diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs index 6ba3459..645113f 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs | |||
@@ -68,8 +68,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
68 | SerialiserModule serialiserModule = new SerialiserModule(); | 68 | SerialiserModule serialiserModule = new SerialiserModule(); |
69 | TerrainModule terrainModule = new TerrainModule(); | 69 | TerrainModule terrainModule = new TerrainModule(); |
70 | 70 | ||
71 | m_scene = SceneSetupHelpers.SetupScene(); | 71 | m_scene = SceneHelpers.SetupScene(); |
72 | SceneSetupHelpers.SetupSceneModules(m_scene, m_archiverModule, serialiserModule, terrainModule); | 72 | SceneHelpers.SetupSceneModules(m_scene, m_archiverModule, serialiserModule, terrainModule); |
73 | } | 73 | } |
74 | 74 | ||
75 | private void LoadCompleted(Guid requestId, string errorMessage) | 75 | private void LoadCompleted(Guid requestId, string errorMessage) |
@@ -524,8 +524,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
524 | SerialiserModule serialiserModule = new SerialiserModule(); | 524 | SerialiserModule serialiserModule = new SerialiserModule(); |
525 | TerrainModule terrainModule = new TerrainModule(); | 525 | TerrainModule terrainModule = new TerrainModule(); |
526 | 526 | ||
527 | Scene scene = SceneSetupHelpers.SetupScene(); | 527 | Scene scene = SceneHelpers.SetupScene(); |
528 | SceneSetupHelpers.SetupSceneModules(scene, archiverModule, serialiserModule, terrainModule); | 528 | SceneHelpers.SetupSceneModules(scene, archiverModule, serialiserModule, terrainModule); |
529 | 529 | ||
530 | m_scene.AddNewSceneObject(new SceneObjectGroup(part2), false); | 530 | m_scene.AddNewSceneObject(new SceneObjectGroup(part2), false); |
531 | 531 | ||