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-rw-r--r--OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
index d2b5cb1..332d3ce 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
@@ -1061,7 +1061,7 @@ namespace OpenSim.Region.CoreModules.World.Land
1061 { 1061 {
1062 land.LandData.OwnerID = ownerID; 1062 land.LandData.OwnerID = ownerID;
1063 1063
1064 m_scene.Broadcast(SendParcelOverlay); 1064 m_scene.ForEachClient(SendParcelOverlay);
1065 land.SendLandUpdateToClient(remote_client); 1065 land.SendLandUpdateToClient(remote_client);
1066 } 1066 }
1067 } 1067 }
@@ -1083,7 +1083,7 @@ namespace OpenSim.Region.CoreModules.World.Land
1083 land.LandData.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; 1083 land.LandData.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner;
1084 else 1084 else
1085 land.LandData.OwnerID = m_scene.RegionInfo.MasterAvatarAssignedUUID; 1085 land.LandData.OwnerID = m_scene.RegionInfo.MasterAvatarAssignedUUID;
1086 m_scene.Broadcast(SendParcelOverlay); 1086 m_scene.ForEachClient(SendParcelOverlay);
1087 land.SendLandUpdateToClient(remote_client); 1087 land.SendLandUpdateToClient(remote_client);
1088 } 1088 }
1089 } 1089 }
@@ -1107,7 +1107,7 @@ namespace OpenSim.Region.CoreModules.World.Land
1107 land.LandData.OwnerID = m_scene.RegionInfo.MasterAvatarAssignedUUID; 1107 land.LandData.OwnerID = m_scene.RegionInfo.MasterAvatarAssignedUUID;
1108 land.LandData.ClaimDate = Util.UnixTimeSinceEpoch(); 1108 land.LandData.ClaimDate = Util.UnixTimeSinceEpoch();
1109 land.LandData.IsGroupOwned = false; 1109 land.LandData.IsGroupOwned = false;
1110 m_scene.Broadcast(SendParcelOverlay); 1110 m_scene.ForEachClient(SendParcelOverlay);
1111 land.SendLandUpdateToClient(remote_client); 1111 land.SendLandUpdateToClient(remote_client);
1112 } 1112 }
1113 } 1113 }