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-rw-r--r--OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs21
1 files changed, 9 insertions, 12 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
index b7d21fd..bb53601 100644
--- a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
@@ -110,7 +110,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
110 Assert.That(attachments.Count, Is.EqualTo(1)); 110 Assert.That(attachments.Count, Is.EqualTo(1));
111 SceneObjectGroup attSo = attachments[0]; 111 SceneObjectGroup attSo = attachments[0];
112 Assert.That(attSo.Name, Is.EqualTo(attName)); 112 Assert.That(attSo.Name, Is.EqualTo(attName));
113 Assert.That(attSo.GetAttachmentPoint(), Is.EqualTo((byte)AttachmentPoint.Chest)); 113 Assert.That(attSo.AttachmentPoint, Is.EqualTo((byte)AttachmentPoint.Chest));
114 Assert.That(attSo.IsAttachment); 114 Assert.That(attSo.IsAttachment);
115 Assert.That(attSo.UsesPhysics, Is.False); 115 Assert.That(attSo.UsesPhysics, Is.False);
116 Assert.That(attSo.IsTemporary, Is.False); 116 Assert.That(attSo.IsTemporary, Is.False);
@@ -132,9 +132,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
132 UUID attAssetId = TestHelpers.ParseTail(0x3); 132 UUID attAssetId = TestHelpers.ParseTail(0x3);
133 string attName = "att"; 133 string attName = "att";
134 134
135 InventoryItemBase attItem 135 UserInventoryHelpers.CreateInventoryItem(
136 = UserInventoryHelpers.CreateInventoryItem( 136 scene, attName, attItemId, attAssetId, m_presence.UUID, InventoryType.Object);
137 scene, attName, attItemId, attAssetId, m_presence.UUID, InventoryType.Object);
138 137
139 m_attMod.RezSingleAttachmentFromInventory( 138 m_attMod.RezSingleAttachmentFromInventory(
140 m_presence.ControllingClient, attItemId, (uint)AttachmentPoint.Chest); 139 m_presence.ControllingClient, attItemId, (uint)AttachmentPoint.Chest);
@@ -145,7 +144,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
145 Assert.That(attachments.Count, Is.EqualTo(1)); 144 Assert.That(attachments.Count, Is.EqualTo(1));
146 SceneObjectGroup attSo = attachments[0]; 145 SceneObjectGroup attSo = attachments[0];
147 Assert.That(attSo.Name, Is.EqualTo(attName)); 146 Assert.That(attSo.Name, Is.EqualTo(attName));
148 Assert.That(attSo.GetAttachmentPoint(), Is.EqualTo((byte)AttachmentPoint.Chest)); 147 Assert.That(attSo.AttachmentPoint, Is.EqualTo((byte)AttachmentPoint.Chest));
149 Assert.That(attSo.IsAttachment); 148 Assert.That(attSo.IsAttachment);
150 Assert.That(attSo.UsesPhysics, Is.False); 149 Assert.That(attSo.UsesPhysics, Is.False);
151 Assert.That(attSo.IsTemporary, Is.False); 150 Assert.That(attSo.IsTemporary, Is.False);
@@ -166,9 +165,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
166 UUID attAssetId = TestHelpers.ParseTail(0x3); 165 UUID attAssetId = TestHelpers.ParseTail(0x3);
167 string attName = "att"; 166 string attName = "att";
168 167
169 InventoryItemBase attItem 168 UserInventoryHelpers.CreateInventoryItem(
170 = UserInventoryHelpers.CreateInventoryItem( 169 scene, attName, attItemId, attAssetId, m_presence.UUID, InventoryType.Object);
171 scene, attName, attItemId, attAssetId, m_presence.UUID, InventoryType.Object);
172 170
173 UUID attSoId = m_attMod.RezSingleAttachmentFromInventory( 171 UUID attSoId = m_attMod.RezSingleAttachmentFromInventory(
174 m_presence.ControllingClient, attItemId, (uint)AttachmentPoint.Chest); 172 m_presence.ControllingClient, attItemId, (uint)AttachmentPoint.Chest);
@@ -198,9 +196,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
198 UUID attAssetId = TestHelpers.ParseTail(0x3); 196 UUID attAssetId = TestHelpers.ParseTail(0x3);
199 string attName = "att"; 197 string attName = "att";
200 198
201 InventoryItemBase attItem 199 UserInventoryHelpers.CreateInventoryItem(
202 = UserInventoryHelpers.CreateInventoryItem( 200 scene, attName, attItemId, attAssetId, m_presence.UUID, InventoryType.Object);
203 scene, attName, attItemId, attAssetId, m_presence.UUID, InventoryType.Object);
204 201
205 m_attMod.RezSingleAttachmentFromInventory( 202 m_attMod.RezSingleAttachmentFromInventory(
206 m_presence.ControllingClient, attItemId, (uint)AttachmentPoint.Chest); 203 m_presence.ControllingClient, attItemId, (uint)AttachmentPoint.Chest);
@@ -242,7 +239,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
242 Assert.That(attachments.Count, Is.EqualTo(1)); 239 Assert.That(attachments.Count, Is.EqualTo(1));
243 SceneObjectGroup attSo = attachments[0]; 240 SceneObjectGroup attSo = attachments[0];
244 Assert.That(attSo.Name, Is.EqualTo(attName)); 241 Assert.That(attSo.Name, Is.EqualTo(attName));
245 Assert.That(attSo.GetAttachmentPoint(), Is.EqualTo((byte)AttachmentPoint.Chest)); 242 Assert.That(attSo.AttachmentPoint, Is.EqualTo((byte)AttachmentPoint.Chest));
246 Assert.That(attSo.IsAttachment); 243 Assert.That(attSo.IsAttachment);
247 Assert.That(attSo.UsesPhysics, Is.False); 244 Assert.That(attSo.UsesPhysics, Is.False);
248 Assert.That(attSo.IsTemporary, Is.False); 245 Assert.That(attSo.IsTemporary, Is.False);