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path: root/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs
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Diffstat (limited to 'OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs')
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs10
1 files changed, 8 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs
index 2fbc5fe..562c5dd 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs
@@ -289,14 +289,20 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
289 return m_InventoryService.UpdateItem(item); 289 return m_InventoryService.UpdateItem(item);
290 } 290 }
291 291
292
293 public override bool MoveItems(UUID ownerID, List<InventoryItemBase> items)
294 {
295 return m_InventoryService.MoveItems(ownerID, items);
296 }
297
292 /// <summary> 298 /// <summary>
293 /// Delete an item from the user's inventory 299 /// Delete an item from the user's inventory
294 /// </summary> 300 /// </summary>
295 /// <param name="item"></param> 301 /// <param name="item"></param>
296 /// <returns>true if the item was successfully deleted</returns> 302 /// <returns>true if the item was successfully deleted</returns>
297 public override bool DeleteItem(InventoryItemBase item) 303 public override bool DeleteItems(UUID ownerID, List<UUID> itemIDs)
298 { 304 {
299 return m_InventoryService.DeleteItem(item); 305 return m_InventoryService.DeleteItems(ownerID, itemIDs);
300 } 306 }
301 307
302 public override InventoryItemBase GetItem(InventoryItemBase item) 308 public override InventoryItemBase GetItem(InventoryItemBase item)