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-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs21
1 files changed, 1 insertions, 20 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index 0457fe6..bc5315b 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -59,7 +59,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
59 /// Handles new client connections 59 /// Handles new client connections
60 /// Constructor takes a single Packet and authenticates everything 60 /// Constructor takes a single Packet and authenticates everything
61 /// </summary> 61 /// </summary>
62 public class LLClientView : IClientAPI, IClientCore, IClientIM, IClientChat, IClientInventory, IClientIPEndpoint, IStatsCollector 62 public class LLClientView : IClientAPI, IClientCore, IClientIM, IClientChat, IClientInventory, IStatsCollector
63 { 63 {
64 /// <value> 64 /// <value>
65 /// Debug packet level. See OpenSim.RegisterConsoleCommands() for more details. 65 /// Debug packet level. See OpenSim.RegisterConsoleCommands() for more details.
@@ -450,7 +450,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
450 RegisterInterface<IClientIM>(this); 450 RegisterInterface<IClientIM>(this);
451 RegisterInterface<IClientInventory>(this); 451 RegisterInterface<IClientInventory>(this);
452 RegisterInterface<IClientChat>(this); 452 RegisterInterface<IClientChat>(this);
453 RegisterInterface<IClientIPEndpoint>(this);
454 453
455 m_scene = scene; 454 m_scene = scene;
456 m_entityUpdates = new PriorityQueue(m_scene.Entities.Count); 455 m_entityUpdates = new PriorityQueue(m_scene.Entities.Count);
@@ -12114,24 +12113,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
12114 return numPackets; 12113 return numPackets;
12115 } 12114 }
12116 12115
12117 #region IClientIPEndpoint Members
12118
12119 public IPAddress EndPoint
12120 {
12121 get
12122 {
12123 if (m_userEndPoint is IPEndPoint)
12124 {
12125 IPEndPoint ep = (IPEndPoint)m_userEndPoint;
12126
12127 return ep.Address;
12128 }
12129 return null;
12130 }
12131 }
12132
12133 #endregion
12134
12135 public void SendRebakeAvatarTextures(UUID textureID) 12116 public void SendRebakeAvatarTextures(UUID textureID)
12136 { 12117 {
12137 RebakeAvatarTexturesPacket pack = 12118 RebakeAvatarTexturesPacket pack =