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-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs21
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs2
2 files changed, 16 insertions, 7 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index 14f923d..d7458b7 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -3387,20 +3387,29 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3387 aw.AgentData.SerialNum = (uint)serial; 3387 aw.AgentData.SerialNum = (uint)serial;
3388 aw.AgentData.SessionID = m_sessionId; 3388 aw.AgentData.SessionID = m_sessionId;
3389 3389
3390 int count = 0;
3391 for (int i = 0; i < wearables.Length; i++)
3392 count += wearables[i].Count;
3393
3390 // TODO: don't create new blocks if recycling an old packet 3394 // TODO: don't create new blocks if recycling an old packet
3391 aw.WearableData = new AgentWearablesUpdatePacket.WearableDataBlock[13]; 3395 aw.WearableData = new AgentWearablesUpdatePacket.WearableDataBlock[count];
3392 AgentWearablesUpdatePacket.WearableDataBlock awb; 3396 AgentWearablesUpdatePacket.WearableDataBlock awb;
3397 int idx = 0;
3393 for (int i = 0; i < wearables.Length; i++) 3398 for (int i = 0; i < wearables.Length; i++)
3394 { 3399 {
3395 awb = new AgentWearablesUpdatePacket.WearableDataBlock(); 3400 for (int j = 0; j < wearables[i].Count; j++)
3396 awb.WearableType = (byte)i; 3401 {
3397 awb.AssetID = wearables[i].AssetID; 3402 awb = new AgentWearablesUpdatePacket.WearableDataBlock();
3398 awb.ItemID = wearables[i].ItemID; 3403 awb.WearableType = (byte)i;
3399 aw.WearableData[i] = awb; 3404 awb.AssetID = wearables[i][j].AssetID;
3405 awb.ItemID = wearables[i][j].ItemID;
3406 aw.WearableData[idx] = awb;
3407 idx++;
3400 3408
3401// m_log.DebugFormat( 3409// m_log.DebugFormat(
3402// "[APPEARANCE]: Sending wearable item/asset {0} {1} (index {2}) for {3}", 3410// "[APPEARANCE]: Sending wearable item/asset {0} {1} (index {2}) for {3}",
3403// awb.ItemID, awb.AssetID, i, Name); 3411// awb.ItemID, awb.AssetID, i, Name);
3412 }
3404 } 3413 }
3405 3414
3406 OutPacket(aw, ThrottleOutPacketType.Task); 3415 OutPacket(aw, ThrottleOutPacketType.Task);
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
index 183aec0..45bede3 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
@@ -183,7 +183,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
183 IConfig config = configSource.Configs["ClientStack.LindenUDP"]; 183 IConfig config = configSource.Configs["ClientStack.LindenUDP"];
184 if (config != null) 184 if (config != null)
185 { 185 {
186 m_asyncPacketHandling = config.GetBoolean("async_packet_handling", false); 186 m_asyncPacketHandling = config.GetBoolean("async_packet_handling", true);
187 m_recvBufferSize = config.GetInt("client_socket_rcvbuf_size", 0); 187 m_recvBufferSize = config.GetInt("client_socket_rcvbuf_size", 0);
188 sceneThrottleBps = config.GetInt("scene_throttle_max_bps", 0); 188 sceneThrottleBps = config.GetInt("scene_throttle_max_bps", 0);
189 189