diff options
Diffstat (limited to 'OpenSim/Region/CoreModules/Framework/InventoryAccess/Tests/InventoryAccessModuleTests.cs')
-rw-r--r-- | OpenSim/Region/CoreModules/Framework/InventoryAccess/Tests/InventoryAccessModuleTests.cs | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/Tests/InventoryAccessModuleTests.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/Tests/InventoryAccessModuleTests.cs index ac25a93..1d91165 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/Tests/InventoryAccessModuleTests.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/Tests/InventoryAccessModuleTests.cs | |||
@@ -37,14 +37,12 @@ using OpenSim.Data; | |||
37 | using OpenSim.Framework; | 37 | using OpenSim.Framework; |
38 | using OpenSim.Framework.Serialization; | 38 | using OpenSim.Framework.Serialization; |
39 | using OpenSim.Framework.Serialization.External; | 39 | using OpenSim.Framework.Serialization.External; |
40 | using OpenSim.Framework.Communications; | ||
41 | using OpenSim.Region.CoreModules.Avatar.Inventory.Archiver; | 40 | using OpenSim.Region.CoreModules.Avatar.Inventory.Archiver; |
42 | using OpenSim.Region.CoreModules.Framework.InventoryAccess; | 41 | using OpenSim.Region.CoreModules.Framework.InventoryAccess; |
43 | using OpenSim.Region.Framework.Scenes; | 42 | using OpenSim.Region.Framework.Scenes; |
44 | using OpenSim.Region.Framework.Scenes.Serialization; | 43 | using OpenSim.Region.Framework.Scenes.Serialization; |
45 | using OpenSim.Services.Interfaces; | 44 | using OpenSim.Services.Interfaces; |
46 | using OpenSim.Tests.Common; | 45 | using OpenSim.Tests.Common; |
47 | using OpenSim.Tests.Common.Mock; | ||
48 | 46 | ||
49 | namespace OpenSim.Region.CoreModules.Framework.InventoryAccess.Tests | 47 | namespace OpenSim.Region.CoreModules.Framework.InventoryAccess.Tests |
50 | { | 48 | { |
@@ -109,8 +107,9 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess.Tests | |||
109 | item1.AssetID = asset1.FullID; | 107 | item1.AssetID = asset1.FullID; |
110 | item1.ID = item1Id; | 108 | item1.ID = item1Id; |
111 | InventoryFolderBase objsFolder | 109 | InventoryFolderBase objsFolder |
112 | = InventoryArchiveUtils.FindFolderByPath(m_scene.InventoryService, m_userId, "Objects")[0]; | 110 | = InventoryArchiveUtils.FindFoldersByPath(m_scene.InventoryService, m_userId, "Objects")[0]; |
113 | item1.Folder = objsFolder.ID; | 111 | item1.Folder = objsFolder.ID; |
112 | item1.Flags |= (uint)InventoryItemFlags.ObjectHasMultipleItems; | ||
114 | m_scene.AddInventoryItem(item1); | 113 | m_scene.AddInventoryItem(item1); |
115 | 114 | ||
116 | SceneObjectGroup so | 115 | SceneObjectGroup so |
@@ -159,7 +158,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess.Tests | |||
159 | item1.AssetID = asset1.FullID; | 158 | item1.AssetID = asset1.FullID; |
160 | item1.ID = item1Id; | 159 | item1.ID = item1Id; |
161 | InventoryFolderBase objsFolder | 160 | InventoryFolderBase objsFolder |
162 | = InventoryArchiveUtils.FindFolderByPath(m_scene.InventoryService, m_userId, "Objects")[0]; | 161 | = InventoryArchiveUtils.FindFoldersByPath(m_scene.InventoryService, m_userId, "Objects")[0]; |
163 | item1.Folder = objsFolder.ID; | 162 | item1.Folder = objsFolder.ID; |
164 | m_scene.AddInventoryItem(item1); | 163 | m_scene.AddInventoryItem(item1); |
165 | 164 | ||