diff options
Diffstat (limited to 'OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/LocalPresenceServiceConnector.cs')
-rw-r--r-- | OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/LocalPresenceServiceConnector.cs | 200 |
1 files changed, 200 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/LocalPresenceServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/LocalPresenceServiceConnector.cs new file mode 100644 index 0000000..d78daf9 --- /dev/null +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/LocalPresenceServiceConnector.cs | |||
@@ -0,0 +1,200 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | using System; | ||
28 | using System.Collections.Generic; | ||
29 | using System.Reflection; | ||
30 | |||
31 | using OpenSim.Region.Framework.Interfaces; | ||
32 | using OpenSim.Region.Framework.Scenes; | ||
33 | using OpenSim.Server.Base; | ||
34 | using OpenSim.Services.Interfaces; | ||
35 | using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo; | ||
36 | |||
37 | using OpenMetaverse; | ||
38 | using log4net; | ||
39 | using Nini.Config; | ||
40 | |||
41 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence | ||
42 | { | ||
43 | public class LocalPresenceServicesConnector : ISharedRegionModule, IPresenceService | ||
44 | { | ||
45 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
46 | |||
47 | private bool m_Enabled = false; | ||
48 | |||
49 | private PresenceDetector m_PresenceDetector; | ||
50 | private IPresenceService m_PresenceService; | ||
51 | |||
52 | public LocalPresenceServicesConnector() | ||
53 | { | ||
54 | } | ||
55 | |||
56 | public LocalPresenceServicesConnector(IConfigSource source) | ||
57 | { | ||
58 | Initialise(source); | ||
59 | } | ||
60 | |||
61 | #region ISharedRegionModule | ||
62 | |||
63 | public Type ReplaceableInterface | ||
64 | { | ||
65 | get { return null; } | ||
66 | } | ||
67 | |||
68 | public string Name | ||
69 | { | ||
70 | get { return "LocalPresenceServicesConnector"; } | ||
71 | } | ||
72 | |||
73 | public void Initialise(IConfigSource source) | ||
74 | { | ||
75 | IConfig moduleConfig = source.Configs["Modules"]; | ||
76 | if (moduleConfig != null) | ||
77 | { | ||
78 | string name = moduleConfig.GetString("PresenceServices", ""); | ||
79 | if (name == Name) | ||
80 | { | ||
81 | IConfig inventoryConfig = source.Configs["PresenceService"]; | ||
82 | if (inventoryConfig == null) | ||
83 | { | ||
84 | m_log.Error("[LOCAL PRESENCE CONNECTOR]: PresenceService missing from OpenSim.ini"); | ||
85 | return; | ||
86 | } | ||
87 | |||
88 | string serviceDll = inventoryConfig.GetString("LocalServiceModule", String.Empty); | ||
89 | |||
90 | if (serviceDll == String.Empty) | ||
91 | { | ||
92 | m_log.Error("[LOCAL PRESENCE CONNECTOR]: No LocalServiceModule named in section PresenceService"); | ||
93 | return; | ||
94 | } | ||
95 | |||
96 | Object[] args = new Object[] { source }; | ||
97 | m_log.DebugFormat("[LOCAL PRESENCE CONNECTOR]: Service dll = {0}", serviceDll); | ||
98 | |||
99 | m_PresenceService = ServerUtils.LoadPlugin<IPresenceService>(serviceDll, args); | ||
100 | |||
101 | if (m_PresenceService == null) | ||
102 | { | ||
103 | m_log.Error("[LOCAL PRESENCE CONNECTOR]: Can't load presence service"); | ||
104 | //return; | ||
105 | throw new Exception("Unable to proceed. Please make sure your ini files in config-include are updated according to .example's"); | ||
106 | } | ||
107 | |||
108 | //Init(source); | ||
109 | |||
110 | m_PresenceDetector = new PresenceDetector(this); | ||
111 | |||
112 | m_Enabled = true; | ||
113 | m_log.Info("[LOCAL PRESENCE CONNECTOR]: Local presence connector enabled"); | ||
114 | } | ||
115 | } | ||
116 | } | ||
117 | |||
118 | public void PostInitialise() | ||
119 | { | ||
120 | } | ||
121 | |||
122 | public void Close() | ||
123 | { | ||
124 | } | ||
125 | |||
126 | public void AddRegion(Scene scene) | ||
127 | { | ||
128 | if (!m_Enabled) | ||
129 | return; | ||
130 | |||
131 | // m_log.DebugFormat( | ||
132 | // "[LOCAL PRESENCE CONNECTOR]: Registering IPresenceService to scene {0}", scene.RegionInfo.RegionName); | ||
133 | |||
134 | scene.RegisterModuleInterface<IPresenceService>(this); | ||
135 | m_PresenceDetector.AddRegion(scene); | ||
136 | |||
137 | m_log.InfoFormat("[LOCAL PRESENCE CONNECTOR]: Enabled local presence for region {0}", scene.RegionInfo.RegionName); | ||
138 | |||
139 | } | ||
140 | |||
141 | public void RemoveRegion(Scene scene) | ||
142 | { | ||
143 | if (!m_Enabled) | ||
144 | return; | ||
145 | |||
146 | m_PresenceDetector.RemoveRegion(scene); | ||
147 | } | ||
148 | |||
149 | public void RegionLoaded(Scene scene) | ||
150 | { | ||
151 | if (!m_Enabled) | ||
152 | return; | ||
153 | |||
154 | } | ||
155 | |||
156 | #endregion | ||
157 | |||
158 | #region IPresenceService | ||
159 | |||
160 | public bool LoginAgent(string userID, UUID sessionID, UUID secureSessionID) | ||
161 | { | ||
162 | m_log.Warn("[LOCAL PRESENCE CONNECTOR]: LoginAgent connector not implemented at the simulators"); | ||
163 | return false; | ||
164 | } | ||
165 | |||
166 | public bool LogoutAgent(UUID sessionID, Vector3 position, Vector3 lookat) | ||
167 | { | ||
168 | return m_PresenceService.LogoutAgent(sessionID, position, lookat); | ||
169 | } | ||
170 | |||
171 | |||
172 | public bool LogoutRegionAgents(UUID regionID) | ||
173 | { | ||
174 | return m_PresenceService.LogoutRegionAgents(regionID); | ||
175 | } | ||
176 | |||
177 | public bool ReportAgent(UUID sessionID, UUID regionID, Vector3 position, Vector3 lookAt) | ||
178 | { | ||
179 | return m_PresenceService.ReportAgent(sessionID, regionID, position, lookAt); | ||
180 | } | ||
181 | |||
182 | public PresenceInfo GetAgent(UUID sessionID) | ||
183 | { | ||
184 | return m_PresenceService.GetAgent(sessionID); | ||
185 | } | ||
186 | |||
187 | public PresenceInfo[] GetAgents(string[] userIDs) | ||
188 | { | ||
189 | return m_PresenceService.GetAgents(userIDs); | ||
190 | } | ||
191 | |||
192 | public bool SetHomeLocation(string userID, UUID regionID, Vector3 position, Vector3 lookAt) | ||
193 | { | ||
194 | return m_PresenceService.SetHomeLocation(userID, regionID, position, lookAt); | ||
195 | } | ||
196 | |||
197 | #endregion | ||
198 | |||
199 | } | ||
200 | } | ||