diff options
Diffstat (limited to 'OpenSim/Region/CoreModules/Scripting')
8 files changed, 1201 insertions, 159 deletions
diff --git a/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTexture.cs b/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTexture.cs new file mode 100644 index 0000000..fce9490 --- /dev/null +++ b/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTexture.cs | |||
@@ -0,0 +1,61 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Drawing; | ||
30 | using OpenSim.Region.Framework.Interfaces; | ||
31 | |||
32 | namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | ||
33 | { | ||
34 | public class DynamicTexture : IDynamicTexture | ||
35 | { | ||
36 | public string InputCommands { get; private set; } | ||
37 | public Uri InputUri { get; private set; } | ||
38 | public string InputParams { get; private set; } | ||
39 | public byte[] Data { get; private set; } | ||
40 | public Size Size { get; private set; } | ||
41 | public bool IsReuseable { get; private set; } | ||
42 | |||
43 | public DynamicTexture(string inputCommands, string inputParams, byte[] data, Size size, bool isReuseable) | ||
44 | { | ||
45 | InputCommands = inputCommands; | ||
46 | InputParams = inputParams; | ||
47 | Data = data; | ||
48 | Size = size; | ||
49 | IsReuseable = isReuseable; | ||
50 | } | ||
51 | |||
52 | public DynamicTexture(Uri inputUri, string inputParams, byte[] data, Size size, bool isReuseable) | ||
53 | { | ||
54 | InputUri = inputUri; | ||
55 | InputParams = inputParams; | ||
56 | Data = data; | ||
57 | Size = size; | ||
58 | IsReuseable = isReuseable; | ||
59 | } | ||
60 | } | ||
61 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs b/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs index 18bd018..93a045e 100644 --- a/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs | |||
@@ -42,13 +42,29 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | |||
42 | { | 42 | { |
43 | public class DynamicTextureModule : IRegionModule, IDynamicTextureManager | 43 | public class DynamicTextureModule : IRegionModule, IDynamicTextureManager |
44 | { | 44 | { |
45 | //private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 45 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
46 | 46 | ||
47 | private const int ALL_SIDES = -1; | 47 | private const int ALL_SIDES = -1; |
48 | 48 | ||
49 | public const int DISP_EXPIRE = 1; | 49 | public const int DISP_EXPIRE = 1; |
50 | public const int DISP_TEMP = 2; | 50 | public const int DISP_TEMP = 2; |
51 | 51 | ||
52 | /// <summary> | ||
53 | /// If true then where possible dynamic textures are reused. | ||
54 | /// </summary> | ||
55 | public bool ReuseTextures { get; set; } | ||
56 | |||
57 | /// <summary> | ||
58 | /// If false, then textures which have a low data size are not reused when ReuseTextures = true. | ||
59 | /// </summary> | ||
60 | /// <remarks> | ||
61 | /// LL viewers 3.3.4 and before appear to not fully render textures pulled from the viewer cache if those | ||
62 | /// textures have a relatively high pixel surface but a small data size. Typically, this appears to happen | ||
63 | /// if the data size is smaller than the viewer's discard level 2 size estimate. So if this is setting is | ||
64 | /// false, textures smaller than the calculation in IsSizeReuseable are always regenerated rather than reused | ||
65 | /// to work around this problem.</remarks> | ||
66 | public bool ReuseLowDataTextures { get; set; } | ||
67 | |||
52 | private Dictionary<UUID, Scene> RegisteredScenes = new Dictionary<UUID, Scene>(); | 68 | private Dictionary<UUID, Scene> RegisteredScenes = new Dictionary<UUID, Scene>(); |
53 | 69 | ||
54 | private Dictionary<string, IDynamicTextureRender> RenderPlugins = | 70 | private Dictionary<string, IDynamicTextureRender> RenderPlugins = |
@@ -56,6 +72,15 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | |||
56 | 72 | ||
57 | private Dictionary<UUID, DynamicTextureUpdater> Updaters = new Dictionary<UUID, DynamicTextureUpdater>(); | 73 | private Dictionary<UUID, DynamicTextureUpdater> Updaters = new Dictionary<UUID, DynamicTextureUpdater>(); |
58 | 74 | ||
75 | /// <summary> | ||
76 | /// Record dynamic textures that we can reuse for a given data and parameter combination rather than | ||
77 | /// regenerate. | ||
78 | /// </summary> | ||
79 | /// <remarks> | ||
80 | /// Key is string.Format("{0}{1}", data | ||
81 | /// </remarks> | ||
82 | private Cache m_reuseableDynamicTextures; | ||
83 | |||
59 | #region IDynamicTextureManager Members | 84 | #region IDynamicTextureManager Members |
60 | 85 | ||
61 | public void RegisterRender(string handleType, IDynamicTextureRender render) | 86 | public void RegisterRender(string handleType, IDynamicTextureRender render) |
@@ -69,17 +94,17 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | |||
69 | /// <summary> | 94 | /// <summary> |
70 | /// Called by code which actually renders the dynamic texture to supply texture data. | 95 | /// Called by code which actually renders the dynamic texture to supply texture data. |
71 | /// </summary> | 96 | /// </summary> |
72 | /// <param name="id"></param> | 97 | /// <param name="updaterId"></param> |
73 | /// <param name="data"></param> | 98 | /// <param name="texture"></param> |
74 | public void ReturnData(UUID id, byte[] data) | 99 | public void ReturnData(UUID updaterId, IDynamicTexture texture) |
75 | { | 100 | { |
76 | DynamicTextureUpdater updater = null; | 101 | DynamicTextureUpdater updater = null; |
77 | 102 | ||
78 | lock (Updaters) | 103 | lock (Updaters) |
79 | { | 104 | { |
80 | if (Updaters.ContainsKey(id)) | 105 | if (Updaters.ContainsKey(updaterId)) |
81 | { | 106 | { |
82 | updater = Updaters[id]; | 107 | updater = Updaters[updaterId]; |
83 | } | 108 | } |
84 | } | 109 | } |
85 | 110 | ||
@@ -88,7 +113,16 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | |||
88 | if (RegisteredScenes.ContainsKey(updater.SimUUID)) | 113 | if (RegisteredScenes.ContainsKey(updater.SimUUID)) |
89 | { | 114 | { |
90 | Scene scene = RegisteredScenes[updater.SimUUID]; | 115 | Scene scene = RegisteredScenes[updater.SimUUID]; |
91 | updater.DataReceived(data, scene); | 116 | UUID newTextureID = updater.DataReceived(texture.Data, scene); |
117 | |||
118 | if (ReuseTextures | ||
119 | && !updater.BlendWithOldTexture | ||
120 | && texture.IsReuseable | ||
121 | && (ReuseLowDataTextures || IsDataSizeReuseable(texture))) | ||
122 | { | ||
123 | m_reuseableDynamicTextures.Store( | ||
124 | GenerateReusableTextureKey(texture.InputCommands, texture.InputParams), newTextureID); | ||
125 | } | ||
92 | } | 126 | } |
93 | } | 127 | } |
94 | 128 | ||
@@ -104,6 +138,27 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | |||
104 | } | 138 | } |
105 | } | 139 | } |
106 | 140 | ||
141 | /// <summary> | ||
142 | /// Determines whether the texture is reuseable based on its data size. | ||
143 | /// </summary> | ||
144 | /// <remarks> | ||
145 | /// This is a workaround for a viewer bug where very small data size textures relative to their pixel size | ||
146 | /// are not redisplayed properly when pulled from cache. The calculation here is based on the typical discard | ||
147 | /// level of 2, a 'rate' of 0.125 and 4 components (which makes for a factor of 0.5). | ||
148 | /// </remarks> | ||
149 | /// <returns></returns> | ||
150 | private bool IsDataSizeReuseable(IDynamicTexture texture) | ||
151 | { | ||
152 | // Console.WriteLine("{0} {1}", texture.Size.Width, texture.Size.Height); | ||
153 | int discardLevel2DataThreshold = (int)Math.Ceiling((texture.Size.Width >> 2) * (texture.Size.Height >> 2) * 0.5); | ||
154 | |||
155 | // m_log.DebugFormat( | ||
156 | // "[DYNAMIC TEXTURE MODULE]: Discard level 2 threshold {0}, texture data length {1}", | ||
157 | // discardLevel2DataThreshold, texture.Data.Length); | ||
158 | |||
159 | return discardLevel2DataThreshold < texture.Data.Length; | ||
160 | } | ||
161 | |||
107 | public UUID AddDynamicTextureURL(UUID simID, UUID primID, string contentType, string url, | 162 | public UUID AddDynamicTextureURL(UUID simID, UUID primID, string contentType, string url, |
108 | string extraParams, int updateTimer) | 163 | string extraParams, int updateTimer) |
109 | { | 164 | { |
@@ -167,22 +222,61 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | |||
167 | public UUID AddDynamicTextureData(UUID simID, UUID primID, string contentType, string data, | 222 | public UUID AddDynamicTextureData(UUID simID, UUID primID, string contentType, string data, |
168 | string extraParams, int updateTimer, bool SetBlending, int disp, byte AlphaValue, int face) | 223 | string extraParams, int updateTimer, bool SetBlending, int disp, byte AlphaValue, int face) |
169 | { | 224 | { |
170 | if (RenderPlugins.ContainsKey(contentType)) | 225 | if (!RenderPlugins.ContainsKey(contentType)) |
226 | return UUID.Zero; | ||
227 | |||
228 | Scene scene; | ||
229 | RegisteredScenes.TryGetValue(simID, out scene); | ||
230 | |||
231 | if (scene == null) | ||
232 | return UUID.Zero; | ||
233 | |||
234 | SceneObjectPart part = scene.GetSceneObjectPart(primID); | ||
235 | |||
236 | if (part == null) | ||
237 | return UUID.Zero; | ||
238 | |||
239 | // If we want to reuse dynamic textures then we have to ignore any request from the caller to expire | ||
240 | // them. | ||
241 | if (ReuseTextures) | ||
242 | disp = disp & ~DISP_EXPIRE; | ||
243 | |||
244 | DynamicTextureUpdater updater = new DynamicTextureUpdater(); | ||
245 | updater.SimUUID = simID; | ||
246 | updater.PrimID = primID; | ||
247 | updater.ContentType = contentType; | ||
248 | updater.BodyData = data; | ||
249 | updater.UpdateTimer = updateTimer; | ||
250 | updater.UpdaterID = UUID.Random(); | ||
251 | updater.Params = extraParams; | ||
252 | updater.BlendWithOldTexture = SetBlending; | ||
253 | updater.FrontAlpha = AlphaValue; | ||
254 | updater.Face = face; | ||
255 | updater.Url = "Local image"; | ||
256 | updater.Disp = disp; | ||
257 | |||
258 | object objReusableTextureUUID = null; | ||
259 | |||
260 | if (ReuseTextures && !updater.BlendWithOldTexture) | ||
171 | { | 261 | { |
172 | DynamicTextureUpdater updater = new DynamicTextureUpdater(); | 262 | string reuseableTextureKey = GenerateReusableTextureKey(data, extraParams); |
173 | updater.SimUUID = simID; | 263 | objReusableTextureUUID = m_reuseableDynamicTextures.Get(reuseableTextureKey); |
174 | updater.PrimID = primID; | 264 | |
175 | updater.ContentType = contentType; | 265 | if (objReusableTextureUUID != null) |
176 | updater.BodyData = data; | 266 | { |
177 | updater.UpdateTimer = updateTimer; | 267 | // If something else has removed this temporary asset from the cache, detect and invalidate |
178 | updater.UpdaterID = UUID.Random(); | 268 | // our cached uuid. |
179 | updater.Params = extraParams; | 269 | if (scene.AssetService.GetMetadata(objReusableTextureUUID.ToString()) == null) |
180 | updater.BlendWithOldTexture = SetBlending; | 270 | { |
181 | updater.FrontAlpha = AlphaValue; | 271 | m_reuseableDynamicTextures.Invalidate(reuseableTextureKey); |
182 | updater.Face = face; | 272 | objReusableTextureUUID = null; |
183 | updater.Url = "Local image"; | 273 | } |
184 | updater.Disp = disp; | 274 | } |
275 | } | ||
185 | 276 | ||
277 | // We cannot reuse a dynamic texture if the data is going to be blended with something already there. | ||
278 | if (objReusableTextureUUID == null) | ||
279 | { | ||
186 | lock (Updaters) | 280 | lock (Updaters) |
187 | { | 281 | { |
188 | if (!Updaters.ContainsKey(updater.UpdaterID)) | 282 | if (!Updaters.ContainsKey(updater.UpdaterID)) |
@@ -191,11 +285,29 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | |||
191 | } | 285 | } |
192 | } | 286 | } |
193 | 287 | ||
288 | // m_log.DebugFormat( | ||
289 | // "[DYNAMIC TEXTURE MODULE]: Requesting generation of new dynamic texture for {0} in {1}", | ||
290 | // part.Name, part.ParentGroup.Scene.Name); | ||
291 | |||
194 | RenderPlugins[contentType].AsyncConvertData(updater.UpdaterID, data, extraParams); | 292 | RenderPlugins[contentType].AsyncConvertData(updater.UpdaterID, data, extraParams); |
195 | return updater.UpdaterID; | ||
196 | } | 293 | } |
197 | 294 | else | |
198 | return UUID.Zero; | 295 | { |
296 | // m_log.DebugFormat( | ||
297 | // "[DYNAMIC TEXTURE MODULE]: Reusing cached texture {0} for {1} in {2}", | ||
298 | // objReusableTextureUUID, part.Name, part.ParentGroup.Scene.Name); | ||
299 | |||
300 | // No need to add to updaters as the texture is always the same. Not that this functionality | ||
301 | // apppears to be implemented anyway. | ||
302 | updater.UpdatePart(part, (UUID)objReusableTextureUUID); | ||
303 | } | ||
304 | |||
305 | return updater.UpdaterID; | ||
306 | } | ||
307 | |||
308 | private string GenerateReusableTextureKey(string data, string extraParams) | ||
309 | { | ||
310 | return string.Format("{0}{1}", data, extraParams); | ||
199 | } | 311 | } |
200 | 312 | ||
201 | public void GetDrawStringSize(string contentType, string text, string fontName, int fontSize, | 313 | public void GetDrawStringSize(string contentType, string text, string fontName, int fontSize, |
@@ -215,6 +327,13 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | |||
215 | 327 | ||
216 | public void Initialise(Scene scene, IConfigSource config) | 328 | public void Initialise(Scene scene, IConfigSource config) |
217 | { | 329 | { |
330 | IConfig texturesConfig = config.Configs["Textures"]; | ||
331 | if (texturesConfig != null) | ||
332 | { | ||
333 | ReuseTextures = texturesConfig.GetBoolean("ReuseDynamicTextures", false); | ||
334 | ReuseLowDataTextures = texturesConfig.GetBoolean("ReuseDynamicLowDataTextures", false); | ||
335 | } | ||
336 | |||
218 | if (!RegisteredScenes.ContainsKey(scene.RegionInfo.RegionID)) | 337 | if (!RegisteredScenes.ContainsKey(scene.RegionInfo.RegionID)) |
219 | { | 338 | { |
220 | RegisteredScenes.Add(scene.RegionInfo.RegionID, scene); | 339 | RegisteredScenes.Add(scene.RegionInfo.RegionID, scene); |
@@ -224,6 +343,11 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | |||
224 | 343 | ||
225 | public void PostInitialise() | 344 | public void PostInitialise() |
226 | { | 345 | { |
346 | if (ReuseTextures) | ||
347 | { | ||
348 | m_reuseableDynamicTextures = new Cache(CacheMedium.Memory, CacheStrategy.Conservative); | ||
349 | m_reuseableDynamicTextures.DefaultTTL = new TimeSpan(24, 0, 0); | ||
350 | } | ||
227 | } | 351 | } |
228 | 352 | ||
229 | public void Close() | 353 | public void Close() |
@@ -269,9 +393,60 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | |||
269 | } | 393 | } |
270 | 394 | ||
271 | /// <summary> | 395 | /// <summary> |
396 | /// Update the given part with the new texture. | ||
397 | /// </summary> | ||
398 | /// <returns> | ||
399 | /// The old texture UUID. | ||
400 | /// </returns> | ||
401 | public UUID UpdatePart(SceneObjectPart part, UUID textureID) | ||
402 | { | ||
403 | UUID oldID; | ||
404 | |||
405 | lock (part) | ||
406 | { | ||
407 | // mostly keep the values from before | ||
408 | Primitive.TextureEntry tmptex = part.Shape.Textures; | ||
409 | |||
410 | // FIXME: Need to return the appropriate ID if only a single face is replaced. | ||
411 | oldID = tmptex.DefaultTexture.TextureID; | ||
412 | |||
413 | if (Face == ALL_SIDES) | ||
414 | { | ||
415 | oldID = tmptex.DefaultTexture.TextureID; | ||
416 | tmptex.DefaultTexture.TextureID = textureID; | ||
417 | } | ||
418 | else | ||
419 | { | ||
420 | try | ||
421 | { | ||
422 | Primitive.TextureEntryFace texface = tmptex.CreateFace((uint)Face); | ||
423 | texface.TextureID = textureID; | ||
424 | tmptex.FaceTextures[Face] = texface; | ||
425 | } | ||
426 | catch (Exception) | ||
427 | { | ||
428 | tmptex.DefaultTexture.TextureID = textureID; | ||
429 | } | ||
430 | } | ||
431 | |||
432 | // I'm pretty sure we always want to force this to true | ||
433 | // I'm pretty sure noone whats to set fullbright true if it wasn't true before. | ||
434 | // tmptex.DefaultTexture.Fullbright = true; | ||
435 | |||
436 | part.UpdateTextureEntry(tmptex.GetBytes()); | ||
437 | } | ||
438 | |||
439 | return oldID; | ||
440 | } | ||
441 | |||
442 | /// <summary> | ||
272 | /// Called once new texture data has been received for this updater. | 443 | /// Called once new texture data has been received for this updater. |
273 | /// </summary> | 444 | /// </summary> |
274 | public void DataReceived(byte[] data, Scene scene) | 445 | /// <param name="data"></param> |
446 | /// <param name="scene"></param> | ||
447 | /// <param name="isReuseable">True if the data given is reuseable.</param> | ||
448 | /// <returns>The asset UUID given to the incoming data.</returns> | ||
449 | public UUID DataReceived(byte[] data, Scene scene) | ||
275 | { | 450 | { |
276 | SceneObjectPart part = scene.GetSceneObjectPart(PrimID); | 451 | SceneObjectPart part = scene.GetSceneObjectPart(PrimID); |
277 | 452 | ||
@@ -281,7 +456,8 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | |||
281 | String.Format("DynamicTextureModule: Error preparing image using URL {0}", Url); | 456 | String.Format("DynamicTextureModule: Error preparing image using URL {0}", Url); |
282 | scene.SimChat(Utils.StringToBytes(msg), ChatTypeEnum.Say, | 457 | scene.SimChat(Utils.StringToBytes(msg), ChatTypeEnum.Say, |
283 | 0, part.ParentGroup.RootPart.AbsolutePosition, part.Name, part.UUID, false); | 458 | 0, part.ParentGroup.RootPart.AbsolutePosition, part.Name, part.UUID, false); |
284 | return; | 459 | |
460 | return UUID.Zero; | ||
285 | } | 461 | } |
286 | 462 | ||
287 | byte[] assetData = null; | 463 | byte[] assetData = null; |
@@ -319,56 +495,29 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | |||
319 | IJ2KDecoder cacheLayerDecode = scene.RequestModuleInterface<IJ2KDecoder>(); | 495 | IJ2KDecoder cacheLayerDecode = scene.RequestModuleInterface<IJ2KDecoder>(); |
320 | if (cacheLayerDecode != null) | 496 | if (cacheLayerDecode != null) |
321 | { | 497 | { |
322 | cacheLayerDecode.Decode(asset.FullID, asset.Data); | 498 | if (!cacheLayerDecode.Decode(asset.FullID, asset.Data)) |
323 | cacheLayerDecode = null; | 499 | m_log.WarnFormat( |
500 | "[DYNAMIC TEXTURE MODULE]: Decoding of dynamically generated asset {0} for {1} in {2} failed", | ||
501 | asset.ID, part.Name, part.ParentGroup.Scene.Name); | ||
324 | } | 502 | } |
325 | 503 | ||
326 | UUID oldID = UUID.Zero; | 504 | UUID oldID = UpdatePart(part, asset.FullID); |
327 | |||
328 | lock (part) | ||
329 | { | ||
330 | // mostly keep the values from before | ||
331 | Primitive.TextureEntry tmptex = part.Shape.Textures; | ||
332 | |||
333 | // remove the old asset from the cache | ||
334 | oldID = tmptex.DefaultTexture.TextureID; | ||
335 | |||
336 | if (Face == ALL_SIDES) | ||
337 | { | ||
338 | tmptex.DefaultTexture.TextureID = asset.FullID; | ||
339 | } | ||
340 | else | ||
341 | { | ||
342 | try | ||
343 | { | ||
344 | Primitive.TextureEntryFace texface = tmptex.CreateFace((uint)Face); | ||
345 | texface.TextureID = asset.FullID; | ||
346 | tmptex.FaceTextures[Face] = texface; | ||
347 | } | ||
348 | catch (Exception) | ||
349 | { | ||
350 | tmptex.DefaultTexture.TextureID = asset.FullID; | ||
351 | } | ||
352 | } | ||
353 | |||
354 | // I'm pretty sure we always want to force this to true | ||
355 | // I'm pretty sure noone whats to set fullbright true if it wasn't true before. | ||
356 | // tmptex.DefaultTexture.Fullbright = true; | ||
357 | |||
358 | part.UpdateTextureEntry(tmptex.GetBytes()); | ||
359 | } | ||
360 | 505 | ||
361 | if (oldID != UUID.Zero && ((Disp & DISP_EXPIRE) != 0)) | 506 | if (oldID != UUID.Zero && ((Disp & DISP_EXPIRE) != 0)) |
362 | { | 507 | { |
363 | if (oldAsset == null) oldAsset = scene.AssetService.Get(oldID.ToString()); | 508 | if (oldAsset == null) |
509 | oldAsset = scene.AssetService.Get(oldID.ToString()); | ||
510 | |||
364 | if (oldAsset != null) | 511 | if (oldAsset != null) |
365 | { | 512 | { |
366 | if (oldAsset.Temporary == true) | 513 | if (oldAsset.Temporary) |
367 | { | 514 | { |
368 | scene.AssetService.Delete(oldID.ToString()); | 515 | scene.AssetService.Delete(oldID.ToString()); |
369 | } | 516 | } |
370 | } | 517 | } |
371 | } | 518 | } |
519 | |||
520 | return asset.FullID; | ||
372 | } | 521 | } |
373 | 522 | ||
374 | private byte[] BlendTextures(byte[] frontImage, byte[] backImage, bool setNewAlpha, byte newAlpha) | 523 | private byte[] BlendTextures(byte[] frontImage, byte[] backImage, bool setNewAlpha, byte newAlpha) |
diff --git a/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs b/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs index 56221aa..0b9174f 100644 --- a/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs | |||
@@ -58,6 +58,7 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
58 | public string body; | 58 | public string body; |
59 | public int responseCode; | 59 | public int responseCode; |
60 | public string responseBody; | 60 | public string responseBody; |
61 | public string responseType = "text/plain"; | ||
61 | //public ManualResetEvent ev; | 62 | //public ManualResetEvent ev; |
62 | public bool requestDone; | 63 | public bool requestDone; |
63 | public int startTime; | 64 | public int startTime; |
@@ -270,6 +271,22 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
270 | } | 271 | } |
271 | } | 272 | } |
272 | 273 | ||
274 | public void HttpContentType(UUID request, string type) | ||
275 | { | ||
276 | lock (m_UrlMap) | ||
277 | { | ||
278 | if (m_RequestMap.ContainsKey(request)) | ||
279 | { | ||
280 | UrlData urlData = m_RequestMap[request]; | ||
281 | urlData.requests[request].responseType = type; | ||
282 | } | ||
283 | else | ||
284 | { | ||
285 | m_log.Info("[HttpRequestHandler] There is no http-in request with id " + request.ToString()); | ||
286 | } | ||
287 | } | ||
288 | } | ||
289 | |||
273 | public void HttpResponse(UUID request, int status, string body) | 290 | public void HttpResponse(UUID request, int status, string body) |
274 | { | 291 | { |
275 | lock (m_RequestMap) | 292 | lock (m_RequestMap) |
diff --git a/OpenSim/Region/CoreModules/Scripting/LoadImageURL/LoadImageURLModule.cs b/OpenSim/Region/CoreModules/Scripting/LoadImageURL/LoadImageURLModule.cs index 6f83948..45e6527 100644 --- a/OpenSim/Region/CoreModules/Scripting/LoadImageURL/LoadImageURLModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/LoadImageURL/LoadImageURLModule.cs | |||
@@ -32,6 +32,7 @@ using System.Net; | |||
32 | using Nini.Config; | 32 | using Nini.Config; |
33 | using OpenMetaverse; | 33 | using OpenMetaverse; |
34 | using OpenMetaverse.Imaging; | 34 | using OpenMetaverse.Imaging; |
35 | using OpenSim.Region.CoreModules.Scripting.DynamicTexture; | ||
35 | using OpenSim.Region.Framework.Interfaces; | 36 | using OpenSim.Region.Framework.Interfaces; |
36 | using OpenSim.Region.Framework.Scenes; | 37 | using OpenSim.Region.Framework.Scenes; |
37 | using log4net; | 38 | using log4net; |
@@ -67,12 +68,18 @@ namespace OpenSim.Region.CoreModules.Scripting.LoadImageURL | |||
67 | return true; | 68 | return true; |
68 | } | 69 | } |
69 | 70 | ||
70 | public byte[] ConvertUrl(string url, string extraParams) | 71 | // public bool AlwaysIdenticalConversion(string bodyData, string extraParams) |
72 | // { | ||
73 | // // We don't support conversion of body data. | ||
74 | // return false; | ||
75 | // } | ||
76 | |||
77 | public IDynamicTexture ConvertUrl(string url, string extraParams) | ||
71 | { | 78 | { |
72 | return null; | 79 | return null; |
73 | } | 80 | } |
74 | 81 | ||
75 | public byte[] ConvertStream(Stream data, string extraParams) | 82 | public IDynamicTexture ConvertData(string bodyData, string extraParams) |
76 | { | 83 | { |
77 | return null; | 84 | return null; |
78 | } | 85 | } |
@@ -165,11 +172,11 @@ namespace OpenSim.Region.CoreModules.Scripting.LoadImageURL | |||
165 | 172 | ||
166 | private void HttpRequestReturn(IAsyncResult result) | 173 | private void HttpRequestReturn(IAsyncResult result) |
167 | { | 174 | { |
168 | |||
169 | RequestState state = (RequestState) result.AsyncState; | 175 | RequestState state = (RequestState) result.AsyncState; |
170 | WebRequest request = (WebRequest) state.Request; | 176 | WebRequest request = (WebRequest) state.Request; |
171 | Stream stream = null; | 177 | Stream stream = null; |
172 | byte[] imageJ2000 = new byte[0]; | 178 | byte[] imageJ2000 = new byte[0]; |
179 | Size newSize = new Size(0, 0); | ||
173 | 180 | ||
174 | try | 181 | try |
175 | { | 182 | { |
@@ -182,37 +189,43 @@ namespace OpenSim.Region.CoreModules.Scripting.LoadImageURL | |||
182 | try | 189 | try |
183 | { | 190 | { |
184 | Bitmap image = new Bitmap(stream); | 191 | Bitmap image = new Bitmap(stream); |
185 | Size newsize; | ||
186 | 192 | ||
187 | // TODO: make this a bit less hard coded | 193 | // TODO: make this a bit less hard coded |
188 | if ((image.Height < 64) && (image.Width < 64)) | 194 | if ((image.Height < 64) && (image.Width < 64)) |
189 | { | 195 | { |
190 | newsize = new Size(32, 32); | 196 | newSize.Width = 32; |
197 | newSize.Height = 32; | ||
191 | } | 198 | } |
192 | else if ((image.Height < 128) && (image.Width < 128)) | 199 | else if ((image.Height < 128) && (image.Width < 128)) |
193 | { | 200 | { |
194 | newsize = new Size(64, 64); | 201 | newSize.Width = 64; |
202 | newSize.Height = 64; | ||
195 | } | 203 | } |
196 | else if ((image.Height < 256) && (image.Width < 256)) | 204 | else if ((image.Height < 256) && (image.Width < 256)) |
197 | { | 205 | { |
198 | newsize = new Size(128, 128); | 206 | newSize.Width = 128; |
207 | newSize.Height = 128; | ||
199 | } | 208 | } |
200 | else if ((image.Height < 512 && image.Width < 512)) | 209 | else if ((image.Height < 512 && image.Width < 512)) |
201 | { | 210 | { |
202 | newsize = new Size(256, 256); | 211 | newSize.Width = 256; |
212 | newSize.Height = 256; | ||
203 | } | 213 | } |
204 | else if ((image.Height < 1024 && image.Width < 1024)) | 214 | else if ((image.Height < 1024 && image.Width < 1024)) |
205 | { | 215 | { |
206 | newsize = new Size(512, 512); | 216 | newSize.Width = 512; |
217 | newSize.Height = 512; | ||
207 | } | 218 | } |
208 | else | 219 | else |
209 | { | 220 | { |
210 | newsize = new Size(1024, 1024); | 221 | newSize.Width = 1024; |
222 | newSize.Height = 1024; | ||
211 | } | 223 | } |
212 | 224 | ||
213 | Bitmap resize = new Bitmap(image, newsize); | 225 | using (Bitmap resize = new Bitmap(image, newSize)) |
214 | 226 | { | |
215 | imageJ2000 = OpenJPEG.EncodeFromImage(resize, true); | 227 | imageJ2000 = OpenJPEG.EncodeFromImage(resize, true); |
228 | } | ||
216 | } | 229 | } |
217 | catch (Exception) | 230 | catch (Exception) |
218 | { | 231 | { |
@@ -227,7 +240,6 @@ namespace OpenSim.Region.CoreModules.Scripting.LoadImageURL | |||
227 | } | 240 | } |
228 | catch (WebException) | 241 | catch (WebException) |
229 | { | 242 | { |
230 | |||
231 | } | 243 | } |
232 | finally | 244 | finally |
233 | { | 245 | { |
@@ -236,9 +248,14 @@ namespace OpenSim.Region.CoreModules.Scripting.LoadImageURL | |||
236 | stream.Close(); | 248 | stream.Close(); |
237 | } | 249 | } |
238 | } | 250 | } |
239 | m_log.DebugFormat("[LOADIMAGEURLMODULE] Returning {0} bytes of image data for request {1}", | 251 | |
252 | m_log.DebugFormat("[LOADIMAGEURLMODULE]: Returning {0} bytes of image data for request {1}", | ||
240 | imageJ2000.Length, state.RequestID); | 253 | imageJ2000.Length, state.RequestID); |
241 | m_textureManager.ReturnData(state.RequestID, imageJ2000); | 254 | |
255 | m_textureManager.ReturnData( | ||
256 | state.RequestID, | ||
257 | new OpenSim.Region.CoreModules.Scripting.DynamicTexture.DynamicTexture( | ||
258 | request.RequestUri, null, imageJ2000, newSize, false)); | ||
242 | } | 259 | } |
243 | 260 | ||
244 | #region Nested type: RequestState | 261 | #region Nested type: RequestState |
diff --git a/OpenSim/Region/CoreModules/Scripting/ScriptModuleComms/ScriptModuleCommsModule.cs b/OpenSim/Region/CoreModules/Scripting/ScriptModuleComms/ScriptModuleCommsModule.cs new file mode 100644 index 0000000..dc54c3f --- /dev/null +++ b/OpenSim/Region/CoreModules/Scripting/ScriptModuleComms/ScriptModuleCommsModule.cs | |||
@@ -0,0 +1,383 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Reflection; | ||
30 | using System.Collections.Generic; | ||
31 | using Nini.Config; | ||
32 | using log4net; | ||
33 | using OpenSim.Framework; | ||
34 | using OpenSim.Region.Framework.Interfaces; | ||
35 | using OpenSim.Region.Framework.Scenes; | ||
36 | using Mono.Addins; | ||
37 | using OpenMetaverse; | ||
38 | using System.Linq; | ||
39 | using System.Linq.Expressions; | ||
40 | |||
41 | namespace OpenSim.Region.OptionalModules.Scripting.ScriptModuleComms | ||
42 | { | ||
43 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "ScriptModuleCommsModule")] | ||
44 | class ScriptModuleCommsModule : INonSharedRegionModule, IScriptModuleComms | ||
45 | { | ||
46 | private static readonly ILog m_log = | ||
47 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
48 | |||
49 | private Dictionary<string,object> m_constants = new Dictionary<string,object>(); | ||
50 | |||
51 | #region ScriptInvocation | ||
52 | protected class ScriptInvocationData | ||
53 | { | ||
54 | public Delegate ScriptInvocationDelegate { get; private set; } | ||
55 | public string FunctionName { get; private set; } | ||
56 | public Type[] TypeSignature { get; private set; } | ||
57 | public Type ReturnType { get; private set; } | ||
58 | |||
59 | public ScriptInvocationData(string fname, Delegate fn, Type[] callsig, Type returnsig) | ||
60 | { | ||
61 | FunctionName = fname; | ||
62 | ScriptInvocationDelegate = fn; | ||
63 | TypeSignature = callsig; | ||
64 | ReturnType = returnsig; | ||
65 | } | ||
66 | } | ||
67 | |||
68 | private Dictionary<string,ScriptInvocationData> m_scriptInvocation = new Dictionary<string,ScriptInvocationData>(); | ||
69 | #endregion | ||
70 | |||
71 | private IScriptModule m_scriptModule = null; | ||
72 | public event ScriptCommand OnScriptCommand; | ||
73 | |||
74 | #region RegionModuleInterface | ||
75 | public void Initialise(IConfigSource config) | ||
76 | { | ||
77 | } | ||
78 | |||
79 | public void AddRegion(Scene scene) | ||
80 | { | ||
81 | scene.RegisterModuleInterface<IScriptModuleComms>(this); | ||
82 | } | ||
83 | |||
84 | public void RemoveRegion(Scene scene) | ||
85 | { | ||
86 | } | ||
87 | |||
88 | public void RegionLoaded(Scene scene) | ||
89 | { | ||
90 | m_scriptModule = scene.RequestModuleInterface<IScriptModule>(); | ||
91 | |||
92 | if (m_scriptModule != null) | ||
93 | m_log.Info("[MODULE COMMANDS]: Script engine found, module active"); | ||
94 | } | ||
95 | |||
96 | public string Name | ||
97 | { | ||
98 | get { return "ScriptModuleCommsModule"; } | ||
99 | } | ||
100 | |||
101 | public Type ReplaceableInterface | ||
102 | { | ||
103 | get { return null; } | ||
104 | } | ||
105 | |||
106 | public void Close() | ||
107 | { | ||
108 | } | ||
109 | #endregion | ||
110 | |||
111 | #region ScriptModuleComms | ||
112 | |||
113 | public void RaiseEvent(UUID script, string id, string module, string command, string k) | ||
114 | { | ||
115 | ScriptCommand c = OnScriptCommand; | ||
116 | |||
117 | if (c == null) | ||
118 | return; | ||
119 | |||
120 | c(script, id, module, command, k); | ||
121 | } | ||
122 | |||
123 | public void DispatchReply(UUID script, int code, string text, string k) | ||
124 | { | ||
125 | if (m_scriptModule == null) | ||
126 | return; | ||
127 | |||
128 | Object[] args = new Object[] {-1, code, text, k}; | ||
129 | |||
130 | m_scriptModule.PostScriptEvent(script, "link_message", args); | ||
131 | } | ||
132 | |||
133 | private static MethodInfo GetMethodInfoFromType(Type target, string meth, bool searchInstanceMethods) | ||
134 | { | ||
135 | BindingFlags getMethodFlags = | ||
136 | BindingFlags.NonPublic | BindingFlags.Public; | ||
137 | |||
138 | if (searchInstanceMethods) | ||
139 | getMethodFlags |= BindingFlags.Instance; | ||
140 | else | ||
141 | getMethodFlags |= BindingFlags.Static; | ||
142 | |||
143 | return target.GetMethod(meth, getMethodFlags); | ||
144 | } | ||
145 | |||
146 | public void RegisterScriptInvocation(object target, string meth) | ||
147 | { | ||
148 | MethodInfo mi = GetMethodInfoFromType(target.GetType(), meth, true); | ||
149 | if (mi == null) | ||
150 | { | ||
151 | m_log.WarnFormat("[MODULE COMMANDS] Failed to register method {0}", meth); | ||
152 | return; | ||
153 | } | ||
154 | |||
155 | RegisterScriptInvocation(target, mi); | ||
156 | } | ||
157 | |||
158 | public void RegisterScriptInvocation(object target, string[] meth) | ||
159 | { | ||
160 | foreach (string m in meth) | ||
161 | RegisterScriptInvocation(target, m); | ||
162 | } | ||
163 | |||
164 | public void RegisterScriptInvocation(object target, MethodInfo mi) | ||
165 | { | ||
166 | m_log.DebugFormat("[MODULE COMMANDS] Register method {0} from type {1}", mi.Name, (target is Type) ? ((Type)target).Name : target.GetType().Name); | ||
167 | |||
168 | Type delegateType; | ||
169 | List<Type> typeArgs = mi.GetParameters() | ||
170 | .Select(p => p.ParameterType) | ||
171 | .ToList(); | ||
172 | |||
173 | if (mi.ReturnType == typeof(void)) | ||
174 | { | ||
175 | delegateType = Expression.GetActionType(typeArgs.ToArray()); | ||
176 | } | ||
177 | else | ||
178 | { | ||
179 | typeArgs.Add(mi.ReturnType); | ||
180 | delegateType = Expression.GetFuncType(typeArgs.ToArray()); | ||
181 | } | ||
182 | |||
183 | Delegate fcall; | ||
184 | if (!(target is Type)) | ||
185 | fcall = Delegate.CreateDelegate(delegateType, target, mi); | ||
186 | else | ||
187 | fcall = Delegate.CreateDelegate(delegateType, (Type)target, mi.Name); | ||
188 | |||
189 | lock (m_scriptInvocation) | ||
190 | { | ||
191 | ParameterInfo[] parameters = fcall.Method.GetParameters(); | ||
192 | if (parameters.Length < 2) // Must have two UUID params | ||
193 | return; | ||
194 | |||
195 | // Hide the first two parameters | ||
196 | Type[] parmTypes = new Type[parameters.Length - 2]; | ||
197 | for (int i = 2; i < parameters.Length; i++) | ||
198 | parmTypes[i - 2] = parameters[i].ParameterType; | ||
199 | m_scriptInvocation[fcall.Method.Name] = new ScriptInvocationData(fcall.Method.Name, fcall, parmTypes, fcall.Method.ReturnType); | ||
200 | } | ||
201 | } | ||
202 | |||
203 | public void RegisterScriptInvocation(Type target, string[] methods) | ||
204 | { | ||
205 | foreach (string method in methods) | ||
206 | { | ||
207 | MethodInfo mi = GetMethodInfoFromType(target, method, false); | ||
208 | if (mi == null) | ||
209 | m_log.WarnFormat("[MODULE COMMANDS] Failed to register method {0}", method); | ||
210 | else | ||
211 | RegisterScriptInvocation(target, mi); | ||
212 | } | ||
213 | } | ||
214 | |||
215 | public void RegisterScriptInvocations(IRegionModuleBase target) | ||
216 | { | ||
217 | foreach(MethodInfo method in target.GetType().GetMethods( | ||
218 | BindingFlags.Public | BindingFlags.Instance | | ||
219 | BindingFlags.Static)) | ||
220 | { | ||
221 | if(method.GetCustomAttributes( | ||
222 | typeof(ScriptInvocationAttribute), true).Any()) | ||
223 | { | ||
224 | if(method.IsStatic) | ||
225 | RegisterScriptInvocation(target.GetType(), method); | ||
226 | else | ||
227 | RegisterScriptInvocation(target, method); | ||
228 | } | ||
229 | } | ||
230 | } | ||
231 | |||
232 | public Delegate[] GetScriptInvocationList() | ||
233 | { | ||
234 | List<Delegate> ret = new List<Delegate>(); | ||
235 | |||
236 | lock (m_scriptInvocation) | ||
237 | { | ||
238 | foreach (ScriptInvocationData d in m_scriptInvocation.Values) | ||
239 | ret.Add(d.ScriptInvocationDelegate); | ||
240 | } | ||
241 | return ret.ToArray(); | ||
242 | } | ||
243 | |||
244 | public string LookupModInvocation(string fname) | ||
245 | { | ||
246 | lock (m_scriptInvocation) | ||
247 | { | ||
248 | ScriptInvocationData sid; | ||
249 | if (m_scriptInvocation.TryGetValue(fname,out sid)) | ||
250 | { | ||
251 | if (sid.ReturnType == typeof(string)) | ||
252 | return "modInvokeS"; | ||
253 | else if (sid.ReturnType == typeof(int)) | ||
254 | return "modInvokeI"; | ||
255 | else if (sid.ReturnType == typeof(float)) | ||
256 | return "modInvokeF"; | ||
257 | else if (sid.ReturnType == typeof(UUID)) | ||
258 | return "modInvokeK"; | ||
259 | else if (sid.ReturnType == typeof(OpenMetaverse.Vector3)) | ||
260 | return "modInvokeV"; | ||
261 | else if (sid.ReturnType == typeof(OpenMetaverse.Quaternion)) | ||
262 | return "modInvokeR"; | ||
263 | else if (sid.ReturnType == typeof(object[])) | ||
264 | return "modInvokeL"; | ||
265 | |||
266 | m_log.WarnFormat("[MODULE COMMANDS] failed to find match for {0} with return type {1}",fname,sid.ReturnType.Name); | ||
267 | } | ||
268 | } | ||
269 | |||
270 | return null; | ||
271 | } | ||
272 | |||
273 | public Delegate LookupScriptInvocation(string fname) | ||
274 | { | ||
275 | lock (m_scriptInvocation) | ||
276 | { | ||
277 | ScriptInvocationData sid; | ||
278 | if (m_scriptInvocation.TryGetValue(fname,out sid)) | ||
279 | return sid.ScriptInvocationDelegate; | ||
280 | } | ||
281 | |||
282 | return null; | ||
283 | } | ||
284 | |||
285 | public Type[] LookupTypeSignature(string fname) | ||
286 | { | ||
287 | lock (m_scriptInvocation) | ||
288 | { | ||
289 | ScriptInvocationData sid; | ||
290 | if (m_scriptInvocation.TryGetValue(fname,out sid)) | ||
291 | return sid.TypeSignature; | ||
292 | } | ||
293 | |||
294 | return null; | ||
295 | } | ||
296 | |||
297 | public Type LookupReturnType(string fname) | ||
298 | { | ||
299 | lock (m_scriptInvocation) | ||
300 | { | ||
301 | ScriptInvocationData sid; | ||
302 | if (m_scriptInvocation.TryGetValue(fname,out sid)) | ||
303 | return sid.ReturnType; | ||
304 | } | ||
305 | |||
306 | return null; | ||
307 | } | ||
308 | |||
309 | public object InvokeOperation(UUID hostid, UUID scriptid, string fname, params object[] parms) | ||
310 | { | ||
311 | List<object> olist = new List<object>(); | ||
312 | olist.Add(hostid); | ||
313 | olist.Add(scriptid); | ||
314 | foreach (object o in parms) | ||
315 | olist.Add(o); | ||
316 | Delegate fn = LookupScriptInvocation(fname); | ||
317 | return fn.DynamicInvoke(olist.ToArray()); | ||
318 | } | ||
319 | |||
320 | /// <summary> | ||
321 | /// Operation to for a region module to register a constant to be used | ||
322 | /// by the script engine | ||
323 | /// </summary> | ||
324 | public void RegisterConstant(string cname, object value) | ||
325 | { | ||
326 | m_log.DebugFormat("[MODULE COMMANDS] register constant <{0}> with value {1}",cname,value.ToString()); | ||
327 | lock (m_constants) | ||
328 | { | ||
329 | m_constants.Add(cname,value); | ||
330 | } | ||
331 | } | ||
332 | |||
333 | public void RegisterConstants(IRegionModuleBase target) | ||
334 | { | ||
335 | foreach (FieldInfo field in target.GetType().GetFields( | ||
336 | BindingFlags.Public | BindingFlags.Static | | ||
337 | BindingFlags.Instance)) | ||
338 | { | ||
339 | if (field.GetCustomAttributes( | ||
340 | typeof(ScriptConstantAttribute), true).Any()) | ||
341 | { | ||
342 | RegisterConstant(field.Name, field.GetValue(target)); | ||
343 | } | ||
344 | } | ||
345 | } | ||
346 | |||
347 | /// <summary> | ||
348 | /// Operation to check for a registered constant | ||
349 | /// </summary> | ||
350 | public object LookupModConstant(string cname) | ||
351 | { | ||
352 | // m_log.DebugFormat("[MODULE COMMANDS] lookup constant <{0}>",cname); | ||
353 | |||
354 | lock (m_constants) | ||
355 | { | ||
356 | object value = null; | ||
357 | if (m_constants.TryGetValue(cname,out value)) | ||
358 | return value; | ||
359 | } | ||
360 | |||
361 | return null; | ||
362 | } | ||
363 | |||
364 | /// <summary> | ||
365 | /// Get all registered constants | ||
366 | /// </summary> | ||
367 | public Dictionary<string, object> GetConstants() | ||
368 | { | ||
369 | Dictionary<string, object> ret = new Dictionary<string, object>(); | ||
370 | |||
371 | lock (m_constants) | ||
372 | { | ||
373 | foreach (KeyValuePair<string, object> kvp in m_constants) | ||
374 | ret[kvp.Key] = kvp.Value; | ||
375 | } | ||
376 | |||
377 | return ret; | ||
378 | } | ||
379 | |||
380 | #endregion | ||
381 | |||
382 | } | ||
383 | } | ||
diff --git a/OpenSim/Region/CoreModules/Scripting/VectorRender/Tests/VectorRenderModuleTests.cs b/OpenSim/Region/CoreModules/Scripting/VectorRender/Tests/VectorRenderModuleTests.cs index 9787c8c..41baccc 100644 --- a/OpenSim/Region/CoreModules/Scripting/VectorRender/Tests/VectorRenderModuleTests.cs +++ b/OpenSim/Region/CoreModules/Scripting/VectorRender/Tests/VectorRenderModuleTests.cs | |||
@@ -45,31 +45,292 @@ using OpenSim.Tests.Common.Mock; | |||
45 | namespace OpenSim.Region.CoreModules.Scripting.VectorRender.Tests | 45 | namespace OpenSim.Region.CoreModules.Scripting.VectorRender.Tests |
46 | { | 46 | { |
47 | [TestFixture] | 47 | [TestFixture] |
48 | public class VectorRenderModuleTests | 48 | public class VectorRenderModuleTests : OpenSimTestCase |
49 | { | 49 | { |
50 | Scene m_scene; | ||
51 | DynamicTextureModule m_dtm; | ||
52 | VectorRenderModule m_vrm; | ||
53 | |||
54 | private void SetupScene(bool reuseTextures) | ||
55 | { | ||
56 | m_scene = new SceneHelpers().SetupScene(); | ||
57 | |||
58 | m_dtm = new DynamicTextureModule(); | ||
59 | m_dtm.ReuseTextures = reuseTextures; | ||
60 | // m_dtm.ReuseLowDataTextures = reuseTextures; | ||
61 | |||
62 | m_vrm = new VectorRenderModule(); | ||
63 | |||
64 | SceneHelpers.SetupSceneModules(m_scene, m_dtm, m_vrm); | ||
65 | } | ||
66 | |||
50 | [Test] | 67 | [Test] |
51 | public void TestDraw() | 68 | public void TestDraw() |
52 | { | 69 | { |
53 | TestHelpers.InMethod(); | 70 | TestHelpers.InMethod(); |
54 | 71 | ||
55 | Scene scene = new SceneHelpers().SetupScene(); | 72 | SetupScene(false); |
56 | DynamicTextureModule dtm = new DynamicTextureModule(); | 73 | SceneObjectGroup so = SceneHelpers.AddSceneObject(m_scene); |
57 | VectorRenderModule vrm = new VectorRenderModule(); | ||
58 | SceneHelpers.SetupSceneModules(scene, dtm, vrm); | ||
59 | |||
60 | SceneObjectGroup so = SceneHelpers.AddSceneObject(scene); | ||
61 | UUID originalTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID; | 74 | UUID originalTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID; |
62 | 75 | ||
63 | dtm.AddDynamicTextureData( | 76 | m_dtm.AddDynamicTextureData( |
64 | scene.RegionInfo.RegionID, | 77 | m_scene.RegionInfo.RegionID, |
65 | so.UUID, | 78 | so.UUID, |
66 | vrm.GetContentType(), | 79 | m_vrm.GetContentType(), |
67 | "PenColour BLACK; MoveTo 40,220; FontSize 32; Text Hello World;", | 80 | "PenColour BLACK; MoveTo 40,220; FontSize 32; Text Hello World;", |
68 | "", | 81 | "", |
69 | 0); | 82 | 0); |
70 | 83 | ||
84 | Assert.That(originalTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID)); | ||
85 | } | ||
86 | |||
87 | [Test] | ||
88 | public void TestRepeatSameDraw() | ||
89 | { | ||
90 | TestHelpers.InMethod(); | ||
91 | |||
92 | string dtText = "PenColour BLACK; MoveTo 40,220; FontSize 32; Text Hello World;"; | ||
93 | |||
94 | SetupScene(false); | ||
95 | SceneObjectGroup so = SceneHelpers.AddSceneObject(m_scene); | ||
96 | |||
97 | m_dtm.AddDynamicTextureData( | ||
98 | m_scene.RegionInfo.RegionID, | ||
99 | so.UUID, | ||
100 | m_vrm.GetContentType(), | ||
101 | dtText, | ||
102 | "", | ||
103 | 0); | ||
104 | |||
105 | UUID firstDynamicTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID; | ||
106 | |||
107 | m_dtm.AddDynamicTextureData( | ||
108 | m_scene.RegionInfo.RegionID, | ||
109 | so.UUID, | ||
110 | m_vrm.GetContentType(), | ||
111 | dtText, | ||
112 | "", | ||
113 | 0); | ||
114 | |||
115 | Assert.That(firstDynamicTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID)); | ||
116 | } | ||
117 | |||
118 | [Test] | ||
119 | public void TestRepeatSameDrawDifferentExtraParams() | ||
120 | { | ||
121 | TestHelpers.InMethod(); | ||
122 | |||
123 | string dtText = "PenColour BLACK; MoveTo 40,220; FontSize 32; Text Hello World;"; | ||
124 | |||
125 | SetupScene(false); | ||
126 | SceneObjectGroup so = SceneHelpers.AddSceneObject(m_scene); | ||
127 | |||
128 | m_dtm.AddDynamicTextureData( | ||
129 | m_scene.RegionInfo.RegionID, | ||
130 | so.UUID, | ||
131 | m_vrm.GetContentType(), | ||
132 | dtText, | ||
133 | "", | ||
134 | 0); | ||
135 | |||
136 | UUID firstDynamicTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID; | ||
137 | |||
138 | m_dtm.AddDynamicTextureData( | ||
139 | m_scene.RegionInfo.RegionID, | ||
140 | so.UUID, | ||
141 | m_vrm.GetContentType(), | ||
142 | dtText, | ||
143 | "alpha:250", | ||
144 | 0); | ||
145 | |||
146 | Assert.That(firstDynamicTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID)); | ||
147 | } | ||
148 | |||
149 | [Test] | ||
150 | public void TestRepeatSameDrawContainingImage() | ||
151 | { | ||
152 | TestHelpers.InMethod(); | ||
153 | |||
154 | string dtText | ||
155 | = "PenColour BLACK; MoveTo 40,220; FontSize 32; Text Hello World; Image http://localhost/shouldnotexist.png"; | ||
156 | |||
157 | SetupScene(false); | ||
158 | SceneObjectGroup so = SceneHelpers.AddSceneObject(m_scene); | ||
159 | |||
160 | m_dtm.AddDynamicTextureData( | ||
161 | m_scene.RegionInfo.RegionID, | ||
162 | so.UUID, | ||
163 | m_vrm.GetContentType(), | ||
164 | dtText, | ||
165 | "", | ||
166 | 0); | ||
167 | |||
168 | UUID firstDynamicTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID; | ||
169 | |||
170 | m_dtm.AddDynamicTextureData( | ||
171 | m_scene.RegionInfo.RegionID, | ||
172 | so.UUID, | ||
173 | m_vrm.GetContentType(), | ||
174 | dtText, | ||
175 | "", | ||
176 | 0); | ||
177 | |||
178 | Assert.That(firstDynamicTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID)); | ||
179 | } | ||
180 | |||
181 | [Test] | ||
182 | public void TestDrawReusingTexture() | ||
183 | { | ||
184 | TestHelpers.InMethod(); | ||
185 | |||
186 | SetupScene(true); | ||
187 | SceneObjectGroup so = SceneHelpers.AddSceneObject(m_scene); | ||
188 | UUID originalTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID; | ||
189 | |||
190 | m_dtm.AddDynamicTextureData( | ||
191 | m_scene.RegionInfo.RegionID, | ||
192 | so.UUID, | ||
193 | m_vrm.GetContentType(), | ||
194 | "PenColour BLACK; MoveTo 40,220; FontSize 32; Text Hello World;", | ||
195 | "", | ||
196 | 0); | ||
71 | 197 | ||
72 | Assert.That(originalTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID)); | 198 | Assert.That(originalTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID)); |
73 | } | 199 | } |
200 | |||
201 | [Test] | ||
202 | public void TestRepeatSameDrawReusingTexture() | ||
203 | { | ||
204 | TestHelpers.InMethod(); | ||
205 | // TestHelpers.EnableLogging(); | ||
206 | |||
207 | string dtText = "PenColour BLACK; MoveTo 40,220; FontSize 32; Text Hello World;"; | ||
208 | |||
209 | SetupScene(true); | ||
210 | SceneObjectGroup so = SceneHelpers.AddSceneObject(m_scene); | ||
211 | |||
212 | m_dtm.AddDynamicTextureData( | ||
213 | m_scene.RegionInfo.RegionID, | ||
214 | so.UUID, | ||
215 | m_vrm.GetContentType(), | ||
216 | dtText, | ||
217 | "", | ||
218 | 0); | ||
219 | |||
220 | UUID firstDynamicTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID; | ||
221 | |||
222 | m_dtm.AddDynamicTextureData( | ||
223 | m_scene.RegionInfo.RegionID, | ||
224 | so.UUID, | ||
225 | m_vrm.GetContentType(), | ||
226 | dtText, | ||
227 | "", | ||
228 | 0); | ||
229 | |||
230 | Assert.That(firstDynamicTextureID, Is.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID)); | ||
231 | } | ||
232 | |||
233 | /// <summary> | ||
234 | /// Test a low data dynamically generated texture such that it is treated as a low data texture that causes | ||
235 | /// problems for current viewers. | ||
236 | /// </summary> | ||
237 | /// <remarks> | ||
238 | /// As we do not set DynamicTextureModule.ReuseLowDataTextures = true in this test, it should not reuse the | ||
239 | /// texture | ||
240 | /// </remarks> | ||
241 | [Test] | ||
242 | public void TestRepeatSameDrawLowDataTexture() | ||
243 | { | ||
244 | TestHelpers.InMethod(); | ||
245 | // TestHelpers.EnableLogging(); | ||
246 | |||
247 | string dtText = "PenColour BLACK; MoveTo 40,220; FontSize 32; Text Hello World;"; | ||
248 | |||
249 | SetupScene(true); | ||
250 | SceneObjectGroup so = SceneHelpers.AddSceneObject(m_scene); | ||
251 | |||
252 | m_dtm.AddDynamicTextureData( | ||
253 | m_scene.RegionInfo.RegionID, | ||
254 | so.UUID, | ||
255 | m_vrm.GetContentType(), | ||
256 | dtText, | ||
257 | "1024", | ||
258 | 0); | ||
259 | |||
260 | UUID firstDynamicTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID; | ||
261 | |||
262 | m_dtm.AddDynamicTextureData( | ||
263 | m_scene.RegionInfo.RegionID, | ||
264 | so.UUID, | ||
265 | m_vrm.GetContentType(), | ||
266 | dtText, | ||
267 | "1024", | ||
268 | 0); | ||
269 | |||
270 | Assert.That(firstDynamicTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID)); | ||
271 | } | ||
272 | |||
273 | [Test] | ||
274 | public void TestRepeatSameDrawDifferentExtraParamsReusingTexture() | ||
275 | { | ||
276 | TestHelpers.InMethod(); | ||
277 | |||
278 | string dtText = "PenColour BLACK; MoveTo 40,220; FontSize 32; Text Hello World;"; | ||
279 | |||
280 | SetupScene(true); | ||
281 | SceneObjectGroup so = SceneHelpers.AddSceneObject(m_scene); | ||
282 | |||
283 | m_dtm.AddDynamicTextureData( | ||
284 | m_scene.RegionInfo.RegionID, | ||
285 | so.UUID, | ||
286 | m_vrm.GetContentType(), | ||
287 | dtText, | ||
288 | "", | ||
289 | 0); | ||
290 | |||
291 | UUID firstDynamicTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID; | ||
292 | |||
293 | m_dtm.AddDynamicTextureData( | ||
294 | m_scene.RegionInfo.RegionID, | ||
295 | so.UUID, | ||
296 | m_vrm.GetContentType(), | ||
297 | dtText, | ||
298 | "alpha:250", | ||
299 | 0); | ||
300 | |||
301 | Assert.That(firstDynamicTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID)); | ||
302 | } | ||
303 | |||
304 | [Test] | ||
305 | public void TestRepeatSameDrawContainingImageReusingTexture() | ||
306 | { | ||
307 | TestHelpers.InMethod(); | ||
308 | |||
309 | string dtText | ||
310 | = "PenColour BLACK; MoveTo 40,220; FontSize 32; Text Hello World; Image http://localhost/shouldnotexist.png"; | ||
311 | |||
312 | SetupScene(true); | ||
313 | SceneObjectGroup so = SceneHelpers.AddSceneObject(m_scene); | ||
314 | |||
315 | m_dtm.AddDynamicTextureData( | ||
316 | m_scene.RegionInfo.RegionID, | ||
317 | so.UUID, | ||
318 | m_vrm.GetContentType(), | ||
319 | dtText, | ||
320 | "", | ||
321 | 0); | ||
322 | |||
323 | UUID firstDynamicTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID; | ||
324 | |||
325 | m_dtm.AddDynamicTextureData( | ||
326 | m_scene.RegionInfo.RegionID, | ||
327 | so.UUID, | ||
328 | m_vrm.GetContentType(), | ||
329 | dtText, | ||
330 | "", | ||
331 | 0); | ||
332 | |||
333 | Assert.That(firstDynamicTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID)); | ||
334 | } | ||
74 | } | 335 | } |
75 | } \ No newline at end of file | 336 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs b/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs index 8b2f2f8..673c2d1 100644 --- a/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs | |||
@@ -30,10 +30,12 @@ using System.Drawing; | |||
30 | using System.Drawing.Imaging; | 30 | using System.Drawing.Imaging; |
31 | using System.Globalization; | 31 | using System.Globalization; |
32 | using System.IO; | 32 | using System.IO; |
33 | using System.Linq; | ||
33 | using System.Net; | 34 | using System.Net; |
34 | using Nini.Config; | 35 | using Nini.Config; |
35 | using OpenMetaverse; | 36 | using OpenMetaverse; |
36 | using OpenMetaverse.Imaging; | 37 | using OpenMetaverse.Imaging; |
38 | using OpenSim.Region.CoreModules.Scripting.DynamicTexture; | ||
37 | using OpenSim.Region.Framework.Interfaces; | 39 | using OpenSim.Region.Framework.Interfaces; |
38 | using OpenSim.Region.Framework.Scenes; | 40 | using OpenSim.Region.Framework.Scenes; |
39 | using log4net; | 41 | using log4net; |
@@ -45,9 +47,13 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
45 | { | 47 | { |
46 | public class VectorRenderModule : IRegionModule, IDynamicTextureRender | 48 | public class VectorRenderModule : IRegionModule, IDynamicTextureRender |
47 | { | 49 | { |
50 | // These fields exist for testing purposes, please do not remove. | ||
51 | // private static bool s_flipper; | ||
52 | // private static byte[] s_asset1Data; | ||
53 | // private static byte[] s_asset2Data; | ||
54 | |||
48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 55 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
49 | 56 | ||
50 | private string m_name = "VectorRenderModule"; | ||
51 | private Scene m_scene; | 57 | private Scene m_scene; |
52 | private IDynamicTextureManager m_textureManager; | 58 | private IDynamicTextureManager m_textureManager; |
53 | private Graphics m_graph; | 59 | private Graphics m_graph; |
@@ -61,12 +67,12 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
61 | 67 | ||
62 | public string GetContentType() | 68 | public string GetContentType() |
63 | { | 69 | { |
64 | return ("vector"); | 70 | return "vector"; |
65 | } | 71 | } |
66 | 72 | ||
67 | public string GetName() | 73 | public string GetName() |
68 | { | 74 | { |
69 | return m_name; | 75 | return Name; |
70 | } | 76 | } |
71 | 77 | ||
72 | public bool SupportsAsynchronous() | 78 | public bool SupportsAsynchronous() |
@@ -74,14 +80,20 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
74 | return true; | 80 | return true; |
75 | } | 81 | } |
76 | 82 | ||
77 | public byte[] ConvertUrl(string url, string extraParams) | 83 | // public bool AlwaysIdenticalConversion(string bodyData, string extraParams) |
84 | // { | ||
85 | // string[] lines = GetLines(bodyData); | ||
86 | // return lines.Any((str, r) => str.StartsWith("Image")); | ||
87 | // } | ||
88 | |||
89 | public IDynamicTexture ConvertUrl(string url, string extraParams) | ||
78 | { | 90 | { |
79 | return null; | 91 | return null; |
80 | } | 92 | } |
81 | 93 | ||
82 | public byte[] ConvertStream(Stream data, string extraParams) | 94 | public IDynamicTexture ConvertData(string bodyData, string extraParams) |
83 | { | 95 | { |
84 | return null; | 96 | return Draw(bodyData, extraParams); |
85 | } | 97 | } |
86 | 98 | ||
87 | public bool AsyncConvertUrl(UUID id, string url, string extraParams) | 99 | public bool AsyncConvertUrl(UUID id, string url, string extraParams) |
@@ -91,21 +103,28 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
91 | 103 | ||
92 | public bool AsyncConvertData(UUID id, string bodyData, string extraParams) | 104 | public bool AsyncConvertData(UUID id, string bodyData, string extraParams) |
93 | { | 105 | { |
94 | Draw(bodyData, id, extraParams); | 106 | // XXX: This isn't actually being done asynchronously! |
107 | m_textureManager.ReturnData(id, ConvertData(bodyData, extraParams)); | ||
108 | |||
95 | return true; | 109 | return true; |
96 | } | 110 | } |
97 | 111 | ||
98 | public void GetDrawStringSize(string text, string fontName, int fontSize, | 112 | public void GetDrawStringSize(string text, string fontName, int fontSize, |
99 | out double xSize, out double ySize) | 113 | out double xSize, out double ySize) |
100 | { | 114 | { |
101 | using (Font myFont = new Font(fontName, fontSize)) | 115 | lock (this) |
102 | { | 116 | { |
103 | SizeF stringSize = new SizeF(); | 117 | using (Font myFont = new Font(fontName, fontSize)) |
104 | lock (m_graph) | ||
105 | { | 118 | { |
106 | stringSize = m_graph.MeasureString(text, myFont); | 119 | SizeF stringSize = new SizeF(); |
107 | xSize = stringSize.Width; | 120 | |
108 | ySize = stringSize.Height; | 121 | // XXX: This lock may be unnecessary. |
122 | lock (m_graph) | ||
123 | { | ||
124 | stringSize = m_graph.MeasureString(text, myFont); | ||
125 | xSize = stringSize.Width; | ||
126 | ySize = stringSize.Height; | ||
127 | } | ||
109 | } | 128 | } |
110 | } | 129 | } |
111 | } | 130 | } |
@@ -144,6 +163,13 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
144 | { | 163 | { |
145 | m_textureManager.RegisterRender(GetContentType(), this); | 164 | m_textureManager.RegisterRender(GetContentType(), this); |
146 | } | 165 | } |
166 | |||
167 | // This code exists for testing purposes, please do not remove. | ||
168 | // s_asset1Data = m_scene.AssetService.Get("00000000-0000-1111-9999-000000000001").Data; | ||
169 | // s_asset1Data = m_scene.AssetService.Get("9f4acf0d-1841-4e15-bdb8-3a12efc9dd8f").Data; | ||
170 | |||
171 | // Terrain dirt - smallest bin/assets file (6004 bytes) | ||
172 | // s_asset2Data = m_scene.AssetService.Get("b8d3965a-ad78-bf43-699b-bff8eca6c975").Data; | ||
147 | } | 173 | } |
148 | 174 | ||
149 | public void Close() | 175 | public void Close() |
@@ -152,7 +178,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
152 | 178 | ||
153 | public string Name | 179 | public string Name |
154 | { | 180 | { |
155 | get { return m_name; } | 181 | get { return "VectorRenderModule"; } |
156 | } | 182 | } |
157 | 183 | ||
158 | public bool IsSharedModule | 184 | public bool IsSharedModule |
@@ -162,7 +188,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
162 | 188 | ||
163 | #endregion | 189 | #endregion |
164 | 190 | ||
165 | private void Draw(string data, UUID id, string extraParams) | 191 | private IDynamicTexture Draw(string data, string extraParams) |
166 | { | 192 | { |
167 | // We need to cater for old scripts that didnt use extraParams neatly, they use either an integer size which represents both width and height, or setalpha | 193 | // We need to cater for old scripts that didnt use extraParams neatly, they use either an integer size which represents both width and height, or setalpha |
168 | // we will now support multiple comma seperated params in the form width:256,height:512,alpha:255 | 194 | // we will now support multiple comma seperated params in the form width:256,height:512,alpha:255 |
@@ -305,40 +331,57 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
305 | 331 | ||
306 | Bitmap bitmap = null; | 332 | Bitmap bitmap = null; |
307 | Graphics graph = null; | 333 | Graphics graph = null; |
334 | bool reuseable = false; | ||
308 | 335 | ||
309 | try | 336 | try |
310 | { | 337 | { |
311 | if (alpha == 256) | 338 | // XXX: In testing, it appears that if multiple threads dispose of separate GDI+ objects simultaneously, |
312 | bitmap = new Bitmap(width, height, PixelFormat.Format32bppRgb); | 339 | // the native malloc heap can become corrupted, possibly due to a double free(). This may be due to |
313 | else | 340 | // bugs in the underlying libcairo used by mono's libgdiplus.dll on Linux/OSX. These problems were |
314 | bitmap = new Bitmap(width, height, PixelFormat.Format32bppArgb); | 341 | // seen with both libcario 1.10.2-6.1ubuntu3 and 1.8.10-2ubuntu1. They go away if disposal is perfomed |
315 | 342 | // under lock. | |
316 | graph = Graphics.FromImage(bitmap); | 343 | lock (this) |
317 | |||
318 | // this is really just to save people filling the | ||
319 | // background color in their scripts, only do when fully opaque | ||
320 | if (alpha >= 255) | ||
321 | { | 344 | { |
322 | using (SolidBrush bgFillBrush = new SolidBrush(bgColor)) | 345 | if (alpha == 256) |
346 | bitmap = new Bitmap(width, height, PixelFormat.Format32bppRgb); | ||
347 | else | ||
348 | bitmap = new Bitmap(width, height, PixelFormat.Format32bppArgb); | ||
349 | |||
350 | graph = Graphics.FromImage(bitmap); | ||
351 | |||
352 | // this is really just to save people filling the | ||
353 | // background color in their scripts, only do when fully opaque | ||
354 | if (alpha >= 255) | ||
323 | { | 355 | { |
324 | graph.FillRectangle(bgFillBrush, 0, 0, width, height); | 356 | using (SolidBrush bgFillBrush = new SolidBrush(bgColor)) |
357 | { | ||
358 | graph.FillRectangle(bgFillBrush, 0, 0, width, height); | ||
359 | } | ||
325 | } | 360 | } |
326 | } | 361 | |
327 | 362 | for (int w = 0; w < bitmap.Width; w++) | |
328 | for (int w = 0; w < bitmap.Width; w++) | ||
329 | { | ||
330 | if (alpha <= 255) | ||
331 | { | 363 | { |
332 | for (int h = 0; h < bitmap.Height; h++) | 364 | if (alpha <= 255) |
333 | { | 365 | { |
334 | bitmap.SetPixel(w, h, Color.FromArgb(alpha, bitmap.GetPixel(w, h))); | 366 | for (int h = 0; h < bitmap.Height; h++) |
367 | { | ||
368 | bitmap.SetPixel(w, h, Color.FromArgb(alpha, bitmap.GetPixel(w, h))); | ||
369 | } | ||
335 | } | 370 | } |
336 | } | 371 | } |
372 | |||
373 | GDIDraw(data, graph, altDataDelim, out reuseable); | ||
337 | } | 374 | } |
338 | 375 | ||
339 | GDIDraw(data, graph, altDataDelim); | ||
340 | |||
341 | byte[] imageJ2000 = new byte[0]; | 376 | byte[] imageJ2000 = new byte[0]; |
377 | |||
378 | // This code exists for testing purposes, please do not remove. | ||
379 | // if (s_flipper) | ||
380 | // imageJ2000 = s_asset1Data; | ||
381 | // else | ||
382 | // imageJ2000 = s_asset2Data; | ||
383 | // | ||
384 | // s_flipper = !s_flipper; | ||
342 | 385 | ||
343 | try | 386 | try |
344 | { | 387 | { |
@@ -351,15 +394,24 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
351 | e.Message, e.StackTrace); | 394 | e.Message, e.StackTrace); |
352 | } | 395 | } |
353 | 396 | ||
354 | m_textureManager.ReturnData(id, imageJ2000); | 397 | return new OpenSim.Region.CoreModules.Scripting.DynamicTexture.DynamicTexture( |
398 | data, extraParams, imageJ2000, new Size(width, height), reuseable); | ||
355 | } | 399 | } |
356 | finally | 400 | finally |
357 | { | 401 | { |
358 | if (graph != null) | 402 | // XXX: In testing, it appears that if multiple threads dispose of separate GDI+ objects simultaneously, |
359 | graph.Dispose(); | 403 | // the native malloc heap can become corrupted, possibly due to a double free(). This may be due to |
360 | 404 | // bugs in the underlying libcairo used by mono's libgdiplus.dll on Linux/OSX. These problems were | |
361 | if (bitmap != null) | 405 | // seen with both libcario 1.10.2-6.1ubuntu3 and 1.8.10-2ubuntu1. They go away if disposal is perfomed |
362 | bitmap.Dispose(); | 406 | // under lock. |
407 | lock (this) | ||
408 | { | ||
409 | if (graph != null) | ||
410 | graph.Dispose(); | ||
411 | |||
412 | if (bitmap != null) | ||
413 | bitmap.Dispose(); | ||
414 | } | ||
363 | } | 415 | } |
364 | } | 416 | } |
365 | 417 | ||
@@ -418,8 +470,21 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
418 | } | 470 | } |
419 | */ | 471 | */ |
420 | 472 | ||
421 | private void GDIDraw(string data, Graphics graph, char dataDelim) | 473 | /// <summary> |
474 | /// Split input data into discrete command lines. | ||
475 | /// </summary> | ||
476 | /// <returns></returns> | ||
477 | /// <param name='data'></param> | ||
478 | /// <param name='dataDelim'></param> | ||
479 | private string[] GetLines(string data, char dataDelim) | ||
480 | { | ||
481 | char[] lineDelimiter = { dataDelim }; | ||
482 | return data.Split(lineDelimiter); | ||
483 | } | ||
484 | |||
485 | private void GDIDraw(string data, Graphics graph, char dataDelim, out bool reuseable) | ||
422 | { | 486 | { |
487 | reuseable = true; | ||
423 | Point startPoint = new Point(0, 0); | 488 | Point startPoint = new Point(0, 0); |
424 | Point endPoint = new Point(0, 0); | 489 | Point endPoint = new Point(0, 0); |
425 | Pen drawPen = null; | 490 | Pen drawPen = null; |
@@ -434,11 +499,9 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
434 | myFont = new Font(fontName, fontSize); | 499 | myFont = new Font(fontName, fontSize); |
435 | myBrush = new SolidBrush(Color.Black); | 500 | myBrush = new SolidBrush(Color.Black); |
436 | 501 | ||
437 | char[] lineDelimiter = {dataDelim}; | ||
438 | char[] partsDelimiter = {','}; | 502 | char[] partsDelimiter = {','}; |
439 | string[] lines = data.Split(lineDelimiter); | ||
440 | 503 | ||
441 | foreach (string line in lines) | 504 | foreach (string line in GetLines(data, dataDelim)) |
442 | { | 505 | { |
443 | string nextLine = line.Trim(); | 506 | string nextLine = line.Trim(); |
444 | //replace with switch, or even better, do some proper parsing | 507 | //replace with switch, or even better, do some proper parsing |
@@ -469,6 +532,10 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
469 | } | 532 | } |
470 | else if (nextLine.StartsWith("Image")) | 533 | else if (nextLine.StartsWith("Image")) |
471 | { | 534 | { |
535 | // We cannot reuse any generated texture involving fetching an image via HTTP since that image | ||
536 | // can change. | ||
537 | reuseable = false; | ||
538 | |||
472 | float x = 0; | 539 | float x = 0; |
473 | float y = 0; | 540 | float y = 0; |
474 | GetParams(partsDelimiter, ref nextLine, 5, ref x, ref y); | 541 | GetParams(partsDelimiter, ref nextLine, 5, ref x, ref y); |
diff --git a/OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs b/OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs index 07bb291..e167e31 100644 --- a/OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs | |||
@@ -28,6 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Text.RegularExpressions; | ||
31 | using Nini.Config; | 32 | using Nini.Config; |
32 | using OpenMetaverse; | 33 | using OpenMetaverse; |
33 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
@@ -172,12 +173,42 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
172 | /// <param name="hostID">UUID of the SceneObjectPart</param> | 173 | /// <param name="hostID">UUID of the SceneObjectPart</param> |
173 | /// <param name="channel">channel to listen on</param> | 174 | /// <param name="channel">channel to listen on</param> |
174 | /// <param name="name">name to filter on</param> | 175 | /// <param name="name">name to filter on</param> |
175 | /// <param name="id">key to filter on (user given, could be totally faked)</param> | 176 | /// <param name="id"> |
177 | /// key to filter on (user given, could be totally faked) | ||
178 | /// </param> | ||
179 | /// <param name="msg">msg to filter on</param> | ||
180 | /// <returns>number of the scripts handle</returns> | ||
181 | public int Listen(uint localID, UUID itemID, UUID hostID, int channel, | ||
182 | string name, UUID id, string msg) | ||
183 | { | ||
184 | return m_listenerManager.AddListener(localID, itemID, hostID, | ||
185 | channel, name, id, msg); | ||
186 | } | ||
187 | |||
188 | /// <summary> | ||
189 | /// Create a listen event callback with the specified filters. | ||
190 | /// The parameters localID,itemID are needed to uniquely identify | ||
191 | /// the script during 'peek' time. Parameter hostID is needed to | ||
192 | /// determine the position of the script. | ||
193 | /// </summary> | ||
194 | /// <param name="localID">localID of the script engine</param> | ||
195 | /// <param name="itemID">UUID of the script engine</param> | ||
196 | /// <param name="hostID">UUID of the SceneObjectPart</param> | ||
197 | /// <param name="channel">channel to listen on</param> | ||
198 | /// <param name="name">name to filter on</param> | ||
199 | /// <param name="id"> | ||
200 | /// key to filter on (user given, could be totally faked) | ||
201 | /// </param> | ||
176 | /// <param name="msg">msg to filter on</param> | 202 | /// <param name="msg">msg to filter on</param> |
203 | /// <param name="regexBitfield"> | ||
204 | /// Bitfield indicating which strings should be processed as regex. | ||
205 | /// </param> | ||
177 | /// <returns>number of the scripts handle</returns> | 206 | /// <returns>number of the scripts handle</returns> |
178 | public int Listen(uint localID, UUID itemID, UUID hostID, int channel, string name, UUID id, string msg) | 207 | public int Listen(uint localID, UUID itemID, UUID hostID, int channel, |
208 | string name, UUID id, string msg, int regexBitfield) | ||
179 | { | 209 | { |
180 | return m_listenerManager.AddListener(localID, itemID, hostID, channel, name, id, msg); | 210 | return m_listenerManager.AddListener(localID, itemID, hostID, |
211 | channel, name, id, msg, regexBitfield); | ||
181 | } | 212 | } |
182 | 213 | ||
183 | /// <summary> | 214 | /// <summary> |
@@ -326,7 +357,7 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
326 | if (channel == 0) | 357 | if (channel == 0) |
327 | { | 358 | { |
328 | // Channel 0 goes to viewer ONLY | 359 | // Channel 0 goes to viewer ONLY |
329 | m_scene.SimChat(Utils.StringToBytes(msg), ChatTypeEnum.Broadcast, 0, pos, name, id, false, false, target); | 360 | m_scene.SimChat(Utils.StringToBytes(msg), ChatTypeEnum.Broadcast, 0, pos, name, id, target, false, false); |
330 | return true; | 361 | return true; |
331 | } | 362 | } |
332 | 363 | ||
@@ -470,15 +501,25 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
470 | m_curlisteners = 0; | 501 | m_curlisteners = 0; |
471 | } | 502 | } |
472 | 503 | ||
473 | public int AddListener(uint localID, UUID itemID, UUID hostID, int channel, string name, UUID id, string msg) | 504 | public int AddListener(uint localID, UUID itemID, UUID hostID, |
505 | int channel, string name, UUID id, string msg) | ||
506 | { | ||
507 | return AddListener(localID, itemID, hostID, channel, name, id, | ||
508 | msg, 0); | ||
509 | } | ||
510 | |||
511 | public int AddListener(uint localID, UUID itemID, UUID hostID, | ||
512 | int channel, string name, UUID id, string msg, | ||
513 | int regexBitfield) | ||
474 | { | 514 | { |
475 | // do we already have a match on this particular filter event? | 515 | // do we already have a match on this particular filter event? |
476 | List<ListenerInfo> coll = GetListeners(itemID, channel, name, id, msg); | 516 | List<ListenerInfo> coll = GetListeners(itemID, channel, name, id, |
517 | msg); | ||
477 | 518 | ||
478 | if (coll.Count > 0) | 519 | if (coll.Count > 0) |
479 | { | 520 | { |
480 | // special case, called with same filter settings, return same handle | 521 | // special case, called with same filter settings, return same |
481 | // (2008-05-02, tested on 1.21.1 server, still holds) | 522 | // handle (2008-05-02, tested on 1.21.1 server, still holds) |
482 | return coll[0].GetHandle(); | 523 | return coll[0].GetHandle(); |
483 | } | 524 | } |
484 | 525 | ||
@@ -490,7 +531,9 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
490 | 531 | ||
491 | if (newHandle > 0) | 532 | if (newHandle > 0) |
492 | { | 533 | { |
493 | ListenerInfo li = new ListenerInfo(newHandle, localID, itemID, hostID, channel, name, id, msg); | 534 | ListenerInfo li = new ListenerInfo(newHandle, localID, |
535 | itemID, hostID, channel, name, id, msg, | ||
536 | regexBitfield); | ||
494 | 537 | ||
495 | List<ListenerInfo> listeners; | 538 | List<ListenerInfo> listeners; |
496 | if (!m_listeners.TryGetValue(channel,out listeners)) | 539 | if (!m_listeners.TryGetValue(channel,out listeners)) |
@@ -631,6 +674,22 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
631 | return -1; | 674 | return -1; |
632 | } | 675 | } |
633 | 676 | ||
677 | /// These are duplicated from ScriptBaseClass | ||
678 | /// http://opensimulator.org/mantis/view.php?id=6106#c21945 | ||
679 | #region Constants for the bitfield parameter of osListenRegex | ||
680 | |||
681 | /// <summary> | ||
682 | /// process name parameter as regex | ||
683 | /// </summary> | ||
684 | public const int OS_LISTEN_REGEX_NAME = 0x1; | ||
685 | |||
686 | /// <summary> | ||
687 | /// process message parameter as regex | ||
688 | /// </summary> | ||
689 | public const int OS_LISTEN_REGEX_MESSAGE = 0x2; | ||
690 | |||
691 | #endregion | ||
692 | |||
634 | // Theres probably a more clever and efficient way to | 693 | // Theres probably a more clever and efficient way to |
635 | // do this, maybe with regex. | 694 | // do this, maybe with regex. |
636 | // PM2008: Ha, one could even be smart and define a specialized Enumerator. | 695 | // PM2008: Ha, one could even be smart and define a specialized Enumerator. |
@@ -656,7 +715,10 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
656 | { | 715 | { |
657 | continue; | 716 | continue; |
658 | } | 717 | } |
659 | if (li.GetName().Length > 0 && !li.GetName().Equals(name)) | 718 | if (li.GetName().Length > 0 && ( |
719 | ((li.RegexBitfield & OS_LISTEN_REGEX_NAME) != OS_LISTEN_REGEX_NAME && !li.GetName().Equals(name)) || | ||
720 | ((li.RegexBitfield & OS_LISTEN_REGEX_NAME) == OS_LISTEN_REGEX_NAME && !Regex.IsMatch(name, li.GetName())) | ||
721 | )) | ||
660 | { | 722 | { |
661 | continue; | 723 | continue; |
662 | } | 724 | } |
@@ -664,7 +726,10 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
664 | { | 726 | { |
665 | continue; | 727 | continue; |
666 | } | 728 | } |
667 | if (li.GetMessage().Length > 0 && !li.GetMessage().Equals(msg)) | 729 | if (li.GetMessage().Length > 0 && ( |
730 | ((li.RegexBitfield & OS_LISTEN_REGEX_MESSAGE) != OS_LISTEN_REGEX_MESSAGE && !li.GetMessage().Equals(msg)) || | ||
731 | ((li.RegexBitfield & OS_LISTEN_REGEX_MESSAGE) == OS_LISTEN_REGEX_MESSAGE && !Regex.IsMatch(msg, li.GetMessage())) | ||
732 | )) | ||
668 | { | 733 | { |
669 | continue; | 734 | continue; |
670 | } | 735 | } |
@@ -697,10 +762,13 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
697 | { | 762 | { |
698 | int idx = 0; | 763 | int idx = 0; |
699 | Object[] item = new Object[6]; | 764 | Object[] item = new Object[6]; |
765 | int dataItemLength = 6; | ||
700 | 766 | ||
701 | while (idx < data.Length) | 767 | while (idx < data.Length) |
702 | { | 768 | { |
703 | Array.Copy(data, idx, item, 0, 6); | 769 | dataItemLength = (idx + 7 == data.Length || (idx + 7 < data.Length && data[idx + 7] is bool)) ? 7 : 6; |
770 | item = new Object[dataItemLength]; | ||
771 | Array.Copy(data, idx, item, 0, dataItemLength); | ||
704 | 772 | ||
705 | ListenerInfo info = | 773 | ListenerInfo info = |
706 | ListenerInfo.FromData(localID, itemID, hostID, item); | 774 | ListenerInfo.FromData(localID, itemID, hostID, item); |
@@ -712,12 +780,12 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
712 | m_listeners[(int)item[2]].Add(info); | 780 | m_listeners[(int)item[2]].Add(info); |
713 | } | 781 | } |
714 | 782 | ||
715 | idx+=6; | 783 | idx+=dataItemLength; |
716 | } | 784 | } |
717 | } | 785 | } |
718 | } | 786 | } |
719 | 787 | ||
720 | public class ListenerInfo: IWorldCommListenerInfo | 788 | public class ListenerInfo : IWorldCommListenerInfo |
721 | { | 789 | { |
722 | private bool m_active; // Listener is active or not | 790 | private bool m_active; // Listener is active or not |
723 | private int m_handle; // Assigned handle of this listener | 791 | private int m_handle; // Assigned handle of this listener |
@@ -731,16 +799,29 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
731 | 799 | ||
732 | public ListenerInfo(int handle, uint localID, UUID ItemID, UUID hostID, int channel, string name, UUID id, string message) | 800 | public ListenerInfo(int handle, uint localID, UUID ItemID, UUID hostID, int channel, string name, UUID id, string message) |
733 | { | 801 | { |
734 | Initialise(handle, localID, ItemID, hostID, channel, name, id, message); | 802 | Initialise(handle, localID, ItemID, hostID, channel, name, id, |
803 | message, 0); | ||
804 | } | ||
805 | |||
806 | public ListenerInfo(int handle, uint localID, UUID ItemID, | ||
807 | UUID hostID, int channel, string name, UUID id, | ||
808 | string message, int regexBitfield) | ||
809 | { | ||
810 | Initialise(handle, localID, ItemID, hostID, channel, name, id, | ||
811 | message, regexBitfield); | ||
735 | } | 812 | } |
736 | 813 | ||
737 | public ListenerInfo(ListenerInfo li, string name, UUID id, string message) | 814 | public ListenerInfo(ListenerInfo li, string name, UUID id, string message) |
738 | { | 815 | { |
739 | Initialise(li.m_handle, li.m_localID, li.m_itemID, li.m_hostID, li.m_channel, name, id, message); | 816 | Initialise(li.m_handle, li.m_localID, li.m_itemID, li.m_hostID, li.m_channel, name, id, message, 0); |
817 | } | ||
818 | |||
819 | public ListenerInfo(ListenerInfo li, string name, UUID id, string message, int regexBitfield) | ||
820 | { | ||
821 | Initialise(li.m_handle, li.m_localID, li.m_itemID, li.m_hostID, li.m_channel, name, id, message, regexBitfield); | ||
740 | } | 822 | } |
741 | 823 | ||
742 | private void Initialise(int handle, uint localID, UUID ItemID, UUID hostID, int channel, string name, | 824 | private void Initialise(int handle, uint localID, UUID ItemID, UUID hostID, int channel, string name, UUID id, string message, int regexBitfield) |
743 | UUID id, string message) | ||
744 | { | 825 | { |
745 | m_active = true; | 826 | m_active = true; |
746 | m_handle = handle; | 827 | m_handle = handle; |
@@ -751,11 +832,12 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
751 | m_name = name; | 832 | m_name = name; |
752 | m_id = id; | 833 | m_id = id; |
753 | m_message = message; | 834 | m_message = message; |
835 | RegexBitfield = regexBitfield; | ||
754 | } | 836 | } |
755 | 837 | ||
756 | public Object[] GetSerializationData() | 838 | public Object[] GetSerializationData() |
757 | { | 839 | { |
758 | Object[] data = new Object[6]; | 840 | Object[] data = new Object[7]; |
759 | 841 | ||
760 | data[0] = m_active; | 842 | data[0] = m_active; |
761 | data[1] = m_handle; | 843 | data[1] = m_handle; |
@@ -763,16 +845,19 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
763 | data[3] = m_name; | 845 | data[3] = m_name; |
764 | data[4] = m_id; | 846 | data[4] = m_id; |
765 | data[5] = m_message; | 847 | data[5] = m_message; |
848 | data[6] = RegexBitfield; | ||
766 | 849 | ||
767 | return data; | 850 | return data; |
768 | } | 851 | } |
769 | 852 | ||
770 | public static ListenerInfo FromData(uint localID, UUID ItemID, UUID hostID, Object[] data) | 853 | public static ListenerInfo FromData(uint localID, UUID ItemID, UUID hostID, Object[] data) |
771 | { | 854 | { |
772 | ListenerInfo linfo = new ListenerInfo((int)data[1], localID, | 855 | ListenerInfo linfo = new ListenerInfo((int)data[1], localID, ItemID, hostID, (int)data[2], (string)data[3], (UUID)data[4], (string)data[5]); |
773 | ItemID, hostID, (int)data[2], (string)data[3], | 856 | linfo.m_active = (bool)data[0]; |
774 | (UUID)data[4], (string)data[5]); | 857 | if (data.Length >= 7) |
775 | linfo.m_active=(bool)data[0]; | 858 | { |
859 | linfo.RegexBitfield = (int)data[6]; | ||
860 | } | ||
776 | 861 | ||
777 | return linfo; | 862 | return linfo; |
778 | } | 863 | } |
@@ -831,5 +916,7 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
831 | { | 916 | { |
832 | return m_id; | 917 | return m_id; |
833 | } | 918 | } |
919 | |||
920 | public int RegexBitfield { get; private set; } | ||
834 | } | 921 | } |
835 | } | 922 | } |