diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs | 91 |
1 files changed, 77 insertions, 14 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs index fc63957..4a681bc 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs | |||
@@ -85,7 +85,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
85 | 85 | ||
86 | if (contents.Equals("")) return null; | 86 | if (contents.Equals("")) return null; |
87 | 87 | ||
88 | reader.ReadStartElement("InventoryObject"); | 88 | reader.ReadStartElement("InventoryItem"); |
89 | reader.ReadStartElement("Name"); | 89 | reader.ReadStartElement("Name"); |
90 | item.Name = reader.ReadString(); | 90 | item.Name = reader.ReadString(); |
91 | reader.ReadEndElement(); | 91 | reader.ReadEndElement(); |
@@ -138,10 +138,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
138 | reader.ReadStartElement("GroupOwned"); | 138 | reader.ReadStartElement("GroupOwned"); |
139 | item.GroupOwned = Convert.ToBoolean(reader.ReadString()); | 139 | item.GroupOwned = Convert.ToBoolean(reader.ReadString()); |
140 | reader.ReadEndElement(); | 140 | reader.ReadEndElement(); |
141 | //reader.ReadStartElement("ParentFolderID"); | ||
142 | //item.Folder = UUID.Parse(reader.ReadString()); | ||
143 | //reader.ReadEndElement(); | ||
144 | //reader.ReadEndElement(); | ||
145 | 141 | ||
146 | return item; | 142 | return item; |
147 | } | 143 | } |
@@ -187,13 +183,17 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
187 | 183 | ||
188 | if (null == rootDestinationFolder) | 184 | if (null == rootDestinationFolder) |
189 | { | 185 | { |
190 | // TODO: Later on, automatically create this folder if it does not exist | 186 | // Possibly provide an option later on to automatically create this folder if it does not exist |
191 | m_log.ErrorFormat("[INVENTORY ARCHIVER]: Inventory path {0} does not exist", m_invPath); | 187 | m_log.ErrorFormat("[INVENTORY ARCHIVER]: Inventory path {0} does not exist", m_invPath); |
192 | 188 | ||
193 | return nodesLoaded; | 189 | return nodesLoaded; |
194 | } | 190 | } |
195 | 191 | ||
196 | archive = new TarArchiveReader(m_loadStream); | 192 | archive = new TarArchiveReader(m_loadStream); |
193 | |||
194 | // In order to load identically named folders, we need to keep track of the folders that we have already | ||
195 | // created | ||
196 | Dictionary <string, InventoryFolderImpl> foldersCreated = new Dictionary<string, InventoryFolderImpl>(); | ||
197 | 197 | ||
198 | byte[] data; | 198 | byte[] data; |
199 | TarArchiveReader.TarEntryType entryType; | 199 | TarArchiveReader.TarEntryType entryType; |
@@ -222,12 +222,72 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
222 | item.Creator = m_userInfo.UserProfile.ID; | 222 | item.Creator = m_userInfo.UserProfile.ID; |
223 | item.Owner = m_userInfo.UserProfile.ID; | 223 | item.Owner = m_userInfo.UserProfile.ID; |
224 | 224 | ||
225 | filePath = filePath.Substring(InventoryArchiveConstants.INVENTORY_PATH.Length); | 225 | string fsPath = filePath.Substring(InventoryArchiveConstants.INVENTORY_PATH.Length); |
226 | filePath = filePath.Remove(filePath.LastIndexOf("/")); | 226 | fsPath = fsPath.Remove(fsPath.LastIndexOf("/") + 1); |
227 | string originalFsPath = fsPath; | ||
228 | |||
229 | m_log.DebugFormat("[INVENTORY ARCHIVER]: Loading to folder {0}", fsPath); | ||
227 | 230 | ||
228 | m_log.DebugFormat("[INVENTORY ARCHIVER]: Loading to file path {0}", filePath); | 231 | InventoryFolderImpl foundFolder = null; |
232 | while (null == foundFolder && fsPath.Length > 0) | ||
233 | { | ||
234 | if (foldersCreated.ContainsKey(fsPath)) | ||
235 | { | ||
236 | m_log.DebugFormat("[INVENTORY ARCHIVER]: Found previously created fs path {0}", fsPath); | ||
237 | foundFolder = foldersCreated[fsPath]; | ||
238 | } | ||
239 | else | ||
240 | { | ||
241 | // Don't include the last slash | ||
242 | int penultimateSlashIndex = fsPath.LastIndexOf("/", fsPath.Length - 2); | ||
243 | |||
244 | if (penultimateSlashIndex >= 0) | ||
245 | { | ||
246 | fsPath = fsPath.Remove(penultimateSlashIndex + 1); | ||
247 | } | ||
248 | else | ||
249 | { | ||
250 | m_log.DebugFormat( | ||
251 | "[INVENTORY ARCHIVER]: Found no previously created fs path for {0}", | ||
252 | originalFsPath); | ||
253 | fsPath = string.Empty; | ||
254 | foundFolder = rootDestinationFolder; | ||
255 | } | ||
256 | } | ||
257 | } | ||
229 | 258 | ||
230 | string[] rawFolders = filePath.Split(new char[] { '/' }); | 259 | string fsPathSectionToCreate = originalFsPath.Substring(fsPath.Length); |
260 | string[] rawDirsToCreate | ||
261 | = fsPathSectionToCreate.Split(new char[] { '/' }, StringSplitOptions.RemoveEmptyEntries); | ||
262 | int i = 0; | ||
263 | |||
264 | while (i < rawDirsToCreate.Length) | ||
265 | { | ||
266 | m_log.DebugFormat("[INVENTORY ARCHIVER]: Creating folder {0}", rawDirsToCreate[i]); | ||
267 | |||
268 | int identicalNameIdentifierIndex | ||
269 | = rawDirsToCreate[i].LastIndexOf( | ||
270 | InventoryArchiveConstants.INVENTORY_NODE_NAME_COMPONENT_SEPARATOR); | ||
271 | string folderName = rawDirsToCreate[i].Remove(identicalNameIdentifierIndex); | ||
272 | |||
273 | UUID newFolderId = UUID.Random(); | ||
274 | m_userInfo.CreateFolder( | ||
275 | folderName, newFolderId, (ushort)AssetType.Folder, foundFolder.ID); | ||
276 | foundFolder = foundFolder.GetChildFolder(newFolderId); | ||
277 | |||
278 | // Record that we have now created this folder | ||
279 | fsPath += rawDirsToCreate[i] + "/"; | ||
280 | m_log.DebugFormat("[INVENTORY ARCHIVER]: Recording creation of fs path {0}", fsPath); | ||
281 | foldersCreated[fsPath] = foundFolder; | ||
282 | |||
283 | if (0 == i) | ||
284 | nodesLoaded.Add(foundFolder); | ||
285 | |||
286 | i++; | ||
287 | } | ||
288 | |||
289 | /* | ||
290 | string[] rawFolders = filePath.Split(new char[] { '/' }); | ||
231 | 291 | ||
232 | // Find the folders that do exist along the path given | 292 | // Find the folders that do exist along the path given |
233 | int i = 0; | 293 | int i = 0; |
@@ -257,16 +317,19 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
257 | m_userInfo.CreateFolder( | 317 | m_userInfo.CreateFolder( |
258 | rawFolders[i++], newFolderId, (ushort)AssetType.Folder, foundFolder.ID); | 318 | rawFolders[i++], newFolderId, (ushort)AssetType.Folder, foundFolder.ID); |
259 | foundFolder = foundFolder.GetChildFolder(newFolderId); | 319 | foundFolder = foundFolder.GetChildFolder(newFolderId); |
260 | } | 320 | } |
321 | */ | ||
261 | 322 | ||
262 | // Reset folder ID to the one in which we want to load it | 323 | // Reset folder ID to the one in which we want to load it |
263 | item.Folder = foundFolder.ID; | 324 | item.Folder = foundFolder.ID; |
264 | |||
265 | //item.Folder = rootDestinationFolder.ID; | ||
266 | 325 | ||
267 | m_userInfo.AddItem(item); | 326 | m_userInfo.AddItem(item); |
268 | successfulItemRestores++; | 327 | successfulItemRestores++; |
269 | nodesLoaded.Add(item); | 328 | |
329 | // If we're loading an item directly into the given destination folder then we need to record | ||
330 | // it separately from any loaded root folders | ||
331 | if (rootDestinationFolder == foundFolder) | ||
332 | nodesLoaded.Add(item); | ||
270 | } | 333 | } |
271 | } | 334 | } |
272 | } | 335 | } |