diff options
Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar/Inventory/Archiver')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs | 7 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs | 6 |
2 files changed, 6 insertions, 7 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs index 0a2e2e4..ee8b1bf 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs | |||
@@ -386,11 +386,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
386 | { | 386 | { |
387 | sbyte assetType = ArchiveConstants.EXTENSION_TO_ASSET_TYPE[extension]; | 387 | sbyte assetType = ArchiveConstants.EXTENSION_TO_ASSET_TYPE[extension]; |
388 | 388 | ||
389 | //m_log.DebugFormat("[INVENTORY ARCHIVER]: Importing asset {0}, type {1}", uuid, assetType); | 389 | if (assetType == (sbyte)AssetType.Unknown) |
390 | m_log.WarnFormat("[INVENTORY ARCHIVER]: Importing {0} byte asset {1} with unknown type", data.Length, uuid); | ||
390 | 391 | ||
391 | AssetBase asset = new AssetBase(new UUID(uuid), "RandomName"); | 392 | //m_log.DebugFormat("[INVENTORY ARCHIVER]: Importing asset {0}, type {1}", uuid, assetType); |
392 | 393 | ||
393 | asset.Type = assetType; | 394 | AssetBase asset = new AssetBase(new UUID(uuid), "RandomName", assetType); |
394 | asset.Data = data; | 395 | asset.Data = data; |
395 | 396 | ||
396 | m_scene.AssetService.Store(asset); | 397 | m_scene.AssetService.Store(asset); |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs index bcae5f5..99d02c4 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs | |||
@@ -122,8 +122,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
122 | } | 122 | } |
123 | 123 | ||
124 | UUID asset1Id = UUID.Parse("00000000-0000-0000-0000-000000000060"); | 124 | UUID asset1Id = UUID.Parse("00000000-0000-0000-0000-000000000060"); |
125 | AssetBase asset1 = new AssetBase(); | 125 | AssetBase asset1 = new AssetBase(asset1Id, asset1Id.ToString(), (sbyte)AssetType.Object); |
126 | asset1.FullID = asset1Id; | ||
127 | asset1.Data = Encoding.ASCII.GetBytes(SceneObjectSerializer.ToXml2Format(object1)); | 126 | asset1.Data = Encoding.ASCII.GetBytes(SceneObjectSerializer.ToXml2Format(object1)); |
128 | scene.AssetService.Store(asset1); | 127 | scene.AssetService.Store(asset1); |
129 | 128 | ||
@@ -339,8 +338,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
339 | } | 338 | } |
340 | 339 | ||
341 | UUID asset1Id = UUID.Parse("00000000-0000-0000-0000-000000000060"); | 340 | UUID asset1Id = UUID.Parse("00000000-0000-0000-0000-000000000060"); |
342 | AssetBase asset1 = new AssetBase(); | 341 | AssetBase asset1 = new AssetBase(asset1Id, String.Empty, (sbyte)AssetType.Object); |
343 | asset1.FullID = asset1Id; | ||
344 | asset1.Data = Encoding.ASCII.GetBytes(SceneObjectSerializer.ToXml2Format(object1)); | 342 | asset1.Data = Encoding.ASCII.GetBytes(SceneObjectSerializer.ToXml2Format(object1)); |
345 | scene.AssetService.Store(asset1); | 343 | scene.AssetService.Store(asset1); |
346 | 344 | ||