diff options
Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs index cf781cf..8d25d0f 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs | |||
@@ -46,7 +46,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
47 | 47 | ||
48 | protected TarArchiveWriter archive = new TarArchiveWriter(); | 48 | protected TarArchiveWriter archive = new TarArchiveWriter(); |
49 | protected AssetGatherer m_assetGatherer; | 49 | protected UuidGatherer m_assetGatherer; |
50 | protected Dictionary<UUID, int> assetUuids = new Dictionary<UUID, int>(); | 50 | protected Dictionary<UUID, int> assetUuids = new Dictionary<UUID, int>(); |
51 | 51 | ||
52 | private InventoryArchiverModule m_module; | 52 | private InventoryArchiverModule m_module; |
@@ -81,7 +81,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
81 | m_userInfo = userInfo; | 81 | m_userInfo = userInfo; |
82 | m_invPath = invPath; | 82 | m_invPath = invPath; |
83 | m_saveStream = saveStream; | 83 | m_saveStream = saveStream; |
84 | m_assetGatherer = new AssetGatherer(m_module.CommsManager.AssetCache); | 84 | m_assetGatherer = new UuidGatherer(m_module.CommsManager.AssetCache); |
85 | } | 85 | } |
86 | 86 | ||
87 | protected void ReceivedAllAssets(IDictionary<UUID, AssetBase> assetsFound, ICollection<UUID> assetsNotFoundUuids) | 87 | protected void ReceivedAllAssets(IDictionary<UUID, AssetBase> assetsFound, ICollection<UUID> assetsNotFoundUuids) |