diff options
Diffstat (limited to 'OpenSim/Region/ClientStack')
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | 9 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs | 8 |
3 files changed, 11 insertions, 8 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index c8c00c8..516327c 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |||
@@ -1161,7 +1161,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1161 | /// <param name="map">heightmap</param> | 1161 | /// <param name="map">heightmap</param> |
1162 | public virtual void SendLayerData(float[] map) | 1162 | public virtual void SendLayerData(float[] map) |
1163 | { | 1163 | { |
1164 | Util.FireAndForget(DoSendLayerData, m_scene.Heightmap.GetTerrainData()); | 1164 | Util.FireAndForget(DoSendLayerData, m_scene.Heightmap.GetTerrainData(), "LLClientView.DoSendLayerData"); |
1165 | } | 1165 | } |
1166 | 1166 | ||
1167 | /// <summary> | 1167 | /// <summary> |
@@ -1373,7 +1373,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1373 | /// <param name="windSpeeds">16x16 array of wind speeds</param> | 1373 | /// <param name="windSpeeds">16x16 array of wind speeds</param> |
1374 | public virtual void SendWindData(Vector2[] windSpeeds) | 1374 | public virtual void SendWindData(Vector2[] windSpeeds) |
1375 | { | 1375 | { |
1376 | Util.FireAndForget(DoSendWindData, windSpeeds); | 1376 | Util.FireAndForget(DoSendWindData, windSpeeds, "LLClientView.SendWindData"); |
1377 | } | 1377 | } |
1378 | 1378 | ||
1379 | /// <summary> | 1379 | /// <summary> |
@@ -1382,7 +1382,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1382 | /// <param name="windSpeeds">16x16 array of cloud densities</param> | 1382 | /// <param name="windSpeeds">16x16 array of cloud densities</param> |
1383 | public virtual void SendCloudData(float[] cloudDensity) | 1383 | public virtual void SendCloudData(float[] cloudDensity) |
1384 | { | 1384 | { |
1385 | Util.FireAndForget(DoSendCloudData, cloudDensity); | 1385 | Util.FireAndForget(DoSendCloudData, cloudDensity, "LLClientView.SendCloudData"); |
1386 | } | 1386 | } |
1387 | 1387 | ||
1388 | /// <summary> | 1388 | /// <summary> |
@@ -8093,7 +8093,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
8093 | { | 8093 | { |
8094 | // This requests the asset if needed | 8094 | // This requests the asset if needed |
8095 | HandleSimInventoryTransferRequestWithPermsCheck(sender, transfer); | 8095 | HandleSimInventoryTransferRequestWithPermsCheck(sender, transfer); |
8096 | }); | 8096 | }, null, "LLClientView.HandleTransferRequest"); |
8097 | |||
8097 | return true; | 8098 | return true; |
8098 | } | 8099 | } |
8099 | } | 8100 | } |
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs index b70d861..8f14806 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs | |||
@@ -732,7 +732,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
732 | if (!m_udpServer.OqrEngine.IsRunning) | 732 | if (!m_udpServer.OqrEngine.IsRunning) |
733 | { | 733 | { |
734 | // Asynchronously run the callback | 734 | // Asynchronously run the callback |
735 | Util.FireAndForget(FireQueueEmpty, categories); | 735 | Util.FireAndForget(FireQueueEmpty, categories, "LLUDPClient.BeginFireQueueEmpty"); |
736 | } | 736 | } |
737 | else | 737 | else |
738 | { | 738 | { |
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs index aa10301..61e1d6a 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs | |||
@@ -991,7 +991,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
991 | // Fire this out on a different thread so that we don't hold up outgoing packet processing for | 991 | // Fire this out on a different thread so that we don't hold up outgoing packet processing for |
992 | // everybody else if this is being called due to an ack timeout. | 992 | // everybody else if this is being called due to an ack timeout. |
993 | // This is the same as processing as the async process of a logout request. | 993 | // This is the same as processing as the async process of a logout request. |
994 | Util.FireAndForget(o => DeactivateClientDueToTimeout(client, timeoutTicks)); | 994 | Util.FireAndForget( |
995 | o => DeactivateClientDueToTimeout(client, timeoutTicks), null, "LLUDPServer.DeactivateClientDueToTimeout"); | ||
995 | 996 | ||
996 | return; | 997 | return; |
997 | } | 998 | } |
@@ -1225,7 +1226,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1225 | // buffer. | 1226 | // buffer. |
1226 | object[] array = new object[] { new IPEndPoint(endPoint.Address, endPoint.Port), packet }; | 1227 | object[] array = new object[] { new IPEndPoint(endPoint.Address, endPoint.Port), packet }; |
1227 | 1228 | ||
1228 | Util.FireAndForget(HandleUseCircuitCode, array); | 1229 | Util.FireAndForget(HandleUseCircuitCode, array, "LLUDPServer.HandleUseCircuitCode"); |
1229 | 1230 | ||
1230 | return; | 1231 | return; |
1231 | } | 1232 | } |
@@ -1238,7 +1239,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1238 | // buffer. | 1239 | // buffer. |
1239 | object[] array = new object[] { new IPEndPoint(endPoint.Address, endPoint.Port), packet }; | 1240 | object[] array = new object[] { new IPEndPoint(endPoint.Address, endPoint.Port), packet }; |
1240 | 1241 | ||
1241 | Util.FireAndForget(HandleCompleteMovementIntoRegion, array); | 1242 | Util.FireAndForget( |
1243 | HandleCompleteMovementIntoRegion, array, "LLUDPServer.HandleCompleteMovementIntoRegion"); | ||
1242 | 1244 | ||
1243 | return; | 1245 | return; |
1244 | } | 1246 | } |