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Diffstat (limited to 'OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs')
-rw-r--r--OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs6
1 files changed, 4 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
index b4771fd..8528c65 100644
--- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
@@ -798,7 +798,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
798 UUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection, 798 UUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection,
799 bool RezSelected, bool RemoveItem, UUID fromTaskID, bool attachment) 799 bool RezSelected, bool RemoveItem, UUID fromTaskID, bool attachment)
800 { 800 {
801 AssetBase rezAsset = m_Scene.AssetService.Get(assetID.ToString()); 801 AssetBase rezAsset = m_Scene.AssetService.Get(assetID.ToString());
802 802
803 if (rezAsset == null) 803 if (rezAsset == null)
804 { 804 {
@@ -829,7 +829,9 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
829 byte bRayEndIsIntersection = (byte)(RayEndIsIntersection ? 1 : 0); 829 byte bRayEndIsIntersection = (byte)(RayEndIsIntersection ? 1 : 0);
830 Vector3 pos; 830 Vector3 pos;
831 831
832 bool single = m_Scene.GetObjectsToRez(rezAsset.Data, attachment, out objlist, out veclist, out bbox, out offsetHeight); 832 bool single
833 = m_Scene.GetObjectsToRez(
834 rezAsset.Data, attachment, out objlist, out veclist, out bbox, out offsetHeight);
833 835
834 if (single) 836 if (single)
835 { 837 {