diff options
Diffstat (limited to 'OpenSim/Region/ClientStack')
7 files changed, 1893 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/CapabilitiesModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/CapabilitiesModule.cs new file mode 100644 index 0000000..b136555 --- /dev/null +++ b/OpenSim/Region/ClientStack/Linden/Caps/CapabilitiesModule.cs | |||
@@ -0,0 +1,257 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyrightD | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Reflection; | ||
32 | using log4net; | ||
33 | using Nini.Config; | ||
34 | using Mono.Addins; | ||
35 | using OpenMetaverse; | ||
36 | using OpenSim.Framework; | ||
37 | using OpenSim.Framework.Console; | ||
38 | using OpenSim.Region.Framework.Interfaces; | ||
39 | using OpenSim.Region.Framework.Scenes; | ||
40 | using Caps=OpenSim.Framework.Capabilities.Caps; | ||
41 | |||
42 | namespace OpenSim.Region.ClientStack.Linden | ||
43 | { | ||
44 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] | ||
45 | public class CapabilitiesModule : INonSharedRegionModule, ICapabilitiesModule | ||
46 | { | ||
47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
48 | |||
49 | protected Scene m_scene; | ||
50 | |||
51 | /// <summary> | ||
52 | /// Each agent has its own capabilities handler. | ||
53 | /// </summary> | ||
54 | protected Dictionary<UUID, Caps> m_capsHandlers = new Dictionary<UUID, Caps>(); | ||
55 | |||
56 | protected Dictionary<UUID, string> capsPaths = new Dictionary<UUID, string>(); | ||
57 | protected Dictionary<UUID, Dictionary<ulong, string>> childrenSeeds | ||
58 | = new Dictionary<UUID, Dictionary<ulong, string>>(); | ||
59 | |||
60 | public void Initialise(IConfigSource source) | ||
61 | { | ||
62 | } | ||
63 | |||
64 | public void AddRegion(Scene scene) | ||
65 | { | ||
66 | m_scene = scene; | ||
67 | m_scene.RegisterModuleInterface<ICapabilitiesModule>(this); | ||
68 | MainConsole.Instance.Commands.AddCommand("Capabilities", false, "show caps", | ||
69 | "show capabilities", | ||
70 | "Shows all registered capabilities", CapabilitiesCommand); | ||
71 | } | ||
72 | |||
73 | public void RegionLoaded(Scene scene) | ||
74 | { | ||
75 | } | ||
76 | |||
77 | public void RemoveRegion(Scene scene) | ||
78 | { | ||
79 | m_scene.UnregisterModuleInterface<ICapabilitiesModule>(this); | ||
80 | } | ||
81 | |||
82 | public void PostInitialise() | ||
83 | { | ||
84 | } | ||
85 | |||
86 | public void Close() {} | ||
87 | |||
88 | public string Name | ||
89 | { | ||
90 | get { return "Capabilities Module"; } | ||
91 | } | ||
92 | |||
93 | public Type ReplaceableInterface | ||
94 | { | ||
95 | get { return null; } | ||
96 | } | ||
97 | |||
98 | public void AddCapsHandler(UUID agentId) | ||
99 | { | ||
100 | if (m_scene.RegionInfo.EstateSettings.IsBanned(agentId)) | ||
101 | return; | ||
102 | |||
103 | String capsObjectPath = GetCapsPath(agentId); | ||
104 | |||
105 | if (m_capsHandlers.ContainsKey(agentId)) | ||
106 | { | ||
107 | Caps oldCaps = m_capsHandlers[agentId]; | ||
108 | |||
109 | m_log.DebugFormat( | ||
110 | "[CAPS]: Reregistering caps for agent {0}. Old caps path {1}, new caps path {2}. ", | ||
111 | agentId, oldCaps.CapsObjectPath, capsObjectPath); | ||
112 | // This should not happen. The caller code is confused. We need to fix that. | ||
113 | // CAPs can never be reregistered, or the client will be confused. | ||
114 | // Hence this return here. | ||
115 | //return; | ||
116 | } | ||
117 | |||
118 | Caps caps | ||
119 | = new Caps(m_scene, | ||
120 | m_scene.AssetService, MainServer.Instance, m_scene.RegionInfo.ExternalHostName, | ||
121 | (MainServer.Instance == null) ? 0: MainServer.Instance.Port, | ||
122 | capsObjectPath, agentId, m_scene.DumpAssetsToFile, m_scene.RegionInfo.RegionName); | ||
123 | |||
124 | caps.RegisterHandlers(); | ||
125 | |||
126 | m_scene.EventManager.TriggerOnRegisterCaps(agentId, caps); | ||
127 | |||
128 | caps.AddNewInventoryItem = m_scene.AddUploadedInventoryItem; | ||
129 | caps.ItemUpdatedCall = m_scene.CapsUpdateInventoryItemAsset; | ||
130 | caps.TaskScriptUpdatedCall = m_scene.CapsUpdateTaskInventoryScriptAsset; | ||
131 | caps.CAPSFetchInventoryDescendents = m_scene.HandleFetchInventoryDescendentsCAPS; | ||
132 | caps.GetClient = m_scene.SceneContents.GetControllingClient; | ||
133 | |||
134 | m_capsHandlers[agentId] = caps; | ||
135 | } | ||
136 | |||
137 | public void RemoveCapsHandler(UUID agentId) | ||
138 | { | ||
139 | if (childrenSeeds.ContainsKey(agentId)) | ||
140 | { | ||
141 | childrenSeeds.Remove(agentId); | ||
142 | } | ||
143 | |||
144 | lock (m_capsHandlers) | ||
145 | { | ||
146 | if (m_capsHandlers.ContainsKey(agentId)) | ||
147 | { | ||
148 | m_capsHandlers[agentId].DeregisterHandlers(); | ||
149 | m_scene.EventManager.TriggerOnDeregisterCaps(agentId, m_capsHandlers[agentId]); | ||
150 | m_capsHandlers.Remove(agentId); | ||
151 | } | ||
152 | else | ||
153 | { | ||
154 | m_log.WarnFormat( | ||
155 | "[CAPS]: Received request to remove CAPS handler for root agent {0} in {1}, but no such CAPS handler found!", | ||
156 | agentId, m_scene.RegionInfo.RegionName); | ||
157 | } | ||
158 | } | ||
159 | } | ||
160 | |||
161 | public Caps GetCapsHandlerForUser(UUID agentId) | ||
162 | { | ||
163 | lock (m_capsHandlers) | ||
164 | { | ||
165 | if (m_capsHandlers.ContainsKey(agentId)) | ||
166 | { | ||
167 | return m_capsHandlers[agentId]; | ||
168 | } | ||
169 | } | ||
170 | |||
171 | return null; | ||
172 | } | ||
173 | |||
174 | public void NewUserConnection(AgentCircuitData agent) | ||
175 | { | ||
176 | capsPaths[agent.AgentID] = agent.CapsPath; | ||
177 | childrenSeeds[agent.AgentID] | ||
178 | = ((agent.ChildrenCapSeeds == null) ? new Dictionary<ulong, string>() : agent.ChildrenCapSeeds); | ||
179 | } | ||
180 | |||
181 | public string GetCapsPath(UUID agentId) | ||
182 | { | ||
183 | if (capsPaths.ContainsKey(agentId)) | ||
184 | { | ||
185 | return capsPaths[agentId]; | ||
186 | } | ||
187 | |||
188 | return null; | ||
189 | } | ||
190 | |||
191 | public Dictionary<ulong, string> GetChildrenSeeds(UUID agentID) | ||
192 | { | ||
193 | Dictionary<ulong, string> seeds = null; | ||
194 | if (childrenSeeds.TryGetValue(agentID, out seeds)) | ||
195 | return seeds; | ||
196 | return new Dictionary<ulong, string>(); | ||
197 | } | ||
198 | |||
199 | public void DropChildSeed(UUID agentID, ulong handle) | ||
200 | { | ||
201 | Dictionary<ulong, string> seeds; | ||
202 | if (childrenSeeds.TryGetValue(agentID, out seeds)) | ||
203 | { | ||
204 | seeds.Remove(handle); | ||
205 | } | ||
206 | } | ||
207 | |||
208 | public string GetChildSeed(UUID agentID, ulong handle) | ||
209 | { | ||
210 | Dictionary<ulong, string> seeds; | ||
211 | string returnval; | ||
212 | if (childrenSeeds.TryGetValue(agentID, out seeds)) | ||
213 | { | ||
214 | if (seeds.TryGetValue(handle, out returnval)) | ||
215 | return returnval; | ||
216 | } | ||
217 | return null; | ||
218 | } | ||
219 | |||
220 | public void SetChildrenSeed(UUID agentID, Dictionary<ulong, string> seeds) | ||
221 | { | ||
222 | //m_log.DebugFormat(" !!! Setting child seeds in {0} to {1}", m_scene.RegionInfo.RegionName, seeds.Count); | ||
223 | childrenSeeds[agentID] = seeds; | ||
224 | } | ||
225 | |||
226 | public void DumpChildrenSeeds(UUID agentID) | ||
227 | { | ||
228 | m_log.Info("================ ChildrenSeed "+m_scene.RegionInfo.RegionName+" ================"); | ||
229 | foreach (KeyValuePair<ulong, string> kvp in childrenSeeds[agentID]) | ||
230 | { | ||
231 | uint x, y; | ||
232 | Utils.LongToUInts(kvp.Key, out x, out y); | ||
233 | x = x / Constants.RegionSize; | ||
234 | y = y / Constants.RegionSize; | ||
235 | m_log.Info(" >> "+x+", "+y+": "+kvp.Value); | ||
236 | } | ||
237 | } | ||
238 | |||
239 | private void CapabilitiesCommand(string module, string[] cmdparams) | ||
240 | { | ||
241 | System.Text.StringBuilder caps = new System.Text.StringBuilder(); | ||
242 | caps.AppendFormat("Region {0}:\n", m_scene.RegionInfo.RegionName); | ||
243 | |||
244 | foreach (KeyValuePair<UUID, Caps> kvp in m_capsHandlers) | ||
245 | { | ||
246 | caps.AppendFormat("** User {0}:\n", kvp.Key); | ||
247 | for (IDictionaryEnumerator kvp2 = kvp.Value.CapsHandlers.CapsDetails.GetEnumerator(); kvp2.MoveNext(); ) | ||
248 | { | ||
249 | Uri uri = new Uri(kvp2.Value.ToString()); | ||
250 | caps.AppendFormat(" {0} = {1}\n", kvp2.Key, uri.PathAndQuery); | ||
251 | } | ||
252 | } | ||
253 | |||
254 | MainConsole.Instance.Output(caps.ToString()); | ||
255 | } | ||
256 | } | ||
257 | } | ||
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs index fe97bf2..4827baa 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs | |||
@@ -33,6 +33,7 @@ using System.Reflection; | |||
33 | using System.Threading; | 33 | using System.Threading; |
34 | using log4net; | 34 | using log4net; |
35 | using Nini.Config; | 35 | using Nini.Config; |
36 | using Mono.Addins; | ||
36 | using OpenMetaverse; | 37 | using OpenMetaverse; |
37 | using OpenMetaverse.Messages.Linden; | 38 | using OpenMetaverse.Messages.Linden; |
38 | using OpenMetaverse.Packets; | 39 | using OpenMetaverse.Packets; |
@@ -53,6 +54,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
53 | public OSDMap body; | 54 | public OSDMap body; |
54 | } | 55 | } |
55 | 56 | ||
57 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] | ||
56 | public class EventQueueGetModule : IEventQueue, IRegionModule | 58 | public class EventQueueGetModule : IEventQueue, IRegionModule |
57 | { | 59 | { |
58 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 60 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs new file mode 100644 index 0000000..1d57143 --- /dev/null +++ b/OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs | |||
@@ -0,0 +1,211 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Specialized; | ||
31 | using System.Reflection; | ||
32 | using System.IO; | ||
33 | using System.Web; | ||
34 | using Mono.Addins; | ||
35 | using log4net; | ||
36 | using Nini.Config; | ||
37 | using OpenMetaverse; | ||
38 | using OpenMetaverse.StructuredData; | ||
39 | using OpenSim.Framework; | ||
40 | using OpenSim.Framework.Servers; | ||
41 | using OpenSim.Framework.Servers.HttpServer; | ||
42 | using OpenSim.Region.Framework.Interfaces; | ||
43 | using OpenSim.Region.Framework.Scenes; | ||
44 | using OpenSim.Services.Interfaces; | ||
45 | using Caps = OpenSim.Framework.Capabilities.Caps; | ||
46 | |||
47 | namespace OpenSim.Region.ClientStack.Linden | ||
48 | { | ||
49 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] | ||
50 | public class GetMeshModule : INonSharedRegionModule | ||
51 | { | ||
52 | // private static readonly ILog m_log = | ||
53 | // LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
54 | |||
55 | private Scene m_scene; | ||
56 | private IAssetService m_assetService; | ||
57 | private bool m_enabled = true; | ||
58 | |||
59 | #region IRegionModuleBase Members | ||
60 | |||
61 | |||
62 | public Type ReplaceableInterface | ||
63 | { | ||
64 | get { return null; } | ||
65 | } | ||
66 | |||
67 | public void Initialise(IConfigSource source) | ||
68 | { | ||
69 | IConfig meshConfig = source.Configs["Mesh"]; | ||
70 | if (meshConfig == null) | ||
71 | return; | ||
72 | |||
73 | m_enabled = meshConfig.GetBoolean("AllowMeshUpload", true); | ||
74 | } | ||
75 | |||
76 | public void AddRegion(Scene pScene) | ||
77 | { | ||
78 | m_scene = pScene; | ||
79 | } | ||
80 | |||
81 | public void RemoveRegion(Scene scene) | ||
82 | { | ||
83 | |||
84 | m_scene.EventManager.OnRegisterCaps -= RegisterCaps; | ||
85 | m_scene = null; | ||
86 | } | ||
87 | |||
88 | public void RegionLoaded(Scene scene) | ||
89 | { | ||
90 | |||
91 | m_assetService = m_scene.RequestModuleInterface<IAssetService>(); | ||
92 | m_scene.EventManager.OnRegisterCaps += RegisterCaps; | ||
93 | } | ||
94 | |||
95 | #endregion | ||
96 | |||
97 | |||
98 | #region IRegionModule Members | ||
99 | |||
100 | |||
101 | |||
102 | public void Close() { } | ||
103 | |||
104 | public string Name { get { return "GetMeshModule"; } } | ||
105 | |||
106 | |||
107 | public void RegisterCaps(UUID agentID, Caps caps) | ||
108 | { | ||
109 | if(!m_enabled) | ||
110 | return; | ||
111 | |||
112 | UUID capID = UUID.Random(); | ||
113 | |||
114 | // m_log.Info("[GETMESH]: /CAPS/" + capID); | ||
115 | |||
116 | caps.RegisterHandler("GetMesh", | ||
117 | new RestHTTPHandler("GET", "/CAPS/" + capID, | ||
118 | delegate(Hashtable m_dhttpMethod) | ||
119 | { | ||
120 | return ProcessGetMesh(m_dhttpMethod, agentID, caps); | ||
121 | })); | ||
122 | } | ||
123 | |||
124 | #endregion | ||
125 | |||
126 | public Hashtable ProcessGetMesh(Hashtable request, UUID AgentId, Caps cap) | ||
127 | { | ||
128 | |||
129 | Hashtable responsedata = new Hashtable(); | ||
130 | responsedata["int_response_code"] = 400; //501; //410; //404; | ||
131 | responsedata["content_type"] = "text/plain"; | ||
132 | responsedata["keepalive"] = false; | ||
133 | responsedata["str_response_string"] = "Request wasn't what was expected"; | ||
134 | |||
135 | string meshStr = string.Empty; | ||
136 | |||
137 | if (request.ContainsKey("mesh_id")) | ||
138 | meshStr = request["mesh_id"].ToString(); | ||
139 | |||
140 | |||
141 | UUID meshID = UUID.Zero; | ||
142 | if (!String.IsNullOrEmpty(meshStr) && UUID.TryParse(meshStr, out meshID)) | ||
143 | { | ||
144 | if (m_assetService == null) | ||
145 | { | ||
146 | responsedata["int_response_code"] = 404; //501; //410; //404; | ||
147 | responsedata["content_type"] = "text/plain"; | ||
148 | responsedata["keepalive"] = false; | ||
149 | responsedata["str_response_string"] = "The asset service is unavailable. So is your mesh."; | ||
150 | return responsedata; | ||
151 | } | ||
152 | |||
153 | AssetBase mesh; | ||
154 | // Only try to fetch locally cached textures. Misses are redirected | ||
155 | mesh = m_assetService.GetCached(meshID.ToString()); | ||
156 | if (mesh != null) | ||
157 | { | ||
158 | if (mesh.Type == (SByte)AssetType.Mesh) | ||
159 | { | ||
160 | responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data); | ||
161 | responsedata["content_type"] = "application/vnd.ll.mesh"; | ||
162 | responsedata["int_response_code"] = 200; | ||
163 | } | ||
164 | // Optionally add additional mesh types here | ||
165 | else | ||
166 | { | ||
167 | responsedata["int_response_code"] = 404; //501; //410; //404; | ||
168 | responsedata["content_type"] = "text/plain"; | ||
169 | responsedata["keepalive"] = false; | ||
170 | responsedata["str_response_string"] = "Unfortunately, this asset isn't a mesh."; | ||
171 | return responsedata; | ||
172 | } | ||
173 | } | ||
174 | else | ||
175 | { | ||
176 | mesh = m_assetService.Get(meshID.ToString()); | ||
177 | if (mesh != null) | ||
178 | { | ||
179 | if (mesh.Type == (SByte)AssetType.Mesh) | ||
180 | { | ||
181 | responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data); | ||
182 | responsedata["content_type"] = "application/vnd.ll.mesh"; | ||
183 | responsedata["int_response_code"] = 200; | ||
184 | } | ||
185 | // Optionally add additional mesh types here | ||
186 | else | ||
187 | { | ||
188 | responsedata["int_response_code"] = 404; //501; //410; //404; | ||
189 | responsedata["content_type"] = "text/plain"; | ||
190 | responsedata["keepalive"] = false; | ||
191 | responsedata["str_response_string"] = "Unfortunately, this asset isn't a mesh."; | ||
192 | return responsedata; | ||
193 | } | ||
194 | } | ||
195 | |||
196 | else | ||
197 | { | ||
198 | responsedata["int_response_code"] = 404; //501; //410; //404; | ||
199 | responsedata["content_type"] = "text/plain"; | ||
200 | responsedata["keepalive"] = false; | ||
201 | responsedata["str_response_string"] = "Your Mesh wasn't found. Sorry!"; | ||
202 | return responsedata; | ||
203 | } | ||
204 | } | ||
205 | |||
206 | } | ||
207 | |||
208 | return responsedata; | ||
209 | } | ||
210 | } | ||
211 | } | ||
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs new file mode 100644 index 0000000..58dbc14 --- /dev/null +++ b/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs | |||
@@ -0,0 +1,404 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Specialized; | ||
31 | using System.Drawing; | ||
32 | using System.Drawing.Imaging; | ||
33 | using System.Reflection; | ||
34 | using System.IO; | ||
35 | using System.Web; | ||
36 | using log4net; | ||
37 | using Nini.Config; | ||
38 | using Mono.Addins; | ||
39 | using OpenMetaverse; | ||
40 | using OpenMetaverse.StructuredData; | ||
41 | using OpenMetaverse.Imaging; | ||
42 | using OpenSim.Framework; | ||
43 | using OpenSim.Framework.Servers; | ||
44 | using OpenSim.Framework.Servers.HttpServer; | ||
45 | using OpenSim.Region.Framework.Interfaces; | ||
46 | using OpenSim.Region.Framework.Scenes; | ||
47 | using OpenSim.Services.Interfaces; | ||
48 | using Caps = OpenSim.Framework.Capabilities.Caps; | ||
49 | |||
50 | namespace OpenSim.Region.ClientStack.Linden | ||
51 | { | ||
52 | #region Stream Handler | ||
53 | |||
54 | public delegate byte[] StreamHandlerCallback(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse); | ||
55 | |||
56 | public class StreamHandler : BaseStreamHandler | ||
57 | { | ||
58 | StreamHandlerCallback m_callback; | ||
59 | |||
60 | public StreamHandler(string httpMethod, string path, StreamHandlerCallback callback) | ||
61 | : base(httpMethod, path) | ||
62 | { | ||
63 | m_callback = callback; | ||
64 | } | ||
65 | |||
66 | public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse) | ||
67 | { | ||
68 | return m_callback(path, request, httpRequest, httpResponse); | ||
69 | } | ||
70 | } | ||
71 | |||
72 | #endregion Stream Handler | ||
73 | |||
74 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] | ||
75 | public class GetTextureModule : IRegionModule | ||
76 | { | ||
77 | private static readonly ILog m_log = | ||
78 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
79 | private Scene m_scene; | ||
80 | private IAssetService m_assetService; | ||
81 | |||
82 | public const string DefaultFormat = "x-j2c"; | ||
83 | |||
84 | // TODO: Change this to a config option | ||
85 | const string REDIRECT_URL = null; | ||
86 | |||
87 | |||
88 | #region IRegionModule Members | ||
89 | |||
90 | public void Initialise(Scene pScene, IConfigSource pSource) | ||
91 | { | ||
92 | m_scene = pScene; | ||
93 | } | ||
94 | |||
95 | public void PostInitialise() | ||
96 | { | ||
97 | m_assetService = m_scene.RequestModuleInterface<IAssetService>(); | ||
98 | m_scene.EventManager.OnRegisterCaps += RegisterCaps; | ||
99 | } | ||
100 | |||
101 | public void Close() { } | ||
102 | |||
103 | public string Name { get { return "GetTextureModule"; } } | ||
104 | public bool IsSharedModule { get { return false; } } | ||
105 | |||
106 | public void RegisterCaps(UUID agentID, Caps caps) | ||
107 | { | ||
108 | UUID capID = UUID.Random(); | ||
109 | |||
110 | // m_log.InfoFormat("[GETTEXTURE]: /CAPS/{0} in region {1}", capID, m_scene.RegionInfo.RegionName); | ||
111 | caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture)); | ||
112 | } | ||
113 | |||
114 | #endregion | ||
115 | |||
116 | private byte[] ProcessGetTexture(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse) | ||
117 | { | ||
118 | //m_log.DebugFormat("[GETTEXTURE]: called in {0}", m_scene.RegionInfo.RegionName); | ||
119 | |||
120 | // Try to parse the texture ID from the request URL | ||
121 | NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query); | ||
122 | string textureStr = query.GetOne("texture_id"); | ||
123 | string format = query.GetOne("format"); | ||
124 | |||
125 | if (m_assetService == null) | ||
126 | { | ||
127 | m_log.Error("[GETTEXTURE]: Cannot fetch texture " + textureStr + " without an asset service"); | ||
128 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | ||
129 | return null; | ||
130 | } | ||
131 | |||
132 | UUID textureID; | ||
133 | if (!String.IsNullOrEmpty(textureStr) && UUID.TryParse(textureStr, out textureID)) | ||
134 | { | ||
135 | string[] formats; | ||
136 | if (format != null && format != string.Empty) | ||
137 | { | ||
138 | formats = new string[1] { format.ToLower() }; | ||
139 | } | ||
140 | else | ||
141 | { | ||
142 | formats = WebUtil.GetPreferredImageTypes(httpRequest.Headers.Get("Accept")); | ||
143 | if (formats.Length == 0) | ||
144 | formats = new string[1] { DefaultFormat }; // default | ||
145 | |||
146 | } | ||
147 | // OK, we have an array with preferred formats, possibly with only one entry | ||
148 | |||
149 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | ||
150 | foreach (string f in formats) | ||
151 | { | ||
152 | if (FetchTexture(httpRequest, httpResponse, textureID, f)) | ||
153 | break; | ||
154 | } | ||
155 | |||
156 | } | ||
157 | else | ||
158 | { | ||
159 | m_log.Warn("[GETTEXTURE]: Failed to parse a texture_id from GetTexture request: " + httpRequest.Url); | ||
160 | } | ||
161 | |||
162 | httpResponse.Send(); | ||
163 | return null; | ||
164 | } | ||
165 | |||
166 | /// <summary> | ||
167 | /// | ||
168 | /// </summary> | ||
169 | /// <param name="httpRequest"></param> | ||
170 | /// <param name="httpResponse"></param> | ||
171 | /// <param name="textureID"></param> | ||
172 | /// <param name="format"></param> | ||
173 | /// <returns>False for "caller try another codec"; true otherwise</returns> | ||
174 | private bool FetchTexture(OSHttpRequest httpRequest, OSHttpResponse httpResponse, UUID textureID, string format) | ||
175 | { | ||
176 | // m_log.DebugFormat("[GETTEXTURE]: {0} with requested format {1}", textureID, format); | ||
177 | AssetBase texture; | ||
178 | |||
179 | string fullID = textureID.ToString(); | ||
180 | if (format != DefaultFormat) | ||
181 | fullID = fullID + "-" + format; | ||
182 | |||
183 | if (!String.IsNullOrEmpty(REDIRECT_URL)) | ||
184 | { | ||
185 | // Only try to fetch locally cached textures. Misses are redirected | ||
186 | texture = m_assetService.GetCached(fullID); | ||
187 | |||
188 | if (texture != null) | ||
189 | { | ||
190 | if (texture.Type != (sbyte)AssetType.Texture) | ||
191 | { | ||
192 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | ||
193 | return true; | ||
194 | } | ||
195 | WriteTextureData(httpRequest, httpResponse, texture, format); | ||
196 | } | ||
197 | else | ||
198 | { | ||
199 | string textureUrl = REDIRECT_URL + textureID.ToString(); | ||
200 | m_log.Debug("[GETTEXTURE]: Redirecting texture request to " + textureUrl); | ||
201 | httpResponse.RedirectLocation = textureUrl; | ||
202 | return true; | ||
203 | } | ||
204 | } | ||
205 | else // no redirect | ||
206 | { | ||
207 | // try the cache | ||
208 | texture = m_assetService.GetCached(fullID); | ||
209 | |||
210 | if (texture == null) | ||
211 | { | ||
212 | //m_log.DebugFormat("[GETTEXTURE]: texture was not in the cache"); | ||
213 | |||
214 | // Fetch locally or remotely. Misses return a 404 | ||
215 | texture = m_assetService.Get(textureID.ToString()); | ||
216 | |||
217 | if (texture != null) | ||
218 | { | ||
219 | if (texture.Type != (sbyte)AssetType.Texture) | ||
220 | { | ||
221 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | ||
222 | return true; | ||
223 | } | ||
224 | if (format == DefaultFormat) | ||
225 | { | ||
226 | WriteTextureData(httpRequest, httpResponse, texture, format); | ||
227 | return true; | ||
228 | } | ||
229 | else | ||
230 | { | ||
231 | AssetBase newTexture = new AssetBase(texture.ID + "-" + format, texture.Name, (sbyte)AssetType.Texture, texture.Metadata.CreatorID); | ||
232 | newTexture.Data = ConvertTextureData(texture, format); | ||
233 | if (newTexture.Data.Length == 0) | ||
234 | return false; // !!! Caller try another codec, please! | ||
235 | |||
236 | newTexture.Flags = AssetFlags.Collectable; | ||
237 | newTexture.Temporary = true; | ||
238 | m_assetService.Store(newTexture); | ||
239 | WriteTextureData(httpRequest, httpResponse, newTexture, format); | ||
240 | return true; | ||
241 | } | ||
242 | } | ||
243 | } | ||
244 | else // it was on the cache | ||
245 | { | ||
246 | //m_log.DebugFormat("[GETTEXTURE]: texture was in the cache"); | ||
247 | WriteTextureData(httpRequest, httpResponse, texture, format); | ||
248 | return true; | ||
249 | } | ||
250 | } | ||
251 | |||
252 | // not found | ||
253 | // m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found"); | ||
254 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | ||
255 | return true; | ||
256 | } | ||
257 | |||
258 | private void WriteTextureData(OSHttpRequest request, OSHttpResponse response, AssetBase texture, string format) | ||
259 | { | ||
260 | string range = request.Headers.GetOne("Range"); | ||
261 | //m_log.DebugFormat("[GETTEXTURE]: Range {0}", range); | ||
262 | if (!String.IsNullOrEmpty(range)) // JP2's only | ||
263 | { | ||
264 | // Range request | ||
265 | int start, end; | ||
266 | if (TryParseRange(range, out start, out end)) | ||
267 | { | ||
268 | // Before clamping start make sure we can satisfy it in order to avoid | ||
269 | // sending back the last byte instead of an error status | ||
270 | if (start >= texture.Data.Length) | ||
271 | { | ||
272 | response.StatusCode = (int)System.Net.HttpStatusCode.RequestedRangeNotSatisfiable; | ||
273 | return; | ||
274 | } | ||
275 | |||
276 | end = Utils.Clamp(end, 0, texture.Data.Length - 1); | ||
277 | start = Utils.Clamp(start, 0, end); | ||
278 | int len = end - start + 1; | ||
279 | |||
280 | //m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID); | ||
281 | |||
282 | if (len < texture.Data.Length) | ||
283 | response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent; | ||
284 | |||
285 | response.ContentLength = len; | ||
286 | response.ContentType = texture.Metadata.ContentType; | ||
287 | response.AddHeader("Content-Range", String.Format("bytes {0}-{1}/{2}", start, end, texture.Data.Length)); | ||
288 | |||
289 | response.Body.Write(texture.Data, start, len); | ||
290 | } | ||
291 | else | ||
292 | { | ||
293 | m_log.Warn("[GETTEXTURE]: Malformed Range header: " + range); | ||
294 | response.StatusCode = (int)System.Net.HttpStatusCode.BadRequest; | ||
295 | } | ||
296 | } | ||
297 | else // JP2's or other formats | ||
298 | { | ||
299 | // Full content request | ||
300 | response.StatusCode = (int)System.Net.HttpStatusCode.OK; | ||
301 | response.ContentLength = texture.Data.Length; | ||
302 | if (format == DefaultFormat) | ||
303 | response.ContentType = texture.Metadata.ContentType; | ||
304 | else | ||
305 | response.ContentType = "image/" + format; | ||
306 | response.Body.Write(texture.Data, 0, texture.Data.Length); | ||
307 | } | ||
308 | } | ||
309 | |||
310 | private bool TryParseRange(string header, out int start, out int end) | ||
311 | { | ||
312 | if (header.StartsWith("bytes=")) | ||
313 | { | ||
314 | string[] rangeValues = header.Substring(6).Split('-'); | ||
315 | if (rangeValues.Length == 2) | ||
316 | { | ||
317 | if (Int32.TryParse(rangeValues[0], out start) && Int32.TryParse(rangeValues[1], out end)) | ||
318 | return true; | ||
319 | } | ||
320 | } | ||
321 | |||
322 | start = end = 0; | ||
323 | return false; | ||
324 | } | ||
325 | |||
326 | |||
327 | private byte[] ConvertTextureData(AssetBase texture, string format) | ||
328 | { | ||
329 | m_log.DebugFormat("[GETTEXTURE]: Converting texture {0} to {1}", texture.ID, format); | ||
330 | byte[] data = new byte[0]; | ||
331 | |||
332 | MemoryStream imgstream = new MemoryStream(); | ||
333 | Bitmap mTexture = new Bitmap(1, 1); | ||
334 | ManagedImage managedImage; | ||
335 | Image image = (Image)mTexture; | ||
336 | |||
337 | try | ||
338 | { | ||
339 | // Taking our jpeg2000 data, decoding it, then saving it to a byte array with regular data | ||
340 | |||
341 | imgstream = new MemoryStream(); | ||
342 | |||
343 | // Decode image to System.Drawing.Image | ||
344 | if (OpenJPEG.DecodeToImage(texture.Data, out managedImage, out image)) | ||
345 | { | ||
346 | // Save to bitmap | ||
347 | mTexture = new Bitmap(image); | ||
348 | |||
349 | EncoderParameters myEncoderParameters = new EncoderParameters(); | ||
350 | myEncoderParameters.Param[0] = new EncoderParameter(Encoder.Quality, 95L); | ||
351 | |||
352 | // Save bitmap to stream | ||
353 | ImageCodecInfo codec = GetEncoderInfo("image/" + format); | ||
354 | if (codec != null) | ||
355 | { | ||
356 | mTexture.Save(imgstream, codec, myEncoderParameters); | ||
357 | // Write the stream to a byte array for output | ||
358 | data = imgstream.ToArray(); | ||
359 | } | ||
360 | else | ||
361 | m_log.WarnFormat("[GETTEXTURE]: No such codec {0}", format); | ||
362 | |||
363 | } | ||
364 | } | ||
365 | catch (Exception e) | ||
366 | { | ||
367 | m_log.WarnFormat("[GETTEXTURE]: Unable to convert texture {0} to {1}: {2}", texture.ID, format, e.Message); | ||
368 | } | ||
369 | finally | ||
370 | { | ||
371 | // Reclaim memory, these are unmanaged resources | ||
372 | // If we encountered an exception, one or more of these will be null | ||
373 | if (mTexture != null) | ||
374 | mTexture.Dispose(); | ||
375 | |||
376 | if (image != null) | ||
377 | image.Dispose(); | ||
378 | |||
379 | if (imgstream != null) | ||
380 | { | ||
381 | imgstream.Close(); | ||
382 | imgstream.Dispose(); | ||
383 | } | ||
384 | } | ||
385 | |||
386 | return data; | ||
387 | } | ||
388 | |||
389 | // From msdn | ||
390 | private static ImageCodecInfo GetEncoderInfo(String mimeType) | ||
391 | { | ||
392 | ImageCodecInfo[] encoders; | ||
393 | encoders = ImageCodecInfo.GetImageEncoders(); | ||
394 | for (int j = 0; j < encoders.Length; ++j) | ||
395 | { | ||
396 | if (encoders[j].MimeType == mimeType) | ||
397 | return encoders[j]; | ||
398 | } | ||
399 | return null; | ||
400 | } | ||
401 | |||
402 | |||
403 | } | ||
404 | } | ||
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs new file mode 100644 index 0000000..eddc288 --- /dev/null +++ b/OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs | |||
@@ -0,0 +1,275 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Specialized; | ||
31 | using System.Reflection; | ||
32 | using System.IO; | ||
33 | using System.Web; | ||
34 | using Mono.Addins; | ||
35 | using log4net; | ||
36 | using Nini.Config; | ||
37 | using OpenMetaverse; | ||
38 | using OpenMetaverse.StructuredData; | ||
39 | using OpenSim.Framework; | ||
40 | using OpenSim.Framework.Servers; | ||
41 | using OpenSim.Framework.Servers.HttpServer; | ||
42 | using OpenSim.Region.Framework.Interfaces; | ||
43 | using OpenSim.Region.Framework.Scenes; | ||
44 | using OpenSim.Services.Interfaces; | ||
45 | using Caps = OpenSim.Framework.Capabilities.Caps; | ||
46 | using OpenSim.Framework.Capabilities; | ||
47 | |||
48 | namespace OpenSim.Region.ClientStack.Linden | ||
49 | { | ||
50 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] | ||
51 | public class NewFileAgentInventoryVariablePriceModule : INonSharedRegionModule | ||
52 | { | ||
53 | // private static readonly ILog m_log = | ||
54 | // LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
55 | |||
56 | private Scene m_scene; | ||
57 | // private IAssetService m_assetService; | ||
58 | private bool m_dumpAssetsToFile = false; | ||
59 | private bool m_enabled = true; | ||
60 | |||
61 | #region IRegionModuleBase Members | ||
62 | |||
63 | |||
64 | public Type ReplaceableInterface | ||
65 | { | ||
66 | get { return null; } | ||
67 | } | ||
68 | |||
69 | public void Initialise(IConfigSource source) | ||
70 | { | ||
71 | IConfig meshConfig = source.Configs["Mesh"]; | ||
72 | if (meshConfig == null) | ||
73 | return; | ||
74 | |||
75 | m_enabled = meshConfig.GetBoolean("AllowMeshUpload", true); | ||
76 | } | ||
77 | |||
78 | public void AddRegion(Scene pScene) | ||
79 | { | ||
80 | m_scene = pScene; | ||
81 | } | ||
82 | |||
83 | public void RemoveRegion(Scene scene) | ||
84 | { | ||
85 | |||
86 | m_scene.EventManager.OnRegisterCaps -= RegisterCaps; | ||
87 | m_scene = null; | ||
88 | } | ||
89 | |||
90 | public void RegionLoaded(Scene scene) | ||
91 | { | ||
92 | |||
93 | // m_assetService = m_scene.RequestModuleInterface<IAssetService>(); | ||
94 | m_scene.EventManager.OnRegisterCaps += RegisterCaps; | ||
95 | } | ||
96 | |||
97 | #endregion | ||
98 | |||
99 | |||
100 | #region IRegionModule Members | ||
101 | |||
102 | |||
103 | |||
104 | public void Close() { } | ||
105 | |||
106 | public string Name { get { return "NewFileAgentInventoryVariablePriceModule"; } } | ||
107 | |||
108 | |||
109 | public void RegisterCaps(UUID agentID, Caps caps) | ||
110 | { | ||
111 | if(!m_enabled) | ||
112 | return; | ||
113 | |||
114 | UUID capID = UUID.Random(); | ||
115 | |||
116 | // m_log.Debug("[NEW FILE AGENT INVENTORY VARIABLE PRICE]: /CAPS/" + capID); | ||
117 | caps.RegisterHandler("NewFileAgentInventoryVariablePrice", | ||
118 | |||
119 | new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDNewFileAngentInventoryVariablePriceReplyResponse>("POST", | ||
120 | "/CAPS/" + capID.ToString(), | ||
121 | delegate(LLSDAssetUploadRequest req) | ||
122 | { | ||
123 | return NewAgentInventoryRequest(req,agentID); | ||
124 | })); | ||
125 | |||
126 | } | ||
127 | |||
128 | #endregion | ||
129 | |||
130 | public LLSDNewFileAngentInventoryVariablePriceReplyResponse NewAgentInventoryRequest(LLSDAssetUploadRequest llsdRequest, UUID agentID) | ||
131 | { | ||
132 | |||
133 | //TODO: The Mesh uploader uploads many types of content. If you're going to implement a Money based limit | ||
134 | // You need to be aware of this and | ||
135 | |||
136 | |||
137 | //if (llsdRequest.asset_type == "texture" || | ||
138 | // llsdRequest.asset_type == "animation" || | ||
139 | // llsdRequest.asset_type == "sound") | ||
140 | // { | ||
141 | IClientAPI client = null; | ||
142 | |||
143 | |||
144 | IMoneyModule mm = m_scene.RequestModuleInterface<IMoneyModule>(); | ||
145 | |||
146 | if (mm != null) | ||
147 | { | ||
148 | if (m_scene.TryGetClient(agentID, out client)) | ||
149 | { | ||
150 | if (!mm.UploadCovered(client, mm.UploadCharge)) | ||
151 | { | ||
152 | if (client != null) | ||
153 | client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false); | ||
154 | |||
155 | LLSDNewFileAngentInventoryVariablePriceReplyResponse errorResponse = new LLSDNewFileAngentInventoryVariablePriceReplyResponse(); | ||
156 | errorResponse.rsvp = ""; | ||
157 | errorResponse.state = "error"; | ||
158 | return errorResponse; | ||
159 | } | ||
160 | } | ||
161 | } | ||
162 | // } | ||
163 | |||
164 | |||
165 | |||
166 | string assetName = llsdRequest.name; | ||
167 | string assetDes = llsdRequest.description; | ||
168 | string capsBase = "/CAPS/NewFileAgentInventoryVariablePrice/"; | ||
169 | UUID newAsset = UUID.Random(); | ||
170 | UUID newInvItem = UUID.Random(); | ||
171 | UUID parentFolder = llsdRequest.folder_id; | ||
172 | string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000") + "/"; | ||
173 | |||
174 | Caps.AssetUploader uploader = | ||
175 | new Caps.AssetUploader(assetName, assetDes, newAsset, newInvItem, parentFolder, llsdRequest.inventory_type, | ||
176 | llsdRequest.asset_type, capsBase + uploaderPath, MainServer.Instance, m_dumpAssetsToFile); | ||
177 | MainServer.Instance.AddStreamHandler( | ||
178 | new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps)); | ||
179 | |||
180 | string protocol = "http://"; | ||
181 | |||
182 | if (MainServer.Instance.UseSSL) | ||
183 | protocol = "https://"; | ||
184 | |||
185 | string uploaderURL = protocol + m_scene.RegionInfo.ExternalHostName + ":" + MainServer.Instance.Port.ToString() + capsBase + | ||
186 | uploaderPath; | ||
187 | |||
188 | |||
189 | LLSDNewFileAngentInventoryVariablePriceReplyResponse uploadResponse = new LLSDNewFileAngentInventoryVariablePriceReplyResponse(); | ||
190 | |||
191 | |||
192 | uploadResponse.rsvp = uploaderURL; | ||
193 | uploadResponse.state = "upload"; | ||
194 | uploadResponse.resource_cost = 0; | ||
195 | uploadResponse.upload_price = 0; | ||
196 | |||
197 | uploader.OnUpLoad += //UploadCompleteHandler; | ||
198 | |||
199 | delegate( | ||
200 | string passetName, string passetDescription, UUID passetID, | ||
201 | UUID pinventoryItem, UUID pparentFolder, byte[] pdata, string pinventoryType, | ||
202 | string passetType) | ||
203 | { | ||
204 | UploadCompleteHandler(passetName, passetDescription, passetID, | ||
205 | pinventoryItem, pparentFolder, pdata, pinventoryType, | ||
206 | passetType,agentID); | ||
207 | }; | ||
208 | return uploadResponse; | ||
209 | } | ||
210 | |||
211 | |||
212 | public void UploadCompleteHandler(string assetName, string assetDescription, UUID assetID, | ||
213 | UUID inventoryItem, UUID parentFolder, byte[] data, string inventoryType, | ||
214 | string assetType,UUID AgentID) | ||
215 | { | ||
216 | |||
217 | sbyte assType = 0; | ||
218 | sbyte inType = 0; | ||
219 | |||
220 | if (inventoryType == "sound") | ||
221 | { | ||
222 | inType = 1; | ||
223 | assType = 1; | ||
224 | } | ||
225 | else if (inventoryType == "animation") | ||
226 | { | ||
227 | inType = 19; | ||
228 | assType = 20; | ||
229 | } | ||
230 | else if (inventoryType == "wearable") | ||
231 | { | ||
232 | inType = 18; | ||
233 | switch (assetType) | ||
234 | { | ||
235 | case "bodypart": | ||
236 | assType = 13; | ||
237 | break; | ||
238 | case "clothing": | ||
239 | assType = 5; | ||
240 | break; | ||
241 | } | ||
242 | } | ||
243 | else if (inventoryType == "mesh") | ||
244 | { | ||
245 | inType = (sbyte)InventoryType.Mesh; | ||
246 | assType = (sbyte)AssetType.Mesh; | ||
247 | } | ||
248 | |||
249 | AssetBase asset; | ||
250 | asset = new AssetBase(assetID, assetName, assType, AgentID.ToString()); | ||
251 | asset.Data = data; | ||
252 | |||
253 | if (m_scene.AssetService != null) | ||
254 | m_scene.AssetService.Store(asset); | ||
255 | |||
256 | InventoryItemBase item = new InventoryItemBase(); | ||
257 | item.Owner = AgentID; | ||
258 | item.CreatorId = AgentID.ToString(); | ||
259 | item.ID = inventoryItem; | ||
260 | item.AssetID = asset.FullID; | ||
261 | item.Description = assetDescription; | ||
262 | item.Name = assetName; | ||
263 | item.AssetType = assType; | ||
264 | item.InvType = inType; | ||
265 | item.Folder = parentFolder; | ||
266 | item.CurrentPermissions = (uint)PermissionMask.All; | ||
267 | item.BasePermissions = (uint)PermissionMask.All; | ||
268 | item.EveryOnePermissions = 0; | ||
269 | item.NextPermissions = (uint)(PermissionMask.Move | PermissionMask.Modify | PermissionMask.Transfer); | ||
270 | item.CreationDate = Util.UnixTimeSinceEpoch(); | ||
271 | m_scene.AddInventoryItem(item); | ||
272 | |||
273 | } | ||
274 | } | ||
275 | } | ||
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/ObjectAdd.cs b/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/ObjectAdd.cs new file mode 100644 index 0000000..15139a3 --- /dev/null +++ b/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/ObjectAdd.cs | |||
@@ -0,0 +1,370 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Reflection; | ||
31 | using log4net; | ||
32 | using Nini.Config; | ||
33 | using OpenMetaverse; | ||
34 | using OpenMetaverse.StructuredData; | ||
35 | using OpenSim.Framework; | ||
36 | using OpenSim.Framework.Servers; | ||
37 | using OpenSim.Framework.Servers.HttpServer; | ||
38 | using OpenSim.Region.Framework.Interfaces; | ||
39 | using OpenSim.Region.Framework.Scenes; | ||
40 | using Caps=OpenSim.Framework.Capabilities.Caps; | ||
41 | |||
42 | namespace OpenSim.Region.ClientStack.Linden | ||
43 | { | ||
44 | public class ObjectAdd : IRegionModule | ||
45 | { | ||
46 | // private static readonly ILog m_log = | ||
47 | // LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
48 | |||
49 | private Scene m_scene; | ||
50 | #region IRegionModule Members | ||
51 | |||
52 | public void Initialise(Scene pScene, IConfigSource pSource) | ||
53 | { | ||
54 | m_scene = pScene; | ||
55 | m_scene.EventManager.OnRegisterCaps += RegisterCaps; | ||
56 | } | ||
57 | |||
58 | public void PostInitialise() | ||
59 | { | ||
60 | |||
61 | } | ||
62 | |||
63 | public void RegisterCaps(UUID agentID, Caps caps) | ||
64 | { | ||
65 | UUID capuuid = UUID.Random(); | ||
66 | |||
67 | // m_log.InfoFormat("[OBJECTADD]: {0}", "/CAPS/OA/" + capuuid + "/"); | ||
68 | |||
69 | caps.RegisterHandler("ObjectAdd", | ||
70 | new RestHTTPHandler("POST", "/CAPS/OA/" + capuuid + "/", | ||
71 | delegate(Hashtable m_dhttpMethod) | ||
72 | { | ||
73 | return ProcessAdd(m_dhttpMethod, agentID, caps); | ||
74 | })); | ||
75 | } | ||
76 | |||
77 | public Hashtable ProcessAdd(Hashtable request, UUID AgentId, Caps cap) | ||
78 | { | ||
79 | Hashtable responsedata = new Hashtable(); | ||
80 | responsedata["int_response_code"] = 400; //501; //410; //404; | ||
81 | responsedata["content_type"] = "text/plain"; | ||
82 | responsedata["keepalive"] = false; | ||
83 | responsedata["str_response_string"] = "Request wasn't what was expected"; | ||
84 | ScenePresence avatar; | ||
85 | |||
86 | if (!m_scene.TryGetScenePresence(AgentId, out avatar)) | ||
87 | return responsedata; | ||
88 | |||
89 | |||
90 | OSD r = OSDParser.DeserializeLLSDXml((string)request["requestbody"]); | ||
91 | //UUID session_id = UUID.Zero; | ||
92 | bool bypass_raycast = false; | ||
93 | uint everyone_mask = 0; | ||
94 | uint group_mask = 0; | ||
95 | uint next_owner_mask = 0; | ||
96 | uint flags = 0; | ||
97 | UUID group_id = UUID.Zero; | ||
98 | int hollow = 0; | ||
99 | int material = 0; | ||
100 | int p_code = 0; | ||
101 | int path_begin = 0; | ||
102 | int path_curve = 0; | ||
103 | int path_end = 0; | ||
104 | int path_radius_offset = 0; | ||
105 | int path_revolutions = 0; | ||
106 | int path_scale_x = 0; | ||
107 | int path_scale_y = 0; | ||
108 | int path_shear_x = 0; | ||
109 | int path_shear_y = 0; | ||
110 | int path_skew = 0; | ||
111 | int path_taper_x = 0; | ||
112 | int path_taper_y = 0; | ||
113 | int path_twist = 0; | ||
114 | int path_twist_begin = 0; | ||
115 | int profile_begin = 0; | ||
116 | int profile_curve = 0; | ||
117 | int profile_end = 0; | ||
118 | Vector3 ray_end = Vector3.Zero; | ||
119 | bool ray_end_is_intersection = false; | ||
120 | Vector3 ray_start = Vector3.Zero; | ||
121 | UUID ray_target_id = UUID.Zero; | ||
122 | Quaternion rotation = Quaternion.Identity; | ||
123 | Vector3 scale = Vector3.Zero; | ||
124 | int state = 0; | ||
125 | |||
126 | if (r.Type != OSDType.Map) // not a proper req | ||
127 | return responsedata; | ||
128 | |||
129 | OSDMap rm = (OSDMap)r; | ||
130 | |||
131 | if (rm.ContainsKey("ObjectData")) //v2 | ||
132 | { | ||
133 | if (rm["ObjectData"].Type != OSDType.Map) | ||
134 | { | ||
135 | responsedata["str_response_string"] = "Has ObjectData key, but data not in expected format"; | ||
136 | return responsedata; | ||
137 | } | ||
138 | |||
139 | OSDMap ObjMap = (OSDMap) rm["ObjectData"]; | ||
140 | |||
141 | bypass_raycast = ObjMap["BypassRaycast"].AsBoolean(); | ||
142 | everyone_mask = readuintval(ObjMap["EveryoneMask"]); | ||
143 | flags = readuintval(ObjMap["Flags"]); | ||
144 | group_mask = readuintval(ObjMap["GroupMask"]); | ||
145 | material = ObjMap["Material"].AsInteger(); | ||
146 | next_owner_mask = readuintval(ObjMap["NextOwnerMask"]); | ||
147 | p_code = ObjMap["PCode"].AsInteger(); | ||
148 | |||
149 | if (ObjMap.ContainsKey("Path")) | ||
150 | { | ||
151 | if (ObjMap["Path"].Type != OSDType.Map) | ||
152 | { | ||
153 | responsedata["str_response_string"] = "Has Path key, but data not in expected format"; | ||
154 | return responsedata; | ||
155 | } | ||
156 | |||
157 | OSDMap PathMap = (OSDMap)ObjMap["Path"]; | ||
158 | path_begin = PathMap["Begin"].AsInteger(); | ||
159 | path_curve = PathMap["Curve"].AsInteger(); | ||
160 | path_end = PathMap["End"].AsInteger(); | ||
161 | path_radius_offset = PathMap["RadiusOffset"].AsInteger(); | ||
162 | path_revolutions = PathMap["Revolutions"].AsInteger(); | ||
163 | path_scale_x = PathMap["ScaleX"].AsInteger(); | ||
164 | path_scale_y = PathMap["ScaleY"].AsInteger(); | ||
165 | path_shear_x = PathMap["ShearX"].AsInteger(); | ||
166 | path_shear_y = PathMap["ShearY"].AsInteger(); | ||
167 | path_skew = PathMap["Skew"].AsInteger(); | ||
168 | path_taper_x = PathMap["TaperX"].AsInteger(); | ||
169 | path_taper_y = PathMap["TaperY"].AsInteger(); | ||
170 | path_twist = PathMap["Twist"].AsInteger(); | ||
171 | path_twist_begin = PathMap["TwistBegin"].AsInteger(); | ||
172 | |||
173 | } | ||
174 | |||
175 | if (ObjMap.ContainsKey("Profile")) | ||
176 | { | ||
177 | if (ObjMap["Profile"].Type != OSDType.Map) | ||
178 | { | ||
179 | responsedata["str_response_string"] = "Has Profile key, but data not in expected format"; | ||
180 | return responsedata; | ||
181 | } | ||
182 | |||
183 | OSDMap ProfileMap = (OSDMap)ObjMap["Profile"]; | ||
184 | |||
185 | profile_begin = ProfileMap["Begin"].AsInteger(); | ||
186 | profile_curve = ProfileMap["Curve"].AsInteger(); | ||
187 | profile_end = ProfileMap["End"].AsInteger(); | ||
188 | hollow = ProfileMap["Hollow"].AsInteger(); | ||
189 | } | ||
190 | ray_end_is_intersection = ObjMap["RayEndIsIntersection"].AsBoolean(); | ||
191 | |||
192 | ray_target_id = ObjMap["RayTargetId"].AsUUID(); | ||
193 | state = ObjMap["State"].AsInteger(); | ||
194 | try | ||
195 | { | ||
196 | ray_end = ((OSDArray) ObjMap["RayEnd"]).AsVector3(); | ||
197 | ray_start = ((OSDArray) ObjMap["RayStart"]).AsVector3(); | ||
198 | scale = ((OSDArray) ObjMap["Scale"]).AsVector3(); | ||
199 | rotation = ((OSDArray)ObjMap["Rotation"]).AsQuaternion(); | ||
200 | } | ||
201 | catch (Exception) | ||
202 | { | ||
203 | responsedata["str_response_string"] = "RayEnd, RayStart, Scale or Rotation wasn't in the expected format"; | ||
204 | return responsedata; | ||
205 | } | ||
206 | |||
207 | if (rm.ContainsKey("AgentData")) | ||
208 | { | ||
209 | if (rm["AgentData"].Type != OSDType.Map) | ||
210 | { | ||
211 | responsedata["str_response_string"] = "Has AgentData key, but data not in expected format"; | ||
212 | return responsedata; | ||
213 | } | ||
214 | |||
215 | OSDMap AgentDataMap = (OSDMap) rm["AgentData"]; | ||
216 | |||
217 | //session_id = AgentDataMap["SessionId"].AsUUID(); | ||
218 | group_id = AgentDataMap["GroupId"].AsUUID(); | ||
219 | } | ||
220 | |||
221 | } | ||
222 | else | ||
223 | { //v1 | ||
224 | bypass_raycast = rm["bypass_raycast"].AsBoolean(); | ||
225 | |||
226 | everyone_mask = readuintval(rm["everyone_mask"]); | ||
227 | flags = readuintval(rm["flags"]); | ||
228 | group_id = rm["group_id"].AsUUID(); | ||
229 | group_mask = readuintval(rm["group_mask"]); | ||
230 | hollow = rm["hollow"].AsInteger(); | ||
231 | material = rm["material"].AsInteger(); | ||
232 | next_owner_mask = readuintval(rm["next_owner_mask"]); | ||
233 | hollow = rm["hollow"].AsInteger(); | ||
234 | p_code = rm["p_code"].AsInteger(); | ||
235 | path_begin = rm["path_begin"].AsInteger(); | ||
236 | path_curve = rm["path_curve"].AsInteger(); | ||
237 | path_end = rm["path_end"].AsInteger(); | ||
238 | path_radius_offset = rm["path_radius_offset"].AsInteger(); | ||
239 | path_revolutions = rm["path_revolutions"].AsInteger(); | ||
240 | path_scale_x = rm["path_scale_x"].AsInteger(); | ||
241 | path_scale_y = rm["path_scale_y"].AsInteger(); | ||
242 | path_shear_x = rm["path_shear_x"].AsInteger(); | ||
243 | path_shear_y = rm["path_shear_y"].AsInteger(); | ||
244 | path_skew = rm["path_skew"].AsInteger(); | ||
245 | path_taper_x = rm["path_taper_x"].AsInteger(); | ||
246 | path_taper_y = rm["path_taper_y"].AsInteger(); | ||
247 | path_twist = rm["path_twist"].AsInteger(); | ||
248 | path_twist_begin = rm["path_twist_begin"].AsInteger(); | ||
249 | profile_begin = rm["profile_begin"].AsInteger(); | ||
250 | profile_curve = rm["profile_curve"].AsInteger(); | ||
251 | profile_end = rm["profile_end"].AsInteger(); | ||
252 | |||
253 | ray_end_is_intersection = rm["ray_end_is_intersection"].AsBoolean(); | ||
254 | |||
255 | ray_target_id = rm["ray_target_id"].AsUUID(); | ||
256 | |||
257 | |||
258 | //session_id = rm["session_id"].AsUUID(); | ||
259 | state = rm["state"].AsInteger(); | ||
260 | try | ||
261 | { | ||
262 | ray_end = ((OSDArray)rm["ray_end"]).AsVector3(); | ||
263 | ray_start = ((OSDArray)rm["ray_start"]).AsVector3(); | ||
264 | rotation = ((OSDArray)rm["rotation"]).AsQuaternion(); | ||
265 | scale = ((OSDArray)rm["scale"]).AsVector3(); | ||
266 | } | ||
267 | catch (Exception) | ||
268 | { | ||
269 | responsedata["str_response_string"] = "RayEnd, RayStart, Scale or Rotation wasn't in the expected format"; | ||
270 | return responsedata; | ||
271 | } | ||
272 | } | ||
273 | |||
274 | |||
275 | |||
276 | Vector3 pos = m_scene.GetNewRezLocation(ray_start, ray_end, ray_target_id, rotation, (bypass_raycast) ? (byte)1 : (byte)0, (ray_end_is_intersection) ? (byte)1 : (byte)0, true, scale, false); | ||
277 | |||
278 | PrimitiveBaseShape pbs = PrimitiveBaseShape.CreateBox(); | ||
279 | |||
280 | pbs.PathBegin = (ushort)path_begin; | ||
281 | pbs.PathCurve = (byte)path_curve; | ||
282 | pbs.PathEnd = (ushort)path_end; | ||
283 | pbs.PathRadiusOffset = (sbyte)path_radius_offset; | ||
284 | pbs.PathRevolutions = (byte)path_revolutions; | ||
285 | pbs.PathScaleX = (byte)path_scale_x; | ||
286 | pbs.PathScaleY = (byte)path_scale_y; | ||
287 | pbs.PathShearX = (byte) path_shear_x; | ||
288 | pbs.PathShearY = (byte)path_shear_y; | ||
289 | pbs.PathSkew = (sbyte)path_skew; | ||
290 | pbs.PathTaperX = (sbyte)path_taper_x; | ||
291 | pbs.PathTaperY = (sbyte)path_taper_y; | ||
292 | pbs.PathTwist = (sbyte)path_twist; | ||
293 | pbs.PathTwistBegin = (sbyte)path_twist_begin; | ||
294 | pbs.HollowShape = (HollowShape) hollow; | ||
295 | pbs.PCode = (byte)p_code; | ||
296 | pbs.ProfileBegin = (ushort) profile_begin; | ||
297 | pbs.ProfileCurve = (byte) profile_curve; | ||
298 | pbs.ProfileEnd = (ushort)profile_end; | ||
299 | pbs.Scale = scale; | ||
300 | pbs.State = (byte)state; | ||
301 | |||
302 | SceneObjectGroup obj = null; ; | ||
303 | |||
304 | if (m_scene.Permissions.CanRezObject(1, avatar.UUID, pos)) | ||
305 | { | ||
306 | // rez ON the ground, not IN the ground | ||
307 | // pos.Z += 0.25F; | ||
308 | |||
309 | obj = m_scene.AddNewPrim(avatar.UUID, group_id, pos, rotation, pbs); | ||
310 | } | ||
311 | |||
312 | |||
313 | if (obj == null) | ||
314 | return responsedata; | ||
315 | |||
316 | SceneObjectPart rootpart = obj.RootPart; | ||
317 | rootpart.Shape = pbs; | ||
318 | rootpart.Flags |= (PrimFlags)flags; | ||
319 | rootpart.EveryoneMask = everyone_mask; | ||
320 | rootpart.GroupID = group_id; | ||
321 | rootpart.GroupMask = group_mask; | ||
322 | rootpart.NextOwnerMask = next_owner_mask; | ||
323 | rootpart.Material = (byte)material; | ||
324 | |||
325 | |||
326 | |||
327 | m_scene.PhysicsScene.AddPhysicsActorTaint(rootpart.PhysActor); | ||
328 | |||
329 | responsedata["int_response_code"] = 200; //501; //410; //404; | ||
330 | responsedata["content_type"] = "text/plain"; | ||
331 | responsedata["keepalive"] = false; | ||
332 | responsedata["str_response_string"] = String.Format("<llsd><map><key>local_id</key>{0}</map></llsd>",ConvertUintToBytes(obj.LocalId)); | ||
333 | |||
334 | return responsedata; | ||
335 | } | ||
336 | |||
337 | private uint readuintval(OSD obj) | ||
338 | { | ||
339 | byte[] tmp = obj.AsBinary(); | ||
340 | if (BitConverter.IsLittleEndian) | ||
341 | Array.Reverse(tmp); | ||
342 | return Utils.BytesToUInt(tmp); | ||
343 | |||
344 | } | ||
345 | private string ConvertUintToBytes(uint val) | ||
346 | { | ||
347 | byte[] resultbytes = Utils.UIntToBytes(val); | ||
348 | if (BitConverter.IsLittleEndian) | ||
349 | Array.Reverse(resultbytes); | ||
350 | return String.Format("<binary encoding=\"base64\">{0}</binary>",Convert.ToBase64String(resultbytes)); | ||
351 | } | ||
352 | |||
353 | public void Close() | ||
354 | { | ||
355 | |||
356 | } | ||
357 | |||
358 | public string Name | ||
359 | { | ||
360 | get { return "ObjectAddModule"; } | ||
361 | } | ||
362 | |||
363 | public bool IsSharedModule | ||
364 | { | ||
365 | get { return false; } | ||
366 | } | ||
367 | |||
368 | #endregion | ||
369 | } | ||
370 | } | ||
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/UploadObjectAssetModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/UploadObjectAssetModule.cs new file mode 100644 index 0000000..3809f84 --- /dev/null +++ b/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/UploadObjectAssetModule.cs | |||
@@ -0,0 +1,374 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Specialized; | ||
31 | using System.Reflection; | ||
32 | using System.IO; | ||
33 | using System.Web; | ||
34 | using Mono.Addins; | ||
35 | using log4net; | ||
36 | using Nini.Config; | ||
37 | using OpenMetaverse; | ||
38 | using OpenMetaverse.StructuredData; | ||
39 | using OpenMetaverse.Messages.Linden; | ||
40 | using OpenSim.Framework; | ||
41 | using OpenSim.Framework.Servers; | ||
42 | using OpenSim.Framework.Servers.HttpServer; | ||
43 | using OpenSim.Region.Framework.Interfaces; | ||
44 | using OpenSim.Region.Framework.Scenes; | ||
45 | using OpenSim.Services.Interfaces; | ||
46 | using Caps = OpenSim.Framework.Capabilities.Caps; | ||
47 | using OSD = OpenMetaverse.StructuredData.OSD; | ||
48 | using OSDMap = OpenMetaverse.StructuredData.OSDMap; | ||
49 | using OpenSim.Framework.Capabilities; | ||
50 | using ExtraParamType = OpenMetaverse.ExtraParamType; | ||
51 | |||
52 | namespace OpenSim.Region.ClientStack.Linden | ||
53 | { | ||
54 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] | ||
55 | public class UploadObjectAssetModule : INonSharedRegionModule | ||
56 | { | ||
57 | private static readonly ILog m_log = | ||
58 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
59 | private Scene m_scene; | ||
60 | |||
61 | #region IRegionModuleBase Members | ||
62 | |||
63 | |||
64 | public Type ReplaceableInterface | ||
65 | { | ||
66 | get { return null; } | ||
67 | } | ||
68 | |||
69 | public void Initialise(IConfigSource source) | ||
70 | { | ||
71 | |||
72 | } | ||
73 | |||
74 | public void AddRegion(Scene pScene) | ||
75 | { | ||
76 | m_scene = pScene; | ||
77 | } | ||
78 | |||
79 | public void RemoveRegion(Scene scene) | ||
80 | { | ||
81 | |||
82 | m_scene.EventManager.OnRegisterCaps -= RegisterCaps; | ||
83 | m_scene = null; | ||
84 | } | ||
85 | |||
86 | public void RegionLoaded(Scene scene) | ||
87 | { | ||
88 | |||
89 | m_scene.EventManager.OnRegisterCaps += RegisterCaps; | ||
90 | } | ||
91 | |||
92 | #endregion | ||
93 | |||
94 | |||
95 | #region IRegionModule Members | ||
96 | |||
97 | |||
98 | |||
99 | public void Close() { } | ||
100 | |||
101 | public string Name { get { return "UploadObjectAssetModuleModule"; } } | ||
102 | |||
103 | |||
104 | public void RegisterCaps(UUID agentID, Caps caps) | ||
105 | { | ||
106 | UUID capID = UUID.Random(); | ||
107 | |||
108 | // m_log.Debug("[UPLOAD OBJECT ASSET MODULE]: /CAPS/" + capID); | ||
109 | caps.RegisterHandler("UploadObjectAsset", | ||
110 | new RestHTTPHandler("POST", "/CAPS/OA/" + capID + "/", | ||
111 | delegate(Hashtable m_dhttpMethod) | ||
112 | { | ||
113 | return ProcessAdd(m_dhttpMethod, agentID, caps); | ||
114 | })); | ||
115 | /* | ||
116 | caps.RegisterHandler("NewFileAgentInventoryVariablePrice", | ||
117 | |||
118 | new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDNewFileAngentInventoryVariablePriceReplyResponse>("POST", | ||
119 | "/CAPS/" + capID.ToString(), | ||
120 | delegate(LLSDAssetUploadRequest req) | ||
121 | { | ||
122 | return NewAgentInventoryRequest(req,agentID); | ||
123 | })); | ||
124 | */ | ||
125 | |||
126 | } | ||
127 | |||
128 | #endregion | ||
129 | |||
130 | |||
131 | /// <summary> | ||
132 | /// Parses ad request | ||
133 | /// </summary> | ||
134 | /// <param name="request"></param> | ||
135 | /// <param name="AgentId"></param> | ||
136 | /// <param name="cap"></param> | ||
137 | /// <returns></returns> | ||
138 | public Hashtable ProcessAdd(Hashtable request, UUID AgentId, Caps cap) | ||
139 | { | ||
140 | Hashtable responsedata = new Hashtable(); | ||
141 | responsedata["int_response_code"] = 400; //501; //410; //404; | ||
142 | responsedata["content_type"] = "text/plain"; | ||
143 | responsedata["keepalive"] = false; | ||
144 | responsedata["str_response_string"] = "Request wasn't what was expected"; | ||
145 | ScenePresence avatar; | ||
146 | |||
147 | if (!m_scene.TryGetScenePresence(AgentId, out avatar)) | ||
148 | return responsedata; | ||
149 | |||
150 | OSDMap r = (OSDMap)OSDParser.Deserialize((string)request["requestbody"]); | ||
151 | UploadObjectAssetMessage message = new UploadObjectAssetMessage(); | ||
152 | try | ||
153 | { | ||
154 | message.Deserialize(r); | ||
155 | |||
156 | } | ||
157 | catch (Exception ex) | ||
158 | { | ||
159 | m_log.Error("[UPLOAD OBJECT ASSET MODULE]: Error deserializing message " + ex.ToString()); | ||
160 | message = null; | ||
161 | } | ||
162 | |||
163 | if (message == null) | ||
164 | { | ||
165 | responsedata["int_response_code"] = 400; //501; //410; //404; | ||
166 | responsedata["content_type"] = "text/plain"; | ||
167 | responsedata["keepalive"] = false; | ||
168 | responsedata["str_response_string"] = | ||
169 | "<llsd><map><key>error</key><string>Error parsing Object</string></map></llsd>"; | ||
170 | |||
171 | return responsedata; | ||
172 | } | ||
173 | |||
174 | Vector3 pos = avatar.AbsolutePosition + (Vector3.UnitX * avatar.Rotation); | ||
175 | Quaternion rot = Quaternion.Identity; | ||
176 | Vector3 rootpos = Vector3.Zero; | ||
177 | // Quaternion rootrot = Quaternion.Identity; | ||
178 | |||
179 | SceneObjectGroup rootGroup = null; | ||
180 | SceneObjectGroup[] allparts = new SceneObjectGroup[message.Objects.Length]; | ||
181 | for (int i = 0; i < message.Objects.Length; i++) | ||
182 | { | ||
183 | UploadObjectAssetMessage.Object obj = message.Objects[i]; | ||
184 | PrimitiveBaseShape pbs = PrimitiveBaseShape.CreateBox(); | ||
185 | |||
186 | if (i == 0) | ||
187 | { | ||
188 | rootpos = obj.Position; | ||
189 | // rootrot = obj.Rotation; | ||
190 | } | ||
191 | |||
192 | // Combine the extraparams data into it's ugly blob again.... | ||
193 | //int bytelength = 0; | ||
194 | //for (int extparams = 0; extparams < obj.ExtraParams.Length; extparams++) | ||
195 | //{ | ||
196 | // bytelength += obj.ExtraParams[extparams].ExtraParamData.Length; | ||
197 | //} | ||
198 | //byte[] extraparams = new byte[bytelength]; | ||
199 | //int position = 0; | ||
200 | |||
201 | |||
202 | |||
203 | //for (int extparams = 0; extparams < obj.ExtraParams.Length; extparams++) | ||
204 | //{ | ||
205 | // Buffer.BlockCopy(obj.ExtraParams[extparams].ExtraParamData, 0, extraparams, position, | ||
206 | // obj.ExtraParams[extparams].ExtraParamData.Length); | ||
207 | // | ||
208 | // position += obj.ExtraParams[extparams].ExtraParamData.Length; | ||
209 | // } | ||
210 | |||
211 | //pbs.ExtraParams = extraparams; | ||
212 | for (int extparams = 0; extparams < obj.ExtraParams.Length; extparams++) | ||
213 | { | ||
214 | UploadObjectAssetMessage.Object.ExtraParam extraParam = obj.ExtraParams[extparams]; | ||
215 | switch ((ushort)extraParam.Type) | ||
216 | { | ||
217 | case (ushort)ExtraParamType.Sculpt: | ||
218 | Primitive.SculptData sculpt = new Primitive.SculptData(extraParam.ExtraParamData, 0); | ||
219 | |||
220 | pbs.SculptEntry = true; | ||
221 | |||
222 | pbs.SculptTexture = obj.SculptID; | ||
223 | pbs.SculptType = (byte)sculpt.Type; | ||
224 | |||
225 | break; | ||
226 | case (ushort)ExtraParamType.Flexible: | ||
227 | Primitive.FlexibleData flex = new Primitive.FlexibleData(extraParam.ExtraParamData, 0); | ||
228 | pbs.FlexiEntry = true; | ||
229 | pbs.FlexiDrag = flex.Drag; | ||
230 | pbs.FlexiForceX = flex.Force.X; | ||
231 | pbs.FlexiForceY = flex.Force.Y; | ||
232 | pbs.FlexiForceZ = flex.Force.Z; | ||
233 | pbs.FlexiGravity = flex.Gravity; | ||
234 | pbs.FlexiSoftness = flex.Softness; | ||
235 | pbs.FlexiTension = flex.Tension; | ||
236 | pbs.FlexiWind = flex.Wind; | ||
237 | break; | ||
238 | case (ushort)ExtraParamType.Light: | ||
239 | Primitive.LightData light = new Primitive.LightData(extraParam.ExtraParamData, 0); | ||
240 | pbs.LightColorA = light.Color.A; | ||
241 | pbs.LightColorB = light.Color.B; | ||
242 | pbs.LightColorG = light.Color.G; | ||
243 | pbs.LightColorR = light.Color.R; | ||
244 | pbs.LightCutoff = light.Cutoff; | ||
245 | pbs.LightEntry = true; | ||
246 | pbs.LightFalloff = light.Falloff; | ||
247 | pbs.LightIntensity = light.Intensity; | ||
248 | pbs.LightRadius = light.Radius; | ||
249 | break; | ||
250 | case 0x40: | ||
251 | pbs.ReadProjectionData(extraParam.ExtraParamData, 0); | ||
252 | break; | ||
253 | |||
254 | } | ||
255 | |||
256 | |||
257 | } | ||
258 | pbs.PathBegin = (ushort) obj.PathBegin; | ||
259 | pbs.PathCurve = (byte) obj.PathCurve; | ||
260 | pbs.PathEnd = (ushort) obj.PathEnd; | ||
261 | pbs.PathRadiusOffset = (sbyte) obj.RadiusOffset; | ||
262 | pbs.PathRevolutions = (byte) obj.Revolutions; | ||
263 | pbs.PathScaleX = (byte) obj.ScaleX; | ||
264 | pbs.PathScaleY = (byte) obj.ScaleY; | ||
265 | pbs.PathShearX = (byte) obj.ShearX; | ||
266 | pbs.PathShearY = (byte) obj.ShearY; | ||
267 | pbs.PathSkew = (sbyte) obj.Skew; | ||
268 | pbs.PathTaperX = (sbyte) obj.TaperX; | ||
269 | pbs.PathTaperY = (sbyte) obj.TaperY; | ||
270 | pbs.PathTwist = (sbyte) obj.Twist; | ||
271 | pbs.PathTwistBegin = (sbyte) obj.TwistBegin; | ||
272 | pbs.HollowShape = (HollowShape) obj.ProfileHollow; | ||
273 | pbs.PCode = (byte) PCode.Prim; | ||
274 | pbs.ProfileBegin = (ushort) obj.ProfileBegin; | ||
275 | pbs.ProfileCurve = (byte) obj.ProfileCurve; | ||
276 | pbs.ProfileEnd = (ushort) obj.ProfileEnd; | ||
277 | pbs.Scale = obj.Scale; | ||
278 | pbs.State = (byte) 0; | ||
279 | SceneObjectPart prim = new SceneObjectPart(); | ||
280 | prim.UUID = UUID.Random(); | ||
281 | prim.CreatorID = AgentId; | ||
282 | prim.OwnerID = AgentId; | ||
283 | prim.GroupID = obj.GroupID; | ||
284 | prim.LastOwnerID = prim.OwnerID; | ||
285 | prim.CreationDate = Util.UnixTimeSinceEpoch(); | ||
286 | prim.Name = obj.Name; | ||
287 | prim.Description = ""; | ||
288 | |||
289 | prim.PayPrice[0] = -2; | ||
290 | prim.PayPrice[1] = -2; | ||
291 | prim.PayPrice[2] = -2; | ||
292 | prim.PayPrice[3] = -2; | ||
293 | prim.PayPrice[4] = -2; | ||
294 | Primitive.TextureEntry tmp = | ||
295 | new Primitive.TextureEntry(UUID.Parse("89556747-24cb-43ed-920b-47caed15465f")); | ||
296 | |||
297 | for (int j = 0; j < obj.Faces.Length; j++) | ||
298 | { | ||
299 | UploadObjectAssetMessage.Object.Face face = obj.Faces[j]; | ||
300 | |||
301 | Primitive.TextureEntryFace primFace = tmp.CreateFace((uint) j); | ||
302 | |||
303 | primFace.Bump = face.Bump; | ||
304 | primFace.RGBA = face.Color; | ||
305 | primFace.Fullbright = face.Fullbright; | ||
306 | primFace.Glow = face.Glow; | ||
307 | primFace.TextureID = face.ImageID; | ||
308 | primFace.Rotation = face.ImageRot; | ||
309 | primFace.MediaFlags = ((face.MediaFlags & 1) != 0); | ||
310 | |||
311 | primFace.OffsetU = face.OffsetS; | ||
312 | primFace.OffsetV = face.OffsetT; | ||
313 | primFace.RepeatU = face.ScaleS; | ||
314 | primFace.RepeatV = face.ScaleT; | ||
315 | primFace.TexMapType = (MappingType) (face.MediaFlags & 6); | ||
316 | } | ||
317 | pbs.TextureEntry = tmp.GetBytes(); | ||
318 | prim.Shape = pbs; | ||
319 | prim.Scale = obj.Scale; | ||
320 | |||
321 | |||
322 | SceneObjectGroup grp = new SceneObjectGroup(); | ||
323 | |||
324 | grp.SetRootPart(prim); | ||
325 | prim.ParentID = 0; | ||
326 | if (i == 0) | ||
327 | { | ||
328 | rootGroup = grp; | ||
329 | |||
330 | } | ||
331 | grp.AttachToScene(m_scene); | ||
332 | grp.AbsolutePosition = obj.Position; | ||
333 | prim.RotationOffset = obj.Rotation; | ||
334 | |||
335 | grp.RootPart.IsAttachment = false; | ||
336 | // Required for linking | ||
337 | grp.RootPart.UpdateFlag = 0; | ||
338 | |||
339 | if (m_scene.Permissions.CanRezObject(1, avatar.UUID, pos)) | ||
340 | { | ||
341 | m_scene.AddSceneObject(grp); | ||
342 | grp.AbsolutePosition = obj.Position; | ||
343 | } | ||
344 | allparts[i] = grp; | ||
345 | |||
346 | } | ||
347 | |||
348 | for (int j = 1; j < allparts.Length; j++) | ||
349 | { | ||
350 | rootGroup.RootPart.UpdateFlag = 0; | ||
351 | allparts[j].RootPart.UpdateFlag = 0; | ||
352 | rootGroup.LinkToGroup(allparts[j]); | ||
353 | } | ||
354 | |||
355 | rootGroup.ScheduleGroupForFullUpdate(); | ||
356 | pos = m_scene.GetNewRezLocation(Vector3.Zero, rootpos, UUID.Zero, rot, (byte)1, 1, true, allparts[0].GroupScale(), false); | ||
357 | |||
358 | responsedata["int_response_code"] = 200; //501; //410; //404; | ||
359 | responsedata["content_type"] = "text/plain"; | ||
360 | responsedata["keepalive"] = false; | ||
361 | responsedata["str_response_string"] = String.Format("<llsd><map><key>local_id</key>{0}</map></llsd>", ConvertUintToBytes(allparts[0].LocalId)); | ||
362 | |||
363 | return responsedata; | ||
364 | } | ||
365 | |||
366 | private string ConvertUintToBytes(uint val) | ||
367 | { | ||
368 | byte[] resultbytes = Utils.UIntToBytes(val); | ||
369 | if (BitConverter.IsLittleEndian) | ||
370 | Array.Reverse(resultbytes); | ||
371 | return String.Format("<binary encoding=\"base64\">{0}</binary>", Convert.ToBase64String(resultbytes)); | ||
372 | } | ||
373 | } | ||
374 | } \ No newline at end of file | ||