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-rw-r--r--OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs3
-rw-r--r--OpenSim/Region/CoreModules/Framework/InventoryAccess/Tests/InventoryAccessModuleTests.cs2
2 files changed, 3 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
index 0f3ed27..a318a3c 100644
--- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
@@ -597,7 +597,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
597 597
598 protected virtual void AgentHasMovedAway(ScenePresence sp, bool logout) 598 protected virtual void AgentHasMovedAway(ScenePresence sp, bool logout)
599 { 599 {
600 sp.Scene.AttachmentsModule.DeleteAttachmentsFromScene(sp, true); 600 if (sp.Scene.AttachmentsModule != null)
601 sp.Scene.AttachmentsModule.DeleteAttachmentsFromScene(sp, true);
601 } 602 }
602 603
603 protected void KillEntity(Scene scene, uint localID) 604 protected void KillEntity(Scene scene, uint localID)
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/Tests/InventoryAccessModuleTests.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/Tests/InventoryAccessModuleTests.cs
index e74310c..d6afaa9 100644
--- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/Tests/InventoryAccessModuleTests.cs
+++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/Tests/InventoryAccessModuleTests.cs
@@ -65,7 +65,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess.Tests
65 config.AddConfig("Modules"); 65 config.AddConfig("Modules");
66 config.Configs["Modules"].Set("InventoryAccessModule", "BasicInventoryAccessModule"); 66 config.Configs["Modules"].Set("InventoryAccessModule", "BasicInventoryAccessModule");
67 67
68 m_scene = SceneHelpers.SetupScene(); 68 m_scene = new SceneHelpers().SetupScene();
69 SceneHelpers.SetupSceneModules(m_scene, config, m_iam); 69 SceneHelpers.SetupSceneModules(m_scene, config, m_iam);
70 70
71 // Create user 71 // Create user