diff options
Diffstat (limited to 'OpenSim/Region/ClientStack')
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs index 35cb575..2974058 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs | |||
@@ -96,6 +96,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
96 | // private static readonly string m_fetchInventoryPath = "0006/"; | 96 | // private static readonly string m_fetchInventoryPath = "0006/"; |
97 | private static readonly string m_copyFromNotecardPath = "0007/"; | 97 | private static readonly string m_copyFromNotecardPath = "0007/"; |
98 | // private static readonly string m_remoteParcelRequestPath = "0009/";// This is in the LandManagementModule. | 98 | // private static readonly string m_remoteParcelRequestPath = "0009/";// This is in the LandManagementModule. |
99 | private static readonly string m_getObjectPhysicsDataPath = "0101/"; | ||
99 | 100 | ||
100 | 101 | ||
101 | // These are callbacks which will be setup by the scene so that we can update scene data when we | 102 | // These are callbacks which will be setup by the scene so that we can update scene data when we |
@@ -182,6 +183,8 @@ namespace OpenSim.Region.ClientStack.Linden | |||
182 | m_HostCapsObj.RegisterHandler("UpdateScriptAgentInventory", req); | 183 | m_HostCapsObj.RegisterHandler("UpdateScriptAgentInventory", req); |
183 | m_HostCapsObj.RegisterHandler("UpdateScriptAgent", req); | 184 | m_HostCapsObj.RegisterHandler("UpdateScriptAgent", req); |
184 | m_HostCapsObj.RegisterHandler("CopyInventoryFromNotecard", new RestStreamHandler("POST", capsBase + m_copyFromNotecardPath, CopyInventoryFromNotecard)); | 185 | m_HostCapsObj.RegisterHandler("CopyInventoryFromNotecard", new RestStreamHandler("POST", capsBase + m_copyFromNotecardPath, CopyInventoryFromNotecard)); |
186 | IRequestHandler getObjectPhysicsDataHandler = new RestStreamHandler("POST", capsBase + m_getObjectPhysicsDataPath, GetObjectPhysicsData); | ||
187 | m_HostCapsObj.RegisterHandler("GetObjectPhysicsData", getObjectPhysicsDataHandler); | ||
185 | 188 | ||
186 | // As of RC 1.22.9 of the Linden client this is | 189 | // As of RC 1.22.9 of the Linden client this is |
187 | // supported | 190 | // supported |
@@ -799,6 +802,41 @@ namespace OpenSim.Region.ClientStack.Linden | |||
799 | response["int_response_code"] = 200; | 802 | response["int_response_code"] = 200; |
800 | return LLSDHelpers.SerialiseLLSDReply(response); | 803 | return LLSDHelpers.SerialiseLLSDReply(response); |
801 | } | 804 | } |
805 | |||
806 | public string GetObjectPhysicsData(string request, string path, | ||
807 | string param, IOSHttpRequest httpRequest, | ||
808 | IOSHttpResponse httpResponse) | ||
809 | { | ||
810 | OSDMap req = (OSDMap)OSDParser.DeserializeLLSDXml(request); | ||
811 | OSDMap resp = new OSDMap(); | ||
812 | OSDArray object_ids = (OSDArray)req["object_ids"]; | ||
813 | |||
814 | for (int i = 0 ; i < object_ids.Count ; i++) | ||
815 | { | ||
816 | UUID uuid = object_ids[i].AsUUID(); | ||
817 | |||
818 | SceneObjectPart obj = m_Scene.GetSceneObjectPart(uuid); | ||
819 | if (obj != null) | ||
820 | { | ||
821 | OSDMap object_data = new OSDMap(); | ||
822 | |||
823 | object_data["PhysicsShapeType"] = OSD.FromInteger(1); | ||
824 | if (false) // Check whether to include the rest | ||
825 | { | ||
826 | object_data["Density"] = OSD.FromReal(1); | ||
827 | object_data["Friction"] = OSD.FromReal(1); | ||
828 | object_data["Restitution"] = OSD.FromReal(1); | ||
829 | object_data["GravityMultiplier"] = OSD.FromReal(1); | ||
830 | } | ||
831 | |||
832 | resp[uuid.ToString()] = object_data; | ||
833 | } | ||
834 | } | ||
835 | |||
836 | string response = OSDParser.SerializeLLSDXmlString(resp); | ||
837 | Console.WriteLine(response); | ||
838 | return response; | ||
839 | } | ||
802 | } | 840 | } |
803 | 841 | ||
804 | public class AssetUploader | 842 | public class AssetUploader |