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-rw-r--r--OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs112
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs10
2 files changed, 102 insertions, 20 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
index 24170fc..acd156e 100644
--- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
@@ -40,6 +40,7 @@ using OpenSim.Region.Framework;
40using OpenSim.Region.Framework.Interfaces; 40using OpenSim.Region.Framework.Interfaces;
41using OpenSim.Region.Framework.Scenes; 41using OpenSim.Region.Framework.Scenes;
42using OpenSim.Region.Framework.Scenes.Serialization; 42using OpenSim.Region.Framework.Scenes.Serialization;
43using OpenSim.Services.Interfaces;
43 44
44namespace OpenSim.Region.CoreModules.Avatar.Attachments 45namespace OpenSim.Region.CoreModules.Avatar.Attachments
45{ 46{
@@ -169,6 +170,40 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
169 170
170// m_log.DebugFormat("[ATTACHMENTS MODULE]: Rezzing any attachments for {0}", sp.Name); 171// m_log.DebugFormat("[ATTACHMENTS MODULE]: Rezzing any attachments for {0}", sp.Name);
171 172
173 XmlDocument doc = new XmlDocument();
174 string stateData = String.Empty;
175
176 IAttachmentsService attServ = m_scene.RequestModuleInterface<IAttachmentsService>();
177 if (attServ != null)
178 {
179 m_log.DebugFormat("[ATTACHMENT]: Loading attachment data from attachment service");
180 stateData = attServ.Get(sp.UUID.ToString());
181 if (stateData != String.Empty)
182 {
183 try
184 {
185 doc.LoadXml(stateData);
186 }
187 catch { }
188 }
189 }
190
191 Dictionary<UUID, string> itemData = new Dictionary<UUID, string>();
192
193 XmlNodeList nodes = doc.GetElementsByTagName("Attachment");
194 if (nodes.Count > 0)
195 {
196 foreach (XmlNode n in nodes)
197 {
198 XmlElement elem = (XmlElement)n;
199 string itemID = elem.GetAttribute("ItemID");
200 string xml = elem.InnerXml;
201
202 itemData[new UUID(itemID)] = xml;
203 }
204 }
205
206
172 List<AvatarAttachment> attachments = sp.Appearance.GetAttachments(); 207 List<AvatarAttachment> attachments = sp.Appearance.GetAttachments();
173 foreach (AvatarAttachment attach in attachments) 208 foreach (AvatarAttachment attach in attachments)
174 { 209 {
@@ -188,12 +223,22 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
188 223
189 try 224 try
190 { 225 {
226 string xmlData;
227 XmlDocument d = null;
228 UUID asset;
229 if (itemData.TryGetValue(attach.ItemID, out xmlData))
230 {
231 d = new XmlDocument();
232 d.LoadXml(xmlData);
233 m_log.InfoFormat("[ATTACHMENT]: Found saved state for item {0}, loading it", attach.ItemID);
234 }
235
191 // If we're an NPC then skip all the item checks and manipulations since we don't have an 236 // If we're an NPC then skip all the item checks and manipulations since we don't have an
192 // inventory right now. 237 // inventory right now.
193 if (sp.PresenceType == PresenceType.Npc) 238 if (sp.PresenceType == PresenceType.Npc)
194 RezSingleAttachmentFromInventoryInternal(sp, UUID.Zero, attach.AssetID, p); 239 RezSingleAttachmentFromInventoryInternal(sp, UUID.Zero, attach.AssetID, p, null);
195 else 240 else
196 RezSingleAttachmentFromInventory(sp, attach.ItemID, p); 241 RezSingleAttachmentFromInventory(sp, attach.ItemID, p, d);
197 } 242 }
198 catch (Exception e) 243 catch (Exception e)
199 { 244 {
@@ -238,13 +283,13 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
238 283
239 sp.ClearAttachments(); 284 sp.ClearAttachments();
240 } 285 }
241 286
242 public bool AttachObject(IScenePresence sp, SceneObjectGroup group, uint attachmentPt, bool silent, bool temp) 287 public bool AttachObject(IScenePresence sp, SceneObjectGroup group, uint attachmentPt, bool silent, bool useAttachData, bool temp)
243 { 288 {
244 if (!Enabled) 289 if (!Enabled)
245 return false; 290 return false;
246 291
247 if (AttachObjectInternal(sp, group, attachmentPt, silent, temp)) 292 if (AttachObjectInternal(sp, group, attachmentPt, silent, useAttachData, temp))
248 { 293 {
249 m_scene.EventManager.TriggerOnAttach(group.LocalId, group.FromItemID, sp.UUID); 294 m_scene.EventManager.TriggerOnAttach(group.LocalId, group.FromItemID, sp.UUID);
250 return true; 295 return true;
@@ -253,7 +298,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
253 return false; 298 return false;
254 } 299 }
255 300
256 private bool AttachObjectInternal(IScenePresence sp, SceneObjectGroup group, uint attachmentPt, bool silent, bool temp) 301 private bool AttachObjectInternal(IScenePresence sp, SceneObjectGroup group, uint attachmentPt, bool silent, bool useAttachData, bool temp)
257 { 302 {
258 lock (sp.AttachmentsSyncLock) 303 lock (sp.AttachmentsSyncLock)
259 { 304 {
@@ -308,6 +353,24 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
308 attachPos = Vector3.Zero; 353 attachPos = Vector3.Zero;
309 } 354 }
310 355
356 if (useAttachData)
357 {
358 group.RootPart.RotationOffset = group.RootPart.AttachRotation;
359 attachPos = group.RootPart.AttachOffset;
360 if (attachmentPt == 0)
361 {
362 attachmentPt = group.RootPart.AttachPoint;
363 if (attachmentPt == 0)
364 {
365 attachmentPt = (uint)AttachmentPoint.LeftHand;
366 attachPos = Vector3.Zero;
367 }
368 }
369 else if (group.RootPart.AttachPoint != attachmentPt)
370 {
371 attachPos = Vector3.Zero;
372 }
373 }
311 group.AttachmentPoint = attachmentPt; 374 group.AttachmentPoint = attachmentPt;
312 group.AbsolutePosition = attachPos; 375 group.AbsolutePosition = attachPos;
313 376
@@ -348,7 +411,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
348 } 411 }
349 } 412 }
350 413
351 public SceneObjectGroup RezSingleAttachmentFromInventory(IScenePresence sp, UUID itemID, uint AttachmentPt) 414 public ISceneEntity RezSingleAttachmentFromInventory(IScenePresence sp, UUID itemID, uint AttachmentPt)
415 {
416 return RezSingleAttachmentFromInventory(sp, itemID, AttachmentPt, null);
417 }
418
419 public ISceneEntity RezSingleAttachmentFromInventory(IScenePresence sp, UUID itemID, uint AttachmentPt, XmlDocument doc)
352 { 420 {
353 if (!Enabled) 421 if (!Enabled)
354 return null; 422 return null;
@@ -387,7 +455,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
387 return null; 455 return null;
388 } 456 }
389 457
390 return RezSingleAttachmentFromInventoryInternal(sp, itemID, UUID.Zero, AttachmentPt); 458 return RezSingleAttachmentFromInventoryInternal(sp, itemID, UUID.Zero, AttachmentPt, doc);
391 } 459 }
392 460
393 public void RezMultipleAttachmentsFromInventory(IScenePresence sp, List<KeyValuePair<UUID, uint>> rezlist) 461 public void RezMultipleAttachmentsFromInventory(IScenePresence sp, List<KeyValuePair<UUID, uint>> rezlist)
@@ -461,7 +529,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
461 so.AttachedAvatar = UUID.Zero; 529 so.AttachedAvatar = UUID.Zero;
462 rootPart.SetParentLocalId(0); 530 rootPart.SetParentLocalId(0);
463 so.ClearPartAttachmentData(); 531 so.ClearPartAttachmentData();
464 rootPart.ApplyPhysics(rootPart.GetEffectiveObjectFlags(), rootPart.VolumeDetectActive); 532 rootPart.ApplyPhysics(rootPart.GetEffectiveObjectFlags(), rootPart.VolumeDetectActive,false);
465 so.HasGroupChanged = true; 533 so.HasGroupChanged = true;
466 rootPart.Rezzed = DateTime.Now; 534 rootPart.Rezzed = DateTime.Now;
467 rootPart.RemFlag(PrimFlags.TemporaryOnRez); 535 rootPart.RemFlag(PrimFlags.TemporaryOnRez);
@@ -778,8 +846,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
778 UpdateDetachedObject(sp, so); 846 UpdateDetachedObject(sp, so);
779 } 847 }
780 848
781 private SceneObjectGroup RezSingleAttachmentFromInventoryInternal( 849 protected SceneObjectGroup RezSingleAttachmentFromInventoryInternal(
782 IScenePresence sp, UUID itemID, UUID assetID, uint attachmentPt) 850 IScenePresence sp, UUID itemID, UUID assetID, uint attachmentPt, XmlDocument doc)
783 { 851 {
784 if (m_invAccessModule == null) 852 if (m_invAccessModule == null)
785 return null; 853 return null;
@@ -817,7 +885,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
817 // This will throw if the attachment fails 885 // This will throw if the attachment fails
818 try 886 try
819 { 887 {
820 AttachObjectInternal(sp, objatt, attachmentPt, false, false); 888 AttachObjectInternal(sp, objatt, attachmentPt, false, false, false);
821 } 889 }
822 catch (Exception e) 890 catch (Exception e)
823 { 891 {
@@ -830,10 +898,16 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
830 m_scene.DeleteSceneObject(objatt, false); 898 m_scene.DeleteSceneObject(objatt, false);
831 return null; 899 return null;
832 } 900 }
833 901
834 if (tainted) 902 if (tainted)
835 objatt.HasGroupChanged = true; 903 objatt.HasGroupChanged = true;
836 904
905 if (doc != null)
906 {
907 objatt.LoadScriptState(doc);
908 objatt.ResetOwnerChangeFlag();
909 }
910
837 // Fire after attach, so we don't get messy perms dialogs 911 // Fire after attach, so we don't get messy perms dialogs
838 // 4 == AttachedRez 912 // 4 == AttachedRez
839 objatt.CreateScriptInstances(0, true, m_scene.DefaultScriptEngine, 4); 913 objatt.CreateScriptInstances(0, true, m_scene.DefaultScriptEngine, 4);
@@ -851,7 +925,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
851 itemID, sp.Name, attachmentPt); 925 itemID, sp.Name, attachmentPt);
852 } 926 }
853 } 927 }
854 928
855 return null; 929 return null;
856 } 930 }
857 931
@@ -974,7 +1048,15 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
974 AttachmentPt &= 0x7f; 1048 AttachmentPt &= 0x7f;
975 1049
976 // Calls attach with a Zero position 1050 // Calls attach with a Zero position
977 AttachObject(sp, part.ParentGroup, AttachmentPt, false, false); 1051 if (AttachObject(sp, part.ParentGroup, AttachmentPt, false, true, false))
1052 {
1053// m_log.Debug(
1054// "[ATTACHMENTS MODULE]: Saving avatar attachment. AgentID: " + remoteClient.AgentId
1055// + ", AttachmentPoint: " + AttachmentPt);
1056
1057 // Save avatar attachment information
1058 m_scene.EventManager.TriggerOnAttach(objectLocalID, part.ParentGroup.FromItemID, remoteClient.AgentId);
1059 }
978 } 1060 }
979 catch (Exception e) 1061 catch (Exception e)
980 { 1062 {
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
index 0ee01c7..4e9d3f9 100644
--- a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
@@ -197,7 +197,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
197 SceneObjectGroup so = SceneHelpers.AddSceneObject(scene, attName, sp.UUID); 197 SceneObjectGroup so = SceneHelpers.AddSceneObject(scene, attName, sp.UUID);
198 198
199 m_numberOfAttachEventsFired = 0; 199 m_numberOfAttachEventsFired = 0;
200 scene.AttachmentsModule.AttachObject(sp, so, (uint)AttachmentPoint.Chest, false, false); 200 scene.AttachmentsModule.AttachObject(sp, so, (uint)AttachmentPoint.Chest, false, false, false);
201 201
202 // Check status on scene presence 202 // Check status on scene presence
203 Assert.That(sp.HasAttachments(), Is.True); 203 Assert.That(sp.HasAttachments(), Is.True);
@@ -254,7 +254,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
254 sp2.AbsolutePosition = new Vector3(0, 0, 0); 254 sp2.AbsolutePosition = new Vector3(0, 0, 0);
255 sp2.HandleAgentRequestSit(sp2.ControllingClient, sp2.UUID, so.UUID, Vector3.Zero); 255 sp2.HandleAgentRequestSit(sp2.ControllingClient, sp2.UUID, so.UUID, Vector3.Zero);
256 256
257 scene.AttachmentsModule.AttachObject(sp, so, (uint)AttachmentPoint.Chest, false, false); 257 scene.AttachmentsModule.AttachObject(sp, so, (uint)AttachmentPoint.Chest, false, false, false);
258 258
259 Assert.That(sp.HasAttachments(), Is.False); 259 Assert.That(sp.HasAttachments(), Is.False);
260 Assert.That(scene.GetSceneObjectGroups().Count, Is.EqualTo(1)); 260 Assert.That(scene.GetSceneObjectGroups().Count, Is.EqualTo(1));
@@ -438,7 +438,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
438 scene.EventManager.OnChatFromWorld += OnChatFromWorld; 438 scene.EventManager.OnChatFromWorld += OnChatFromWorld;
439 439
440 SceneObjectGroup rezzedSo 440 SceneObjectGroup rezzedSo
441 = scene.AttachmentsModule.RezSingleAttachmentFromInventory(sp, userItem.ID, (uint)AttachmentPoint.Chest); 441 = (SceneObjectGroup)(scene.AttachmentsModule.RezSingleAttachmentFromInventory(sp, userItem.ID, (uint)AttachmentPoint.Chest));
442 442
443 // Wait for chat to signal rezzed script has been started. 443 // Wait for chat to signal rezzed script has been started.
444 m_chatEvent.WaitOne(60000); 444 m_chatEvent.WaitOne(60000);
@@ -457,7 +457,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
457 Assert.That(scriptStateNodes.Count, Is.EqualTo(1)); 457 Assert.That(scriptStateNodes.Count, Is.EqualTo(1));
458 458
459 // Re-rez the attachment to check script running state 459 // Re-rez the attachment to check script running state
460 SceneObjectGroup reRezzedSo = scene.AttachmentsModule.RezSingleAttachmentFromInventory(sp, userItem.ID, (uint)AttachmentPoint.Chest); 460 SceneObjectGroup reRezzedSo = (SceneObjectGroup)(scene.AttachmentsModule.RezSingleAttachmentFromInventory(sp, userItem.ID, (uint)AttachmentPoint.Chest));
461 461
462 // Wait for chat to signal rezzed script has been started. 462 // Wait for chat to signal rezzed script has been started.
463 m_chatEvent.WaitOne(60000); 463 m_chatEvent.WaitOne(60000);
@@ -663,4 +663,4 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
663 Assert.That(m_numberOfAttachEventsFired, Is.EqualTo(0)); 663 Assert.That(m_numberOfAttachEventsFired, Is.EqualTo(0));
664 } 664 }
665 } 665 }
666} \ No newline at end of file 666}