aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs
diff options
context:
space:
mode:
Diffstat (limited to 'OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs')
-rw-r--r--OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs12
1 files changed, 7 insertions, 5 deletions
diff --git a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs
index 49a96f4..5143204 100644
--- a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs
+++ b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs
@@ -319,12 +319,14 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
319 m_asset.Description = item.Description; 319 m_asset.Description = item.Description;
320 m_asset.Type = (sbyte)item.AssetType; 320 m_asset.Type = (sbyte)item.AssetType;
321 321
322 // We must always store the item at this point even if the asset hasn't finished uploading, in order 322 if (m_asset.FullID != UUID.Zero)
323 // to avoid a race condition when the appearance module retrieves the item to set the asset id in 323 {
324 // the AvatarAppearance structure. 324 // We must always store the item at this point even if the asset hasn't finished uploading, in order
325 item.AssetID = m_asset.FullID; 325 // to avoid a race condition when the appearance module retrieves the item to set the asset id in
326 if (item.AssetID != UUID.Zero) 326 // the AvatarAppearance structure.
327 item.AssetID = m_asset.FullID;
327 m_Scene.InventoryService.UpdateItem(item); 328 m_Scene.InventoryService.UpdateItem(item);
329 }
328 330
329 if (m_uploadState == UploadState.Complete) 331 if (m_uploadState == UploadState.Complete)
330 { 332 {