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Diffstat (limited to 'OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs')
-rw-r--r--OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs21
1 files changed, 20 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
index 34f0924..9b1b69a 100644
--- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
@@ -66,6 +66,17 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
66 /// </summary> 66 /// </summary>
67 public bool WaitForAgentArrivedAtDestination { get; set; } 67 public bool WaitForAgentArrivedAtDestination { get; set; }
68 68
69 /// <summary>
70 /// If true then we ask the viewer to disable teleport cancellation and ignore teleport requests.
71 /// </summary>
72 /// <remarks>
73 /// This is useful in situations where teleport is very likely to always succeed and we want to avoid a
74 /// situation where avatars can be come 'stuck' due to a failed teleport cancellation. Unfortunately, the
75 /// nature of the teleport protocol makes it extremely difficult (maybe impossible) to make teleport
76 /// cancellation consistently suceed.
77 /// </remarks>
78 public bool DisableInterRegionTeleportCancellation { get; set; }
79
69 protected bool m_Enabled = false; 80 protected bool m_Enabled = false;
70 81
71 public Scene Scene { get; private set; } 82 public Scene Scene { get; private set; }
@@ -116,6 +127,9 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
116 IConfig transferConfig = source.Configs["EntityTransfer"]; 127 IConfig transferConfig = source.Configs["EntityTransfer"];
117 if (transferConfig != null) 128 if (transferConfig != null)
118 { 129 {
130 DisableInterRegionTeleportCancellation
131 = transferConfig.GetBoolean("DisableInterRegionTeleportCancellation", false);
132
119 WaitForAgentArrivedAtDestination 133 WaitForAgentArrivedAtDestination
120 = transferConfig.GetBoolean("wait_for_callback", WaitForAgentArrivedAtDestinationDefault); 134 = transferConfig.GetBoolean("wait_for_callback", WaitForAgentArrivedAtDestinationDefault);
121 135
@@ -148,9 +162,11 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
148 162
149 protected virtual void OnNewClient(IClientAPI client) 163 protected virtual void OnNewClient(IClientAPI client)
150 { 164 {
151 client.OnTeleportCancel += OnClientCancelTeleport;
152 client.OnTeleportHomeRequest += TeleportHome; 165 client.OnTeleportHomeRequest += TeleportHome;
153 client.OnTeleportLandmarkRequest += RequestTeleportLandmark; 166 client.OnTeleportLandmarkRequest += RequestTeleportLandmark;
167
168 if (!DisableInterRegionTeleportCancellation)
169 client.OnTeleportCancel += OnClientCancelTeleport;
154 } 170 }
155 171
156 public virtual void Close() {} 172 public virtual void Close() {}
@@ -528,6 +544,9 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
528 if (sp.ParentID != (uint)0) 544 if (sp.ParentID != (uint)0)
529 sp.StandUp(); 545 sp.StandUp();
530 546
547 if (DisableInterRegionTeleportCancellation)
548 teleportFlags |= (uint)TeleportFlags.DisableCancel;
549
531 // At least on LL 3.3.4, this is not strictly necessary - a teleport will succeed without sending this to 550 // At least on LL 3.3.4, this is not strictly necessary - a teleport will succeed without sending this to
532 // the viewer. However, it might mean that the viewer does not see the black teleport screen (untested). 551 // the viewer. However, it might mean that the viewer does not see the black teleport screen (untested).
533 sp.ControllingClient.SendTeleportStart(teleportFlags); 552 sp.ControllingClient.SendTeleportStart(teleportFlags);