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Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs14
1 files changed, 7 insertions, 7 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
index 75976e2..d9a021f 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
@@ -169,12 +169,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
169 byte[] copyIDBytes = copyID.GetBytes(); 169 byte[] copyIDBytes = copyID.GetBytes();
170 im.binaryBucket = new byte[1 + copyIDBytes.Length]; 170 im.binaryBucket = new byte[1 + copyIDBytes.Length];
171 im.binaryBucket[0] = (byte)AssetType.Folder; 171 im.binaryBucket[0] = (byte)AssetType.Folder;
172 Array.Copy(copyIDBytes, 0, im.binaryBucket, 1, copyIDBytes.Length); 172 Array.Copy(copyIDBytes, 0, im.binaryBucket, 1, copyIDBytes.Length);
173 173
174 if (user != null && !user.IsChildAgent) 174 if (user != null && !user.IsChildAgent)
175 { 175 {
176 user.ControllingClient.SendBulkUpdateInventory(folderCopy); 176 user.ControllingClient.SendBulkUpdateInventory(folderCopy);
177 } 177 }
178 } 178 }
179 else 179 else
180 { 180 {
@@ -199,10 +199,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
199 } 199 }
200 200
201 copyID = itemCopy.ID; 201 copyID = itemCopy.ID;
202 Array.Copy(copyID.GetBytes(), 0, im.binaryBucket, 1, 16); 202 Array.Copy(copyID.GetBytes(), 0, im.binaryBucket, 1, 16);
203 203
204 if (user != null && !user.IsChildAgent) 204 if (user != null && !user.IsChildAgent)
205 { 205 {
206 user.ControllingClient.SendBulkUpdateInventory(itemCopy); 206 user.ControllingClient.SendBulkUpdateInventory(itemCopy);
207 } 207 }
208 } 208 }
@@ -241,7 +241,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
241 } 241 }
242 } 242 }
243 else if (im.dialog == (byte) InstantMessageDialog.InventoryDeclined) 243 else if (im.dialog == (byte) InstantMessageDialog.InventoryDeclined)
244 { 244 {
245 // Here, the recipient is local and we can assume that the 245 // Here, the recipient is local and we can assume that the
246 // inventory is loaded. Courtesy of the above bulk update, 246 // inventory is loaded. Courtesy of the above bulk update,
247 // It will have been pushed to the client, too 247 // It will have been pushed to the client, too
@@ -284,7 +284,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
284 } 284 }
285 285
286 if ((null == item && null == folder) | null == trashFolder) 286 if ((null == item && null == folder) | null == trashFolder)
287 { 287 {
288 string reason = String.Empty; 288 string reason = String.Empty;
289 289
290 if (trashFolder == null) 290 if (trashFolder == null)