diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index f4d2fda..7324b26 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | |||
@@ -1686,7 +1686,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1686 | 1686 | ||
1687 | // Offset the positions for the new region across the border | 1687 | // Offset the positions for the new region across the border |
1688 | Vector3 oldGroupPosition = grp.RootPart.GroupPosition; | 1688 | Vector3 oldGroupPosition = grp.RootPart.GroupPosition; |
1689 | grp.OffsetForNewRegion(pos); | 1689 | grp.RootPart.GroupPosition = pos; |
1690 | 1690 | ||
1691 | // If we fail to cross the border, then reset the position of the scene object on that border. | 1691 | // If we fail to cross the border, then reset the position of the scene object on that border. |
1692 | uint x = 0, y = 0; | 1692 | uint x = 0, y = 0; |
@@ -1694,7 +1694,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1694 | GridRegion destination = scene.GridService.GetRegionByPosition(scene.RegionInfo.ScopeID, (int)x, (int)y); | 1694 | GridRegion destination = scene.GridService.GetRegionByPosition(scene.RegionInfo.ScopeID, (int)x, (int)y); |
1695 | if (destination != null && !CrossPrimGroupIntoNewRegion(destination, grp, silent)) | 1695 | if (destination != null && !CrossPrimGroupIntoNewRegion(destination, grp, silent)) |
1696 | { | 1696 | { |
1697 | grp.OffsetForNewRegion(oldGroupPosition); | 1697 | grp.RootPart.GroupPosition = oldGroupPosition; |
1698 | grp.ScheduleGroupForFullUpdate(); | 1698 | grp.ScheduleGroupForFullUpdate(); |
1699 | } | 1699 | } |
1700 | } | 1700 | } |