diff options
Diffstat (limited to 'OpenSim/Region/ClientStack')
4 files changed, 78 insertions, 78 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 3fa26e4..7141e13 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -4737,51 +4737,51 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4737 | requestID = new LLUUID(transfer.TransferInfo.Params, 80); | 4737 | requestID = new LLUUID(transfer.TransferInfo.Params, 80); |
4738 | if (!(((Scene)m_scene).ExternalChecks.ExternalChecksBypassPermissions())) | 4738 | if (!(((Scene)m_scene).ExternalChecks.ExternalChecksBypassPermissions())) |
4739 | { | 4739 | { |
4740 | if(taskID != LLUUID.Zero) // Prim | 4740 | if (taskID != LLUUID.Zero) // Prim |
4741 | { | 4741 | { |
4742 | SceneObjectPart part = ((Scene)m_scene).GetSceneObjectPart(taskID); | 4742 | SceneObjectPart part = ((Scene)m_scene).GetSceneObjectPart(taskID); |
4743 | if(part == null) | 4743 | if (part == null) |
4744 | break; | 4744 | break; |
4745 | 4745 | ||
4746 | if(part.OwnerID != AgentId) | 4746 | if (part.OwnerID != AgentId) |
4747 | break; | 4747 | break; |
4748 | 4748 | ||
4749 | if((part.OwnerMask & (uint)PermissionMask.Modify) == 0) | 4749 | if ((part.OwnerMask & (uint)PermissionMask.Modify) == 0) |
4750 | break; | 4750 | break; |
4751 | 4751 | ||
4752 | TaskInventoryItem ti = part.GetInventoryItem(itemID); | 4752 | TaskInventoryItem ti = part.GetInventoryItem(itemID); |
4753 | if(ti == null) | 4753 | if (ti == null) |
4754 | break; | 4754 | break; |
4755 | 4755 | ||
4756 | if(ti.OwnerID != AgentId) | 4756 | if (ti.OwnerID != AgentId) |
4757 | break; | 4757 | break; |
4758 | 4758 | ||
4759 | if((ti.OwnerMask & ((uint)PermissionMask.Modify| (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer)) != ((uint)PermissionMask.Modify| (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer)) | 4759 | if ((ti.OwnerMask & ((uint)PermissionMask.Modify| (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer)) != ((uint)PermissionMask.Modify| (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer)) |
4760 | break; | 4760 | break; |
4761 | 4761 | ||
4762 | if(ti.AssetID != requestID) | 4762 | if (ti.AssetID != requestID) |
4763 | break; | 4763 | break; |
4764 | } | 4764 | } |
4765 | else // Agent | 4765 | else // Agent |
4766 | { | 4766 | { |
4767 | CachedUserInfo userInfo = ((Scene)m_scene).CommsManager.UserProfileCacheService.GetUserDetails(AgentId); | 4767 | CachedUserInfo userInfo = ((Scene)m_scene).CommsManager.UserProfileCacheService.GetUserDetails(AgentId); |
4768 | if(userInfo == null) | 4768 | if (userInfo == null) |
4769 | break; | 4769 | break; |
4770 | 4770 | ||
4771 | if(userInfo.RootFolder == null) | 4771 | if (userInfo.RootFolder == null) |
4772 | break; | 4772 | break; |
4773 | 4773 | ||
4774 | InventoryItemBase assetRequestItem = userInfo.RootFolder.FindItem(itemID); | 4774 | InventoryItemBase assetRequestItem = userInfo.RootFolder.FindItem(itemID); |
4775 | if(assetRequestItem == null) | 4775 | if (assetRequestItem == null) |
4776 | { | 4776 | { |
4777 | assetRequestItem = ((Scene)m_scene).CommsManager.UserProfileCacheService.libraryRoot.FindItem(itemID); | 4777 | assetRequestItem = ((Scene)m_scene).CommsManager.UserProfileCacheService.libraryRoot.FindItem(itemID); |
4778 | if(assetRequestItem == null) | 4778 | if (assetRequestItem == null) |
4779 | return; | 4779 | return; |
4780 | } | 4780 | } |
4781 | 4781 | ||
4782 | if((assetRequestItem.CurrentPermissions & ((uint)PermissionMask.Modify| (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer)) != ((uint)PermissionMask.Modify| (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer)) | 4782 | if ((assetRequestItem.CurrentPermissions & ((uint)PermissionMask.Modify| (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer)) != ((uint)PermissionMask.Modify| (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer)) |
4783 | break; | 4783 | break; |
4784 | if(assetRequestItem.AssetID != requestID) | 4784 | if (assetRequestItem.AssetID != requestID) |
4785 | break; | 4785 | break; |
4786 | } | 4786 | } |
4787 | } | 4787 | } |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs b/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs index c09da9b..11abf87 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs | |||
@@ -57,9 +57,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
57 | void InPacket(Packet packet); | 57 | void InPacket(Packet packet); |
58 | void ProcessInPacket(Packet packet); | 58 | void ProcessInPacket(Packet packet); |
59 | void OutPacket(Packet NewPack, | 59 | void OutPacket(Packet NewPack, |
60 | ThrottleOutPacketType throttlePacketType); | 60 | ThrottleOutPacketType throttlePacketType); |
61 | void OutPacket(Packet NewPack, | 61 | void OutPacket(Packet NewPack, |
62 | ThrottleOutPacketType throttlePacketType, Object id); | 62 | ThrottleOutPacketType throttlePacketType, Object id); |
63 | LLPacketQueue PacketQueue { get; } | 63 | LLPacketQueue PacketQueue { get; } |
64 | void Stop(); | 64 | void Stop(); |
65 | void Flush(); | 65 | void Flush(); |
@@ -136,7 +136,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
136 | // time for a linear scan. | 136 | // time for a linear scan. |
137 | // | 137 | // |
138 | private Dictionary<uint, int> m_DupeTracker = | 138 | private Dictionary<uint, int> m_DupeTracker = |
139 | new Dictionary<uint, int>(); | 139 | new Dictionary<uint, int>(); |
140 | private uint m_DupeTrackerWindow = 30; | 140 | private uint m_DupeTrackerWindow = 30; |
141 | 141 | ||
142 | // Values for the SimStatsReporter | 142 | // Values for the SimStatsReporter |
@@ -207,14 +207,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
207 | // notifier. | 207 | // notifier. |
208 | // | 208 | // |
209 | public void OutPacket( | 209 | public void OutPacket( |
210 | Packet packet, ThrottleOutPacketType throttlePacketType) | 210 | Packet packet, ThrottleOutPacketType throttlePacketType) |
211 | { | 211 | { |
212 | OutPacket(packet, throttlePacketType, null); | 212 | OutPacket(packet, throttlePacketType, null); |
213 | } | 213 | } |
214 | 214 | ||
215 | public void OutPacket( | 215 | public void OutPacket( |
216 | Packet packet, ThrottleOutPacketType throttlePacketType, | 216 | Packet packet, ThrottleOutPacketType throttlePacketType, |
217 | Object id) | 217 | Object id) |
218 | { | 218 | { |
219 | // Call the load balancer's hook. If this is not active here | 219 | // Call the load balancer's hook. If this is not active here |
220 | // we defer to the sim server this client is actually connected | 220 | // we defer to the sim server this client is actually connected |
@@ -224,20 +224,20 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
224 | if ((m_SynchronizeClient != null) && (!m_Client.IsActive)) | 224 | if ((m_SynchronizeClient != null) && (!m_Client.IsActive)) |
225 | { | 225 | { |
226 | if (m_SynchronizeClient(m_Client.Scene, packet, | 226 | if (m_SynchronizeClient(m_Client.Scene, packet, |
227 | m_Client.AgentId, throttlePacketType)) | 227 | m_Client.AgentId, throttlePacketType)) |
228 | return; | 228 | return; |
229 | } | 229 | } |
230 | 230 | ||
231 | packet.Header.Sequence = NextPacketSequenceNumber(); | 231 | packet.Header.Sequence = NextPacketSequenceNumber(); |
232 | 232 | ||
233 | lock(m_NeedAck) | 233 | lock (m_NeedAck) |
234 | { | 234 | { |
235 | DropResend(id); | 235 | DropResend(id); |
236 | 236 | ||
237 | QueuePacket(packet, throttlePacketType, id); | 237 | QueuePacket(packet, throttlePacketType, id); |
238 | 238 | ||
239 | // We want to see that packet arrive if it's reliable | 239 | // We want to see that packet arrive if it's reliable |
240 | if(packet.Header.Reliable) | 240 | if (packet.Header.Reliable) |
241 | { | 241 | { |
242 | m_UnackedBytes += packet.ToBytes().Length; | 242 | m_UnackedBytes += packet.ToBytes().Length; |
243 | m_NeedAck[packet.Header.Sequence] = new AckData(packet, id); | 243 | m_NeedAck[packet.Header.Sequence] = new AckData(packet, id); |
@@ -251,24 +251,24 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
251 | { | 251 | { |
252 | // Add acks to outgoing packets | 252 | // Add acks to outgoing packets |
253 | // | 253 | // |
254 | if(m_PendingAcks.Count > 0) | 254 | if (m_PendingAcks.Count > 0) |
255 | { | 255 | { |
256 | int count = m_PendingAcks.Count; | 256 | int count = m_PendingAcks.Count; |
257 | if(count > 10) | 257 | if (count > 10) |
258 | count = 10; | 258 | count = 10; |
259 | packet.Header.AckList = new uint[count]; | 259 | packet.Header.AckList = new uint[count]; |
260 | 260 | ||
261 | int i = 0; | 261 | int i = 0; |
262 | 262 | ||
263 | foreach (uint ack in new List<uint>(m_PendingAcks.Keys)) | 263 | foreach (uint ack in new List<uint>(m_PendingAcks.Keys)) |
264 | { | 264 | { |
265 | packet.Header.AckList[i] = ack; | 265 | packet.Header.AckList[i] = ack; |
266 | i++; | 266 | i++; |
267 | m_PendingAcks.Remove(ack); | 267 | m_PendingAcks.Remove(ack); |
268 | if (i >= 10) // That is how much space there is | 268 | if (i >= 10) // That is how much space there is |
269 | break; | 269 | break; |
270 | } | 270 | } |
271 | } | 271 | } |
272 | 272 | ||
273 | packet.TickCount = System.Environment.TickCount; | 273 | packet.TickCount = System.Environment.TickCount; |
274 | 274 | ||
@@ -291,14 +291,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
291 | // anything. There may not be a client there, don't clog up the | 291 | // anything. There may not be a client there, don't clog up the |
292 | // pipes. | 292 | // pipes. |
293 | // | 293 | // |
294 | if(lastAck == 0) | 294 | if (lastAck == 0) |
295 | return; | 295 | return; |
296 | 296 | ||
297 | lock (m_NeedAck) | 297 | lock (m_NeedAck) |
298 | { | 298 | { |
299 | // Nothing to do | 299 | // Nothing to do |
300 | // | 300 | // |
301 | if(m_NeedAck.Count == 0) | 301 | if (m_NeedAck.Count == 0) |
302 | return; | 302 | return; |
303 | 303 | ||
304 | // If we have seen no acks in <SilenceLimit> s but are | 304 | // If we have seen no acks in <SilenceLimit> s but are |
@@ -307,7 +307,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
307 | // then it will be dropped. | 307 | // then it will be dropped. |
308 | // | 308 | // |
309 | if ((((now - lastAck) > m_SilenceLimit) && | 309 | if ((((now - lastAck) > m_SilenceLimit) && |
310 | m_NeedAck.Count > 0) || m_NeedAck.Count == 0) | 310 | m_NeedAck.Count > 0) || m_NeedAck.Count == 0) |
311 | { | 311 | { |
312 | return; | 312 | return; |
313 | } | 313 | } |
@@ -336,7 +336,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
336 | // | 336 | // |
337 | if ((now - packet.TickCount) > m_DiscardTimeout) | 337 | if ((now - packet.TickCount) > m_DiscardTimeout) |
338 | { | 338 | { |
339 | if(!m_ImportantPackets.Contains(packet.Type)) | 339 | if (!m_ImportantPackets.Contains(packet.Type)) |
340 | m_NeedAck.Remove(packet.Header.Sequence); | 340 | m_NeedAck.Remove(packet.Header.Sequence); |
341 | 341 | ||
342 | TriggerOnPacketDrop(packet, data.Identifier); | 342 | TriggerOnPacketDrop(packet, data.Identifier); |
@@ -364,8 +364,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
364 | // the counter reaches 250. So there is a good chance another | 364 | // the counter reaches 250. So there is a good chance another |
365 | // packet with 250 blocks exists. | 365 | // packet with 250 blocks exists. |
366 | // | 366 | // |
367 | if(acks.Packets == null || | 367 | if (acks.Packets == null || |
368 | acks.Packets.Length != m_PendingAcks.Count) | 368 | acks.Packets.Length != m_PendingAcks.Count) |
369 | acks.Packets = new PacketAckPacket.PacketsBlock[m_PendingAcks.Count]; | 369 | acks.Packets = new PacketAckPacket.PacketsBlock[m_PendingAcks.Count]; |
370 | int i = 0; | 370 | int i = 0; |
371 | foreach (uint ack in new List<uint>(m_PendingAcks.Keys)) | 371 | foreach (uint ack in new List<uint>(m_PendingAcks.Keys)) |
@@ -389,11 +389,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
389 | { | 389 | { |
390 | lock (m_PendingAcks) | 390 | lock (m_PendingAcks) |
391 | { | 391 | { |
392 | if(m_PendingAcks.Count < 250) | 392 | if (m_PendingAcks.Count < 250) |
393 | { | 393 | { |
394 | if(!m_PendingAcks.ContainsKey(packet.Header.Sequence)) | 394 | if (!m_PendingAcks.ContainsKey(packet.Header.Sequence)) |
395 | m_PendingAcks.Add(packet.Header.Sequence, | 395 | m_PendingAcks.Add(packet.Header.Sequence, |
396 | packet.Header.Sequence); | 396 | packet.Header.Sequence); |
397 | return; | 397 | return; |
398 | } | 398 | } |
399 | } | 399 | } |
@@ -405,11 +405,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
405 | // If this is still full we have a truly exceptional | 405 | // If this is still full we have a truly exceptional |
406 | // condition (means, can't happen) | 406 | // condition (means, can't happen) |
407 | // | 407 | // |
408 | if(m_PendingAcks.Count < 250) | 408 | if (m_PendingAcks.Count < 250) |
409 | { | 409 | { |
410 | if(!m_PendingAcks.ContainsKey(packet.Header.Sequence)) | 410 | if (!m_PendingAcks.ContainsKey(packet.Header.Sequence)) |
411 | m_PendingAcks.Add(packet.Header.Sequence, | 411 | m_PendingAcks.Add(packet.Header.Sequence, |
412 | packet.Header.Sequence); | 412 | packet.Header.Sequence); |
413 | return; | 413 | return; |
414 | } | 414 | } |
415 | } | 415 | } |
@@ -433,9 +433,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
433 | if (handlerPacketStats != null) | 433 | if (handlerPacketStats != null) |
434 | { | 434 | { |
435 | handlerPacketStats( | 435 | handlerPacketStats( |
436 | m_PacketsReceived - m_PacketsReceivedReported, | 436 | m_PacketsReceived - m_PacketsReceivedReported, |
437 | m_PacketsSent - m_PacketsSentReported, | 437 | m_PacketsSent - m_PacketsSentReported, |
438 | m_UnackedBytes); | 438 | m_UnackedBytes); |
439 | 439 | ||
440 | m_PacketsReceivedReported = m_PacketsReceived; | 440 | m_PacketsReceivedReported = m_PacketsReceived; |
441 | m_PacketsSentReported = m_PacketsSent; | 441 | m_PacketsSentReported = m_PacketsSent; |
@@ -450,12 +450,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
450 | lock (m_DupeTracker) | 450 | lock (m_DupeTracker) |
451 | { | 451 | { |
452 | Dictionary<uint, int> packs = | 452 | Dictionary<uint, int> packs = |
453 | new Dictionary<uint, int>(m_DupeTracker); | 453 | new Dictionary<uint, int>(m_DupeTracker); |
454 | 454 | ||
455 | foreach (uint pack in packs.Keys) | 455 | foreach (uint pack in packs.Keys) |
456 | { | 456 | { |
457 | if(Util.UnixTimeSinceEpoch() - m_DupeTracker[pack] > | 457 | if (Util.UnixTimeSinceEpoch() - m_DupeTracker[pack] > |
458 | m_DupeTrackerWindow) | 458 | m_DupeTrackerWindow) |
459 | m_DupeTracker.Remove(pack); | 459 | m_DupeTracker.Remove(pack); |
460 | } | 460 | } |
461 | } | 461 | } |
@@ -463,13 +463,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
463 | 463 | ||
464 | public void InPacket(Packet packet) | 464 | public void InPacket(Packet packet) |
465 | { | 465 | { |
466 | if(packet == null) | 466 | if (packet == null) |
467 | return; | 467 | return; |
468 | 468 | ||
469 | // If this client is on another partial instance, no need | 469 | // If this client is on another partial instance, no need |
470 | // to handle packets | 470 | // to handle packets |
471 | // | 471 | // |
472 | if(!m_Client.IsActive && packet.Type != PacketType.LogoutRequest) | 472 | if (!m_Client.IsActive && packet.Type != PacketType.LogoutRequest) |
473 | { | 473 | { |
474 | PacketPool.Instance.ReturnPacket(packet); | 474 | PacketPool.Instance.ReturnPacket(packet); |
475 | return; | 475 | return; |
@@ -478,9 +478,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
478 | // Any packet can have some packet acks in the header. | 478 | // Any packet can have some packet acks in the header. |
479 | // Process them here | 479 | // Process them here |
480 | // | 480 | // |
481 | if(packet.Header.AppendedAcks) | 481 | if (packet.Header.AppendedAcks) |
482 | { | 482 | { |
483 | foreach(uint id in packet.Header.AckList) | 483 | foreach (uint id in packet.Header.AckList) |
484 | { | 484 | { |
485 | ProcessAck(id); | 485 | ProcessAck(id); |
486 | } | 486 | } |
@@ -489,12 +489,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
489 | // When too many acks are needed to be sent, the client sends | 489 | // When too many acks are needed to be sent, the client sends |
490 | // a packet consisting of acks only | 490 | // a packet consisting of acks only |
491 | // | 491 | // |
492 | if(packet.Type == PacketType.PacketAck) | 492 | if (packet.Type == PacketType.PacketAck) |
493 | { | 493 | { |
494 | PacketAckPacket ackPacket = (PacketAckPacket)packet; | 494 | PacketAckPacket ackPacket = (PacketAckPacket)packet; |
495 | 495 | ||
496 | foreach (PacketAckPacket.PacketsBlock block in | 496 | foreach (PacketAckPacket.PacketsBlock block in |
497 | ackPacket.Packets) | 497 | ackPacket.Packets) |
498 | { | 498 | { |
499 | ProcessAck(block.ID); | 499 | ProcessAck(block.ID); |
500 | } | 500 | } |
@@ -502,7 +502,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
502 | PacketPool.Instance.ReturnPacket(packet); | 502 | PacketPool.Instance.ReturnPacket(packet); |
503 | return; | 503 | return; |
504 | } | 504 | } |
505 | else if(packet.Type == PacketType.StartPingCheck) | 505 | else if (packet.Type == PacketType.StartPingCheck) |
506 | { | 506 | { |
507 | StartPingCheckPacket startPing = (StartPingCheckPacket)packet; | 507 | StartPingCheckPacket startPing = (StartPingCheckPacket)packet; |
508 | CompletePingCheckPacket endPing = (CompletePingCheckPacket)PacketPool.Instance.GetPacket(PacketType.CompletePingCheck); | 508 | CompletePingCheckPacket endPing = (CompletePingCheckPacket)PacketPool.Instance.GetPacket(PacketType.CompletePingCheck); |
@@ -537,7 +537,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
537 | return; | 537 | return; |
538 | 538 | ||
539 | m_DupeTracker.Add(packet.Header.Sequence, | 539 | m_DupeTracker.Add(packet.Header.Sequence, |
540 | Util.UnixTimeSinceEpoch()); | 540 | Util.UnixTimeSinceEpoch()); |
541 | } | 541 | } |
542 | 542 | ||
543 | m_Client.ProcessInPacket(packet); | 543 | m_Client.ProcessInPacket(packet); |
@@ -560,9 +560,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
560 | AckData data; | 560 | AckData data; |
561 | Packet packet; | 561 | Packet packet; |
562 | 562 | ||
563 | lock(m_NeedAck) | 563 | lock (m_NeedAck) |
564 | { | 564 | { |
565 | if(!m_NeedAck.TryGetValue(id, out data)) | 565 | if (!m_NeedAck.TryGetValue(id, out data)) |
566 | return; | 566 | return; |
567 | 567 | ||
568 | packet = data.Packet; | 568 | packet = data.Packet; |
@@ -650,7 +650,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
650 | 650 | ||
651 | public void AddImportantPacket(PacketType type) | 651 | public void AddImportantPacket(PacketType type) |
652 | { | 652 | { |
653 | if(m_ImportantPackets.Contains(type)) | 653 | if (m_ImportantPackets.Contains(type)) |
654 | return; | 654 | return; |
655 | 655 | ||
656 | m_ImportantPackets.Add(type); | 656 | m_ImportantPackets.Add(type); |
@@ -658,7 +658,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
658 | 658 | ||
659 | public void RemoveImportantPacket(PacketType type) | 659 | public void RemoveImportantPacket(PacketType type) |
660 | { | 660 | { |
661 | if(!m_ImportantPackets.Contains(type)) | 661 | if (!m_ImportantPackets.Contains(type)) |
662 | return; | 662 | return; |
663 | 663 | ||
664 | m_ImportantPackets.Remove(type); | 664 | m_ImportantPackets.Remove(type); |
@@ -668,7 +668,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
668 | { | 668 | { |
669 | foreach (AckData data in new List<AckData>(m_NeedAck.Values)) | 669 | foreach (AckData data in new List<AckData>(m_NeedAck.Values)) |
670 | { | 670 | { |
671 | if(data.Identifier != null && data.Identifier == id) | 671 | if (data.Identifier != null && data.Identifier == id) |
672 | { | 672 | { |
673 | m_NeedAck.Remove(data.Packet.Header.Sequence); | 673 | m_NeedAck.Remove(data.Packet.Header.Sequence); |
674 | return; | 674 | return; |
@@ -680,7 +680,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
680 | { | 680 | { |
681 | PacketDrop handlerPacketDrop = OnPacketDrop; | 681 | PacketDrop handlerPacketDrop = OnPacketDrop; |
682 | 682 | ||
683 | if(handlerPacketDrop == null) | 683 | if (handlerPacketDrop == null) |
684 | return; | 684 | return; |
685 | 685 | ||
686 | handlerPacketDrop(packet, id); | 686 | handlerPacketDrop(packet, id); |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs b/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs index 96f8ac6..aed9465 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs | |||
@@ -338,7 +338,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
338 | if (TaskThrottle.UnderLimit() && (TaskOutgoingPacketQueue.Count > 0 || TaskLowpriorityPacketQueue.Count > 0)) | 338 | if (TaskThrottle.UnderLimit() && (TaskOutgoingPacketQueue.Count > 0 || TaskLowpriorityPacketQueue.Count > 0)) |
339 | { | 339 | { |
340 | LLQueItem qpack; | 340 | LLQueItem qpack; |
341 | if(TaskOutgoingPacketQueue.Count > 0) | 341 | if (TaskOutgoingPacketQueue.Count > 0) |
342 | { | 342 | { |
343 | qpack = TaskOutgoingPacketQueue.Dequeue(); | 343 | qpack = TaskOutgoingPacketQueue.Dequeue(); |
344 | SendQueue.PriorityEnqueue(qpack); | 344 | SendQueue.PriorityEnqueue(qpack); |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs index 321c2ff..28f5a32 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | |||
@@ -380,8 +380,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
380 | //Slave regions don't accept new clients | 380 | //Slave regions don't accept new clients |
381 | if (m_localScene.Region_Status != RegionStatus.SlaveScene) | 381 | if (m_localScene.Region_Status != RegionStatus.SlaveScene) |
382 | { | 382 | { |
383 | if (!(packet is UseCircuitCodePacket)) | 383 | if (!(packet is UseCircuitCodePacket)) |
384 | return; | 384 | return; |
385 | UseCircuitCodePacket useCircuit = (UseCircuitCodePacket) packet; | 385 | UseCircuitCodePacket useCircuit = (UseCircuitCodePacket) packet; |
386 | lock (clientCircuits) | 386 | lock (clientCircuits) |
387 | { | 387 | { |