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-rw-r--r--OpenSim/Region/CoreModules/Hypergrid/HGStandaloneLoginModule.cs311
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diff --git a/OpenSim/Region/CoreModules/Hypergrid/HGStandaloneLoginModule.cs b/OpenSim/Region/CoreModules/Hypergrid/HGStandaloneLoginModule.cs
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--- a/OpenSim/Region/CoreModules/Hypergrid/HGStandaloneLoginModule.cs
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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections;
30using System.Collections.Generic;
31using System.Net;
32using System.Reflection;
33using System.Text.RegularExpressions;
34using log4net;
35using Nini.Config;
36using OpenMetaverse;
37using Nwc.XmlRpc;
38using OpenSim.Framework;
39using OpenSim.Framework.Communications;
40using OpenSim.Framework.Communications.Services;
41using OpenSim.Framework.Communications.Cache;
42using OpenSim.Framework.Capabilities;
43using OpenSim.Framework.Servers.HttpServer;
44using OpenSim.Region.Framework.Scenes;
45using OpenSim.Region.Framework.Interfaces;
46
47namespace OpenSim.Region.CoreModules.Hypergrid
48{
49 public class HGStandaloneLoginModule : IRegionModule, ILoginServiceToRegionsConnector
50 {
51 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
52
53 protected List<Scene> m_scenes = new List<Scene>();
54 protected Scene m_firstScene;
55
56 protected bool m_enabled = false; // Module is only enabled if running in standalone mode
57
58 protected HGLoginAuthService m_loginService;
59
60 #region IRegionModule Members
61
62 public void Initialise(Scene scene, IConfigSource source)
63 {
64 if (m_firstScene == null)
65 {
66 m_firstScene = scene;
67
68 IConfig startupConfig = source.Configs["Startup"];
69 if (startupConfig != null)
70 {
71 m_enabled = !startupConfig.GetBoolean("gridmode", false);
72 }
73
74 if (m_enabled)
75 {
76 m_log.Debug("[HGLogin]: HGlogin module enabled");
77 bool authenticate = true;
78 string welcomeMessage = "Welcome to OpenSim";
79 IConfig standaloneConfig = source.Configs["StandAlone"];
80 if (standaloneConfig != null)
81 {
82 authenticate = standaloneConfig.GetBoolean("accounts_authenticate", true);
83 welcomeMessage = standaloneConfig.GetString("welcome_message");
84 }
85
86 //TODO: fix casting.
87 LibraryRootFolder rootFolder = m_firstScene.CommsManager.UserProfileCacheService.LibraryRoot as LibraryRootFolder;
88
89 IHttpServer httpServer = MainServer.Instance;
90
91 //TODO: fix the casting of the user service, maybe by registering the userManagerBase with scenes, or refactoring so we just need a IUserService reference
92 m_loginService
93 = new HGLoginAuthService(
94 (UserManagerBase)m_firstScene.CommsManager.UserAdminService,
95 welcomeMessage,
96 m_firstScene.CommsManager.InterServiceInventoryService,
97 m_firstScene.CommsManager.NetworkServersInfo,
98 authenticate,
99 rootFolder,
100 this);
101
102 httpServer.AddXmlRPCHandler("hg_login", m_loginService.XmlRpcLoginMethod);
103 httpServer.AddXmlRPCHandler("check_auth_session", m_loginService.XmlRPCCheckAuthSession, false);
104 httpServer.AddXmlRPCHandler("get_avatar_appearance", XmlRPCGetAvatarAppearance);
105 httpServer.AddXmlRPCHandler("update_avatar_appearance", XmlRPCUpdateAvatarAppearance);
106
107 }
108 }
109
110 if (m_enabled)
111 {
112 AddScene(scene);
113 }
114 }
115
116 public void PostInitialise()
117 {
118
119 }
120
121 public void Close()
122 {
123
124 }
125
126 public string Name
127 {
128 get { return "HGStandaloneLoginModule"; }
129 }
130
131 public bool IsSharedModule
132 {
133 get { return true; }
134 }
135
136 #endregion
137
138 protected void AddScene(Scene scene)
139 {
140 lock (m_scenes)
141 {
142 if (!m_scenes.Contains(scene))
143 {
144 m_scenes.Add(scene);
145 }
146 }
147 }
148
149 public bool NewUserConnection(ulong regionHandle, AgentCircuitData agent, out string reason)
150 {
151 reason = String.Empty;
152 return true;
153 }
154
155 public void LogOffUserFromGrid(ulong regionHandle, UUID AvatarID, UUID RegionSecret, string message)
156 {
157 Scene scene;
158 if (TryGetRegion(regionHandle, out scene))
159 {
160 scene.HandleLogOffUserFromGrid(AvatarID, RegionSecret, message);
161 }
162 }
163
164 public RegionInfo RequestNeighbourInfo(ulong regionhandle)
165 {
166 Scene scene;
167 if (TryGetRegion(regionhandle, out scene))
168 {
169 return scene.RegionInfo;
170 }
171 return null;
172 }
173
174 public RegionInfo RequestClosestRegion(string region)
175 {
176 Scene scene;
177 if (TryGetRegion(region, out scene))
178 {
179 return scene.RegionInfo;
180 }
181 else if (m_scenes.Count > 0)
182 {
183 return m_scenes[0].RegionInfo;
184 }
185 return null;
186 }
187
188 public RegionInfo RequestNeighbourInfo(UUID regionID)
189 {
190 Scene scene;
191 if (TryGetRegion(regionID, out scene))
192 {
193 return scene.RegionInfo;
194 }
195 return null;
196 }
197
198 protected bool TryGetRegion(ulong regionHandle, out Scene scene)
199 {
200 lock (m_scenes)
201 {
202 foreach (Scene nextScene in m_scenes)
203 {
204 if (nextScene.RegionInfo.RegionHandle == regionHandle)
205 {
206 scene = nextScene;
207 return true;
208 }
209 }
210 }
211
212 scene = null;
213 return false;
214 }
215
216 protected bool TryGetRegion(UUID regionID, out Scene scene)
217 {
218 lock (m_scenes)
219 {
220 foreach (Scene nextScene in m_scenes)
221 {
222 if (nextScene.RegionInfo.RegionID == regionID)
223 {
224 scene = nextScene;
225 return true;
226 }
227 }
228 }
229
230 scene = null;
231 return false;
232 }
233
234 protected bool TryGetRegion(string regionName, out Scene scene)
235 {
236 lock (m_scenes)
237 {
238 foreach (Scene nextScene in m_scenes)
239 {
240 if (nextScene.RegionInfo.RegionName.Equals(regionName, StringComparison.InvariantCultureIgnoreCase))
241 {
242 scene = nextScene;
243 return true;
244 }
245 }
246 }
247
248 scene = null;
249 return false;
250 }
251
252 public XmlRpcResponse XmlRPCGetAvatarAppearance(XmlRpcRequest request, IPEndPoint remoteClient)
253 {
254 XmlRpcResponse response = new XmlRpcResponse();
255 Hashtable requestData = (Hashtable)request.Params[0];
256 AvatarAppearance appearance;
257 Hashtable responseData;
258 if (requestData.Contains("owner"))
259 {
260 appearance = m_firstScene.CommsManager.AvatarService.GetUserAppearance(new UUID((string)requestData["owner"]));
261 if (appearance == null)
262 {
263 responseData = new Hashtable();
264 responseData["error_type"] = "no appearance";
265 responseData["error_desc"] = "There was no appearance found for this avatar";
266 }
267 else
268 {
269 responseData = appearance.ToHashTable();
270 }
271 }
272 else
273 {
274 responseData = new Hashtable();
275 responseData["error_type"] = "unknown_avatar";
276 responseData["error_desc"] = "The avatar appearance requested is not in the database";
277 }
278
279 response.Value = responseData;
280 return response;
281 }
282
283 public XmlRpcResponse XmlRPCUpdateAvatarAppearance(XmlRpcRequest request, IPEndPoint remoteClient)
284 {
285 XmlRpcResponse response = new XmlRpcResponse();
286 Hashtable requestData = (Hashtable)request.Params[0];
287 Hashtable responseData;
288 if (requestData.Contains("owner"))
289 {
290 AvatarAppearance appearance = new AvatarAppearance(requestData);
291
292 // TODO: Sometime in the future we may have a database layer that is capable of updating appearance when
293 // the TextureEntry is null. When that happens, this check can be removed
294 if (appearance.Texture != null)
295 m_firstScene.CommsManager.AvatarService.UpdateUserAppearance(new UUID((string)requestData["owner"]), appearance);
296
297 responseData = new Hashtable();
298 responseData["returnString"] = "TRUE";
299 }
300 else
301 {
302 responseData = new Hashtable();
303 responseData["error_type"] = "unknown_avatar";
304 responseData["error_desc"] = "The avatar appearance requested is not in the database";
305 }
306 response.Value = responseData;
307 return response;
308 }
309 }
310
311}