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-rw-r--r--OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs b/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs
index 367068e..643764f 100644
--- a/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs
+++ b/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs
@@ -310,7 +310,7 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
310 310
311 // Create a new asset for user 311 // Create a new asset for user
312 AssetBase asset = new AssetBase(UUID.Random(), "DynamicImage" + Util.RandomClass.Next(1, 10000), (sbyte)AssetType.Texture, 312 AssetBase asset = new AssetBase(UUID.Random(), "DynamicImage" + Util.RandomClass.Next(1, 10000), (sbyte)AssetType.Texture,
313 scene.RegionInfo.RegionID); 313 scene.RegionInfo.RegionID.ToString());
314 asset.Data = assetData; 314 asset.Data = assetData;
315 asset.Description = String.Format("URL image : {0}", Url); 315 asset.Description = String.Format("URL image : {0}", Url);
316 asset.Local = false; 316 asset.Local = false;