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Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
index 8afb8fe..b98bfaf 100644
--- a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
@@ -382,7 +382,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
382 client.OnLogout += OnLogout; 382 client.OnLogout += OnLogout;
383 } 383 }
384 384
385 private void ClientClosed(UUID AgentId) 385 private void ClientClosed(UUID AgentId, Scene scene)
386 { 386 {
387 // agent's client was closed. As we handle logout in OnLogout, this here has only to handle 387 // agent's client was closed. As we handle logout in OnLogout, this here has only to handle
388 // TPing away (root agent is closed) or TPing/crossing in a region far enough away (client 388 // TPing away (root agent is closed) or TPing/crossing in a region far enough away (client