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path: root/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs
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Diffstat (limited to 'OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs')
-rw-r--r--OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs
index 48ee277..a8f5c99 100644
--- a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs
+++ b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs
@@ -259,6 +259,8 @@ namespace Flotsam.RegionModules.AssetCache
259 // TODO: Spawn this off to some seperate thread to do the actual writing 259 // TODO: Spawn this off to some seperate thread to do the actual writing
260 if (asset != null) 260 if (asset != null)
261 { 261 {
262 m_log.DebugFormat("[FLOTSAM ASSET CACHE]: Caching asset with id {0}", asset.ID);
263
262 UpdateMemoryCache(asset.ID, asset); 264 UpdateMemoryCache(asset.ID, asset);
263 265
264 string filename = GetFileName(asset.ID); 266 string filename = GetFileName(asset.ID);