diff options
Diffstat (limited to 'OpenSim/Region/ClientStack')
9 files changed, 158 insertions, 22 deletions
diff --git a/OpenSim/Region/ClientStack/ClientStackManager.cs b/OpenSim/Region/ClientStack/ClientStackManager.cs index b5cd06a..0b0c07f 100644 --- a/OpenSim/Region/ClientStack/ClientStackManager.cs +++ b/OpenSim/Region/ClientStack/ClientStackManager.cs | |||
@@ -43,10 +43,11 @@ namespace OpenSim.Region.Environment | |||
43 | private Type plugin; | 43 | private Type plugin; |
44 | private Assembly pluginAssembly; | 44 | private Assembly pluginAssembly; |
45 | 45 | ||
46 | public ClientStackManager(string dllName) { | 46 | public ClientStackManager(string dllName) |
47 | { | ||
47 | m_log.Info("[CLIENTSTACK]: Attempting to load " + dllName); | 48 | m_log.Info("[CLIENTSTACK]: Attempting to load " + dllName); |
48 | 49 | ||
49 | plugin=null; | 50 | plugin = null; |
50 | pluginAssembly = Assembly.LoadFrom(dllName); | 51 | pluginAssembly = Assembly.LoadFrom(dllName); |
51 | 52 | ||
52 | foreach (Type pluginType in pluginAssembly.GetTypes()) | 53 | foreach (Type pluginType in pluginAssembly.GetTypes()) |
@@ -65,16 +66,22 @@ namespace OpenSim.Region.Environment | |||
65 | } | 66 | } |
66 | } | 67 | } |
67 | 68 | ||
68 | public IClientNetworkServer CreateServer(IPAddress _listenIP, ref uint port, int proxyPortOffset, bool allow_alternate_port, AssetCache assetCache, AgentCircuitManager authenticateClass) | 69 | public IClientNetworkServer CreateServer( |
70 | IPAddress _listenIP, ref uint port, int proxyPortOffset, bool allow_alternate_port, ClientStackUserSettings settings, | ||
71 | AssetCache assetCache, AgentCircuitManager authenticateClass) | ||
69 | { | 72 | { |
70 | if (plugin != null) | 73 | if (plugin != null) |
71 | { | 74 | { |
72 | IClientNetworkServer server = | 75 | IClientNetworkServer server = |
73 | (IClientNetworkServer) Activator.CreateInstance(pluginAssembly.GetType(plugin.ToString())); | 76 | (IClientNetworkServer) Activator.CreateInstance(pluginAssembly.GetType(plugin.ToString())); |
74 | server.Initialise(_listenIP, ref port, proxyPortOffset, allow_alternate_port, assetCache, authenticateClass); | 77 | |
78 | server.Initialise( | ||
79 | _listenIP, ref port, proxyPortOffset, allow_alternate_port, settings, assetCache, authenticateClass); | ||
80 | |||
75 | return server; | 81 | return server; |
76 | } | 82 | } |
77 | m_log.Error("[CLIENTSTACK] Couldn't initialize a new server"); | 83 | |
84 | m_log.Error("[CLIENTSTACK]: Couldn't initialize a new server"); | ||
78 | return null; | 85 | return null; |
79 | } | 86 | } |
80 | } | 87 | } |
diff --git a/OpenSim/Region/ClientStack/ClientStackUserSettings.cs b/OpenSim/Region/ClientStack/ClientStackUserSettings.cs new file mode 100644 index 0000000..d34ae34 --- /dev/null +++ b/OpenSim/Region/ClientStack/ClientStackUserSettings.cs | |||
@@ -0,0 +1,43 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | namespace OpenSim.Region.ClientStack | ||
29 | { | ||
30 | /// <summary> | ||
31 | /// Allow users to tweak parameters for the client stack. | ||
32 | /// | ||
33 | /// At the moment this is very incomplete - other tweakable settings could be added. This is also somewhat LL client | ||
34 | /// oriented right now. | ||
35 | /// </summary> | ||
36 | public class ClientStackUserSettings | ||
37 | { | ||
38 | /// <summary> | ||
39 | /// The settings for the throttle that governs how many packets in total are sent to the client. | ||
40 | /// </summary> | ||
41 | public ThrottleSettings TotalThrottleSettings; | ||
42 | } | ||
43 | } | ||
diff --git a/OpenSim/Region/ClientStack/IClientNetworkServer.cs b/OpenSim/Region/ClientStack/IClientNetworkServer.cs index 817e8af..fcec1b8 100644 --- a/OpenSim/Region/ClientStack/IClientNetworkServer.cs +++ b/OpenSim/Region/ClientStack/IClientNetworkServer.cs | |||
@@ -35,7 +35,9 @@ namespace OpenSim.Region.ClientStack | |||
35 | { | 35 | { |
36 | public interface IClientNetworkServer | 36 | public interface IClientNetworkServer |
37 | { | 37 | { |
38 | void Initialise(IPAddress _listenIP, ref uint port, int proxyPortOffsetParm, bool allow_alternate_port, AssetCache assetCache, AgentCircuitManager authenticateClass); | 38 | void Initialise( |
39 | IPAddress _listenIP, ref uint port, int proxyPortOffsetParm, bool allow_alternate_port, ClientStackUserSettings settings, | ||
40 | AssetCache assetCache, AgentCircuitManager authenticateClass); | ||
39 | 41 | ||
40 | Socket Server { get; } | 42 | Socket Server { get; } |
41 | bool HandlesRegion(Location x); | 43 | bool HandlesRegion(Location x); |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs b/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs index 78a916d..da62a80 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs | |||
@@ -219,12 +219,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
219 | 219 | ||
220 | // Constructors | 220 | // Constructors |
221 | // | 221 | // |
222 | public LLPacketHandler(IClientAPI client, LLPacketServer server) | 222 | public LLPacketHandler(IClientAPI client, LLPacketServer server, ClientStackUserSettings userSettings) |
223 | { | 223 | { |
224 | m_Client = client; | 224 | m_Client = client; |
225 | m_PacketServer = server; | 225 | m_PacketServer = server; |
226 | 226 | ||
227 | m_PacketQueue = new LLPacketQueue(client.AgentId); | 227 | m_PacketQueue = new LLPacketQueue(client.AgentId, userSettings); |
228 | 228 | ||
229 | m_AckTimer.Elapsed += AckTimerElapsed; | 229 | m_AckTimer.Elapsed += AckTimerElapsed; |
230 | m_AckTimer.Start(); | 230 | m_AckTimer.Start(); |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs b/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs index e4e5e9a..1e03c88 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs | |||
@@ -34,6 +34,7 @@ using OpenMetaverse.Packets; | |||
34 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
35 | using OpenSim.Framework.Statistics; | 35 | using OpenSim.Framework.Statistics; |
36 | using OpenSim.Framework.Statistics.Interfaces; | 36 | using OpenSim.Framework.Statistics.Interfaces; |
37 | using OpenSim.Region.ClientStack; | ||
37 | using Timer=System.Timers.Timer; | 38 | using Timer=System.Timers.Timer; |
38 | 39 | ||
39 | 40 | ||
@@ -45,7 +46,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
45 | = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | 46 | = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); |
46 | 47 | ||
47 | /// <summary> | 48 | /// <summary> |
48 | /// Is throttling enabled at all? | 49 | /// Is queueing enabled at all? |
49 | /// </summary> | 50 | /// </summary> |
50 | private bool m_enabled = true; | 51 | private bool m_enabled = true; |
51 | 52 | ||
@@ -88,7 +89,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
88 | 89 | ||
89 | private UUID m_agentId; | 90 | private UUID m_agentId; |
90 | 91 | ||
91 | public LLPacketQueue(UUID agentId) | 92 | public LLPacketQueue(UUID agentId, ClientStackUserSettings userSettings) |
92 | { | 93 | { |
93 | // While working on this, the BlockingQueue had me fooled for a bit. | 94 | // While working on this, the BlockingQueue had me fooled for a bit. |
94 | // The Blocking queue causes the thread to stop until there's something | 95 | // The Blocking queue causes the thread to stop until there's something |
@@ -108,7 +109,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
108 | TextureOutgoingPacketQueue = new Queue<LLQueItem>(); | 109 | TextureOutgoingPacketQueue = new Queue<LLQueItem>(); |
109 | AssetOutgoingPacketQueue = new Queue<LLQueItem>(); | 110 | AssetOutgoingPacketQueue = new Queue<LLQueItem>(); |
110 | 111 | ||
111 | |||
112 | // Set up the throttle classes (min, max, current) in bytes | 112 | // Set up the throttle classes (min, max, current) in bytes |
113 | ResendThrottle = new LLPacketThrottle(5000, 100000, 16000); | 113 | ResendThrottle = new LLPacketThrottle(5000, 100000, 16000); |
114 | LandThrottle = new LLPacketThrottle(1000, 100000, 2000); | 114 | LandThrottle = new LLPacketThrottle(1000, 100000, 2000); |
@@ -117,9 +117,18 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
117 | TaskThrottle = new LLPacketThrottle(1000, 800000, 3000); | 117 | TaskThrottle = new LLPacketThrottle(1000, 800000, 3000); |
118 | AssetThrottle = new LLPacketThrottle(1000, 800000, 1000); | 118 | AssetThrottle = new LLPacketThrottle(1000, 800000, 1000); |
119 | TextureThrottle = new LLPacketThrottle(1000, 800000, 4000); | 119 | TextureThrottle = new LLPacketThrottle(1000, 800000, 4000); |
120 | |||
120 | // Total Throttle trumps all | 121 | // Total Throttle trumps all |
121 | // Number of bytes allowed to go out per second. (256kbps per client) | 122 | // Number of bytes allowed to go out per second. |
122 | TotalThrottle = new LLPacketThrottle(0, 1500000, 28000); | 123 | ThrottleSettings totalThrottleSettings = userSettings.TotalThrottleSettings; |
124 | if (null == totalThrottleSettings) | ||
125 | { | ||
126 | totalThrottleSettings = new ThrottleSettings(0, 1500000, 28000); | ||
127 | } | ||
128 | |||
129 | TotalThrottle | ||
130 | = new LLPacketThrottle( | ||
131 | totalThrottleSettings.Min, totalThrottleSettings.Max, totalThrottleSettings.Current); | ||
123 | 132 | ||
124 | throttleTimer = new Timer((int) (throttletimems/throttleTimeDivisor)); | 133 | throttleTimer = new Timer((int) (throttletimems/throttleTimeDivisor)); |
125 | throttleTimer.Elapsed += new ElapsedEventHandler(ThrottleTimerElapsed); | 134 | throttleTimer.Elapsed += new ElapsedEventHandler(ThrottleTimerElapsed); |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs index 1261666..e2d2226 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs | |||
@@ -47,10 +47,17 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
47 | //{ | 47 | //{ |
48 | // get { return m_clientManager; } | 48 | // get { return m_clientManager; } |
49 | //} | 49 | //} |
50 | |||
51 | /// <summary> | ||
52 | /// Tweakable user settings | ||
53 | /// </summary> | ||
54 | private ClientStackUserSettings m_userSettings; | ||
50 | 55 | ||
51 | public LLPacketServer(ILLClientStackNetworkHandler networkHandler) | 56 | public LLPacketServer(ILLClientStackNetworkHandler networkHandler, ClientStackUserSettings userSettings) |
52 | { | 57 | { |
58 | m_userSettings = userSettings; | ||
53 | m_networkHandler = networkHandler; | 59 | m_networkHandler = networkHandler; |
60 | |||
54 | m_networkHandler.RegisterPacketServer(this); | 61 | m_networkHandler.RegisterPacketServer(this); |
55 | } | 62 | } |
56 | 63 | ||
@@ -90,7 +97,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
90 | UUID agentId, UUID sessionId, uint circuitCode, EndPoint proxyEP) | 97 | UUID agentId, UUID sessionId, uint circuitCode, EndPoint proxyEP) |
91 | { | 98 | { |
92 | return | 99 | return |
93 | new LLClientView(remoteEP, scene, assetCache, packServer, authenSessions, agentId, sessionId, circuitCode, proxyEP); | 100 | new LLClientView( |
101 | remoteEP, scene, assetCache, packServer, authenSessions, agentId, sessionId, circuitCode, proxyEP, | ||
102 | m_userSettings); | ||
94 | } | 103 | } |
95 | 104 | ||
96 | /// <summary> | 105 | /// <summary> |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs index c20c7bc..8643382 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | |||
@@ -130,9 +130,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
130 | { | 130 | { |
131 | } | 131 | } |
132 | 132 | ||
133 | public LLUDPServer(IPAddress _listenIP, ref uint port, int proxyPortOffset, bool allow_alternate_port, AssetCache assetCache, AgentCircuitManager authenticateClass) | 133 | public LLUDPServer( |
134 | IPAddress _listenIP, ref uint port, int proxyPortOffset, bool allow_alternate_port, ClientStackUserSettings userSettings, | ||
135 | AssetCache assetCache, AgentCircuitManager authenticateClass) | ||
134 | { | 136 | { |
135 | Initialise(_listenIP, ref port, proxyPortOffset, allow_alternate_port, assetCache, authenticateClass); | 137 | Initialise(_listenIP, ref port, proxyPortOffset, allow_alternate_port, userSettings, assetCache, authenticateClass); |
136 | } | 138 | } |
137 | 139 | ||
138 | /// <summary> | 140 | /// <summary> |
@@ -142,10 +144,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
142 | /// <param name="port"></param> | 144 | /// <param name="port"></param> |
143 | /// <param name="proxyPortOffsetParm"></param> | 145 | /// <param name="proxyPortOffsetParm"></param> |
144 | /// <param name="allow_alternate_port"></param> | 146 | /// <param name="allow_alternate_port"></param> |
147 | /// <param name="settings"></param> | ||
145 | /// <param name="assetCache"></param> | 148 | /// <param name="assetCache"></param> |
146 | /// <param name="circuitManager"></param> | 149 | /// <param name="circuitManager"></param> |
147 | public void Initialise( | 150 | public void Initialise( |
148 | IPAddress _listenIP, ref uint port, int proxyPortOffsetParm, bool allow_alternate_port, AssetCache assetCache, AgentCircuitManager circuitManager) | 151 | IPAddress _listenIP, ref uint port, int proxyPortOffsetParm, bool allow_alternate_port, ClientStackUserSettings userSettings, |
152 | AssetCache assetCache, AgentCircuitManager circuitManager) | ||
149 | { | 153 | { |
150 | proxyPortOffset = proxyPortOffsetParm; | 154 | proxyPortOffset = proxyPortOffsetParm; |
151 | listenPort = (uint) (port + proxyPortOffsetParm); | 155 | listenPort = (uint) (port + proxyPortOffsetParm); |
@@ -153,7 +157,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
153 | Allow_Alternate_Port = allow_alternate_port; | 157 | Allow_Alternate_Port = allow_alternate_port; |
154 | m_assetCache = assetCache; | 158 | m_assetCache = assetCache; |
155 | m_circuitManager = circuitManager; | 159 | m_circuitManager = circuitManager; |
156 | CreatePacketServer(); | 160 | CreatePacketServer(userSettings); |
157 | 161 | ||
158 | // Return new port | 162 | // Return new port |
159 | // This because in Grid mode it is not really important what port the region listens to as long as it is correctly registered. | 163 | // This because in Grid mode it is not really important what port the region listens to as long as it is correctly registered. |
@@ -161,9 +165,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
161 | port = (uint)(listenPort - proxyPortOffsetParm); | 165 | port = (uint)(listenPort - proxyPortOffsetParm); |
162 | } | 166 | } |
163 | 167 | ||
164 | protected virtual void CreatePacketServer() | 168 | protected virtual void CreatePacketServer(ClientStackUserSettings userSettings) |
165 | { | 169 | { |
166 | new LLPacketServer(this); | 170 | new LLPacketServer(this, userSettings); |
167 | } | 171 | } |
168 | 172 | ||
169 | /// <summary> | 173 | /// <summary> |
diff --git a/OpenSim/Region/ClientStack/RegionApplicationBase.cs b/OpenSim/Region/ClientStack/RegionApplicationBase.cs index cee7ffa..4db2907 100644 --- a/OpenSim/Region/ClientStack/RegionApplicationBase.cs +++ b/OpenSim/Region/ClientStack/RegionApplicationBase.cs | |||
@@ -123,7 +123,12 @@ namespace OpenSim.Region.ClientStack | |||
123 | // listenIP = IPAddress.Parse("0.0.0.0"); | 123 | // listenIP = IPAddress.Parse("0.0.0.0"); |
124 | 124 | ||
125 | uint port = (uint) regionInfo.InternalEndPoint.Port; | 125 | uint port = (uint) regionInfo.InternalEndPoint.Port; |
126 | clientServer = m_clientStackManager.CreateServer(listenIP, ref port, proxyOffset, regionInfo.m_allow_alternate_ports, m_assetCache, circuitManager); | 126 | |
127 | clientServer | ||
128 | = m_clientStackManager.CreateServer( | ||
129 | listenIP, ref port, proxyOffset, regionInfo.m_allow_alternate_ports, new ClientStackUserSettings(), | ||
130 | m_assetCache, circuitManager); | ||
131 | |||
127 | regionInfo.InternalEndPoint.Port = (int)port; | 132 | regionInfo.InternalEndPoint.Port = (int)port; |
128 | 133 | ||
129 | Scene scene = CreateScene(regionInfo, m_storageManager, circuitManager); | 134 | Scene scene = CreateScene(regionInfo, m_storageManager, circuitManager); |
diff --git a/OpenSim/Region/ClientStack/ThrottleSettings.cs b/OpenSim/Region/ClientStack/ThrottleSettings.cs new file mode 100644 index 0000000..ca537c6 --- /dev/null +++ b/OpenSim/Region/ClientStack/ThrottleSettings.cs | |||
@@ -0,0 +1,57 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | namespace OpenSim.Region.ClientStack | ||
29 | { | ||
30 | /// <summary> | ||
31 | /// Represent throttle settings for a client stack. These settings are in bytes per second | ||
32 | /// </summary> | ||
33 | public class ThrottleSettings | ||
34 | { | ||
35 | /// <summary> | ||
36 | /// Minimum bytes per second that the throttle can be set to. | ||
37 | /// </summary> | ||
38 | public int Min; | ||
39 | |||
40 | /// <summary> | ||
41 | /// Maximum bytes per second that the throttle can be set to. | ||
42 | /// </summary> | ||
43 | public int Max; | ||
44 | |||
45 | /// <summary> | ||
46 | /// Current bytes per second that the throttle should be set to. | ||
47 | /// </summary> | ||
48 | public int Current; | ||
49 | |||
50 | public ThrottleSettings(int min, int max, int current) | ||
51 | { | ||
52 | Min = min; | ||
53 | Max = max; | ||
54 | Current = current; | ||
55 | } | ||
56 | } | ||
57 | } | ||