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diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/HGMessageTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/HGMessageTransferModule.cs
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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27using System;
28using System.Collections;
29using System.Collections.Generic;
30using System.Net;
31using System.Reflection;
32using log4net;
33using Nini.Config;
34using Nwc.XmlRpc;
35using Mono.Addins;
36using OpenMetaverse;
37using OpenSim.Framework;
38using OpenSim.Region.Framework.Interfaces;
39using OpenSim.Region.Framework.Scenes;
40using GridRegion = OpenSim.Services.Interfaces.GridRegion;
41using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo;
42using OpenSim.Services.Interfaces;
43using OpenSim.Services.Connectors.InstantMessage;
44using OpenSim.Services.Connectors.Hypergrid;
45using OpenSim.Server.Handlers.Hypergrid;
46
47namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
48{
49 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
50 public class HGMessageTransferModule : ISharedRegionModule, IMessageTransferModule, IInstantMessageSimConnector
51 {
52 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
53
54 protected bool m_Enabled = false;
55 protected List<Scene> m_Scenes = new List<Scene>();
56
57 protected IInstantMessage m_IMService;
58 protected Dictionary<UUID, object> m_UserLocationMap = new Dictionary<UUID, object>();
59
60 public event UndeliveredMessage OnUndeliveredMessage;
61
62 IUserManagement m_uMan;
63 IUserManagement UserManagementModule
64 {
65 get
66 {
67 if (m_uMan == null)
68 m_uMan = m_Scenes[0].RequestModuleInterface<IUserManagement>();
69 return m_uMan;
70 }
71 }
72
73 public virtual void Initialise(IConfigSource config)
74 {
75 IConfig cnf = config.Configs["Messaging"];
76 if (cnf != null && cnf.GetString(
77 "MessageTransferModule", "MessageTransferModule") != Name)
78 {
79 m_log.Debug("[HG MESSAGE TRANSFER]: Disabled by configuration");
80 return;
81 }
82
83 InstantMessageServerConnector imServer = new InstantMessageServerConnector(config, MainServer.Instance, this);
84 m_IMService = imServer.GetService();
85 m_Enabled = true;
86 }
87
88 public virtual void AddRegion(Scene scene)
89 {
90 if (!m_Enabled)
91 return;
92
93 lock (m_Scenes)
94 {
95 m_log.DebugFormat("[HG MESSAGE TRANSFER]: Message transfer module {0} active", Name);
96 scene.RegisterModuleInterface<IMessageTransferModule>(this);
97 m_Scenes.Add(scene);
98 }
99 }
100
101 public virtual void PostInitialise()
102 {
103 if (!m_Enabled)
104 return;
105
106 }
107
108 public virtual void RegionLoaded(Scene scene)
109 {
110 }
111
112 public virtual void RemoveRegion(Scene scene)
113 {
114 if (!m_Enabled)
115 return;
116
117 lock (m_Scenes)
118 {
119 m_Scenes.Remove(scene);
120 }
121 }
122
123 public virtual void Close()
124 {
125 }
126
127 public virtual string Name
128 {
129 get { return "HGMessageTransferModule"; }
130 }
131
132 public virtual Type ReplaceableInterface
133 {
134 get { return null; }
135 }
136
137 public void SendInstantMessage(GridInstantMessage im, MessageResultNotification result)
138 {
139 UUID toAgentID = new UUID(im.toAgentID);
140
141 // Try root avatar only first
142 foreach (Scene scene in m_Scenes)
143 {
144 if (scene.Entities.ContainsKey(toAgentID) &&
145 scene.Entities[toAgentID] is ScenePresence)
146 {
147// m_log.DebugFormat(
148// "[INSTANT MESSAGE]: Looking for root agent {0} in {1}",
149// toAgentID.ToString(), scene.RegionInfo.RegionName);
150
151 ScenePresence user = (ScenePresence) scene.Entities[toAgentID];
152 if (!user.IsChildAgent)
153 {
154 // Local message
155// m_log.DebugFormat("[INSTANT MESSAGE]: Delivering IM to root agent {0} {1}", user.Name, toAgentID);
156 user.ControllingClient.SendInstantMessage(im);
157
158 // Message sent
159 result(true);
160 return;
161 }
162 }
163 }
164
165 // try child avatar second
166 foreach (Scene scene in m_Scenes)
167 {
168// m_log.DebugFormat(
169// "[INSTANT MESSAGE]: Looking for child of {0} in {1}", toAgentID, scene.RegionInfo.RegionName);
170
171 if (scene.Entities.ContainsKey(toAgentID) &&
172 scene.Entities[toAgentID] is ScenePresence)
173 {
174 // Local message
175 ScenePresence user = (ScenePresence) scene.Entities[toAgentID];
176
177// m_log.DebugFormat("[INSTANT MESSAGE]: Delivering IM to child agent {0} {1}", user.Name, toAgentID);
178 user.ControllingClient.SendInstantMessage(im);
179
180 // Message sent
181 result(true);
182 return;
183 }
184 }
185
186// m_log.DebugFormat("[INSTANT MESSAGE]: Delivering IM to {0} via XMLRPC", im.toAgentID);
187 // Is the user a local user?
188 UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, toAgentID);
189 string url = string.Empty;
190 PresenceInfo upd;
191 if (account == null) // foreign user
192 url = UserManagementModule.GetUserServerURL(toAgentID, "IMServerURI");
193
194 Util.FireAndForget(delegate
195 {
196 bool success = m_IMService.OutgoingInstantMessage(im, url);
197 if (!success && account == null)
198 {
199 // One last chance
200 string recipientUUI = TryGetRecipientUUI(new UUID(im.fromAgentID), toAgentID);
201 m_log.DebugFormat("[HG MESSAGE TRANSFER]: Got UUI {0}", recipientUUI);
202 if (recipientUUI != string.Empty)
203 {
204 UUID id; string u = string.Empty, first = string.Empty, last = string.Empty, secret = string.Empty;
205 if (Util.ParseUniversalUserIdentifier(recipientUUI, out id, out u, out first, out last, out secret))
206 {
207 success = m_IMService.OutgoingInstantMessage(im, u);
208 if (success)
209 UserManagementModule.AddUser(toAgentID, u + ";" + first + " " + last);
210 }
211 }
212 }
213 result(success);
214 });
215
216 return;
217 }
218
219 protected bool SendIMToScene(GridInstantMessage gim, UUID toAgentID)
220 {
221 bool successful = false;
222 foreach (Scene scene in m_Scenes)
223 {
224 if (scene.Entities.ContainsKey(toAgentID) &&
225 scene.Entities[toAgentID] is ScenePresence)
226 {
227 ScenePresence user =
228 (ScenePresence)scene.Entities[toAgentID];
229
230 if (!user.IsChildAgent)
231 {
232 scene.EventManager.TriggerIncomingInstantMessage(gim);
233 successful = true;
234 }
235 }
236 }
237 if (!successful)
238 {
239 // If the message can't be delivered to an agent, it
240 // is likely to be a group IM. On a group IM, the
241 // imSessionID = toAgentID = group id. Raise the
242 // unhandled IM event to give the groups module
243 // a chance to pick it up. We raise that in a random
244 // scene, since the groups module is shared.
245 //
246 m_Scenes[0].EventManager.TriggerUnhandledInstantMessage(gim);
247 }
248
249 return successful;
250 }
251
252 protected void HandleUndeliveredMessage(GridInstantMessage im, MessageResultNotification result)
253 {
254 UndeliveredMessage handlerUndeliveredMessage = OnUndeliveredMessage;
255
256 // If this event has handlers, then an IM from an agent will be
257 // considered delivered. This will suppress the error message.
258 //
259 if (handlerUndeliveredMessage != null)
260 {
261 handlerUndeliveredMessage(im);
262 if (im.dialog == (byte)InstantMessageDialog.MessageFromAgent)
263 result(true);
264 else
265 result(false);
266 return;
267 }
268
269 //m_log.DebugFormat("[INSTANT MESSAGE]: Undeliverable");
270 result(false);
271 }
272
273 private string TryGetRecipientUUI(UUID fromAgent, UUID toAgent)
274 {
275 // Let's call back the fromAgent's user agent service
276 // Maybe that service knows about the toAgent
277 IClientAPI client = LocateClientObject(fromAgent);
278 if (client != null)
279 {
280 AgentCircuitData circuit = m_Scenes[0].AuthenticateHandler.GetAgentCircuitData(client.AgentId);
281 if (circuit != null)
282 {
283 if (circuit.ServiceURLs.ContainsKey("HomeURI"))
284 {
285 string uasURL = circuit.ServiceURLs["HomeURI"].ToString();
286 m_log.DebugFormat("[HG MESSAGE TRANSFER]: getting UUI of user {0} from {1}", toAgent, uasURL);
287 UserAgentServiceConnector uasConn = new UserAgentServiceConnector(uasURL);
288 return uasConn.GetUUI(fromAgent, toAgent);
289 }
290 }
291 }
292
293 return string.Empty;
294 }
295
296
297 /// <summary>
298 /// Find the scene for an agent
299 /// </summary>
300 private Scene GetClientScene(UUID agentId)
301 {
302 lock (m_Scenes)
303 {
304 foreach (Scene scene in m_Scenes)
305 {
306 ScenePresence presence = scene.GetScenePresence(agentId);
307 if (presence != null && !presence.IsChildAgent)
308 return scene;
309 }
310 }
311
312 return null;
313 }
314
315 /// <summary>
316 /// Find the client for a ID
317 /// </summary>
318 public IClientAPI LocateClientObject(UUID agentID)
319 {
320 Scene scene = GetClientScene(agentID);
321 if (scene != null)
322 {
323 ScenePresence presence = scene.GetScenePresence(agentID);
324 if (presence != null)
325 return presence.ControllingClient;
326 }
327
328 return null;
329 }
330
331 #region IInstantMessageSimConnector
332 public bool SendInstantMessage(GridInstantMessage im)
333 {
334 //m_log.DebugFormat("[XXX] Hook SendInstantMessage {0}", im.message);
335 UUID agentID = new UUID(im.toAgentID);
336 return SendIMToScene(im, agentID);
337 }
338 #endregion
339
340
341 }
342}