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-rw-r--r--OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs104
1 files changed, 52 insertions, 52 deletions
diff --git a/OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs b/OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs
index f364771..56e1740 100644
--- a/OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs
+++ b/OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs
@@ -1,52 +1,52 @@
1using System.Collections.Generic; 1using System.Collections.Generic;
2using libsecondlife; 2using libsecondlife;
3using OpenSim.Framework.Communications; 3using OpenSim.Framework.Communications;
4using OpenSim.Framework.Types; 4using OpenSim.Framework.Types;
5using InventoryFolder = OpenSim.Framework.Communications.Caches.InventoryFolder; 5using InventoryFolder = OpenSim.Framework.Communications.Caches.InventoryFolder;
6 6
7 7
8namespace OpenSim.Region.Communications.OGS1 8namespace OpenSim.Region.Communications.OGS1
9{ 9{
10 public class OGS1InventoryService : IInventoryServices 10 public class OGS1InventoryService : IInventoryServices
11 { 11 {
12 12
13 public OGS1InventoryService() 13 public OGS1InventoryService()
14 { 14 {
15 15
16 } 16 }
17 17
18 #region IInventoryServices Members 18 #region IInventoryServices Members
19 19
20 public void RequestInventoryForUser(LLUUID userID, InventoryFolderInfo folderCallBack, InventoryItemInfo itemCallBack) 20 public void RequestInventoryForUser(LLUUID userID, InventoryFolderInfo folderCallBack, InventoryItemInfo itemCallBack)
21 { 21 {
22 22
23 } 23 }
24 24
25 public void AddNewInventoryFolder(LLUUID userID, InventoryFolder folder) 25 public void AddNewInventoryFolder(LLUUID userID, InventoryFolder folder)
26 { 26 {
27 27
28 } 28 }
29 29
30 public void AddNewInventoryItem(LLUUID userID, InventoryItemBase item) 30 public void AddNewInventoryItem(LLUUID userID, InventoryItemBase item)
31 { 31 {
32 32
33 } 33 }
34 34
35 public void DeleteInventoryItem(LLUUID userID, InventoryItemBase item) 35 public void DeleteInventoryItem(LLUUID userID, InventoryItemBase item)
36 { 36 {
37 37
38 } 38 }
39 39
40 public void CreateNewUserInventory(LLUUID user) 40 public void CreateNewUserInventory(LLUUID user)
41 { 41 {
42 42
43 } 43 }
44 44
45 public List<InventoryFolderBase> RequestFirstLevelFolders(LLUUID userID) 45 public List<InventoryFolderBase> RequestFirstLevelFolders(LLUUID userID)
46 { 46 {
47 return new List<InventoryFolderBase>(); 47 return new List<InventoryFolderBase>();
48 } 48 }
49 49
50 #endregion 50 #endregion
51 } 51 }
52} 52}