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Diffstat (limited to 'OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs')
-rw-r--r--OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs33
1 files changed, 1 insertions, 32 deletions
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs
index 0fb8a32..4178a57 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs
@@ -111,19 +111,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
111 String defaultUser = ""; 111 String defaultUser = "";
112 float rotation = 0f; 112 float rotation = 0f;
113 Vector3 rotationCenter = new Vector3(Constants.RegionSize / 2f, Constants.RegionSize / 2f, 0); 113 Vector3 rotationCenter = new Vector3(Constants.RegionSize / 2f, Constants.RegionSize / 2f, 0);
114<<<<<<< HEAD 114
115
116 OptionSet options = new OptionSet();
117 options.Add("m|merge", delegate (string v) { mergeOar = (v != null); });
118 options.Add("s|skip-assets", delegate (string v) { skipAssets = (v != null); });
119 options.Add("force-terrain", delegate (string v) { forceTerrain = (v != null); });
120 options.Add("forceterrain", delegate (string v) { forceTerrain = (v != null); }); // downward compatibility
121 options.Add("force-parcels", delegate (string v) { forceParcels = (v != null); });
122 options.Add("forceparcels", delegate (string v) { forceParcels = (v != null); }); // downward compatibility
123 options.Add("no-objects", delegate (string v) { noObjects = (v != null); });
124 options.Add("default-user=", delegate(string v) { defaultUser = (v == null) ? "" : v; });
125 options.Add("displacement=", delegate (string v) {
126=======
127 115
128 OptionSet options = new OptionSet(); 116 OptionSet options = new OptionSet();
129 options.Add("m|merge", delegate(string v) { mergeOar = (v != null); }); 117 options.Add("m|merge", delegate(string v) { mergeOar = (v != null); });
@@ -136,7 +124,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver
136 options.Add("default-user=", delegate(string v) { defaultUser = (v == null) ? "" : v; }); 124 options.Add("default-user=", delegate(string v) { defaultUser = (v == null) ? "" : v; });
137 options.Add("displacement=", delegate(string v) 125 options.Add("displacement=", delegate(string v)
138 { 126 {
139>>>>>>> avn/ubitvar
140 try 127 try
141 { 128 {
142 displacement = v == null ? Vector3.Zero : Vector3.Parse(v); 129 displacement = v == null ? Vector3.Zero : Vector3.Parse(v);
@@ -163,12 +150,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver
163 // Convert to radians for internals 150 // Convert to radians for internals
164 rotation = Util.Clamp<float>(rotation, -359f, 359f) / 180f * (float)Math.PI; 151 rotation = Util.Clamp<float>(rotation, -359f, 359f) / 180f * (float)Math.PI;
165 }); 152 });
166<<<<<<< HEAD
167 options.Add("rotation-center=", delegate (string v) {
168=======
169 options.Add("rotation-center=", delegate(string v) 153 options.Add("rotation-center=", delegate(string v)
170 { 154 {
171>>>>>>> avn/ubitvar
172 try 155 try
173 { 156 {
174 rotationCenter = v == null ? Vector3.Zero : Vector3.Parse(v); 157 rotationCenter = v == null ? Vector3.Zero : Vector3.Parse(v);
@@ -308,21 +291,12 @@ namespace OpenSim.Region.CoreModules.World.Archiver
308 Dictionary<string, object> archiveOptions = new Dictionary<string, object>(); 291 Dictionary<string, object> archiveOptions = new Dictionary<string, object>();
309 DearchiveRegion(loadPath, Guid.Empty, archiveOptions); 292 DearchiveRegion(loadPath, Guid.Empty, archiveOptions);
310 } 293 }
311<<<<<<< HEAD
312
313 public void DearchiveRegion(string loadPath, Guid requestId, Dictionary<string,object> options)
314 {
315 m_log.InfoFormat(
316 "[ARCHIVER]: Loading archive to region {0} from {1}", Scene.RegionInfo.RegionName, loadPath);
317
318=======
319 294
320 public void DearchiveRegion(string loadPath, Guid requestId, Dictionary<string, object> options) 295 public void DearchiveRegion(string loadPath, Guid requestId, Dictionary<string, object> options)
321 { 296 {
322 m_log.InfoFormat( 297 m_log.InfoFormat(
323 "[ARCHIVER]: Loading archive to region {0} from {1}", Scene.RegionInfo.RegionName, loadPath); 298 "[ARCHIVER]: Loading archive to region {0} from {1}", Scene.RegionInfo.RegionName, loadPath);
324 299
325>>>>>>> avn/ubitvar
326 new ArchiveReadRequest(Scene, loadPath, requestId, options).DearchiveRegion(); 300 new ArchiveReadRequest(Scene, loadPath, requestId, options).DearchiveRegion();
327 } 301 }
328 302
@@ -331,11 +305,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver
331 Dictionary<string, object> archiveOptions = new Dictionary<string, object>(); 305 Dictionary<string, object> archiveOptions = new Dictionary<string, object>();
332 DearchiveRegion(loadStream, Guid.Empty, archiveOptions); 306 DearchiveRegion(loadStream, Guid.Empty, archiveOptions);
333 } 307 }
334<<<<<<< HEAD
335
336=======
337
338>>>>>>> avn/ubitvar
339 public void DearchiveRegion(Stream loadStream, Guid requestId, Dictionary<string, object> options) 308 public void DearchiveRegion(Stream loadStream, Guid requestId, Dictionary<string, object> options)
340 { 309 {
341 new ArchiveReadRequest(Scene, loadStream, requestId, options).DearchiveRegion(); 310 new ArchiveReadRequest(Scene, loadStream, requestId, options).DearchiveRegion();