diff options
Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar/AvatarFactory')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs index ea7481d..cfb082b 100644 --- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs | |||
@@ -908,8 +908,8 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
908 | AssetType | 908 | AssetType |
909 | = | 909 | = |
910 | (int) | 910 | (int) |
911 | AssetType | 911 | FolderType |
912 | .Bodypart, | 912 | .BodyPart, |
913 | CreatorId | 913 | CreatorId |
914 | = | 914 | = |
915 | userID | 915 | userID |
@@ -924,8 +924,8 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
924 | invService | 924 | invService |
925 | .GetFolderForType | 925 | .GetFolderForType |
926 | (userID, | 926 | (userID, |
927 | AssetType | 927 | FolderType |
928 | .Bodypart) | 928 | .BodyPart) |
929 | .ID, | 929 | .ID, |
930 | Flags = (uint) type, | 930 | Flags = (uint) type, |
931 | Name = Enum.GetName(typeof (WearableType), type), | 931 | Name = Enum.GetName(typeof (WearableType), type), |
@@ -960,8 +960,8 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
960 | invService | 960 | invService |
961 | .GetFolderForType | 961 | .GetFolderForType |
962 | (userID, | 962 | (userID, |
963 | AssetType | 963 | FolderType |
964 | .CurrentOutfitFolder) | 964 | .CurrentOutfit) |
965 | .ID, | 965 | .ID, |
966 | Flags = (uint) type, | 966 | Flags = (uint) type, |
967 | Name = Enum.GetName(typeof (WearableType), type), | 967 | Name = Enum.GetName(typeof (WearableType), type), |
@@ -978,8 +978,8 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
978 | { | 978 | { |
979 | m_scene.SendInventoryUpdate(presence.ControllingClient, | 979 | m_scene.SendInventoryUpdate(presence.ControllingClient, |
980 | invService.GetFolderForType(userID, | 980 | invService.GetFolderForType(userID, |
981 | AssetType | 981 | FolderType |
982 | .CurrentOutfitFolder), | 982 | .CurrentOutfit), |
983 | false, true); | 983 | false, true); |
984 | } | 984 | } |
985 | } | 985 | } |