diff options
Diffstat (limited to 'OpenSim/Region/ClientStack')
4 files changed, 77 insertions, 52 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 7eb829e..49b9378 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -785,6 +785,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
785 | public virtual void SendLayerData(float[] map) | 785 | public virtual void SendLayerData(float[] map) |
786 | { | 786 | { |
787 | Util.FireAndForget(DoSendLayerData, map); | 787 | Util.FireAndForget(DoSendLayerData, map); |
788 | |||
789 | // Send it sync, and async. It's not that much data | ||
790 | // and it improves user experience just so much! | ||
791 | DoSendLayerData(map); | ||
788 | } | 792 | } |
789 | 793 | ||
790 | /// <summary> | 794 | /// <summary> |
@@ -797,16 +801,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
797 | 801 | ||
798 | try | 802 | try |
799 | { | 803 | { |
800 | //for (int y = 0; y < 16; y++) | 804 | for (int y = 0; y < 16; y++) |
801 | //{ | 805 | { |
802 | // for (int x = 0; x < 16; x++) | 806 | for (int x = 0; x < 16; x+=4) |
803 | // { | 807 | { |
804 | // SendLayerData(x, y, map); | 808 | SendLayerPacket(x, y, map); |
805 | // } | 809 | } |
806 | //} | 810 | } |
807 | |||
808 | // Send LayerData in a spiral pattern. Fun! | ||
809 | SendLayerTopRight(map, 0, 0, 15, 15); | ||
810 | } | 811 | } |
811 | catch (Exception e) | 812 | catch (Exception e) |
812 | { | 813 | { |
@@ -814,51 +815,35 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
814 | } | 815 | } |
815 | } | 816 | } |
816 | 817 | ||
817 | private void SendLayerTopRight(float[] map, int x1, int y1, int x2, int y2) | ||
818 | { | ||
819 | // Row | ||
820 | for (int i = x1; i <= x2; i++) | ||
821 | SendLayerData(i, y1, map); | ||
822 | |||
823 | // Column | ||
824 | for (int j = y1 + 1; j <= y2; j++) | ||
825 | SendLayerData(x2, j, map); | ||
826 | |||
827 | if (x2 - x1 > 0) | ||
828 | SendLayerBottomLeft(map, x1, y1 + 1, x2 - 1, y2); | ||
829 | } | ||
830 | |||
831 | void SendLayerBottomLeft(float[] map, int x1, int y1, int x2, int y2) | ||
832 | { | ||
833 | // Row in reverse | ||
834 | for (int i = x2; i >= x1; i--) | ||
835 | SendLayerData(i, y2, map); | ||
836 | |||
837 | // Column in reverse | ||
838 | for (int j = y2 - 1; j >= y1; j--) | ||
839 | SendLayerData(x1, j, map); | ||
840 | |||
841 | if (x2 - x1 > 0) | ||
842 | SendLayerTopRight(map, x1 + 1, y1, x2, y2 - 1); | ||
843 | } | ||
844 | |||
845 | /// <summary> | 818 | /// <summary> |
846 | /// Sends a set of four patches (x, x+1, ..., x+3) to the client | 819 | /// Sends a set of four patches (x, x+1, ..., x+3) to the client |
847 | /// </summary> | 820 | /// </summary> |
848 | /// <param name="map">heightmap</param> | 821 | /// <param name="map">heightmap</param> |
849 | /// <param name="px">X coordinate for patches 0..12</param> | 822 | /// <param name="px">X coordinate for patches 0..12</param> |
850 | /// <param name="py">Y coordinate for patches 0..15</param> | 823 | /// <param name="py">Y coordinate for patches 0..15</param> |
851 | // private void SendLayerPacket(float[] map, int y, int x) | 824 | private void SendLayerPacket(int x, int y, float[] map) |
852 | // { | 825 | { |
853 | // int[] patches = new int[4]; | 826 | int[] patches = new int[4]; |
854 | // patches[0] = x + 0 + y * 16; | 827 | patches[0] = x + 0 + y * 16; |
855 | // patches[1] = x + 1 + y * 16; | 828 | patches[1] = x + 1 + y * 16; |
856 | // patches[2] = x + 2 + y * 16; | 829 | patches[2] = x + 2 + y * 16; |
857 | // patches[3] = x + 3 + y * 16; | 830 | patches[3] = x + 3 + y * 16; |
858 | 831 | ||
859 | // Packet layerpack = LLClientView.TerrainManager.CreateLandPacket(map, patches); | 832 | float[] heightmap = (map.Length == 65536) ? |
860 | // OutPacket(layerpack, ThrottleOutPacketType.Land); | 833 | map : |
861 | // } | 834 | LLHeightFieldMoronize(map); |
835 | |||
836 | try | ||
837 | { | ||
838 | Packet layerpack = TerrainCompressor.CreateLandPacket(heightmap, patches); | ||
839 | OutPacket(layerpack, ThrottleOutPacketType.Land); | ||
840 | } | ||
841 | catch | ||
842 | { | ||
843 | for (int px = x ; px < x + 4 ; px++) | ||
844 | SendLayerData(px, y, map); | ||
845 | } | ||
846 | } | ||
862 | 847 | ||
863 | /// <summary> | 848 | /// <summary> |
864 | /// Sends a specified patch to a client | 849 | /// Sends a specified patch to a client |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs index c773c05..0b05ed9 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | |||
@@ -399,6 +399,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
399 | #region Queue or Send | 399 | #region Queue or Send |
400 | 400 | ||
401 | OutgoingPacket outgoingPacket = new OutgoingPacket(udpClient, buffer, category); | 401 | OutgoingPacket outgoingPacket = new OutgoingPacket(udpClient, buffer, category); |
402 | outgoingPacket.Type = type; | ||
402 | 403 | ||
403 | if (!outgoingPacket.Client.EnqueueOutgoing(outgoingPacket)) | 404 | if (!outgoingPacket.Client.EnqueueOutgoing(outgoingPacket)) |
404 | SendPacketFinal(outgoingPacket); | 405 | SendPacketFinal(outgoingPacket); |
@@ -510,6 +511,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
510 | byte flags = buffer.Data[0]; | 511 | byte flags = buffer.Data[0]; |
511 | bool isResend = (flags & Helpers.MSG_RESENT) != 0; | 512 | bool isResend = (flags & Helpers.MSG_RESENT) != 0; |
512 | bool isReliable = (flags & Helpers.MSG_RELIABLE) != 0; | 513 | bool isReliable = (flags & Helpers.MSG_RELIABLE) != 0; |
514 | bool sendSynchronous = false; | ||
513 | LLUDPClient udpClient = outgoingPacket.Client; | 515 | LLUDPClient udpClient = outgoingPacket.Client; |
514 | 516 | ||
515 | if (!udpClient.IsConnected) | 517 | if (!udpClient.IsConnected) |
@@ -565,9 +567,27 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
565 | if (isReliable) | 567 | if (isReliable) |
566 | Interlocked.Add(ref udpClient.UnackedBytes, outgoingPacket.Buffer.DataLength); | 568 | Interlocked.Add(ref udpClient.UnackedBytes, outgoingPacket.Buffer.DataLength); |
567 | 569 | ||
568 | // Put the UDP payload on the wire | 570 | //Some packet types need to be sent synchonously. |
569 | AsyncBeginSend(buffer); | 571 | //Sorry, i know it's not optimal, but until the LL client |
572 | //manages packets correctly and re-orders them as required, this is necessary. | ||
573 | |||
574 | if (outgoingPacket.Type == PacketType.ImprovedTerseObjectUpdate | ||
575 | || outgoingPacket.Type == PacketType.ChatFromSimulator | ||
576 | || outgoingPacket.Type == PacketType.ObjectUpdate | ||
577 | || outgoingPacket.Type == PacketType.LayerData) | ||
578 | { | ||
579 | sendSynchronous = true; | ||
580 | } | ||
570 | 581 | ||
582 | // Put the UDP payload on the wire | ||
583 | if (sendSynchronous == true) | ||
584 | { | ||
585 | SyncBeginSend(buffer); | ||
586 | } | ||
587 | else | ||
588 | { | ||
589 | AsyncBeginSend(buffer); | ||
590 | } | ||
571 | // Keep track of when this packet was sent out (right now) | 591 | // Keep track of when this packet was sent out (right now) |
572 | outgoingPacket.TickCount = Environment.TickCount & Int32.MaxValue; | 592 | outgoingPacket.TickCount = Environment.TickCount & Int32.MaxValue; |
573 | } | 593 | } |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/OpenSimUDPBase.cs b/OpenSim/Region/ClientStack/LindenUDP/OpenSimUDPBase.cs index d2779ba..63579ac 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/OpenSimUDPBase.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/OpenSimUDPBase.cs | |||
@@ -246,6 +246,24 @@ namespace OpenMetaverse | |||
246 | } | 246 | } |
247 | } | 247 | } |
248 | 248 | ||
249 | public void SyncBeginSend(UDPPacketBuffer buf) | ||
250 | { | ||
251 | if (!m_shutdownFlag) | ||
252 | { | ||
253 | try | ||
254 | { | ||
255 | m_udpSocket.SendTo( | ||
256 | buf.Data, | ||
257 | 0, | ||
258 | buf.DataLength, | ||
259 | SocketFlags.None, | ||
260 | buf.RemoteEndPoint); | ||
261 | } | ||
262 | catch (SocketException) { } | ||
263 | catch (ObjectDisposedException) { } | ||
264 | } | ||
265 | } | ||
266 | |||
249 | public void AsyncBeginSend(UDPPacketBuffer buf) | 267 | public void AsyncBeginSend(UDPPacketBuffer buf) |
250 | { | 268 | { |
251 | if (!m_shutdownFlag) | 269 | if (!m_shutdownFlag) |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/OutgoingPacket.cs b/OpenSim/Region/ClientStack/LindenUDP/OutgoingPacket.cs index 1a1a1cb..7dc42d3 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/OutgoingPacket.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/OutgoingPacket.cs | |||
@@ -28,6 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using OpenSim.Framework; | 29 | using OpenSim.Framework; |
30 | using OpenMetaverse; | 30 | using OpenMetaverse; |
31 | using OpenMetaverse.Packets; | ||
31 | 32 | ||
32 | namespace OpenSim.Region.ClientStack.LindenUDP | 33 | namespace OpenSim.Region.ClientStack.LindenUDP |
33 | { | 34 | { |
@@ -52,7 +53,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
52 | public int TickCount; | 53 | public int TickCount; |
53 | /// <summary>Category this packet belongs to</summary> | 54 | /// <summary>Category this packet belongs to</summary> |
54 | public ThrottleOutPacketType Category; | 55 | public ThrottleOutPacketType Category; |
55 | 56 | /// <summary>The type of packet so its delivery method can be determined</summary> | |
57 | public PacketType Type; | ||
56 | /// <summary> | 58 | /// <summary> |
57 | /// Default constructor | 59 | /// Default constructor |
58 | /// </summary> | 60 | /// </summary> |