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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections;
30using System.IO;
31using System.Net;
32using System.Reflection;
33using System.Text;
34using log4net;
35using Nini.Config;
36using OpenMetaverse;
37using OpenMetaverse.StructuredData;
38using OpenSim.Framework;
39using OpenSim.Framework.Communications;
40using OpenSim.Region.Framework.Interfaces;
41using OpenSim.Region.Framework.Scenes;
42using OpenSim.Region.Framework.Scenes.Serialization;
43using OpenSim.Services.Interfaces;
44using OpenSim.Services.Connectors.Simulation;
45using GridRegion = OpenSim.Services.Interfaces.GridRegion;
46
47namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
48{
49 public class RemoteSimulationConnectorModule : ISharedRegionModule, ISimulationService
50 {
51 private bool initialized = false;
52 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
53
54 protected bool m_enabled = false;
55 protected Scene m_aScene;
56 // RemoteSimulationConnector does not care about local regions; it delegates that to the Local module
57 protected LocalSimulationConnectorModule m_localBackend;
58 protected SimulationServiceConnector m_remoteConnector;
59
60 protected bool m_safemode;
61 protected IPAddress m_thisIP;
62
63 #region IRegionModule
64
65 public virtual void Initialise(IConfigSource config)
66 {
67
68 IConfig moduleConfig = config.Configs["Modules"];
69 if (moduleConfig != null)
70 {
71 string name = moduleConfig.GetString("SimulationServices", "");
72 if (name == Name)
73 {
74 //IConfig userConfig = config.Configs["SimulationService"];
75 //if (userConfig == null)
76 //{
77 // m_log.Error("[AVATAR CONNECTOR]: SimulationService missing from OpanSim.ini");
78 // return;
79 //}
80
81 m_remoteConnector = new SimulationServiceConnector();
82
83 m_enabled = true;
84
85 m_log.Info("[SIMULATION CONNECTOR]: Remote simulation enabled");
86 }
87 }
88 }
89
90 public virtual void PostInitialise()
91 {
92 }
93
94 public virtual void Close()
95 {
96 }
97
98 public void AddRegion(Scene scene)
99 {
100 if (!m_enabled)
101 return;
102
103 if (!initialized)
104 {
105 InitOnce(scene);
106 initialized = true;
107 }
108 InitEach(scene);
109 }
110
111 public void RemoveRegion(Scene scene)
112 {
113 if (m_enabled)
114 {
115 m_localBackend.RemoveScene(scene);
116 scene.UnregisterModuleInterface<ISimulationService>(this);
117 }
118 }
119
120 public void RegionLoaded(Scene scene)
121 {
122 if (!m_enabled)
123 return;
124 }
125
126 public Type ReplaceableInterface
127 {
128 get { return null; }
129 }
130
131 public virtual string Name
132 {
133 get { return "RemoteSimulationConnectorModule"; }
134 }
135
136 protected virtual void InitEach(Scene scene)
137 {
138 m_localBackend.Init(scene);
139 scene.RegisterModuleInterface<ISimulationService>(this);
140 }
141
142 protected virtual void InitOnce(Scene scene)
143 {
144 m_localBackend = new LocalSimulationConnectorModule();
145 m_aScene = scene;
146 //m_regionClient = new RegionToRegionClient(m_aScene, m_hyperlinkService);
147 m_thisIP = Util.GetHostFromDNS(scene.RegionInfo.ExternalHostName);
148 }
149
150 #endregion /* IRegionModule */
151
152 #region IInterregionComms
153
154 public IScene GetScene(ulong handle)
155 {
156 return m_localBackend.GetScene(handle);
157 }
158
159 /**
160 * Agent-related communications
161 */
162
163 public bool CreateAgent(GridRegion destination, AgentCircuitData aCircuit, uint teleportFlags, out string reason)
164 {
165 if (destination == null)
166 {
167 reason = "Given destination was null";
168 m_log.DebugFormat("[REMOTE SIMULATION CONNECTOR]: CreateAgent was given a null destination");
169 return false;
170 }
171
172 // Try local first
173 if (m_localBackend.CreateAgent(destination, aCircuit, teleportFlags, out reason))
174 return true;
175
176 // else do the remote thing
177 if (!m_localBackend.IsLocalRegion(destination.RegionHandle))
178 {
179 //m_regionClient.SendUserInformation(regInfo, aCircuit);
180 return m_remoteConnector.CreateAgent(destination, aCircuit, teleportFlags, out reason);
181 }
182 return false;
183 }
184
185 public bool UpdateAgent(GridRegion destination, AgentData cAgentData)
186 {
187 if (destination == null)
188 return false;
189
190 // Try local first
191 if (m_localBackend.UpdateAgent(destination, cAgentData))
192 return true;
193
194 // else do the remote thing
195 if (!m_localBackend.IsLocalRegion(destination.RegionHandle))
196 return m_remoteConnector.UpdateAgent(destination, cAgentData);
197
198 return false;
199
200 }
201
202 public bool UpdateAgent(GridRegion destination, AgentPosition cAgentData)
203 {
204 if (destination == null)
205 return false;
206
207 // Try local first
208 if (m_localBackend.UpdateAgent(destination, cAgentData))
209 return true;
210
211 // else do the remote thing
212 if (!m_localBackend.IsLocalRegion(destination.RegionHandle))
213 return m_remoteConnector.UpdateAgent(destination, cAgentData);
214
215 return false;
216
217 }
218
219 public bool RetrieveAgent(GridRegion destination, UUID id, out IAgentData agent)
220 {
221 agent = null;
222
223 if (destination == null)
224 return false;
225
226 // Try local first
227 if (m_localBackend.RetrieveAgent(destination, id, out agent))
228 return true;
229
230 // else do the remote thing
231 if (!m_localBackend.IsLocalRegion(destination.RegionHandle))
232 return m_remoteConnector.RetrieveAgent(destination, id, out agent);
233
234 return false;
235
236 }
237
238 public bool ReleaseAgent(UUID origin, UUID id, string uri)
239 {
240 // Try local first
241 if (m_localBackend.ReleaseAgent(origin, id, uri))
242 return true;
243
244 // else do the remote thing
245 if (!m_localBackend.IsLocalRegion(origin))
246 return m_remoteConnector.ReleaseAgent(origin, id, uri);
247
248 return false;
249 }
250
251
252 public bool CloseAgent(GridRegion destination, UUID id)
253 {
254 if (destination == null)
255 return false;
256
257 // Try local first
258 if (m_localBackend.CloseAgent(destination, id))
259 return true;
260
261 // else do the remote thing
262 if (!m_localBackend.IsLocalRegion(destination.RegionHandle))
263 return m_remoteConnector.CloseAgent(destination, id);
264
265 return false;
266 }
267
268 /**
269 * Object-related communications
270 */
271
272 public bool CreateObject(GridRegion destination, ISceneObject sog, bool isLocalCall)
273 {
274 if (destination == null)
275 return false;
276
277 // Try local first
278 if (m_localBackend.CreateObject(destination, sog, isLocalCall))
279 {
280 //m_log.Debug("[REST COMMS]: LocalBackEnd SendCreateObject succeeded");
281 return true;
282 }
283
284 // else do the remote thing
285 if (!m_localBackend.IsLocalRegion(destination.RegionHandle))
286 return m_remoteConnector.CreateObject(destination, sog, isLocalCall);
287
288 return false;
289 }
290
291 public bool CreateObject(GridRegion destination, UUID userID, UUID itemID)
292 {
293 // Not Implemented
294 return false;
295 }
296
297 #endregion /* IInterregionComms */
298
299 }
300}