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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27using System;
28using System.Collections.Generic;
29using System.Reflection;
30
31using OpenSim.Region.Framework.Interfaces;
32using OpenSim.Region.Framework.Scenes;
33using OpenSim.Server.Base;
34using OpenSim.Services.Interfaces;
35using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo;
36
37using OpenMetaverse;
38using log4net;
39using Nini.Config;
40
41namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence
42{
43 public class LocalPresenceServicesConnector : ISharedRegionModule, IPresenceService
44 {
45 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
46
47 private bool m_Enabled = false;
48
49 private PresenceDetector m_PresenceDetector;
50 private IPresenceService m_PresenceService;
51
52 public LocalPresenceServicesConnector()
53 {
54 }
55
56 public LocalPresenceServicesConnector(IConfigSource source)
57 {
58 Initialise(source);
59 }
60
61 #region ISharedRegionModule
62
63 public Type ReplaceableInterface
64 {
65 get { return null; }
66 }
67
68 public string Name
69 {
70 get { return "LocalPresenceServicesConnector"; }
71 }
72
73 public void Initialise(IConfigSource source)
74 {
75 IConfig moduleConfig = source.Configs["Modules"];
76 if (moduleConfig != null)
77 {
78 string name = moduleConfig.GetString("PresenceServices", "");
79 if (name == Name)
80 {
81 IConfig inventoryConfig = source.Configs["PresenceService"];
82 if (inventoryConfig == null)
83 {
84 m_log.Error("[LOCAL PRESENCE CONNECTOR]: PresenceService missing from OpenSim.ini");
85 return;
86 }
87
88 string serviceDll = inventoryConfig.GetString("LocalServiceModule", String.Empty);
89
90 if (serviceDll == String.Empty)
91 {
92 m_log.Error("[LOCAL PRESENCE CONNECTOR]: No LocalServiceModule named in section PresenceService");
93 return;
94 }
95
96 Object[] args = new Object[] { source };
97 m_log.DebugFormat("[LOCAL PRESENCE CONNECTOR]: Service dll = {0}", serviceDll);
98
99 m_PresenceService = ServerUtils.LoadPlugin<IPresenceService>(serviceDll, args);
100
101 if (m_PresenceService == null)
102 {
103 m_log.Error("[LOCAL PRESENCE CONNECTOR]: Can't load presence service");
104 //return;
105 throw new Exception("Unable to proceed. Please make sure your ini files in config-include are updated according to .example's");
106 }
107
108 //Init(source);
109
110 m_PresenceDetector = new PresenceDetector(this);
111
112 m_Enabled = true;
113 m_log.Info("[LOCAL PRESENCE CONNECTOR]: Local presence connector enabled");
114 }
115 }
116 }
117
118 public void PostInitialise()
119 {
120 }
121
122 public void Close()
123 {
124 }
125
126 public void AddRegion(Scene scene)
127 {
128 if (!m_Enabled)
129 return;
130
131 // m_log.DebugFormat(
132 // "[LOCAL PRESENCE CONNECTOR]: Registering IPresenceService to scene {0}", scene.RegionInfo.RegionName);
133
134 scene.RegisterModuleInterface<IPresenceService>(this);
135 m_PresenceDetector.AddRegion(scene);
136
137 m_log.InfoFormat("[LOCAL PRESENCE CONNECTOR]: Enabled local presence for region {0}", scene.RegionInfo.RegionName);
138
139 }
140
141 public void RemoveRegion(Scene scene)
142 {
143 if (!m_Enabled)
144 return;
145
146 m_PresenceDetector.RemoveRegion(scene);
147 }
148
149 public void RegionLoaded(Scene scene)
150 {
151 if (!m_Enabled)
152 return;
153
154 }
155
156 #endregion
157
158 #region IPresenceService
159
160 public bool LoginAgent(string userID, UUID sessionID, UUID secureSessionID)
161 {
162 m_log.Warn("[LOCAL PRESENCE CONNECTOR]: LoginAgent connector not implemented at the simulators");
163 return false;
164 }
165
166 public bool LogoutAgent(UUID sessionID, Vector3 position, Vector3 lookat)
167 {
168 return m_PresenceService.LogoutAgent(sessionID, position, lookat);
169 }
170
171
172 public bool LogoutRegionAgents(UUID regionID)
173 {
174 return m_PresenceService.LogoutRegionAgents(regionID);
175 }
176
177 public bool ReportAgent(UUID sessionID, UUID regionID, Vector3 position, Vector3 lookAt)
178 {
179 return m_PresenceService.ReportAgent(sessionID, regionID, position, lookAt);
180 }
181
182 public PresenceInfo GetAgent(UUID sessionID)
183 {
184 return m_PresenceService.GetAgent(sessionID);
185 }
186
187 public PresenceInfo[] GetAgents(string[] userIDs)
188 {
189 return m_PresenceService.GetAgents(userIDs);
190 }
191
192 public bool SetHomeLocation(string userID, UUID regionID, Vector3 position, Vector3 lookAt)
193 {
194 return m_PresenceService.SetHomeLocation(userID, regionID, position, lookAt);
195 }
196
197 #endregion
198
199 }
200}