aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
diff options
context:
space:
mode:
Diffstat (limited to 'OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs')
-rw-r--r--OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs9
1 files changed, 5 insertions, 4 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
index f2b03e4..ef37f63 100644
--- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
@@ -526,11 +526,12 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
526 { 526 {
527 m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Request to teleport {0} {1} home", client.FirstName, client.LastName); 527 m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Request to teleport {0} {1} home", client.FirstName, client.LastName);
528 528
529 OpenSim.Services.Interfaces.PresenceInfo pinfo = m_aScene.PresenceService.GetAgent(client.SessionId); 529 //OpenSim.Services.Interfaces.PresenceInfo pinfo = m_aScene.PresenceService.GetAgent(client.SessionId);
530 GridUserInfo uinfo = m_aScene.GridUserService.GetGridUserInfo(client.AgentId.ToString());
530 531
531 if (pinfo != null) 532 if (uinfo != null)
532 { 533 {
533 GridRegion regionInfo = m_aScene.GridService.GetRegionByUUID(UUID.Zero, pinfo.HomeRegionID); 534 GridRegion regionInfo = m_aScene.GridService.GetRegionByUUID(UUID.Zero, uinfo.HomeRegionID);
534 if (regionInfo == null) 535 if (regionInfo == null)
535 { 536 {
536 // can't find the Home region: Tell viewer and abort 537 // can't find the Home region: Tell viewer and abort
@@ -539,7 +540,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
539 } 540 }
540 // a little eekie that this goes back to Scene and with a forced cast, will fix that at some point... 541 // a little eekie that this goes back to Scene and with a forced cast, will fix that at some point...
541 ((Scene)(client.Scene)).RequestTeleportLocation( 542 ((Scene)(client.Scene)).RequestTeleportLocation(
542 client, regionInfo.RegionHandle, pinfo.HomePosition, pinfo.HomeLookAt, 543 client, regionInfo.RegionHandle, uinfo.HomePosition, uinfo.HomeLookAt,
543 (uint)(Constants.TeleportFlags.SetLastToTarget | Constants.TeleportFlags.ViaHome)); 544 (uint)(Constants.TeleportFlags.SetLastToTarget | Constants.TeleportFlags.ViaHome));
544 } 545 }
545 } 546 }