diff options
Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs | 533 |
1 files changed, 2 insertions, 531 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs index de95505..edbbd81 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs | |||
@@ -50,195 +50,8 @@ using OpenSim.Tests.Common.Setup; | |||
50 | namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | 50 | namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests |
51 | { | 51 | { |
52 | [TestFixture] | 52 | [TestFixture] |
53 | public class InventoryArchiverTests | 53 | public class InventoryArchiverTests : InventoryArchiveTestCase |
54 | { | 54 | { |
55 | protected ManualResetEvent mre = new ManualResetEvent(false); | ||
56 | |||
57 | /// <summary> | ||
58 | /// A raw array of bytes that we'll use to create an IAR memory stream suitable for isolated use in each test. | ||
59 | /// </summary> | ||
60 | protected byte[] m_iarStreamBytes; | ||
61 | |||
62 | /// <summary> | ||
63 | /// Stream of data representing a common IAR for load tests. | ||
64 | /// </summary> | ||
65 | protected MemoryStream m_iarStream; | ||
66 | |||
67 | protected UserAccount m_ua1 | ||
68 | = new UserAccount { | ||
69 | PrincipalID = UUID.Parse("00000000-0000-0000-0000-000000000555"), | ||
70 | FirstName = "Mr", | ||
71 | LastName = "Tiddles" }; | ||
72 | protected UserAccount m_ua2 | ||
73 | = new UserAccount { | ||
74 | PrincipalID = UUID.Parse("00000000-0000-0000-0000-000000000666"), | ||
75 | FirstName = "Lord", | ||
76 | LastName = "Lucan" }; | ||
77 | string m_item1Name = "b.lsl"; | ||
78 | |||
79 | private void SaveCompleted( | ||
80 | Guid id, bool succeeded, UserAccount userInfo, string invPath, Stream saveStream, | ||
81 | Exception reportedException) | ||
82 | { | ||
83 | mre.Set(); | ||
84 | } | ||
85 | |||
86 | [SetUp] | ||
87 | public void SetUp() | ||
88 | { | ||
89 | m_iarStream = new MemoryStream(m_iarStreamBytes); | ||
90 | } | ||
91 | |||
92 | [TestFixtureSetUp] | ||
93 | public void FixtureSetup() | ||
94 | { | ||
95 | ConstructDefaultIarBytesForTestLoad(); | ||
96 | } | ||
97 | |||
98 | protected void ConstructDefaultIarBytesForTestLoad() | ||
99 | { | ||
100 | // log4net.Config.XmlConfigurator.Configure(); | ||
101 | |||
102 | Scene scene = SceneSetupHelpers.SetupScene("Inventory"); | ||
103 | UserProfileTestUtils.CreateUserWithInventory(scene, m_ua2, "hampshire"); | ||
104 | |||
105 | string archiveItemName = InventoryArchiveWriteRequest.CreateArchiveItemName(m_item1Name, UUID.Random()); | ||
106 | |||
107 | MemoryStream archiveWriteStream = new MemoryStream(); | ||
108 | TarArchiveWriter tar = new TarArchiveWriter(archiveWriteStream); | ||
109 | |||
110 | InventoryItemBase item1 = new InventoryItemBase(); | ||
111 | item1.Name = m_item1Name; | ||
112 | item1.AssetID = UUID.Random(); | ||
113 | item1.GroupID = UUID.Random(); | ||
114 | item1.CreatorIdAsUuid = m_ua2.PrincipalID; | ||
115 | item1.Owner = UUID.Zero; | ||
116 | |||
117 | string item1FileName | ||
118 | = string.Format("{0}{1}", ArchiveConstants.INVENTORY_PATH, archiveItemName); | ||
119 | tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1, new Dictionary<string, object>(), scene.UserAccountService)); | ||
120 | tar.Close(); | ||
121 | m_iarStreamBytes = archiveWriteStream.ToArray(); | ||
122 | } | ||
123 | |||
124 | /// <summary> | ||
125 | /// Test saving an inventory path to a V0.1 OpenSim Inventory Archive | ||
126 | /// (subject to change since there is no fixed format yet). | ||
127 | /// </summary> | ||
128 | [Test] | ||
129 | public void TestSavePathToIarV0_1() | ||
130 | { | ||
131 | TestHelper.InMethod(); | ||
132 | // log4net.Config.XmlConfigurator.Configure(); | ||
133 | |||
134 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(); | ||
135 | |||
136 | Scene scene = SceneSetupHelpers.SetupScene("Inventory"); | ||
137 | SceneSetupHelpers.SetupSceneModules(scene, archiverModule); | ||
138 | |||
139 | // Create user | ||
140 | string userFirstName = "Jock"; | ||
141 | string userLastName = "Stirrup"; | ||
142 | string userPassword = "troll"; | ||
143 | UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000020"); | ||
144 | UserProfileTestUtils.CreateUserWithInventory(scene, userFirstName, userLastName, userId, userPassword); | ||
145 | |||
146 | // Create asset | ||
147 | SceneObjectGroup object1; | ||
148 | SceneObjectPart part1; | ||
149 | { | ||
150 | string partName = "My Little Dog Object"; | ||
151 | UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000040"); | ||
152 | PrimitiveBaseShape shape = PrimitiveBaseShape.CreateSphere(); | ||
153 | Vector3 groupPosition = new Vector3(10, 20, 30); | ||
154 | Quaternion rotationOffset = new Quaternion(20, 30, 40, 50); | ||
155 | Vector3 offsetPosition = new Vector3(5, 10, 15); | ||
156 | |||
157 | part1 | ||
158 | = new SceneObjectPart( | ||
159 | ownerId, shape, groupPosition, rotationOffset, offsetPosition); | ||
160 | part1.Name = partName; | ||
161 | |||
162 | object1 = new SceneObjectGroup(part1); | ||
163 | scene.AddNewSceneObject(object1, false); | ||
164 | } | ||
165 | |||
166 | UUID asset1Id = UUID.Parse("00000000-0000-0000-0000-000000000060"); | ||
167 | AssetBase asset1 = AssetHelpers.CreateAsset(asset1Id, object1); | ||
168 | scene.AssetService.Store(asset1); | ||
169 | |||
170 | // Create item | ||
171 | UUID item1Id = UUID.Parse("00000000-0000-0000-0000-000000000080"); | ||
172 | InventoryItemBase item1 = new InventoryItemBase(); | ||
173 | item1.Name = "My Little Dog"; | ||
174 | item1.AssetID = asset1.FullID; | ||
175 | item1.ID = item1Id; | ||
176 | InventoryFolderBase objsFolder | ||
177 | = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, userId, "Objects")[0]; | ||
178 | item1.Folder = objsFolder.ID; | ||
179 | scene.AddInventoryItem(item1); | ||
180 | |||
181 | MemoryStream archiveWriteStream = new MemoryStream(); | ||
182 | archiverModule.OnInventoryArchiveSaved += SaveCompleted; | ||
183 | |||
184 | // Test saving a particular path | ||
185 | mre.Reset(); | ||
186 | archiverModule.ArchiveInventory( | ||
187 | Guid.NewGuid(), userFirstName, userLastName, "Objects", userPassword, archiveWriteStream); | ||
188 | mre.WaitOne(60000, false); | ||
189 | |||
190 | byte[] archive = archiveWriteStream.ToArray(); | ||
191 | MemoryStream archiveReadStream = new MemoryStream(archive); | ||
192 | TarArchiveReader tar = new TarArchiveReader(archiveReadStream); | ||
193 | |||
194 | //bool gotControlFile = false; | ||
195 | bool gotObject1File = false; | ||
196 | //bool gotObject2File = false; | ||
197 | string expectedObject1FileName = InventoryArchiveWriteRequest.CreateArchiveItemName(item1); | ||
198 | string expectedObject1FilePath = string.Format( | ||
199 | "{0}{1}{2}", | ||
200 | ArchiveConstants.INVENTORY_PATH, | ||
201 | InventoryArchiveWriteRequest.CreateArchiveFolderName(objsFolder), | ||
202 | expectedObject1FileName); | ||
203 | |||
204 | string filePath; | ||
205 | TarArchiveReader.TarEntryType tarEntryType; | ||
206 | |||
207 | // Console.WriteLine("Reading archive"); | ||
208 | |||
209 | while (tar.ReadEntry(out filePath, out tarEntryType) != null) | ||
210 | { | ||
211 | // Console.WriteLine("Got {0}", filePath); | ||
212 | |||
213 | // if (ArchiveConstants.CONTROL_FILE_PATH == filePath) | ||
214 | // { | ||
215 | // gotControlFile = true; | ||
216 | // } | ||
217 | |||
218 | if (filePath.StartsWith(ArchiveConstants.INVENTORY_PATH) && filePath.EndsWith(".xml")) | ||
219 | { | ||
220 | // string fileName = filePath.Remove(0, "Objects/".Length); | ||
221 | // | ||
222 | // if (fileName.StartsWith(part1.Name)) | ||
223 | // { | ||
224 | Assert.That(expectedObject1FilePath, Is.EqualTo(filePath)); | ||
225 | gotObject1File = true; | ||
226 | // } | ||
227 | // else if (fileName.StartsWith(part2.Name)) | ||
228 | // { | ||
229 | // Assert.That(fileName, Is.EqualTo(expectedObject2FileName)); | ||
230 | // gotObject2File = true; | ||
231 | // } | ||
232 | } | ||
233 | } | ||
234 | |||
235 | // Assert.That(gotControlFile, Is.True, "No control file in archive"); | ||
236 | Assert.That(gotObject1File, Is.True, "No item1 file in archive"); | ||
237 | // Assert.That(gotObject2File, Is.True, "No object2 file in archive"); | ||
238 | |||
239 | // TODO: Test presence of more files and contents of files. | ||
240 | } | ||
241 | |||
242 | /// <summary> | 55 | /// <summary> |
243 | /// Test saving a single inventory item to a V0.1 OpenSim Inventory Archive | 56 | /// Test saving a single inventory item to a V0.1 OpenSim Inventory Archive |
244 | /// (subject to change since there is no fixed format yet). | 57 | /// (subject to change since there is no fixed format yet). |
@@ -357,30 +170,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
357 | } | 170 | } |
358 | 171 | ||
359 | /// <summary> | 172 | /// <summary> |
360 | /// Test that things work when the load path specified starts with a slash | ||
361 | /// </summary> | ||
362 | [Test] | ||
363 | public void TestLoadIarPathStartsWithSlash() | ||
364 | { | ||
365 | TestHelper.InMethod(); | ||
366 | // log4net.Config.XmlConfigurator.Configure(); | ||
367 | |||
368 | SerialiserModule serialiserModule = new SerialiserModule(); | ||
369 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(); | ||
370 | Scene scene = SceneSetupHelpers.SetupScene("inventory"); | ||
371 | SceneSetupHelpers.SetupSceneModules(scene, serialiserModule, archiverModule); | ||
372 | |||
373 | UserProfileTestUtils.CreateUserWithInventory(scene, m_ua1, "password"); | ||
374 | archiverModule.DearchiveInventory(m_ua1.FirstName, m_ua1.LastName, "/Objects", "password", m_iarStream); | ||
375 | |||
376 | InventoryItemBase foundItem1 | ||
377 | = InventoryArchiveUtils.FindItemByPath( | ||
378 | scene.InventoryService, m_ua1.PrincipalID, "/Objects/" + m_item1Name); | ||
379 | |||
380 | Assert.That(foundItem1, Is.Not.Null, "Didn't find loaded item 1 in TestLoadIarFolderStartsWithSlash()"); | ||
381 | } | ||
382 | |||
383 | /// <summary> | ||
384 | /// Test loading a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet) where | 173 | /// Test loading a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet) where |
385 | /// an account exists with the creator name. | 174 | /// an account exists with the creator name. |
386 | /// </summary> | 175 | /// </summary> |
@@ -443,88 +232,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
443 | Assert.That(foundItem3, Is.Not.Null, "Didn't find loaded item 3"); | 232 | Assert.That(foundItem3, Is.Not.Null, "Didn't find loaded item 3"); |
444 | } | 233 | } |
445 | 234 | ||
446 | [Test] | ||
447 | public void TestIarV0_1WithEscapedChars() | ||
448 | { | ||
449 | TestHelper.InMethod(); | ||
450 | // log4net.Config.XmlConfigurator.Configure(); | ||
451 | |||
452 | string itemName = "You & you are a mean/man/"; | ||
453 | string humanEscapedItemName = @"You & you are a mean\/man\/"; | ||
454 | string userPassword = "meowfood"; | ||
455 | |||
456 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(); | ||
457 | |||
458 | Scene scene = SceneSetupHelpers.SetupScene("Inventory"); | ||
459 | SceneSetupHelpers.SetupSceneModules(scene, archiverModule); | ||
460 | |||
461 | // Create user | ||
462 | string userFirstName = "Jock"; | ||
463 | string userLastName = "Stirrup"; | ||
464 | UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000020"); | ||
465 | UserProfileTestUtils.CreateUserWithInventory(scene, userFirstName, userLastName, userId, "meowfood"); | ||
466 | |||
467 | // Create asset | ||
468 | SceneObjectGroup object1; | ||
469 | SceneObjectPart part1; | ||
470 | { | ||
471 | string partName = "part name"; | ||
472 | UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000040"); | ||
473 | PrimitiveBaseShape shape = PrimitiveBaseShape.CreateSphere(); | ||
474 | Vector3 groupPosition = new Vector3(10, 20, 30); | ||
475 | Quaternion rotationOffset = new Quaternion(20, 30, 40, 50); | ||
476 | Vector3 offsetPosition = new Vector3(5, 10, 15); | ||
477 | |||
478 | part1 | ||
479 | = new SceneObjectPart( | ||
480 | ownerId, shape, groupPosition, rotationOffset, offsetPosition); | ||
481 | part1.Name = partName; | ||
482 | |||
483 | object1 = new SceneObjectGroup(part1); | ||
484 | scene.AddNewSceneObject(object1, false); | ||
485 | } | ||
486 | |||
487 | UUID asset1Id = UUID.Parse("00000000-0000-0000-0000-000000000060"); | ||
488 | AssetBase asset1 = AssetHelpers.CreateAsset(asset1Id, object1); | ||
489 | scene.AssetService.Store(asset1); | ||
490 | |||
491 | // Create item | ||
492 | UUID item1Id = UUID.Parse("00000000-0000-0000-0000-000000000080"); | ||
493 | InventoryItemBase item1 = new InventoryItemBase(); | ||
494 | item1.Name = itemName; | ||
495 | item1.AssetID = asset1.FullID; | ||
496 | item1.ID = item1Id; | ||
497 | InventoryFolderBase objsFolder | ||
498 | = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, userId, "Objects")[0]; | ||
499 | item1.Folder = objsFolder.ID; | ||
500 | scene.AddInventoryItem(item1); | ||
501 | |||
502 | MemoryStream archiveWriteStream = new MemoryStream(); | ||
503 | archiverModule.OnInventoryArchiveSaved += SaveCompleted; | ||
504 | |||
505 | mre.Reset(); | ||
506 | archiverModule.ArchiveInventory( | ||
507 | Guid.NewGuid(), userFirstName, userLastName, "Objects", userPassword, archiveWriteStream); | ||
508 | mre.WaitOne(60000, false); | ||
509 | |||
510 | // LOAD ITEM | ||
511 | MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray()); | ||
512 | |||
513 | archiverModule.DearchiveInventory(userFirstName, userLastName, "Scripts", userPassword, archiveReadStream); | ||
514 | |||
515 | InventoryItemBase foundItem1 | ||
516 | = InventoryArchiveUtils.FindItemByPath( | ||
517 | scene.InventoryService, userId, "Scripts/Objects/" + humanEscapedItemName); | ||
518 | |||
519 | Assert.That(foundItem1, Is.Not.Null, "Didn't find loaded item 1"); | ||
520 | // Assert.That( | ||
521 | // foundItem1.CreatorId, Is.EqualTo(userUuid), | ||
522 | // "Loaded item non-uuid creator doesn't match that of the loading user"); | ||
523 | Assert.That( | ||
524 | foundItem1.Name, Is.EqualTo(itemName), | ||
525 | "Loaded item name doesn't match saved name"); | ||
526 | } | ||
527 | |||
528 | /// <summary> | 235 | /// <summary> |
529 | /// Test loading a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet) where | 236 | /// Test loading a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet) where |
530 | /// embedded creators do not exist in the system | 237 | /// embedded creators do not exist in the system |
@@ -554,241 +261,5 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
554 | foundItem1.CreatorIdAsUuid, Is.EqualTo(m_ua1.PrincipalID), | 261 | foundItem1.CreatorIdAsUuid, Is.EqualTo(m_ua1.PrincipalID), |
555 | "Loaded item uuid creator doesn't match that of the loading user"); | 262 | "Loaded item uuid creator doesn't match that of the loading user"); |
556 | } | 263 | } |
557 | |||
558 | /// <summary> | ||
559 | /// Test loading a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet) where | ||
560 | /// no account exists with the creator name | ||
561 | /// </summary> | ||
562 | /// Disabled since temporary profiles have not yet been implemented. | ||
563 | /// | ||
564 | //[Test] | ||
565 | //public void TestLoadIarV0_1TempProfiles() | ||
566 | //{ | ||
567 | // TestHelper.InMethod(); | ||
568 | |||
569 | // //log4net.Config.XmlConfigurator.Configure(); | ||
570 | |||
571 | // string userFirstName = "Dennis"; | ||
572 | // string userLastName = "Menace"; | ||
573 | // UUID userUuid = UUID.Parse("00000000-0000-0000-0000-000000000aaa"); | ||
574 | // string user2FirstName = "Walter"; | ||
575 | // string user2LastName = "Mitty"; | ||
576 | |||
577 | // string itemName = "b.lsl"; | ||
578 | // string archiveItemName = InventoryArchiveWriteRequest.CreateArchiveItemName(itemName, UUID.Random()); | ||
579 | |||
580 | // MemoryStream archiveWriteStream = new MemoryStream(); | ||
581 | // TarArchiveWriter tar = new TarArchiveWriter(archiveWriteStream); | ||
582 | |||
583 | // InventoryItemBase item1 = new InventoryItemBase(); | ||
584 | // item1.Name = itemName; | ||
585 | // item1.AssetID = UUID.Random(); | ||
586 | // item1.GroupID = UUID.Random(); | ||
587 | // item1.CreatorId = OspResolver.MakeOspa(user2FirstName, user2LastName); | ||
588 | // item1.Owner = UUID.Zero; | ||
589 | |||
590 | // string item1FileName | ||
591 | // = string.Format("{0}{1}", ArchiveConstants.INVENTORY_PATH, archiveItemName); | ||
592 | // tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1)); | ||
593 | // tar.Close(); | ||
594 | |||
595 | // MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray()); | ||
596 | // SerialiserModule serialiserModule = new SerialiserModule(); | ||
597 | // InventoryArchiverModule archiverModule = new InventoryArchiverModule(); | ||
598 | |||
599 | // // Annoyingly, we have to set up a scene even though inventory loading has nothing to do with a scene | ||
600 | // Scene scene = SceneSetupHelpers.SetupScene(); | ||
601 | // IUserAdminService userAdminService = scene.CommsManager.UserAdminService; | ||
602 | |||
603 | // SceneSetupHelpers.SetupSceneModules(scene, serialiserModule, archiverModule); | ||
604 | // userAdminService.AddUser( | ||
605 | // userFirstName, userLastName, "meowfood", String.Empty, 1000, 1000, userUuid); | ||
606 | |||
607 | // archiverModule.DearchiveInventory(userFirstName, userLastName, "/", "troll", archiveReadStream); | ||
608 | |||
609 | // // Check that a suitable temporary user profile has been created. | ||
610 | // UserProfileData user2Profile | ||
611 | // = scene.CommsManager.UserService.GetUserProfile( | ||
612 | // OspResolver.HashName(user2FirstName + " " + user2LastName)); | ||
613 | // Assert.That(user2Profile, Is.Not.Null); | ||
614 | // Assert.That(user2Profile.FirstName == user2FirstName); | ||
615 | // Assert.That(user2Profile.SurName == user2LastName); | ||
616 | |||
617 | // CachedUserInfo userInfo | ||
618 | // = scene.CommsManager.UserProfileCacheService.GetUserDetails(userFirstName, userLastName); | ||
619 | // userInfo.OnInventoryReceived += InventoryReceived; | ||
620 | |||
621 | // lock (this) | ||
622 | // { | ||
623 | // userInfo.FetchInventory(); | ||
624 | // Monitor.Wait(this, 60000); | ||
625 | // } | ||
626 | |||
627 | // InventoryItemBase foundItem = userInfo.RootFolder.FindItemByPath(itemName); | ||
628 | |||
629 | // Assert.That(foundItem.CreatorId, Is.EqualTo(item1.CreatorId)); | ||
630 | // Assert.That( | ||
631 | // foundItem.CreatorIdAsUuid, Is.EqualTo(OspResolver.HashName(user2FirstName + " " + user2LastName))); | ||
632 | // Assert.That(foundItem.Owner, Is.EqualTo(userUuid)); | ||
633 | |||
634 | // Console.WriteLine("### Successfully completed {0} ###", MethodBase.GetCurrentMethod()); | ||
635 | //} | ||
636 | |||
637 | /// <summary> | ||
638 | /// Test replication of an archive path to the user's inventory. | ||
639 | /// </summary> | ||
640 | [Test] | ||
641 | public void TestNewIarPath() | ||
642 | { | ||
643 | TestHelper.InMethod(); | ||
644 | // log4net.Config.XmlConfigurator.Configure(); | ||
645 | |||
646 | Scene scene = SceneSetupHelpers.SetupScene("inventory"); | ||
647 | UserAccount ua1 = UserProfileTestUtils.CreateUserWithInventory(scene); | ||
648 | |||
649 | Dictionary <string, InventoryFolderBase> foldersCreated = new Dictionary<string, InventoryFolderBase>(); | ||
650 | HashSet<InventoryNodeBase> nodesLoaded = new HashSet<InventoryNodeBase>(); | ||
651 | |||
652 | string folder1Name = "1"; | ||
653 | string folder2aName = "2a"; | ||
654 | string folder2bName = "2b"; | ||
655 | |||
656 | string folder1ArchiveName = InventoryArchiveWriteRequest.CreateArchiveFolderName(folder1Name, UUID.Random()); | ||
657 | string folder2aArchiveName = InventoryArchiveWriteRequest.CreateArchiveFolderName(folder2aName, UUID.Random()); | ||
658 | string folder2bArchiveName = InventoryArchiveWriteRequest.CreateArchiveFolderName(folder2bName, UUID.Random()); | ||
659 | |||
660 | string iarPath1 = string.Join("", new string[] { folder1ArchiveName, folder2aArchiveName }); | ||
661 | string iarPath2 = string.Join("", new string[] { folder1ArchiveName, folder2bArchiveName }); | ||
662 | |||
663 | { | ||
664 | // Test replication of path1 | ||
665 | new InventoryArchiveReadRequest(scene, ua1, null, (Stream)null, false) | ||
666 | .ReplicateArchivePathToUserInventory( | ||
667 | iarPath1, scene.InventoryService.GetRootFolder(ua1.PrincipalID), | ||
668 | foldersCreated, nodesLoaded); | ||
669 | |||
670 | List<InventoryFolderBase> folder1Candidates | ||
671 | = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, ua1.PrincipalID, folder1Name); | ||
672 | Assert.That(folder1Candidates.Count, Is.EqualTo(1)); | ||
673 | |||
674 | InventoryFolderBase folder1 = folder1Candidates[0]; | ||
675 | List<InventoryFolderBase> folder2aCandidates | ||
676 | = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, folder1, folder2aName); | ||
677 | Assert.That(folder2aCandidates.Count, Is.EqualTo(1)); | ||
678 | } | ||
679 | |||
680 | { | ||
681 | // Test replication of path2 | ||
682 | new InventoryArchiveReadRequest(scene, ua1, null, (Stream)null, false) | ||
683 | .ReplicateArchivePathToUserInventory( | ||
684 | iarPath2, scene.InventoryService.GetRootFolder(ua1.PrincipalID), | ||
685 | foldersCreated, nodesLoaded); | ||
686 | |||
687 | List<InventoryFolderBase> folder1Candidates | ||
688 | = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, ua1.PrincipalID, folder1Name); | ||
689 | Assert.That(folder1Candidates.Count, Is.EqualTo(1)); | ||
690 | |||
691 | InventoryFolderBase folder1 = folder1Candidates[0]; | ||
692 | |||
693 | List<InventoryFolderBase> folder2aCandidates | ||
694 | = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, folder1, folder2aName); | ||
695 | Assert.That(folder2aCandidates.Count, Is.EqualTo(1)); | ||
696 | |||
697 | List<InventoryFolderBase> folder2bCandidates | ||
698 | = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, folder1, folder2bName); | ||
699 | Assert.That(folder2bCandidates.Count, Is.EqualTo(1)); | ||
700 | } | ||
701 | } | ||
702 | |||
703 | /// <summary> | ||
704 | /// Test replication of a partly existing archive path to the user's inventory. This should create | ||
705 | /// a duplicate path without the merge option. | ||
706 | /// </summary> | ||
707 | [Test] | ||
708 | public void TestPartExistingIarPath() | ||
709 | { | ||
710 | TestHelper.InMethod(); | ||
711 | //log4net.Config.XmlConfigurator.Configure(); | ||
712 | |||
713 | Scene scene = SceneSetupHelpers.SetupScene("inventory"); | ||
714 | UserAccount ua1 = UserProfileTestUtils.CreateUserWithInventory(scene); | ||
715 | |||
716 | string folder1ExistingName = "a"; | ||
717 | string folder2Name = "b"; | ||
718 | |||
719 | InventoryFolderBase folder1 | ||
720 | = UserInventoryTestUtils.CreateInventoryFolder( | ||
721 | scene.InventoryService, ua1.PrincipalID, folder1ExistingName); | ||
722 | |||
723 | string folder1ArchiveName = InventoryArchiveWriteRequest.CreateArchiveFolderName(folder1ExistingName, UUID.Random()); | ||
724 | string folder2ArchiveName = InventoryArchiveWriteRequest.CreateArchiveFolderName(folder2Name, UUID.Random()); | ||
725 | |||
726 | string itemArchivePath = string.Join("", new string[] { folder1ArchiveName, folder2ArchiveName }); | ||
727 | |||
728 | new InventoryArchiveReadRequest(scene, ua1, null, (Stream)null, false) | ||
729 | .ReplicateArchivePathToUserInventory( | ||
730 | itemArchivePath, scene.InventoryService.GetRootFolder(ua1.PrincipalID), | ||
731 | new Dictionary<string, InventoryFolderBase>(), new HashSet<InventoryNodeBase>()); | ||
732 | |||
733 | List<InventoryFolderBase> folder1PostCandidates | ||
734 | = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, ua1.PrincipalID, folder1ExistingName); | ||
735 | Assert.That(folder1PostCandidates.Count, Is.EqualTo(2)); | ||
736 | |||
737 | // FIXME: Temporarily, we're going to do something messy to make sure we pick up the created folder. | ||
738 | InventoryFolderBase folder1Post = null; | ||
739 | foreach (InventoryFolderBase folder in folder1PostCandidates) | ||
740 | { | ||
741 | if (folder.ID != folder1.ID) | ||
742 | { | ||
743 | folder1Post = folder; | ||
744 | break; | ||
745 | } | ||
746 | } | ||
747 | // Assert.That(folder1Post.ID, Is.EqualTo(folder1.ID)); | ||
748 | |||
749 | List<InventoryFolderBase> folder2PostCandidates | ||
750 | = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, folder1Post, "b"); | ||
751 | Assert.That(folder2PostCandidates.Count, Is.EqualTo(1)); | ||
752 | } | ||
753 | |||
754 | /// <summary> | ||
755 | /// Test replication of a partly existing archive path to the user's inventory. This should create | ||
756 | /// a merged path. | ||
757 | /// </summary> | ||
758 | [Test] | ||
759 | public void TestMergeIarPath() | ||
760 | { | ||
761 | TestHelper.InMethod(); | ||
762 | // log4net.Config.XmlConfigurator.Configure(); | ||
763 | |||
764 | Scene scene = SceneSetupHelpers.SetupScene("inventory"); | ||
765 | UserAccount ua1 = UserProfileTestUtils.CreateUserWithInventory(scene); | ||
766 | |||
767 | string folder1ExistingName = "a"; | ||
768 | string folder2Name = "b"; | ||
769 | |||
770 | InventoryFolderBase folder1 | ||
771 | = UserInventoryTestUtils.CreateInventoryFolder( | ||
772 | scene.InventoryService, ua1.PrincipalID, folder1ExistingName); | ||
773 | |||
774 | string folder1ArchiveName = InventoryArchiveWriteRequest.CreateArchiveFolderName(folder1ExistingName, UUID.Random()); | ||
775 | string folder2ArchiveName = InventoryArchiveWriteRequest.CreateArchiveFolderName(folder2Name, UUID.Random()); | ||
776 | |||
777 | string itemArchivePath = string.Join("", new string[] { folder1ArchiveName, folder2ArchiveName }); | ||
778 | |||
779 | new InventoryArchiveReadRequest(scene, ua1, folder1ExistingName, (Stream)null, true) | ||
780 | .ReplicateArchivePathToUserInventory( | ||
781 | itemArchivePath, scene.InventoryService.GetRootFolder(ua1.PrincipalID), | ||
782 | new Dictionary<string, InventoryFolderBase>(), new HashSet<InventoryNodeBase>()); | ||
783 | |||
784 | List<InventoryFolderBase> folder1PostCandidates | ||
785 | = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, ua1.PrincipalID, folder1ExistingName); | ||
786 | Assert.That(folder1PostCandidates.Count, Is.EqualTo(1)); | ||
787 | Assert.That(folder1PostCandidates[0].ID, Is.EqualTo(folder1.ID)); | ||
788 | |||
789 | List<InventoryFolderBase> folder2PostCandidates | ||
790 | = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, folder1PostCandidates[0], "b"); | ||
791 | Assert.That(folder2PostCandidates.Count, Is.EqualTo(1)); | ||
792 | } | ||
793 | } | 264 | } |
794 | } \ No newline at end of file | 265 | } \ No newline at end of file |