diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs | 25 |
1 files changed, 16 insertions, 9 deletions
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs index 9d6da4f..54e62e2 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs | |||
@@ -73,7 +73,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
73 | IConfig inventoryConfig = source.Configs["InventoryService"]; | 73 | IConfig inventoryConfig = source.Configs["InventoryService"]; |
74 | if (inventoryConfig == null) | 74 | if (inventoryConfig == null) |
75 | { | 75 | { |
76 | m_log.Error("[INVENTORY CONNECTOR]: InventoryService missing from OpenSim.ini"); | 76 | m_log.Error("[LOCAL INVENTORY SERVICES CONNECTOR]: InventoryService missing from OpenSim.ini"); |
77 | return; | 77 | return; |
78 | } | 78 | } |
79 | 79 | ||
@@ -81,18 +81,18 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
81 | 81 | ||
82 | if (serviceDll == String.Empty) | 82 | if (serviceDll == String.Empty) |
83 | { | 83 | { |
84 | m_log.Error("[INVENTORY CONNECTOR]: No LocalServiceModule named in section InventoryService"); | 84 | m_log.Error("[LOCAL INVENTORY SERVICES CONNECTOR]: No LocalServiceModule named in section InventoryService"); |
85 | return; | 85 | return; |
86 | } | 86 | } |
87 | 87 | ||
88 | Object[] args = new Object[] { source }; | 88 | Object[] args = new Object[] { source }; |
89 | m_log.DebugFormat("[INVENTORY CONNECTOR]: Service dll = {0}", serviceDll); | 89 | m_log.DebugFormat("[LOCAL INVENTORY SERVICES CONNECTOR]: Service dll = {0}", serviceDll); |
90 | 90 | ||
91 | m_InventoryService = ServerUtils.LoadPlugin<IInventoryService>(serviceDll, args); | 91 | m_InventoryService = ServerUtils.LoadPlugin<IInventoryService>(serviceDll, args); |
92 | 92 | ||
93 | if (m_InventoryService == null) | 93 | if (m_InventoryService == null) |
94 | { | 94 | { |
95 | m_log.Error("[INVENTORY CONNECTOR]: Can't load inventory service"); | 95 | m_log.Error("[LOCAL INVENTORY SERVICES CONNECTOR]: Can't load inventory service"); |
96 | //return; | 96 | //return; |
97 | throw new Exception("Unable to proceed. Please make sure your ini files in config-include are updated according to .example's"); | 97 | throw new Exception("Unable to proceed. Please make sure your ini files in config-include are updated according to .example's"); |
98 | } | 98 | } |
@@ -111,7 +111,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
111 | Init(source); | 111 | Init(source); |
112 | 112 | ||
113 | m_Enabled = true; | 113 | m_Enabled = true; |
114 | m_log.Info("[INVENTORY CONNECTOR]: Local inventory connector enabled"); | 114 | m_log.Info("[LOCAL INVENTORY SERVICES CONNECTOR]: Local inventory connector enabled"); |
115 | } | 115 | } |
116 | } | 116 | } |
117 | } | 117 | } |
@@ -135,7 +135,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
135 | } | 135 | } |
136 | 136 | ||
137 | // m_log.DebugFormat( | 137 | // m_log.DebugFormat( |
138 | // "[INVENTORY CONNECTOR]: Registering IInventoryService to scene {0}", scene.RegionInfo.RegionName); | 138 | // "[LOCAL INVENTORY SERVICES CONNECTOR]: Registering IInventoryService to scene {0}", scene.RegionInfo.RegionName); |
139 | 139 | ||
140 | scene.RegisterModuleInterface<IInventoryService>(this); | 140 | scene.RegisterModuleInterface<IInventoryService>(this); |
141 | m_cache.AddRegion(scene); | 141 | m_cache.AddRegion(scene); |
@@ -155,7 +155,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
155 | return; | 155 | return; |
156 | 156 | ||
157 | m_log.InfoFormat( | 157 | m_log.InfoFormat( |
158 | "[INVENTORY CONNECTOR]: Enabled local invnetory for region {0}", scene.RegionInfo.RegionName); | 158 | "[LOCAL INVENTORY SERVICES CONNECTOR]: Enabled local inventory for region {0}", scene.RegionInfo.RegionName); |
159 | } | 159 | } |
160 | 160 | ||
161 | #region IInventoryService | 161 | #region IInventoryService |
@@ -210,7 +210,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
210 | return folders; | 210 | return folders; |
211 | } | 211 | } |
212 | } | 212 | } |
213 | m_log.WarnFormat("[INVENTORY CONNECTOR]: System folders for {0} not found", userID); | 213 | m_log.WarnFormat("[LOCAL INVENTORY SERVICES CONNECTOR]: System folders for {0} not found", userID); |
214 | return new Dictionary<AssetType, InventoryFolderBase>(); | 214 | return new Dictionary<AssetType, InventoryFolderBase>(); |
215 | } | 215 | } |
216 | 216 | ||
@@ -309,7 +309,14 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
309 | 309 | ||
310 | public override InventoryItemBase GetItem(InventoryItemBase item) | 310 | public override InventoryItemBase GetItem(InventoryItemBase item) |
311 | { | 311 | { |
312 | return m_InventoryService.GetItem(item); | 312 | // m_log.DebugFormat("[LOCAL INVENTORY SERVICES CONNECTOR]: Requesting inventory item {0}", item.ID); |
313 | |||
314 | item = m_InventoryService.GetItem(item); | ||
315 | |||
316 | if (null == item) | ||
317 | m_log.ErrorFormat("[LOCAL INVENTORY SERVICES CONNECTOR]: Could not find item with id {0}"); | ||
318 | |||
319 | return item; | ||
313 | } | 320 | } |
314 | 321 | ||
315 | public override InventoryFolderBase GetFolder(InventoryFolderBase folder) | 322 | public override InventoryFolderBase GetFolder(InventoryFolderBase folder) |