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Diffstat (limited to 'OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs')
-rw-r--r--OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs16
1 files changed, 6 insertions, 10 deletions
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
index 4c43389..cc5dfa1 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
@@ -182,10 +182,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver
182 182
183 // Try to retain the original creator/owner/lastowner if their uuid is present on this grid 183 // Try to retain the original creator/owner/lastowner if their uuid is present on this grid
184 // otherwise, use the master avatar uuid instead 184 // otherwise, use the master avatar uuid instead
185 UUID masterAvatarId = m_scene.RegionInfo.MasterAvatarAssignedUUID;
186
187 if (m_scene.RegionInfo.EstateSettings.EstateOwner != UUID.Zero)
188 masterAvatarId = m_scene.RegionInfo.EstateSettings.EstateOwner;
189 185
190 // Reload serialized parcels 186 // Reload serialized parcels
191 m_log.InfoFormat("[ARCHIVER]: Loading {0} parcels. Please wait.", serialisedParcels.Count); 187 m_log.InfoFormat("[ARCHIVER]: Loading {0} parcels. Please wait.", serialisedParcels.Count);
@@ -194,7 +190,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
194 { 190 {
195 LandData parcel = LandDataSerializer.Deserialize(serialisedParcel); 191 LandData parcel = LandDataSerializer.Deserialize(serialisedParcel);
196 if (!ResolveUserUuid(parcel.OwnerID)) 192 if (!ResolveUserUuid(parcel.OwnerID))
197 parcel.OwnerID = masterAvatarId; 193 parcel.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner;
198 landData.Add(parcel); 194 landData.Add(parcel);
199 } 195 }
200 m_scene.EventManager.TriggerIncomingLandDataFromStorage(landData); 196 m_scene.EventManager.TriggerIncomingLandDataFromStorage(landData);
@@ -233,13 +229,13 @@ namespace OpenSim.Region.CoreModules.World.Archiver
233 foreach (SceneObjectPart part in sceneObject.Children.Values) 229 foreach (SceneObjectPart part in sceneObject.Children.Values)
234 { 230 {
235 if (!ResolveUserUuid(part.CreatorID)) 231 if (!ResolveUserUuid(part.CreatorID))
236 part.CreatorID = masterAvatarId; 232 part.CreatorID = m_scene.RegionInfo.EstateSettings.EstateOwner;
237 233
238 if (!ResolveUserUuid(part.OwnerID)) 234 if (!ResolveUserUuid(part.OwnerID))
239 part.OwnerID = masterAvatarId; 235 part.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner;
240 236
241 if (!ResolveUserUuid(part.LastOwnerID)) 237 if (!ResolveUserUuid(part.LastOwnerID))
242 part.LastOwnerID = masterAvatarId; 238 part.LastOwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner;
243 239
244 // And zap any troublesome sit target information 240 // And zap any troublesome sit target information
245 part.SitTargetOrientation = new Quaternion(0, 0, 0, 1); 241 part.SitTargetOrientation = new Quaternion(0, 0, 0, 1);
@@ -255,11 +251,11 @@ namespace OpenSim.Region.CoreModules.World.Archiver
255 { 251 {
256 if (!ResolveUserUuid(kvp.Value.OwnerID)) 252 if (!ResolveUserUuid(kvp.Value.OwnerID))
257 { 253 {
258 kvp.Value.OwnerID = masterAvatarId; 254 kvp.Value.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner;
259 } 255 }
260 if (!ResolveUserUuid(kvp.Value.CreatorID)) 256 if (!ResolveUserUuid(kvp.Value.CreatorID))
261 { 257 {
262 kvp.Value.CreatorID = masterAvatarId; 258 kvp.Value.CreatorID = m_scene.RegionInfo.EstateSettings.EstateOwner;
263 } 259 }
264 } 260 }
265 } 261 }