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Diffstat (limited to 'OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueGetModule.cs')
-rw-r--r-- | OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueGetModule.cs | 630 |
1 files changed, 630 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueGetModule.cs b/OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueGetModule.cs new file mode 100644 index 0000000..e81466a --- /dev/null +++ b/OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueGetModule.cs | |||
@@ -0,0 +1,630 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Net; | ||
32 | using System.Net.Sockets; | ||
33 | using System.Reflection; | ||
34 | using System.Threading; | ||
35 | using System.Xml; | ||
36 | using OpenMetaverse; | ||
37 | using OpenMetaverse.Packets; | ||
38 | using OpenMetaverse.StructuredData; | ||
39 | using log4net; | ||
40 | using Nini.Config; | ||
41 | using Nwc.XmlRpc; | ||
42 | using OpenSim.Framework; | ||
43 | using OpenSim.Framework.Communications.Cache; | ||
44 | using OpenSim.Framework.Communications.Capabilities; | ||
45 | using OpenSim.Framework.Servers; | ||
46 | using OpenSim.Region.Framework.Interfaces; | ||
47 | using OpenSim.Region.Framework.Scenes; | ||
48 | |||
49 | using OSD = OpenMetaverse.StructuredData.OSD; | ||
50 | using OSDMap = OpenMetaverse.StructuredData.OSDMap; | ||
51 | using OSDArray = OpenMetaverse.StructuredData.OSDArray; | ||
52 | using Caps = OpenSim.Framework.Communications.Capabilities.Caps; | ||
53 | using BlockingLLSDQueue = OpenSim.Framework.BlockingQueue<OpenMetaverse.StructuredData.OSD>; | ||
54 | |||
55 | namespace OpenSim.Region.CoreModules.Framework.EventQueue | ||
56 | { | ||
57 | public struct QueueItem | ||
58 | { | ||
59 | public int id; | ||
60 | public OSDMap body; | ||
61 | } | ||
62 | |||
63 | public class EventQueueGetModule : IEventQueue, IRegionModule | ||
64 | { | ||
65 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
66 | private Scene m_scene = null; | ||
67 | private IConfigSource m_gConfig; | ||
68 | bool enabledYN = false; | ||
69 | |||
70 | private Dictionary<UUID, int> m_ids = new Dictionary<UUID, int>(); | ||
71 | |||
72 | private Dictionary<UUID, BlockingLLSDQueue> queues = new Dictionary<UUID, BlockingLLSDQueue>(); | ||
73 | private Dictionary<UUID, UUID> m_QueueUUIDAvatarMapping = new Dictionary<UUID, UUID>(); | ||
74 | private Dictionary<UUID, UUID> m_AvatarQueueUUIDMapping = new Dictionary<UUID, UUID>(); | ||
75 | |||
76 | #region IRegionModule methods | ||
77 | public void Initialise(Scene scene, IConfigSource config) | ||
78 | { | ||
79 | m_gConfig = config; | ||
80 | |||
81 | IConfig startupConfig = m_gConfig.Configs["Startup"]; | ||
82 | |||
83 | ReadConfigAndPopulate(scene, startupConfig, "Startup"); | ||
84 | |||
85 | if (enabledYN) | ||
86 | { | ||
87 | m_scene = scene; | ||
88 | scene.RegisterModuleInterface<IEventQueue>(this); | ||
89 | |||
90 | // Register fallback handler | ||
91 | // Why does EQG Fail on region crossings! | ||
92 | |||
93 | //scene.CommsManager.HttpServer.AddLLSDHandler("/CAPS/EQG/", EventQueueFallBack); | ||
94 | |||
95 | scene.EventManager.OnNewClient += OnNewClient; | ||
96 | |||
97 | // TODO: Leaving these open, or closing them when we | ||
98 | // become a child is incorrect. It messes up TP in a big | ||
99 | // way. CAPS/EQ need to be active as long as the UDP | ||
100 | // circuit is there. | ||
101 | |||
102 | scene.EventManager.OnClientClosed += ClientClosed; | ||
103 | scene.EventManager.OnMakeChildAgent += MakeChildAgent; | ||
104 | scene.EventManager.OnRegisterCaps += OnRegisterCaps; | ||
105 | } | ||
106 | else | ||
107 | { | ||
108 | m_gConfig = null; | ||
109 | } | ||
110 | |||
111 | } | ||
112 | |||
113 | private void ReadConfigAndPopulate(Scene scene, IConfig startupConfig, string p) | ||
114 | { | ||
115 | enabledYN = startupConfig.GetBoolean("EventQueue", true); | ||
116 | } | ||
117 | |||
118 | public void PostInitialise() | ||
119 | { | ||
120 | } | ||
121 | |||
122 | public void Close() | ||
123 | { | ||
124 | } | ||
125 | |||
126 | public string Name | ||
127 | { | ||
128 | get { return "EventQueueGetModule"; } | ||
129 | } | ||
130 | |||
131 | public bool IsSharedModule | ||
132 | { | ||
133 | get { return false; } | ||
134 | } | ||
135 | #endregion | ||
136 | |||
137 | /// <summary> | ||
138 | /// Always returns a valid queue | ||
139 | /// </summary> | ||
140 | /// <param name="agentId"></param> | ||
141 | /// <returns></returns> | ||
142 | private BlockingLLSDQueue TryGetQueue(UUID agentId) | ||
143 | { | ||
144 | lock (queues) | ||
145 | { | ||
146 | if (!queues.ContainsKey(agentId)) | ||
147 | { | ||
148 | m_log.DebugFormat( | ||
149 | "[EVENTQUEUE]: Adding new queue for agent {0} in region {1}", | ||
150 | agentId, m_scene.RegionInfo.RegionName); | ||
151 | |||
152 | queues[agentId] = new BlockingLLSDQueue(); | ||
153 | } | ||
154 | |||
155 | return queues[agentId]; | ||
156 | } | ||
157 | } | ||
158 | |||
159 | /// <summary> | ||
160 | /// May return a null queue | ||
161 | /// </summary> | ||
162 | /// <param name="agentId"></param> | ||
163 | /// <returns></returns> | ||
164 | private BlockingLLSDQueue GetQueue(UUID agentId) | ||
165 | { | ||
166 | lock (queues) | ||
167 | { | ||
168 | if (queues.ContainsKey(agentId)) | ||
169 | { | ||
170 | return queues[agentId]; | ||
171 | } | ||
172 | else | ||
173 | return null; | ||
174 | } | ||
175 | } | ||
176 | |||
177 | #region IEventQueue Members | ||
178 | |||
179 | public bool Enqueue(OSD ev, UUID avatarID) | ||
180 | { | ||
181 | //m_log.DebugFormat("[EVENTQUEUE]: Enqueuing event for {0} in region {1}", avatarID, m_scene.RegionInfo.RegionName); | ||
182 | try | ||
183 | { | ||
184 | BlockingLLSDQueue queue = GetQueue(avatarID); | ||
185 | if (queue != null) | ||
186 | queue.Enqueue(ev); | ||
187 | } | ||
188 | catch(NullReferenceException e) | ||
189 | { | ||
190 | m_log.Error("[EVENTQUEUE] Caught exception: " + e); | ||
191 | return false; | ||
192 | } | ||
193 | |||
194 | return true; | ||
195 | } | ||
196 | |||
197 | #endregion | ||
198 | |||
199 | private void OnNewClient(IClientAPI client) | ||
200 | { | ||
201 | //client.OnLogout += ClientClosed; | ||
202 | } | ||
203 | |||
204 | // private void ClientClosed(IClientAPI client) | ||
205 | // { | ||
206 | // ClientClosed(client.AgentId); | ||
207 | // } | ||
208 | |||
209 | private void ClientClosed(UUID AgentID) | ||
210 | { | ||
211 | m_log.DebugFormat("[EVENTQUEUE]: Closed client {0} in region {1}", AgentID, m_scene.RegionInfo.RegionName); | ||
212 | |||
213 | int count = 0; | ||
214 | while (queues.ContainsKey(AgentID) && queues[AgentID].Count() > 0 && count++ < 5) | ||
215 | { | ||
216 | Thread.Sleep(1000); | ||
217 | } | ||
218 | |||
219 | lock (queues) | ||
220 | { | ||
221 | queues.Remove(AgentID); | ||
222 | } | ||
223 | List<UUID> removeitems = new List<UUID>(); | ||
224 | lock (m_AvatarQueueUUIDMapping) | ||
225 | { | ||
226 | foreach (UUID ky in m_AvatarQueueUUIDMapping.Keys) | ||
227 | { | ||
228 | if (ky == AgentID) | ||
229 | { | ||
230 | removeitems.Add(ky); | ||
231 | } | ||
232 | } | ||
233 | |||
234 | foreach (UUID ky in removeitems) | ||
235 | { | ||
236 | m_AvatarQueueUUIDMapping.Remove(ky); | ||
237 | m_scene.CommsManager.HttpServer.RemoveHTTPHandler("","/CAPS/EQG/" + ky.ToString() + "/"); | ||
238 | } | ||
239 | |||
240 | } | ||
241 | UUID searchval = UUID.Zero; | ||
242 | |||
243 | removeitems.Clear(); | ||
244 | |||
245 | lock (m_QueueUUIDAvatarMapping) | ||
246 | { | ||
247 | foreach (UUID ky in m_QueueUUIDAvatarMapping.Keys) | ||
248 | { | ||
249 | searchval = m_QueueUUIDAvatarMapping[ky]; | ||
250 | |||
251 | if (searchval == AgentID) | ||
252 | { | ||
253 | removeitems.Add(ky); | ||
254 | } | ||
255 | } | ||
256 | |||
257 | foreach (UUID ky in removeitems) | ||
258 | m_QueueUUIDAvatarMapping.Remove(ky); | ||
259 | |||
260 | } | ||
261 | } | ||
262 | |||
263 | private void MakeChildAgent(ScenePresence avatar) | ||
264 | { | ||
265 | //m_log.DebugFormat("[EVENTQUEUE]: Make Child agent {0} in region {1}.", avatar.UUID, m_scene.RegionInfo.RegionName); | ||
266 | //lock (m_ids) | ||
267 | // { | ||
268 | //if (m_ids.ContainsKey(avatar.UUID)) | ||
269 | //{ | ||
270 | // close the event queue. | ||
271 | //m_ids[avatar.UUID] = -1; | ||
272 | //} | ||
273 | //} | ||
274 | } | ||
275 | |||
276 | public void OnRegisterCaps(UUID agentID, Caps caps) | ||
277 | { | ||
278 | // Register an event queue for the client | ||
279 | |||
280 | //m_log.DebugFormat( | ||
281 | // "[EVENTQUEUE]: OnRegisterCaps: agentID {0} caps {1} region {2}", | ||
282 | // agentID, caps, m_scene.RegionInfo.RegionName); | ||
283 | |||
284 | // Let's instantiate a Queue for this agent right now | ||
285 | TryGetQueue(agentID); | ||
286 | |||
287 | string capsBase = "/CAPS/EQG/"; | ||
288 | UUID EventQueueGetUUID = UUID.Zero; | ||
289 | |||
290 | lock (m_AvatarQueueUUIDMapping) | ||
291 | { | ||
292 | // Reuse open queues. The client does! | ||
293 | if (m_AvatarQueueUUIDMapping.ContainsKey(agentID)) | ||
294 | { | ||
295 | m_log.DebugFormat("[EVENTQUEUE]: Found Existing UUID!"); | ||
296 | EventQueueGetUUID = m_AvatarQueueUUIDMapping[agentID]; | ||
297 | } | ||
298 | else | ||
299 | { | ||
300 | EventQueueGetUUID = UUID.Random(); | ||
301 | //m_log.DebugFormat("[EVENTQUEUE]: Using random UUID!"); | ||
302 | } | ||
303 | } | ||
304 | |||
305 | lock (m_QueueUUIDAvatarMapping) | ||
306 | { | ||
307 | if (!m_QueueUUIDAvatarMapping.ContainsKey(EventQueueGetUUID)) | ||
308 | m_QueueUUIDAvatarMapping.Add(EventQueueGetUUID, agentID); | ||
309 | } | ||
310 | |||
311 | lock (m_AvatarQueueUUIDMapping) | ||
312 | { | ||
313 | if (!m_AvatarQueueUUIDMapping.ContainsKey(agentID)) | ||
314 | m_AvatarQueueUUIDMapping.Add(agentID, EventQueueGetUUID); | ||
315 | } | ||
316 | |||
317 | // Register this as a caps handler | ||
318 | caps.RegisterHandler("EventQueueGet", | ||
319 | new RestHTTPHandler("POST", capsBase + EventQueueGetUUID.ToString() + "/", | ||
320 | delegate(Hashtable m_dhttpMethod) | ||
321 | { | ||
322 | return ProcessQueue(m_dhttpMethod, agentID, caps); | ||
323 | })); | ||
324 | |||
325 | // This will persist this beyond the expiry of the caps handlers | ||
326 | m_scene.CommsManager.HttpServer.AddHTTPHandler( | ||
327 | capsBase + EventQueueGetUUID.ToString() + "/", EventQueuePath2); | ||
328 | |||
329 | Random rnd = new Random(System.Environment.TickCount); | ||
330 | lock (m_ids) | ||
331 | { | ||
332 | if (!m_ids.ContainsKey(agentID)) | ||
333 | m_ids.Add(agentID, rnd.Next(30000000)); | ||
334 | } | ||
335 | } | ||
336 | |||
337 | public Hashtable ProcessQueue(Hashtable request, UUID agentID, Caps caps) | ||
338 | { | ||
339 | // TODO: this has to be redone to not busy-wait (and block the thread), | ||
340 | // TODO: as soon as we have a non-blocking way to handle HTTP-requests. | ||
341 | |||
342 | // if (m_log.IsDebugEnabled) | ||
343 | // { | ||
344 | // String debug = "[EVENTQUEUE]: Got request for agent {0} in region {1} from thread {2}: [ "; | ||
345 | // foreach (object key in request.Keys) | ||
346 | // { | ||
347 | // debug += key.ToString() + "=" + request[key].ToString() + " "; | ||
348 | // } | ||
349 | // m_log.DebugFormat(debug + " ]", agentID, m_scene.RegionInfo.RegionName, System.Threading.Thread.CurrentThread.Name); | ||
350 | // } | ||
351 | |||
352 | BlockingLLSDQueue queue = TryGetQueue(agentID); | ||
353 | OSD element = queue.Dequeue(15000); // 15s timeout | ||
354 | |||
355 | Hashtable responsedata = new Hashtable(); | ||
356 | |||
357 | int thisID = 0; | ||
358 | lock (m_ids) | ||
359 | thisID = m_ids[agentID]; | ||
360 | |||
361 | if (element == null) | ||
362 | { | ||
363 | //m_log.ErrorFormat("[EVENTQUEUE]: Nothing to process in " + m_scene.RegionInfo.RegionName); | ||
364 | if (thisID == -1) // close-request | ||
365 | { | ||
366 | m_log.ErrorFormat("[EVENTQUEUE]: 404 in " + m_scene.RegionInfo.RegionName); | ||
367 | responsedata["int_response_code"] = 404; //501; //410; //404; | ||
368 | responsedata["content_type"] = "text/plain"; | ||
369 | responsedata["keepalive"] = false; | ||
370 | responsedata["str_response_string"] = "Closed EQG"; | ||
371 | return responsedata; | ||
372 | } | ||
373 | responsedata["int_response_code"] = 502; | ||
374 | responsedata["content_type"] = "text/plain"; | ||
375 | responsedata["keepalive"] = false; | ||
376 | responsedata["str_response_string"] = "Upstream error: "; | ||
377 | responsedata["error_status_text"] = "Upstream error:"; | ||
378 | responsedata["http_protocol_version"] = "HTTP/1.0"; | ||
379 | return responsedata; | ||
380 | } | ||
381 | |||
382 | OSDArray array = new OSDArray(); | ||
383 | if (element == null) // didn't have an event in 15s | ||
384 | { | ||
385 | // Send it a fake event to keep the client polling! It doesn't like 502s like the proxys say! | ||
386 | array.Add(EventQueueHelper.KeepAliveEvent()); | ||
387 | m_log.DebugFormat("[EVENTQUEUE]: adding fake event for {0} in region {1}", agentID, m_scene.RegionInfo.RegionName); | ||
388 | } | ||
389 | else | ||
390 | { | ||
391 | array.Add(element); | ||
392 | while (queue.Count() > 0) | ||
393 | { | ||
394 | array.Add(queue.Dequeue(1)); | ||
395 | thisID++; | ||
396 | } | ||
397 | } | ||
398 | |||
399 | OSDMap events = new OSDMap(); | ||
400 | events.Add("events", array); | ||
401 | |||
402 | events.Add("id", new OSDInteger(thisID)); | ||
403 | lock (m_ids) | ||
404 | { | ||
405 | m_ids[agentID] = thisID + 1; | ||
406 | } | ||
407 | |||
408 | responsedata["int_response_code"] = 200; | ||
409 | responsedata["content_type"] = "application/xml"; | ||
410 | responsedata["keepalive"] = false; | ||
411 | responsedata["str_response_string"] = OSDParser.SerializeLLSDXmlString(events); | ||
412 | //m_log.DebugFormat("[EVENTQUEUE]: sending response for {0} in region {1}: {2}", agentID, m_scene.RegionInfo.RegionName, responsedata["str_response_string"]); | ||
413 | |||
414 | return responsedata; | ||
415 | } | ||
416 | |||
417 | public Hashtable EventQueuePath2(Hashtable request) | ||
418 | { | ||
419 | string capuuid = (string)request["uri"]; //path.Replace("/CAPS/EQG/",""); | ||
420 | // pull off the last "/" in the path. | ||
421 | Hashtable responsedata = new Hashtable(); | ||
422 | capuuid = capuuid.Substring(0, capuuid.Length - 1); | ||
423 | capuuid = capuuid.Replace("/CAPS/EQG/", ""); | ||
424 | UUID AvatarID = UUID.Zero; | ||
425 | UUID capUUID = UUID.Zero; | ||
426 | |||
427 | // parse the path and search for the avatar with it registered | ||
428 | if (UUID.TryParse(capuuid, out capUUID)) | ||
429 | { | ||
430 | lock (m_QueueUUIDAvatarMapping) | ||
431 | { | ||
432 | if (m_QueueUUIDAvatarMapping.ContainsKey(capUUID)) | ||
433 | { | ||
434 | AvatarID = m_QueueUUIDAvatarMapping[capUUID]; | ||
435 | } | ||
436 | } | ||
437 | if (AvatarID != UUID.Zero) | ||
438 | { | ||
439 | return ProcessQueue(request, AvatarID, m_scene.CapsModule.GetCapsHandlerForUser(AvatarID)); | ||
440 | } | ||
441 | else | ||
442 | { | ||
443 | responsedata["int_response_code"] = 404; | ||
444 | responsedata["content_type"] = "text/plain"; | ||
445 | responsedata["keepalive"] = false; | ||
446 | responsedata["str_response_string"] = "Not Found"; | ||
447 | responsedata["error_status_text"] = "Not Found"; | ||
448 | responsedata["http_protocol_version"] = "HTTP/1.0"; | ||
449 | return responsedata; | ||
450 | // return 404 | ||
451 | } | ||
452 | } | ||
453 | else | ||
454 | { | ||
455 | responsedata["int_response_code"] = 404; | ||
456 | responsedata["content_type"] = "text/plain"; | ||
457 | responsedata["keepalive"] = false; | ||
458 | responsedata["str_response_string"] = "Not Found"; | ||
459 | responsedata["error_status_text"] = "Not Found"; | ||
460 | responsedata["http_protocol_version"] = "HTTP/1.0"; | ||
461 | return responsedata; | ||
462 | // return 404 | ||
463 | } | ||
464 | |||
465 | } | ||
466 | |||
467 | public OSD EventQueueFallBack(string path, OSD request, string endpoint) | ||
468 | { | ||
469 | // This is a fallback element to keep the client from loosing EventQueueGet | ||
470 | // Why does CAPS fail sometimes!? | ||
471 | m_log.Warn("[EVENTQUEUE]: In the Fallback handler! We lost the Queue in the rest handler!"); | ||
472 | string capuuid = path.Replace("/CAPS/EQG/",""); | ||
473 | capuuid = capuuid.Substring(0, capuuid.Length - 1); | ||
474 | |||
475 | // UUID AvatarID = UUID.Zero; | ||
476 | UUID capUUID = UUID.Zero; | ||
477 | if (UUID.TryParse(capuuid, out capUUID)) | ||
478 | { | ||
479 | /* Don't remove this yet code cleaners! | ||
480 | * Still testing this! | ||
481 | * | ||
482 | lock (m_QueueUUIDAvatarMapping) | ||
483 | { | ||
484 | if (m_QueueUUIDAvatarMapping.ContainsKey(capUUID)) | ||
485 | { | ||
486 | AvatarID = m_QueueUUIDAvatarMapping[capUUID]; | ||
487 | } | ||
488 | } | ||
489 | |||
490 | |||
491 | if (AvatarID != UUID.Zero) | ||
492 | { | ||
493 | // Repair the CAP! | ||
494 | //OpenSim.Framework.Communications.Capabilities.Caps caps = m_scene.GetCapsHandlerForUser(AvatarID); | ||
495 | //string capsBase = "/CAPS/EQG/"; | ||
496 | //caps.RegisterHandler("EventQueueGet", | ||
497 | //new RestHTTPHandler("POST", capsBase + capUUID.ToString() + "/", | ||
498 | //delegate(Hashtable m_dhttpMethod) | ||
499 | //{ | ||
500 | // return ProcessQueue(m_dhttpMethod, AvatarID, caps); | ||
501 | //})); | ||
502 | // start new ID sequence. | ||
503 | Random rnd = new Random(System.Environment.TickCount); | ||
504 | lock (m_ids) | ||
505 | { | ||
506 | if (!m_ids.ContainsKey(AvatarID)) | ||
507 | m_ids.Add(AvatarID, rnd.Next(30000000)); | ||
508 | } | ||
509 | |||
510 | |||
511 | int thisID = 0; | ||
512 | lock (m_ids) | ||
513 | thisID = m_ids[AvatarID]; | ||
514 | |||
515 | BlockingLLSDQueue queue = GetQueue(AvatarID); | ||
516 | OSDArray array = new OSDArray(); | ||
517 | LLSD element = queue.Dequeue(15000); // 15s timeout | ||
518 | if (element == null) | ||
519 | { | ||
520 | |||
521 | array.Add(EventQueueHelper.KeepAliveEvent()); | ||
522 | } | ||
523 | else | ||
524 | { | ||
525 | array.Add(element); | ||
526 | while (queue.Count() > 0) | ||
527 | { | ||
528 | array.Add(queue.Dequeue(1)); | ||
529 | thisID++; | ||
530 | } | ||
531 | } | ||
532 | OSDMap events = new OSDMap(); | ||
533 | events.Add("events", array); | ||
534 | |||
535 | events.Add("id", new LLSDInteger(thisID)); | ||
536 | |||
537 | lock (m_ids) | ||
538 | { | ||
539 | m_ids[AvatarID] = thisID + 1; | ||
540 | } | ||
541 | |||
542 | return events; | ||
543 | } | ||
544 | else | ||
545 | { | ||
546 | return new LLSD(); | ||
547 | } | ||
548 | * | ||
549 | */ | ||
550 | } | ||
551 | else | ||
552 | { | ||
553 | //return new LLSD(); | ||
554 | } | ||
555 | |||
556 | return new OSDString("shutdown404!"); | ||
557 | } | ||
558 | |||
559 | public void DisableSimulator(ulong handle, UUID avatarID) | ||
560 | { | ||
561 | OSD item = EventQueueHelper.DisableSimulator(handle); | ||
562 | Enqueue(item, avatarID); | ||
563 | } | ||
564 | |||
565 | public void EnableSimulator(ulong handle, IPEndPoint endPoint, UUID avatarID) | ||
566 | { | ||
567 | OSD item = EventQueueHelper.EnableSimulator(handle, endPoint); | ||
568 | Enqueue(item, avatarID); | ||
569 | } | ||
570 | |||
571 | public void EstablishAgentCommunication(UUID avatarID, IPEndPoint endPoint, string capsPath) | ||
572 | { | ||
573 | OSD item = EventQueueHelper.EstablishAgentCommunication(avatarID, endPoint.ToString(), capsPath); | ||
574 | Enqueue(item, avatarID); | ||
575 | } | ||
576 | |||
577 | public void TeleportFinishEvent(ulong regionHandle, byte simAccess, | ||
578 | IPEndPoint regionExternalEndPoint, | ||
579 | uint locationID, uint flags, string capsURL, | ||
580 | UUID avatarID) | ||
581 | { | ||
582 | OSD item = EventQueueHelper.TeleportFinishEvent(regionHandle, simAccess, regionExternalEndPoint, | ||
583 | locationID, flags, capsURL, avatarID); | ||
584 | Enqueue(item, avatarID); | ||
585 | } | ||
586 | |||
587 | public void CrossRegion(ulong handle, Vector3 pos, Vector3 lookAt, | ||
588 | IPEndPoint newRegionExternalEndPoint, | ||
589 | string capsURL, UUID avatarID, UUID sessionID) | ||
590 | { | ||
591 | OSD item = EventQueueHelper.CrossRegion(handle, pos, lookAt, newRegionExternalEndPoint, | ||
592 | capsURL, avatarID, sessionID); | ||
593 | Enqueue(item, avatarID); | ||
594 | } | ||
595 | |||
596 | public void ChatterboxInvitation(UUID sessionID, string sessionName, | ||
597 | UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog, | ||
598 | uint timeStamp, bool offline, int parentEstateID, Vector3 position, | ||
599 | uint ttl, UUID transactionID, bool fromGroup, byte[] binaryBucket) | ||
600 | { | ||
601 | OSD item = EventQueueHelper.ChatterboxInvitation(sessionID, sessionName, fromAgent, message, toAgent, fromName, dialog, | ||
602 | timeStamp, offline, parentEstateID, position, ttl, transactionID, | ||
603 | fromGroup, binaryBucket); | ||
604 | Enqueue(item, toAgent); | ||
605 | m_log.InfoFormat("########### eq ChatterboxInvitation #############\n{0}", item); | ||
606 | |||
607 | } | ||
608 | |||
609 | public void ChatterBoxSessionAgentListUpdates(UUID sessionID, UUID fromAgent, UUID toAgent, bool canVoiceChat, | ||
610 | bool isModerator, bool textMute) | ||
611 | { | ||
612 | OSD item = EventQueueHelper.ChatterBoxSessionAgentListUpdates(sessionID, fromAgent, canVoiceChat, | ||
613 | isModerator, textMute); | ||
614 | Enqueue(item, toAgent); | ||
615 | m_log.InfoFormat("########### eq ChatterBoxSessionAgentListUpdates #############\n{0}", item); | ||
616 | } | ||
617 | |||
618 | public void ParcelProperties(ParcelPropertiesPacket parcelPropertiesPacket, UUID avatarID) | ||
619 | { | ||
620 | OSD item = EventQueueHelper.ParcelProperties(parcelPropertiesPacket); | ||
621 | Enqueue(item, avatarID); | ||
622 | } | ||
623 | |||
624 | public void GroupMembership(AgentGroupDataUpdatePacket groupUpdate, UUID avatarID) | ||
625 | { | ||
626 | OSD item = EventQueueHelper.GroupMembership(groupUpdate); | ||
627 | Enqueue(item, avatarID); | ||
628 | } | ||
629 | } | ||
630 | } | ||