diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs | 28 |
1 files changed, 21 insertions, 7 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs index 01170aa..f3d2f26 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs | |||
@@ -471,16 +471,30 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
471 | if (m_creatorIdForAssetId.ContainsKey(assetId)) | 471 | if (m_creatorIdForAssetId.ContainsKey(assetId)) |
472 | { | 472 | { |
473 | string xmlData = Utils.BytesToString(data); | 473 | string xmlData = Utils.BytesToString(data); |
474 | SceneObjectGroup sog = SceneObjectSerializer.FromOriginalXmlFormat(xmlData); | 474 | List<SceneObjectGroup> sceneObjects = new List<SceneObjectGroup>(); |
475 | foreach (SceneObjectPart sop in sog.Parts) | 475 | |
476 | CoalescedSceneObjects coa = null; | ||
477 | if (CoalescedSceneObjectsSerializer.TryFromXml(xmlData, out coa)) | ||
478 | { | ||
479 | // m_log.DebugFormat( | ||
480 | // "[INVENTORY ARCHIVER]: Loaded coalescence {0} has {1} objects", assetId, coa.Count); | ||
481 | |||
482 | sceneObjects.AddRange(coa.Objects); | ||
483 | } | ||
484 | else | ||
476 | { | 485 | { |
477 | if (sop.CreatorData == null || sop.CreatorData == "") | 486 | sceneObjects.Add(SceneObjectSerializer.FromOriginalXmlFormat(xmlData)); |
478 | { | ||
479 | sop.CreatorID = m_creatorIdForAssetId[assetId]; | ||
480 | } | ||
481 | } | 487 | } |
482 | 488 | ||
483 | data = Utils.StringToBytes(SceneObjectSerializer.ToOriginalXmlFormat(sog)); | 489 | foreach (SceneObjectGroup sog in sceneObjects) |
490 | foreach (SceneObjectPart sop in sog.Parts) | ||
491 | if (sop.CreatorData == null || sop.CreatorData == "") | ||
492 | sop.CreatorID = m_creatorIdForAssetId[assetId]; | ||
493 | |||
494 | if (coa != null) | ||
495 | data = Utils.StringToBytes(CoalescedSceneObjectsSerializer.ToXml(coa)); | ||
496 | else | ||
497 | data = Utils.StringToBytes(SceneObjectSerializer.ToOriginalXmlFormat(sceneObjects[0])); | ||
484 | } | 498 | } |
485 | } | 499 | } |
486 | 500 | ||