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-rw-r--r--OpenSim/Region/CoreModules/World/Land/LandObject.cs3
1 files changed, 1 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/World/Land/LandObject.cs b/OpenSim/Region/CoreModules/World/Land/LandObject.cs
index 4471432..ce67fcc 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandObject.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandObject.cs
@@ -1396,9 +1396,8 @@ namespace OpenSim.Region.CoreModules.World.Land
1396 byte[] tempConvertArr = new byte[LandBitmap.GetLength(0) * LandBitmap.GetLength(1) / 8]; 1396 byte[] tempConvertArr = new byte[LandBitmap.GetLength(0) * LandBitmap.GetLength(1) / 8];
1397 1397
1398 int tempByte = 0; 1398 int tempByte = 0;
1399 int i, byteNum = 0; 1399 int byteNum = 0;
1400 int mask = 1; 1400 int mask = 1;
1401 i = 0;
1402 for (int y = 0; y < LandBitmap.GetLength(1); y++) 1401 for (int y = 0; y < LandBitmap.GetLength(1); y++)
1403 { 1402 {
1404 for (int x = 0; x < LandBitmap.GetLength(0); x++) 1403 for (int x = 0; x < LandBitmap.GetLength(0); x++)