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-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/KillPacket.cs23
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs37
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs2
3 files changed, 36 insertions, 26 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/KillPacket.cs b/OpenSim/Region/ClientStack/LindenUDP/KillPacket.cs
index 5091793..a80c1f0 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/KillPacket.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/KillPacket.cs
@@ -36,14 +36,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP
36 /// </summary> 36 /// </summary>
37 class KillPacket : Packet 37 class KillPacket : Packet
38 { 38 {
39 private Header header;
40
41 public override int Length 39 public override int Length
42 { 40 {
43 get { return 0; } 41 get { return 0; }
44 } 42 }
45 43
46 public override void FromBytes(Header header, byte[] bytes, ref int i, ref int packetEnd, byte[] zeroBuffer) 44 public override void FromBytes(Header header, byte[] bytes, ref int i, ref int packetEnd)
47 { 45 {
48 } 46 }
49 47
@@ -51,26 +49,23 @@ namespace OpenSim.Region.ClientStack.LindenUDP
51 { 49 {
52 } 50 }
53 51
54 public override Header Header { get { return header; } set { header = value; }}
55
56 public override byte[] ToBytes() 52 public override byte[] ToBytes()
57 { 53 {
58 return new byte[0]; 54 return new byte[0];
59 } 55 }
60 56
61 public KillPacket() 57 public override byte[][] ToBytesMultiple()
62 { 58 {
63 Header = new LowHeader(); 59 return new byte[][] { new byte[0] };
64 Header.ID = 65531;
65 Header.Reliable = true;
66 } 60 }
67 61
68 public override PacketType Type 62 public KillPacket()
69 { 63 {
70 get 64 Type = PacketType.UseCircuitCode;
71 { 65 Header = new Header();
72 return PacketType.UseCircuitCode; 66 Header.Frequency = OpenMetaverse.PacketFrequency.Low;
73 } 67 Header.ID = 65531;
68 Header.Reliable = true;
74 } 69 }
75 } 70 }
76} 71}
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index c0c074b..9d839ab 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -45,6 +45,7 @@ using OpenSim.Region.Framework.Interfaces;
45using OpenSim.Region.Framework.Scenes; 45using OpenSim.Region.Framework.Scenes;
46using OpenSim.Services.Interfaces; 46using OpenSim.Services.Interfaces;
47using Timer=System.Timers.Timer; 47using Timer=System.Timers.Timer;
48using AssetLandmark = OpenSim.Framework.AssetLandmark;
48using Nini.Config; 49using Nini.Config;
49 50
50namespace OpenSim.Region.ClientStack.LindenUDP 51namespace OpenSim.Region.ClientStack.LindenUDP
@@ -1266,7 +1267,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1266 public void SendRegionHandshake(RegionInfo regionInfo, RegionHandshakeArgs args) 1267 public void SendRegionHandshake(RegionInfo regionInfo, RegionHandshakeArgs args)
1267 { 1268 {
1268 RegionHandshakePacket handshake = (RegionHandshakePacket)PacketPool.Instance.GetPacket(PacketType.RegionHandshake); 1269 RegionHandshakePacket handshake = (RegionHandshakePacket)PacketPool.Instance.GetPacket(PacketType.RegionHandshake);
1269 1270 handshake.RegionInfo = new RegionHandshakePacket.RegionInfoBlock();
1270 handshake.RegionInfo.BillableFactor = args.billableFactor; 1271 handshake.RegionInfo.BillableFactor = args.billableFactor;
1271 handshake.RegionInfo.IsEstateManager = args.isEstateManager; 1272 handshake.RegionInfo.IsEstateManager = args.isEstateManager;
1272 handshake.RegionInfo.TerrainHeightRange00 = args.terrainHeightRange0; 1273 handshake.RegionInfo.TerrainHeightRange00 = args.terrainHeightRange0;
@@ -1292,14 +1293,16 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1292 handshake.RegionInfo.TerrainDetail2 = args.terrainDetail2; 1293 handshake.RegionInfo.TerrainDetail2 = args.terrainDetail2;
1293 handshake.RegionInfo.TerrainDetail3 = args.terrainDetail3; 1294 handshake.RegionInfo.TerrainDetail3 = args.terrainDetail3;
1294 handshake.RegionInfo.CacheID = UUID.Random(); //I guess this is for the client to remember an old setting? 1295 handshake.RegionInfo.CacheID = UUID.Random(); //I guess this is for the client to remember an old setting?
1295 1296 handshake.RegionInfo2 = new RegionHandshakePacket.RegionInfo2Block();
1296 handshake.RegionInfo2.RegionID = regionInfo.RegionID; 1297 handshake.RegionInfo2.RegionID = regionInfo.RegionID;
1298
1299 handshake.RegionInfo3 = new RegionHandshakePacket.RegionInfo3Block();
1300 handshake.RegionInfo3.CPUClassID = 9;
1301 handshake.RegionInfo3.CPURatio = 1;
1297 1302
1298// handshake.RegionInfo3.ColoName = Utils.EmptyBytes; 1303 handshake.RegionInfo3.ColoName = Utils.EmptyBytes;
1299// handshake.RegionInfo3.CPUClassID = 0; 1304 handshake.RegionInfo3.ProductName = Utils.EmptyBytes;
1300// handshake.RegionInfo3.CPURatio = 0; 1305 handshake.RegionInfo3.ProductSKU = Utils.EmptyBytes;
1301// handshake.RegionInfo3.ProductName = Utils.StringToBytes("OpenSim");
1302// handshake.RegionInfo3.ProductSKU = Utils.EmptyBytes;
1303 1306
1304 OutPacket(handshake, ThrottleOutPacketType.Task); 1307 OutPacket(handshake, ThrottleOutPacketType.Task);
1305 } 1308 }
@@ -3551,8 +3554,20 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3551 rinfoblk.UseEstateSun = args.useEstateSun; 3554 rinfoblk.UseEstateSun = args.useEstateSun;
3552 rinfoblk.WaterHeight = args.waterHeight; 3555 rinfoblk.WaterHeight = args.waterHeight;
3553 rinfoblk.SimName = Utils.StringToBytes(args.simName); 3556 rinfoblk.SimName = Utils.StringToBytes(args.simName);
3554 3557
3558 rinfopack.RegionInfo2 = new RegionInfoPacket.RegionInfo2Block();
3559 rinfopack.RegionInfo2.HardMaxAgents = uint.MaxValue;
3560 rinfopack.RegionInfo2.HardMaxObjects = uint.MaxValue;
3561 rinfopack.RegionInfo2.MaxAgents32 = uint.MaxValue;
3562 rinfopack.RegionInfo2.ProductName = Utils.EmptyBytes;
3563 rinfopack.RegionInfo2.ProductSKU = Utils.EmptyBytes;
3564
3565 rinfopack.HasVariableBlocks = true;
3555 rinfopack.RegionInfo = rinfoblk; 3566 rinfopack.RegionInfo = rinfoblk;
3567 rinfopack.AgentData = new RegionInfoPacket.AgentDataBlock();
3568 rinfopack.AgentData.AgentID = AgentId;
3569 rinfopack.AgentData.SessionID = SessionId;
3570
3556 3571
3557 OutPacket(rinfopack, ThrottleOutPacketType.Task); 3572 OutPacket(rinfopack, ThrottleOutPacketType.Task);
3558 } 3573 }
@@ -7536,7 +7551,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
7536 LandUpdateArgs args = new LandUpdateArgs(); 7551 LandUpdateArgs args = new LandUpdateArgs();
7537 7552
7538 args.AuthBuyerID = parcelPropertiesPacket.ParcelData.AuthBuyerID; 7553 args.AuthBuyerID = parcelPropertiesPacket.ParcelData.AuthBuyerID;
7539 args.Category = (Parcel.ParcelCategory)parcelPropertiesPacket.ParcelData.Category; 7554 args.Category = (ParcelCategory)parcelPropertiesPacket.ParcelData.Category;
7540 args.Desc = Utils.BytesToString(parcelPropertiesPacket.ParcelData.Desc); 7555 args.Desc = Utils.BytesToString(parcelPropertiesPacket.ParcelData.Desc);
7541 args.GroupID = parcelPropertiesPacket.ParcelData.GroupID; 7556 args.GroupID = parcelPropertiesPacket.ParcelData.GroupID;
7542 args.LandingType = parcelPropertiesPacket.ParcelData.LandingType; 7557 args.LandingType = parcelPropertiesPacket.ParcelData.LandingType;
@@ -10030,8 +10045,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
10030 10045
10031 // Bit 0: Mature, bit 7: on sale, other bits: no idea 10046 // Bit 0: Mature, bit 7: on sale, other bits: no idea
10032 reply.Data.Flags = (byte)( 10047 reply.Data.Flags = (byte)(
10033 ((land.Flags & (uint)Parcel.ParcelFlags.MaturePublish) != 0 ? (1 << 0) : 0) + 10048 ((land.Flags & (uint)ParcelFlags.MaturePublish) != 0 ? (1 << 0) : 0) +
10034 ((land.Flags & (uint)Parcel.ParcelFlags.ForSale) != 0 ? (1 << 7) : 0)); 10049 ((land.Flags & (uint)ParcelFlags.ForSale) != 0 ? (1 << 7) : 0));
10035 10050
10036 Vector3 pos = land.UserLocation; 10051 Vector3 pos = land.UserLocation;
10037 if (pos.Equals(Vector3.Zero)) 10052 if (pos.Equals(Vector3.Zero))
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs b/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs
index 4b1a6b7..fad9218 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs
@@ -827,7 +827,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
827 sendbuffer.Length, SocketFlags.None, m_Client.CircuitCode); 827 sendbuffer.Length, SocketFlags.None, m_Client.CircuitCode);
828 } 828 }
829 } 829 }
830 catch (NullReferenceException) 830 catch (NullReferenceException n)
831 { 831 {
832 m_log.Debug("[PACKET] Detected reuse of a returned packet"); 832 m_log.Debug("[PACKET] Detected reuse of a returned packet");
833 m_PacketQueue.Cancel(item.Sequence); 833 m_PacketQueue.Cancel(item.Sequence);