diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs | 6 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs | 2 |
2 files changed, 3 insertions, 5 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs index a6698e6..e46dfeb 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs | |||
@@ -106,7 +106,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
106 | return m_ExportedAppearances; | 106 | return m_ExportedAppearances; |
107 | } | 107 | } |
108 | } | 108 | } |
109 | |||
110 | 109 | ||
111 | #region ISharedRegionModule | 110 | #region ISharedRegionModule |
112 | 111 | ||
@@ -149,9 +148,10 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
149 | base.AddRegion(scene); | 148 | base.AddRegion(scene); |
150 | 149 | ||
151 | if (m_Enabled) | 150 | if (m_Enabled) |
151 | { | ||
152 | scene.RegisterModuleInterface<IUserAgentVerificationModule>(this); | 152 | scene.RegisterModuleInterface<IUserAgentVerificationModule>(this); |
153 | 153 | scene.EventManager.OnIncomingSceneObject += OnIncomingSceneObject; | |
154 | scene.EventManager.OnIncomingSceneObject += OnIncomingSceneObject; | 154 | } |
155 | } | 155 | } |
156 | 156 | ||
157 | void OnIncomingSceneObject(SceneObjectGroup so) | 157 | void OnIncomingSceneObject(SceneObjectGroup so) |
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs index 6f62856..f8ec6de 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs | |||
@@ -233,8 +233,6 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
233 | HGUuidGatherer uuidGatherer = new HGUuidGatherer(m_scene.AssetService, userAssetURL); | 233 | HGUuidGatherer uuidGatherer = new HGUuidGatherer(m_scene.AssetService, userAssetURL); |
234 | uuidGatherer.GatherAssetUuids(assetID, (AssetType)meta.Type, ids); | 234 | uuidGatherer.GatherAssetUuids(assetID, (AssetType)meta.Type, ids); |
235 | 235 | ||
236 | m_log.DebugFormat("[HG ASSET MAPPER]: Successfully fetched asset {0} from asset server {1}", assetID, userAssetURL); | ||
237 | |||
238 | } | 236 | } |
239 | 237 | ||
240 | 238 | ||