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-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsIn/Land/LandServiceInConnectorModule.cs4
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Land/LandServiceInConnectorModule.cs b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Land/LandServiceInConnectorModule.cs
index bce160a..23251c9 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Land/LandServiceInConnectorModule.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Land/LandServiceInConnectorModule.cs
@@ -121,7 +121,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Land
121 121
122 #region ILandService 122 #region ILandService
123 123
124 public LandData GetLandData(ulong regionHandle, uint x, uint y) 124 public LandData GetLandData(ulong regionHandle, uint x, uint y, out byte regionAccess)
125 { 125 {
126 m_log.DebugFormat("[LAND IN CONNECTOR]: GetLandData for {0}. Count = {1}", 126 m_log.DebugFormat("[LAND IN CONNECTOR]: GetLandData for {0}. Count = {1}",
127 regionHandle, m_Scenes.Count); 127 regionHandle, m_Scenes.Count);
@@ -130,10 +130,12 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Land
130 if (s.RegionInfo.RegionHandle == regionHandle) 130 if (s.RegionInfo.RegionHandle == regionHandle)
131 { 131 {
132 m_log.Debug("[LAND IN CONNECTOR]: Found region to GetLandData from"); 132 m_log.Debug("[LAND IN CONNECTOR]: Found region to GetLandData from");
133 regionAccess = s.RegionInfo.AccessLevel;
133 return s.GetLandData(x, y); 134 return s.GetLandData(x, y);
134 } 135 }
135 } 136 }
136 m_log.DebugFormat("[LAND IN CONNECTOR]: region handle {0} not found", regionHandle); 137 m_log.DebugFormat("[LAND IN CONNECTOR]: region handle {0} not found", regionHandle);
138 regionAccess = 42;
137 return null; 139 return null;
138 } 140 }
139 141