diff options
Diffstat (limited to 'OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation')
2 files changed, 657 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs new file mode 100644 index 0000000..e913891 --- /dev/null +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs | |||
@@ -0,0 +1,357 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | using System; | ||
28 | using System.Collections.Generic; | ||
29 | using System.Reflection; | ||
30 | using log4net; | ||
31 | using Nini.Config; | ||
32 | using OpenMetaverse; | ||
33 | using OpenSim.Framework; | ||
34 | using OpenSim.Region.Framework.Interfaces; | ||
35 | using OpenSim.Region.Framework.Scenes; | ||
36 | using OpenSim.Services.Interfaces; | ||
37 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
38 | |||
39 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation | ||
40 | { | ||
41 | public class LocalSimulationConnectorModule : ISharedRegionModule, ISimulationService | ||
42 | { | ||
43 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
44 | private List<Scene> m_sceneList = new List<Scene>(); | ||
45 | |||
46 | private IEntityTransferModule m_AgentTransferModule; | ||
47 | protected IEntityTransferModule AgentTransferModule | ||
48 | { | ||
49 | get | ||
50 | { | ||
51 | if (m_AgentTransferModule == null) | ||
52 | m_AgentTransferModule = m_sceneList[0].RequestModuleInterface<IEntityTransferModule>(); | ||
53 | return m_AgentTransferModule; | ||
54 | } | ||
55 | } | ||
56 | |||
57 | private bool m_ModuleEnabled = false; | ||
58 | |||
59 | #region IRegionModule | ||
60 | |||
61 | public void Initialise(IConfigSource config) | ||
62 | { | ||
63 | IConfig moduleConfig = config.Configs["Modules"]; | ||
64 | if (moduleConfig != null) | ||
65 | { | ||
66 | string name = moduleConfig.GetString("SimulationServices", ""); | ||
67 | if (name == Name) | ||
68 | { | ||
69 | //IConfig userConfig = config.Configs["SimulationService"]; | ||
70 | //if (userConfig == null) | ||
71 | //{ | ||
72 | // m_log.Error("[AVATAR CONNECTOR]: SimulationService missing from OpanSim.ini"); | ||
73 | // return; | ||
74 | //} | ||
75 | |||
76 | m_ModuleEnabled = true; | ||
77 | |||
78 | m_log.Info("[SIMULATION CONNECTOR]: Local simulation enabled"); | ||
79 | } | ||
80 | } | ||
81 | } | ||
82 | |||
83 | public void PostInitialise() | ||
84 | { | ||
85 | } | ||
86 | |||
87 | public void AddRegion(Scene scene) | ||
88 | { | ||
89 | if (!m_ModuleEnabled) | ||
90 | return; | ||
91 | |||
92 | Init(scene); | ||
93 | scene.RegisterModuleInterface<ISimulationService>(this); | ||
94 | } | ||
95 | |||
96 | public void RemoveRegion(Scene scene) | ||
97 | { | ||
98 | if (!m_ModuleEnabled) | ||
99 | return; | ||
100 | |||
101 | RemoveScene(scene); | ||
102 | scene.UnregisterModuleInterface<ISimulationService>(this); | ||
103 | } | ||
104 | |||
105 | public void RegionLoaded(Scene scene) | ||
106 | { | ||
107 | } | ||
108 | |||
109 | public void Close() | ||
110 | { | ||
111 | } | ||
112 | |||
113 | public Type ReplaceableInterface | ||
114 | { | ||
115 | get { return null; } | ||
116 | } | ||
117 | |||
118 | public string Name | ||
119 | { | ||
120 | get { return "LocalSimulationConnectorModule"; } | ||
121 | } | ||
122 | |||
123 | /// <summary> | ||
124 | /// Can be called from other modules. | ||
125 | /// </summary> | ||
126 | /// <param name="scene"></param> | ||
127 | public void RemoveScene(Scene scene) | ||
128 | { | ||
129 | lock (m_sceneList) | ||
130 | { | ||
131 | if (m_sceneList.Contains(scene)) | ||
132 | { | ||
133 | m_sceneList.Remove(scene); | ||
134 | } | ||
135 | } | ||
136 | } | ||
137 | |||
138 | /// <summary> | ||
139 | /// Can be called from other modules. | ||
140 | /// </summary> | ||
141 | /// <param name="scene"></param> | ||
142 | public void Init(Scene scene) | ||
143 | { | ||
144 | if (!m_sceneList.Contains(scene)) | ||
145 | { | ||
146 | lock (m_sceneList) | ||
147 | { | ||
148 | m_sceneList.Add(scene); | ||
149 | } | ||
150 | |||
151 | } | ||
152 | } | ||
153 | |||
154 | #endregion /* IRegionModule */ | ||
155 | |||
156 | #region ISimulation | ||
157 | |||
158 | public IScene GetScene(ulong regionhandle) | ||
159 | { | ||
160 | foreach (Scene s in m_sceneList) | ||
161 | { | ||
162 | if (s.RegionInfo.RegionHandle == regionhandle) | ||
163 | return s; | ||
164 | } | ||
165 | // ? weird. should not happen | ||
166 | return m_sceneList[0]; | ||
167 | } | ||
168 | |||
169 | /** | ||
170 | * Agent-related communications | ||
171 | */ | ||
172 | |||
173 | public bool CreateAgent(GridRegion destination, AgentCircuitData aCircuit, uint teleportFlags, out string reason) | ||
174 | { | ||
175 | if (destination == null) | ||
176 | { | ||
177 | reason = "Given destination was null"; | ||
178 | m_log.DebugFormat("[LOCAL SIMULATION CONNECTOR]: CreateAgent was given a null destination"); | ||
179 | return false; | ||
180 | } | ||
181 | |||
182 | foreach (Scene s in m_sceneList) | ||
183 | { | ||
184 | if (s.RegionInfo.RegionHandle == destination.RegionHandle) | ||
185 | { | ||
186 | m_log.DebugFormat("[LOCAL SIMULATION CONNECTOR]: Found region {0} to send SendCreateChildAgent", destination.RegionName); | ||
187 | return s.NewUserConnection(aCircuit, teleportFlags, out reason); | ||
188 | } | ||
189 | } | ||
190 | |||
191 | m_log.DebugFormat("[LOCAL SIMULATION CONNECTOR]: Did not find region {0} for SendCreateChildAgent", destination.RegionName); | ||
192 | reason = "Did not find region " + destination.RegionName; | ||
193 | return false; | ||
194 | } | ||
195 | |||
196 | public bool UpdateAgent(GridRegion destination, AgentData cAgentData) | ||
197 | { | ||
198 | if (destination == null) | ||
199 | return false; | ||
200 | |||
201 | foreach (Scene s in m_sceneList) | ||
202 | { | ||
203 | if (s.RegionInfo.RegionHandle == destination.RegionHandle) | ||
204 | { | ||
205 | m_log.DebugFormat( | ||
206 | "[LOCAL SIMULATION CONNECTOR]: Found region {0} {1} to send AgentUpdate", | ||
207 | s.RegionInfo.RegionName, destination.RegionHandle); | ||
208 | |||
209 | s.IncomingChildAgentDataUpdate(cAgentData); | ||
210 | return true; | ||
211 | } | ||
212 | } | ||
213 | |||
214 | // m_log.DebugFormat("[LOCAL COMMS]: Did not find region {0} for ChildAgentUpdate", regionHandle); | ||
215 | return false; | ||
216 | } | ||
217 | |||
218 | public bool UpdateAgent(GridRegion destination, AgentPosition cAgentData) | ||
219 | { | ||
220 | if (destination == null) | ||
221 | return false; | ||
222 | |||
223 | foreach (Scene s in m_sceneList) | ||
224 | { | ||
225 | if (s.RegionInfo.RegionHandle == destination.RegionHandle) | ||
226 | { | ||
227 | //m_log.Debug("[LOCAL COMMS]: Found region to send ChildAgentUpdate"); | ||
228 | s.IncomingChildAgentDataUpdate(cAgentData); | ||
229 | return true; | ||
230 | } | ||
231 | } | ||
232 | //m_log.Debug("[LOCAL COMMS]: region not found for ChildAgentUpdate"); | ||
233 | return false; | ||
234 | } | ||
235 | |||
236 | public bool RetrieveAgent(GridRegion destination, UUID id, out IAgentData agent) | ||
237 | { | ||
238 | agent = null; | ||
239 | |||
240 | if (destination == null) | ||
241 | return false; | ||
242 | |||
243 | foreach (Scene s in m_sceneList) | ||
244 | { | ||
245 | if (s.RegionInfo.RegionHandle == destination.RegionHandle) | ||
246 | { | ||
247 | //m_log.Debug("[LOCAL COMMS]: Found region to send ChildAgentUpdate"); | ||
248 | return s.IncomingRetrieveRootAgent(id, out agent); | ||
249 | } | ||
250 | } | ||
251 | //m_log.Debug("[LOCAL COMMS]: region not found for ChildAgentUpdate"); | ||
252 | return false; | ||
253 | } | ||
254 | |||
255 | public bool ReleaseAgent(UUID origin, UUID id, string uri) | ||
256 | { | ||
257 | foreach (Scene s in m_sceneList) | ||
258 | { | ||
259 | if (s.RegionInfo.RegionID == origin) | ||
260 | { | ||
261 | m_log.Debug("[LOCAL COMMS]: Found region to SendReleaseAgent"); | ||
262 | AgentTransferModule.AgentArrivedAtDestination(id); | ||
263 | return true; | ||
264 | // return s.IncomingReleaseAgent(id); | ||
265 | } | ||
266 | } | ||
267 | //m_log.Debug("[LOCAL COMMS]: region not found in SendReleaseAgent " + origin); | ||
268 | return false; | ||
269 | } | ||
270 | |||
271 | public bool CloseAgent(GridRegion destination, UUID id) | ||
272 | { | ||
273 | if (destination == null) | ||
274 | return false; | ||
275 | |||
276 | foreach (Scene s in m_sceneList) | ||
277 | { | ||
278 | if (s.RegionInfo.RegionID == destination.RegionID) | ||
279 | { | ||
280 | //m_log.Debug("[LOCAL COMMS]: Found region to SendCloseAgent"); | ||
281 | return s.IncomingCloseAgent(id); | ||
282 | } | ||
283 | } | ||
284 | //m_log.Debug("[LOCAL COMMS]: region not found in SendCloseAgent"); | ||
285 | return false; | ||
286 | } | ||
287 | |||
288 | /** | ||
289 | * Object-related communications | ||
290 | */ | ||
291 | |||
292 | public bool CreateObject(GridRegion destination, ISceneObject sog, bool isLocalCall) | ||
293 | { | ||
294 | if (destination == null) | ||
295 | return false; | ||
296 | |||
297 | foreach (Scene s in m_sceneList) | ||
298 | { | ||
299 | if (s.RegionInfo.RegionHandle == destination.RegionHandle) | ||
300 | { | ||
301 | //m_log.Debug("[LOCAL COMMS]: Found region to SendCreateObject"); | ||
302 | if (isLocalCall) | ||
303 | { | ||
304 | // We need to make a local copy of the object | ||
305 | ISceneObject sogClone = sog.CloneForNewScene(); | ||
306 | sogClone.SetState(sog.GetStateSnapshot(), s); | ||
307 | return s.IncomingCreateObject(sogClone); | ||
308 | } | ||
309 | else | ||
310 | { | ||
311 | // Use the object as it came through the wire | ||
312 | return s.IncomingCreateObject(sog); | ||
313 | } | ||
314 | } | ||
315 | } | ||
316 | return false; | ||
317 | } | ||
318 | |||
319 | public bool CreateObject(GridRegion destination, UUID userID, UUID itemID) | ||
320 | { | ||
321 | if (destination == null) | ||
322 | return false; | ||
323 | |||
324 | foreach (Scene s in m_sceneList) | ||
325 | { | ||
326 | if (s.RegionInfo.RegionHandle == destination.RegionHandle) | ||
327 | { | ||
328 | return s.IncomingCreateObject(userID, itemID); | ||
329 | } | ||
330 | } | ||
331 | return false; | ||
332 | } | ||
333 | |||
334 | |||
335 | #endregion /* IInterregionComms */ | ||
336 | |||
337 | #region Misc | ||
338 | |||
339 | public bool IsLocalRegion(ulong regionhandle) | ||
340 | { | ||
341 | foreach (Scene s in m_sceneList) | ||
342 | if (s.RegionInfo.RegionHandle == regionhandle) | ||
343 | return true; | ||
344 | return false; | ||
345 | } | ||
346 | |||
347 | public bool IsLocalRegion(UUID id) | ||
348 | { | ||
349 | foreach (Scene s in m_sceneList) | ||
350 | if (s.RegionInfo.RegionID == id) | ||
351 | return true; | ||
352 | return false; | ||
353 | } | ||
354 | |||
355 | #endregion | ||
356 | } | ||
357 | } | ||
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs new file mode 100644 index 0000000..2b1f815 --- /dev/null +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs | |||
@@ -0,0 +1,300 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.IO; | ||
31 | using System.Net; | ||
32 | using System.Reflection; | ||
33 | using System.Text; | ||
34 | using log4net; | ||
35 | using Nini.Config; | ||
36 | using OpenMetaverse; | ||
37 | using OpenMetaverse.StructuredData; | ||
38 | using OpenSim.Framework; | ||
39 | using OpenSim.Framework.Communications; | ||
40 | using OpenSim.Region.Framework.Interfaces; | ||
41 | using OpenSim.Region.Framework.Scenes; | ||
42 | using OpenSim.Region.Framework.Scenes.Serialization; | ||
43 | using OpenSim.Services.Interfaces; | ||
44 | using OpenSim.Services.Connectors.Simulation; | ||
45 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
46 | |||
47 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation | ||
48 | { | ||
49 | public class RemoteSimulationConnectorModule : ISharedRegionModule, ISimulationService | ||
50 | { | ||
51 | private bool initialized = false; | ||
52 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
53 | |||
54 | protected bool m_enabled = false; | ||
55 | protected Scene m_aScene; | ||
56 | // RemoteSimulationConnector does not care about local regions; it delegates that to the Local module | ||
57 | protected LocalSimulationConnectorModule m_localBackend; | ||
58 | protected SimulationServiceConnector m_remoteConnector; | ||
59 | |||
60 | protected bool m_safemode; | ||
61 | protected IPAddress m_thisIP; | ||
62 | |||
63 | #region IRegionModule | ||
64 | |||
65 | public virtual void Initialise(IConfigSource config) | ||
66 | { | ||
67 | |||
68 | IConfig moduleConfig = config.Configs["Modules"]; | ||
69 | if (moduleConfig != null) | ||
70 | { | ||
71 | string name = moduleConfig.GetString("SimulationServices", ""); | ||
72 | if (name == Name) | ||
73 | { | ||
74 | //IConfig userConfig = config.Configs["SimulationService"]; | ||
75 | //if (userConfig == null) | ||
76 | //{ | ||
77 | // m_log.Error("[AVATAR CONNECTOR]: SimulationService missing from OpanSim.ini"); | ||
78 | // return; | ||
79 | //} | ||
80 | |||
81 | m_remoteConnector = new SimulationServiceConnector(); | ||
82 | |||
83 | m_enabled = true; | ||
84 | |||
85 | m_log.Info("[SIMULATION CONNECTOR]: Remote simulation enabled"); | ||
86 | } | ||
87 | } | ||
88 | } | ||
89 | |||
90 | public virtual void PostInitialise() | ||
91 | { | ||
92 | } | ||
93 | |||
94 | public virtual void Close() | ||
95 | { | ||
96 | } | ||
97 | |||
98 | public void AddRegion(Scene scene) | ||
99 | { | ||
100 | if (!m_enabled) | ||
101 | return; | ||
102 | |||
103 | if (!initialized) | ||
104 | { | ||
105 | InitOnce(scene); | ||
106 | initialized = true; | ||
107 | } | ||
108 | InitEach(scene); | ||
109 | } | ||
110 | |||
111 | public void RemoveRegion(Scene scene) | ||
112 | { | ||
113 | if (m_enabled) | ||
114 | { | ||
115 | m_localBackend.RemoveScene(scene); | ||
116 | scene.UnregisterModuleInterface<ISimulationService>(this); | ||
117 | } | ||
118 | } | ||
119 | |||
120 | public void RegionLoaded(Scene scene) | ||
121 | { | ||
122 | if (!m_enabled) | ||
123 | return; | ||
124 | } | ||
125 | |||
126 | public Type ReplaceableInterface | ||
127 | { | ||
128 | get { return null; } | ||
129 | } | ||
130 | |||
131 | public virtual string Name | ||
132 | { | ||
133 | get { return "RemoteSimulationConnectorModule"; } | ||
134 | } | ||
135 | |||
136 | protected virtual void InitEach(Scene scene) | ||
137 | { | ||
138 | m_localBackend.Init(scene); | ||
139 | scene.RegisterModuleInterface<ISimulationService>(this); | ||
140 | } | ||
141 | |||
142 | protected virtual void InitOnce(Scene scene) | ||
143 | { | ||
144 | m_localBackend = new LocalSimulationConnectorModule(); | ||
145 | m_aScene = scene; | ||
146 | //m_regionClient = new RegionToRegionClient(m_aScene, m_hyperlinkService); | ||
147 | m_thisIP = Util.GetHostFromDNS(scene.RegionInfo.ExternalHostName); | ||
148 | } | ||
149 | |||
150 | #endregion /* IRegionModule */ | ||
151 | |||
152 | #region IInterregionComms | ||
153 | |||
154 | public IScene GetScene(ulong handle) | ||
155 | { | ||
156 | return m_localBackend.GetScene(handle); | ||
157 | } | ||
158 | |||
159 | /** | ||
160 | * Agent-related communications | ||
161 | */ | ||
162 | |||
163 | public bool CreateAgent(GridRegion destination, AgentCircuitData aCircuit, uint teleportFlags, out string reason) | ||
164 | { | ||
165 | if (destination == null) | ||
166 | { | ||
167 | reason = "Given destination was null"; | ||
168 | m_log.DebugFormat("[REMOTE SIMULATION CONNECTOR]: CreateAgent was given a null destination"); | ||
169 | return false; | ||
170 | } | ||
171 | |||
172 | // Try local first | ||
173 | if (m_localBackend.CreateAgent(destination, aCircuit, teleportFlags, out reason)) | ||
174 | return true; | ||
175 | |||
176 | // else do the remote thing | ||
177 | if (!m_localBackend.IsLocalRegion(destination.RegionHandle)) | ||
178 | { | ||
179 | //m_regionClient.SendUserInformation(regInfo, aCircuit); | ||
180 | return m_remoteConnector.CreateAgent(destination, aCircuit, teleportFlags, out reason); | ||
181 | } | ||
182 | return false; | ||
183 | } | ||
184 | |||
185 | public bool UpdateAgent(GridRegion destination, AgentData cAgentData) | ||
186 | { | ||
187 | if (destination == null) | ||
188 | return false; | ||
189 | |||
190 | // Try local first | ||
191 | if (m_localBackend.UpdateAgent(destination, cAgentData)) | ||
192 | return true; | ||
193 | |||
194 | // else do the remote thing | ||
195 | if (!m_localBackend.IsLocalRegion(destination.RegionHandle)) | ||
196 | return m_remoteConnector.UpdateAgent(destination, cAgentData); | ||
197 | |||
198 | return false; | ||
199 | |||
200 | } | ||
201 | |||
202 | public bool UpdateAgent(GridRegion destination, AgentPosition cAgentData) | ||
203 | { | ||
204 | if (destination == null) | ||
205 | return false; | ||
206 | |||
207 | // Try local first | ||
208 | if (m_localBackend.UpdateAgent(destination, cAgentData)) | ||
209 | return true; | ||
210 | |||
211 | // else do the remote thing | ||
212 | if (!m_localBackend.IsLocalRegion(destination.RegionHandle)) | ||
213 | return m_remoteConnector.UpdateAgent(destination, cAgentData); | ||
214 | |||
215 | return false; | ||
216 | |||
217 | } | ||
218 | |||
219 | public bool RetrieveAgent(GridRegion destination, UUID id, out IAgentData agent) | ||
220 | { | ||
221 | agent = null; | ||
222 | |||
223 | if (destination == null) | ||
224 | return false; | ||
225 | |||
226 | // Try local first | ||
227 | if (m_localBackend.RetrieveAgent(destination, id, out agent)) | ||
228 | return true; | ||
229 | |||
230 | // else do the remote thing | ||
231 | if (!m_localBackend.IsLocalRegion(destination.RegionHandle)) | ||
232 | return m_remoteConnector.RetrieveAgent(destination, id, out agent); | ||
233 | |||
234 | return false; | ||
235 | |||
236 | } | ||
237 | |||
238 | public bool ReleaseAgent(UUID origin, UUID id, string uri) | ||
239 | { | ||
240 | // Try local first | ||
241 | if (m_localBackend.ReleaseAgent(origin, id, uri)) | ||
242 | return true; | ||
243 | |||
244 | // else do the remote thing | ||
245 | if (!m_localBackend.IsLocalRegion(origin)) | ||
246 | return m_remoteConnector.ReleaseAgent(origin, id, uri); | ||
247 | |||
248 | return false; | ||
249 | } | ||
250 | |||
251 | |||
252 | public bool CloseAgent(GridRegion destination, UUID id) | ||
253 | { | ||
254 | if (destination == null) | ||
255 | return false; | ||
256 | |||
257 | // Try local first | ||
258 | if (m_localBackend.CloseAgent(destination, id)) | ||
259 | return true; | ||
260 | |||
261 | // else do the remote thing | ||
262 | if (!m_localBackend.IsLocalRegion(destination.RegionHandle)) | ||
263 | return m_remoteConnector.CloseAgent(destination, id); | ||
264 | |||
265 | return false; | ||
266 | } | ||
267 | |||
268 | /** | ||
269 | * Object-related communications | ||
270 | */ | ||
271 | |||
272 | public bool CreateObject(GridRegion destination, ISceneObject sog, bool isLocalCall) | ||
273 | { | ||
274 | if (destination == null) | ||
275 | return false; | ||
276 | |||
277 | // Try local first | ||
278 | if (m_localBackend.CreateObject(destination, sog, isLocalCall)) | ||
279 | { | ||
280 | //m_log.Debug("[REST COMMS]: LocalBackEnd SendCreateObject succeeded"); | ||
281 | return true; | ||
282 | } | ||
283 | |||
284 | // else do the remote thing | ||
285 | if (!m_localBackend.IsLocalRegion(destination.RegionHandle)) | ||
286 | return m_remoteConnector.CreateObject(destination, sog, isLocalCall); | ||
287 | |||
288 | return false; | ||
289 | } | ||
290 | |||
291 | public bool CreateObject(GridRegion destination, UUID userID, UUID itemID) | ||
292 | { | ||
293 | // Not Implemented | ||
294 | return false; | ||
295 | } | ||
296 | |||
297 | #endregion /* IInterregionComms */ | ||
298 | |||
299 | } | ||
300 | } | ||