diff options
Diffstat (limited to 'OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs | 93 |
1 files changed, 63 insertions, 30 deletions
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs index 6a09caf..1305545 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs | |||
@@ -49,24 +49,23 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
49 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "ArchiverModule")] | 49 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "ArchiverModule")] |
50 | public class ArchiverModule : INonSharedRegionModule, IRegionArchiverModule | 50 | public class ArchiverModule : INonSharedRegionModule, IRegionArchiverModule |
51 | { | 51 | { |
52 | private static readonly ILog m_log = | 52 | private static readonly ILog m_log = |
53 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 53 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
54 | 54 | ||
55 | public Scene Scene { get; private set; } | 55 | public Scene Scene { get; private set; } |
56 | public IRegionCombinerModule RegionCombinerModule { get; private set; } | ||
57 | 56 | ||
58 | /// <value> | 57 | /// <value> |
59 | /// The file used to load and save an opensimulator archive if no filename has been specified | 58 | /// The file used to load and save an opensimulator archive if no filename has been specified |
60 | /// </value> | 59 | /// </value> |
61 | protected const string DEFAULT_OAR_BACKUP_FILENAME = "region.oar"; | 60 | protected const string DEFAULT_OAR_BACKUP_FILENAME = "region.oar"; |
62 | 61 | ||
63 | public string Name | 62 | public string Name |
64 | { | 63 | { |
65 | get { return "RegionArchiverModule"; } | 64 | get { return "RegionArchiverModule"; } |
66 | } | 65 | } |
67 | 66 | ||
68 | public Type ReplaceableInterface | 67 | public Type ReplaceableInterface |
69 | { | 68 | { |
70 | get { return null; } | 69 | get { return null; } |
71 | } | 70 | } |
72 | 71 | ||
@@ -85,7 +84,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
85 | 84 | ||
86 | public void RegionLoaded(Scene scene) | 85 | public void RegionLoaded(Scene scene) |
87 | { | 86 | { |
88 | RegionCombinerModule = scene.RequestModuleInterface<IRegionCombinerModule>(); | ||
89 | } | 87 | } |
90 | 88 | ||
91 | public void RemoveRegion(Scene scene) | 89 | public void RemoveRegion(Scene scene) |
@@ -110,18 +108,22 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
110 | Vector3 displacement = new Vector3(0f, 0f, 0f); | 108 | Vector3 displacement = new Vector3(0f, 0f, 0f); |
111 | String defaultUser = ""; | 109 | String defaultUser = ""; |
112 | float rotation = 0f; | 110 | float rotation = 0f; |
113 | Vector3 rotationCenter = new Vector3(Constants.RegionSize / 2f, Constants.RegionSize / 2f, 0); | 111 | Vector3 rotationCenter = new Vector3(Scene.RegionInfo.RegionSizeX / 2f, Scene.RegionInfo.RegionSizeY / 2f, 0); |
114 | 112 | Vector3 boundingOrigin = new Vector3(0f, 0f, 0f); | |
113 | Vector3 boundingSize = new Vector3(Scene.RegionInfo.RegionSizeX, Scene.RegionInfo.RegionSizeY, float.MaxValue); | ||
114 | bool debug = false; | ||
115 | |||
115 | OptionSet options = new OptionSet(); | 116 | OptionSet options = new OptionSet(); |
116 | options.Add("m|merge", delegate (string v) { mergeOar = (v != null); }); | 117 | options.Add("m|merge", delegate(string v) { mergeOar = (v != null); }); |
117 | options.Add("s|skip-assets", delegate (string v) { skipAssets = (v != null); }); | 118 | options.Add("s|skip-assets", delegate(string v) { skipAssets = (v != null); }); |
118 | options.Add("force-terrain", delegate (string v) { forceTerrain = (v != null); }); | 119 | options.Add("force-terrain", delegate(string v) { forceTerrain = (v != null); }); |
119 | options.Add("forceterrain", delegate (string v) { forceTerrain = (v != null); }); // downward compatibility | 120 | options.Add("forceterrain", delegate(string v) { forceTerrain = (v != null); }); // downward compatibility |
120 | options.Add("force-parcels", delegate (string v) { forceParcels = (v != null); }); | 121 | options.Add("force-parcels", delegate(string v) { forceParcels = (v != null); }); |
121 | options.Add("forceparcels", delegate (string v) { forceParcels = (v != null); }); // downward compatibility | 122 | options.Add("forceparcels", delegate(string v) { forceParcels = (v != null); }); // downward compatibility |
122 | options.Add("no-objects", delegate (string v) { noObjects = (v != null); }); | 123 | options.Add("no-objects", delegate(string v) { noObjects = (v != null); }); |
123 | options.Add("default-user=", delegate(string v) { defaultUser = (v == null) ? "" : v; }); | 124 | options.Add("default-user=", delegate(string v) { defaultUser = (v == null) ? "" : v; }); |
124 | options.Add("displacement=", delegate (string v) { | 125 | options.Add("displacement=", delegate(string v) |
126 | { | ||
125 | try | 127 | try |
126 | { | 128 | { |
127 | displacement = v == null ? Vector3.Zero : Vector3.Parse(v); | 129 | displacement = v == null ? Vector3.Zero : Vector3.Parse(v); |
@@ -145,12 +147,14 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
145 | m_log.ErrorFormat("[ARCHIVER MODULE] Must be an angle in degrees between -360 and +360: --rotation 45"); | 147 | m_log.ErrorFormat("[ARCHIVER MODULE] Must be an angle in degrees between -360 and +360: --rotation 45"); |
146 | return; | 148 | return; |
147 | } | 149 | } |
148 | // Convert to radians for internals | 150 | //pass this in as degrees now, convert to radians later during actual work phase |
149 | rotation = Util.Clamp<float>(rotation, -359f, 359f) / 180f * (float)Math.PI; | 151 | rotation = Util.Clamp<float>(rotation, -359f, 359f); |
150 | }); | 152 | }); |
151 | options.Add("rotation-center=", delegate (string v) { | 153 | options.Add("rotation-center=", delegate(string v) |
154 | { | ||
152 | try | 155 | try |
153 | { | 156 | { |
157 | m_log.Info("[ARCHIVER MODULE] Warning: --rotation-center no longer does anything and will be removed soon!"); | ||
154 | rotationCenter = v == null ? Vector3.Zero : Vector3.Parse(v); | 158 | rotationCenter = v == null ? Vector3.Zero : Vector3.Parse(v); |
155 | } | 159 | } |
156 | catch | 160 | catch |
@@ -160,6 +164,33 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
160 | return; | 164 | return; |
161 | } | 165 | } |
162 | }); | 166 | }); |
167 | options.Add("bounding-origin=", delegate(string v) | ||
168 | { | ||
169 | try | ||
170 | { | ||
171 | boundingOrigin = v == null ? Vector3.Zero : Vector3.Parse(v); | ||
172 | } | ||
173 | catch | ||
174 | { | ||
175 | m_log.ErrorFormat("[ARCHIVER MODULE] failure parsing bounding cube origin"); | ||
176 | m_log.ErrorFormat("[ARCHIVER MODULE] Must be represented as vector3: --bounding-origin \"<128,128,0>\""); | ||
177 | return; | ||
178 | } | ||
179 | }); | ||
180 | options.Add("bounding-size=", delegate(string v) | ||
181 | { | ||
182 | try | ||
183 | { | ||
184 | boundingSize = v == null ? new Vector3(Scene.RegionInfo.RegionSizeX, Scene.RegionInfo.RegionSizeY, float.MaxValue) : Vector3.Parse(v); | ||
185 | } | ||
186 | catch | ||
187 | { | ||
188 | m_log.ErrorFormat("[ARCHIVER MODULE] failure parsing bounding cube size"); | ||
189 | m_log.ErrorFormat("[ARCHIVER MODULE] Must be represented as a positive vector3: --bounding-size \"<256,256,4096>\""); | ||
190 | return; | ||
191 | } | ||
192 | }); | ||
193 | options.Add("d|debug", delegate(string v) { debug = (v != null); }); | ||
163 | 194 | ||
164 | // Send a message to the region ready module | 195 | // Send a message to the region ready module |
165 | /* bluewall* Disable this for the time being | 196 | /* bluewall* Disable this for the time being |
@@ -170,9 +201,9 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
170 | rready.OarLoadingAlert("load"); | 201 | rready.OarLoadingAlert("load"); |
171 | } | 202 | } |
172 | */ | 203 | */ |
173 | 204 | ||
174 | List<string> mainParams = options.Parse(cmdparams); | 205 | List<string> mainParams = options.Parse(cmdparams); |
175 | 206 | ||
176 | // m_log.DebugFormat("MERGE OAR IS [{0}]", mergeOar); | 207 | // m_log.DebugFormat("MERGE OAR IS [{0}]", mergeOar); |
177 | // | 208 | // |
178 | // foreach (string param in mainParams) | 209 | // foreach (string param in mainParams) |
@@ -208,6 +239,9 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
208 | archiveOptions.Add("displacement", displacement); | 239 | archiveOptions.Add("displacement", displacement); |
209 | archiveOptions.Add("rotation", rotation); | 240 | archiveOptions.Add("rotation", rotation); |
210 | archiveOptions.Add("rotation-center", rotationCenter); | 241 | archiveOptions.Add("rotation-center", rotationCenter); |
242 | archiveOptions.Add("bounding-origin", boundingOrigin); | ||
243 | archiveOptions.Add("bounding-size", boundingSize); | ||
244 | if (debug) archiveOptions.Add("debug", null); | ||
211 | 245 | ||
212 | if (mainParams.Count > 2) | 246 | if (mainParams.Count > 2) |
213 | { | 247 | { |
@@ -254,7 +288,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
254 | 288 | ||
255 | ArchiveRegion(path, options); | 289 | ArchiveRegion(path, options); |
256 | } | 290 | } |
257 | 291 | ||
258 | public void ArchiveRegion(string savePath, Dictionary<string, object> options) | 292 | public void ArchiveRegion(string savePath, Dictionary<string, object> options) |
259 | { | 293 | { |
260 | ArchiveRegion(savePath, Guid.Empty, options); | 294 | ArchiveRegion(savePath, Guid.Empty, options); |
@@ -264,7 +298,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
264 | { | 298 | { |
265 | m_log.InfoFormat( | 299 | m_log.InfoFormat( |
266 | "[ARCHIVER]: Writing archive for region {0} to {1}", Scene.RegionInfo.RegionName, savePath); | 300 | "[ARCHIVER]: Writing archive for region {0} to {1}", Scene.RegionInfo.RegionName, savePath); |
267 | 301 | ||
268 | new ArchiveWriteRequest(Scene, savePath, requestId).ArchiveRegion(options); | 302 | new ArchiveWriteRequest(Scene, savePath, requestId).ArchiveRegion(options); |
269 | } | 303 | } |
270 | 304 | ||
@@ -288,21 +322,20 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
288 | Dictionary<string, object> archiveOptions = new Dictionary<string, object>(); | 322 | Dictionary<string, object> archiveOptions = new Dictionary<string, object>(); |
289 | DearchiveRegion(loadPath, Guid.Empty, archiveOptions); | 323 | DearchiveRegion(loadPath, Guid.Empty, archiveOptions); |
290 | } | 324 | } |
291 | 325 | ||
292 | public void DearchiveRegion(string loadPath, Guid requestId, Dictionary<string,object> options) | 326 | public void DearchiveRegion(string loadPath, Guid requestId, Dictionary<string, object> options) |
293 | { | 327 | { |
294 | m_log.InfoFormat( | 328 | m_log.InfoFormat( |
295 | "[ARCHIVER]: Loading archive to region {0} from {1}", Scene.RegionInfo.RegionName, loadPath); | 329 | "[ARCHIVER]: Loading archive to region {0} from {1}", Scene.RegionInfo.RegionName, loadPath); |
296 | 330 | ||
297 | new ArchiveReadRequest(Scene, loadPath, requestId, options).DearchiveRegion(); | 331 | new ArchiveReadRequest(Scene, loadPath, requestId, options).DearchiveRegion(); |
298 | } | 332 | } |
299 | 333 | ||
300 | public void DearchiveRegion(Stream loadStream) | 334 | public void DearchiveRegion(Stream loadStream) |
301 | { | 335 | { |
302 | Dictionary<string, object> archiveOptions = new Dictionary<string, object>(); | 336 | Dictionary<string, object> archiveOptions = new Dictionary<string, object>(); |
303 | DearchiveRegion(loadStream, Guid.Empty, archiveOptions); | 337 | DearchiveRegion(loadStream, Guid.Empty, archiveOptions); |
304 | } | 338 | } |
305 | |||
306 | public void DearchiveRegion(Stream loadStream, Guid requestId, Dictionary<string, object> options) | 339 | public void DearchiveRegion(Stream loadStream, Guid requestId, Dictionary<string, object> options) |
307 | { | 340 | { |
308 | new ArchiveReadRequest(Scene, loadStream, requestId, options).DearchiveRegion(); | 341 | new ArchiveReadRequest(Scene, loadStream, requestId, options).DearchiveRegion(); |