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-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs2
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs4
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs4
3 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
index 8db4e67..ff889ea 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
@@ -232,7 +232,7 @@ namespace OpenSim.Region.ClientStack.Linden
232 public string SeedCapRequest(string request, string path, string param, 232 public string SeedCapRequest(string request, string path, string param,
233 OSHttpRequest httpRequest, OSHttpResponse httpResponse) 233 OSHttpRequest httpRequest, OSHttpResponse httpResponse)
234 { 234 {
235 m_log.Debug("[CAPS]: Seed Caps Request in region: " + m_regionName); 235// m_log.Debug("[CAPS]: Seed Caps Request in region: " + m_regionName);
236 236
237 if (!m_Scene.CheckClient(m_HostCapsObj.AgentID, httpRequest.RemoteIPEndPoint)) 237 if (!m_Scene.CheckClient(m_HostCapsObj.AgentID, httpRequest.RemoteIPEndPoint))
238 { 238 {
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs
index e0807ee..22c05c4 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs
@@ -118,7 +118,7 @@ namespace OpenSim.Region.ClientStack.Linden
118 //caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture)); 118 //caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture));
119 if (m_URL == "localhost") 119 if (m_URL == "localhost")
120 { 120 {
121 m_log.InfoFormat("[GETMESH]: /CAPS/{0} in region {1}", capID, m_scene.RegionInfo.RegionName); 121// m_log.DebugFormat("[GETMESH]: /CAPS/{0} in region {1}", capID, m_scene.RegionInfo.RegionName);
122 GetMeshHandler gmeshHandler = new GetMeshHandler(m_AssetService); 122 GetMeshHandler gmeshHandler = new GetMeshHandler(m_AssetService);
123 IRequestHandler reqHandler = new RestHTTPHandler("GET", "/CAPS/" + UUID.Random(), 123 IRequestHandler reqHandler = new RestHTTPHandler("GET", "/CAPS/" + UUID.Random(),
124 delegate(Hashtable m_dhttpMethod) 124 delegate(Hashtable m_dhttpMethod)
@@ -130,7 +130,7 @@ namespace OpenSim.Region.ClientStack.Linden
130 } 130 }
131 else 131 else
132 { 132 {
133 m_log.InfoFormat("[GETMESH]: {0} in region {1}", m_URL, m_scene.RegionInfo.RegionName); 133// m_log.DebugFormat("[GETMESH]: {0} in region {1}", m_URL, m_scene.RegionInfo.RegionName);
134 caps.RegisterHandler("GetMesh", m_URL); 134 caps.RegisterHandler("GetMesh", m_URL);
135 } 135 }
136 } 136 }
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs
index 35eedb4..24ab06a 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs
@@ -128,12 +128,12 @@ namespace OpenSim.Region.ClientStack.Linden
128 //caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture)); 128 //caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture));
129 if (m_URL == "localhost") 129 if (m_URL == "localhost")
130 { 130 {
131 m_log.InfoFormat("[GETTEXTURE]: /CAPS/{0} in region {1}", capID, m_scene.RegionInfo.RegionName); 131// m_log.DebugFormat("[GETTEXTURE]: /CAPS/{0} in region {1}", capID, m_scene.RegionInfo.RegionName);
132 caps.RegisterHandler("GetTexture", new GetTextureHandler("/CAPS/" + capID + "/", m_assetService)); 132 caps.RegisterHandler("GetTexture", new GetTextureHandler("/CAPS/" + capID + "/", m_assetService));
133 } 133 }
134 else 134 else
135 { 135 {
136 m_log.InfoFormat("[GETTEXTURE]: {0} in region {1}", m_URL, m_scene.RegionInfo.RegionName); 136// m_log.DebugFormat("[GETTEXTURE]: {0} in region {1}", m_URL, m_scene.RegionInfo.RegionName);
137 caps.RegisterHandler("GetTexture", m_URL); 137 caps.RegisterHandler("GetTexture", m_URL);
138 } 138 }
139 } 139 }