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-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs5
1 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs
index 4ee90e2..f73a7e3 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs
@@ -199,6 +199,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
199 InventoryFolderImpl inventoryFolder = null; 199 InventoryFolderImpl inventoryFolder = null;
200 InventoryItemBase inventoryItem = null; 200 InventoryItemBase inventoryItem = null;
201 201
202 /*
202 if (!m_userInfo.HasReceivedInventory) 203 if (!m_userInfo.HasReceivedInventory)
203 { 204 {
204 // If the region server has access to the user admin service (by which users are created), 205 // If the region server has access to the user admin service (by which users are created),
@@ -220,13 +221,15 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
220 m_userInfo.FetchInventory(); 221 m_userInfo.FetchInventory();
221 } 222 }
222 } 223 }
224 */
223 225
224 bool foundStar = false; 226 bool foundStar = false;
225 227
226 // Eliminate double slashes and any leading / on the path. This might be better done within InventoryFolderImpl 228 // Eliminate double slashes and any leading / on the path. This might be better done within InventoryFolderImpl
227 // itself (possibly at a small loss in efficiency). 229 // itself (possibly at a small loss in efficiency).
228 string[] components 230 string[] components
229 = m_invPath.Split(new string[] { InventoryFolderImpl.PATH_DELIMITER }, StringSplitOptions.RemoveEmptyEntries); 231 = m_invPath.Split(
232 new string[] { InventoryFolderImpl.PATH_DELIMITER }, StringSplitOptions.RemoveEmptyEntries);
230 233
231 int maxComponentIndex = components.Length - 1; 234 int maxComponentIndex = components.Length - 1;
232 235