diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ClientStack/Assets/InventoryCache.cs | 337 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/ClientStackNetworkHandler.cs | 40 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.API.cs | 1122 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.AgentAssetUpload.cs | 357 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.PacketHandlers.cs | 236 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs | 596 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.cs | 293 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/ClientViewBase.cs | 326 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/PacketServer.cs | 184 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/RegionApplicationBase.cs | 117 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/UDPServer.cs | 196 |
11 files changed, 3804 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/Assets/InventoryCache.cs b/OpenSim/Region/ClientStack/Assets/InventoryCache.cs new file mode 100644 index 0000000..082c0d0 --- /dev/null +++ b/OpenSim/Region/ClientStack/Assets/InventoryCache.cs | |||
@@ -0,0 +1,337 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | |||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | using libsecondlife; | ||
33 | using libsecondlife.Packets; | ||
34 | using OpenSim.Framework.Interfaces; | ||
35 | using OpenSim.Framework.Inventory; | ||
36 | using OpenSim.Framework.Types; | ||
37 | using OpenSim.Region.ClientStack; | ||
38 | |||
39 | namespace OpenSim.Assets | ||
40 | { | ||
41 | /// <summary> | ||
42 | /// Description of InventoryManager. | ||
43 | /// </summary> | ||
44 | public class InventoryCache | ||
45 | { | ||
46 | private Dictionary<LLUUID, AgentInventory> _agentsInventory; | ||
47 | private List<UserServerRequest> _serverRequests; //list of requests made to user server. | ||
48 | private Encoding _enc = Encoding.ASCII; | ||
49 | private const uint FULL_MASK_PERMISSIONS = 2147483647; | ||
50 | |||
51 | public InventoryCache() | ||
52 | { | ||
53 | _agentsInventory = new Dictionary<LLUUID, AgentInventory>(); | ||
54 | _serverRequests = new List<UserServerRequest>(); | ||
55 | } | ||
56 | |||
57 | public void AddNewAgentsInventory(AgentInventory agentInventory) | ||
58 | { | ||
59 | if (!this._agentsInventory.ContainsKey(agentInventory.AgentID)) | ||
60 | { | ||
61 | this._agentsInventory.Add(agentInventory.AgentID, agentInventory); | ||
62 | } | ||
63 | } | ||
64 | |||
65 | public AgentInventory FetchAgentsInventory(LLUUID agentID, IUserServer userserver) | ||
66 | { | ||
67 | AgentInventory res = null; | ||
68 | if (!this._agentsInventory.ContainsKey(agentID)) | ||
69 | { | ||
70 | res = userserver.RequestAgentsInventory(agentID); | ||
71 | this._agentsInventory.Add(agentID,res); | ||
72 | } | ||
73 | return res; | ||
74 | } | ||
75 | |||
76 | public AgentInventory GetAgentsInventory(LLUUID agentID) | ||
77 | { | ||
78 | if (this._agentsInventory.ContainsKey(agentID)) | ||
79 | { | ||
80 | return this._agentsInventory[agentID]; | ||
81 | } | ||
82 | |||
83 | return null; | ||
84 | } | ||
85 | |||
86 | public void ClientLeaving(LLUUID clientID, IUserServer userserver) | ||
87 | { | ||
88 | if (this._agentsInventory.ContainsKey(clientID)) | ||
89 | { | ||
90 | if (userserver != null) | ||
91 | { | ||
92 | userserver.UpdateAgentsInventory(clientID, this._agentsInventory[clientID]); | ||
93 | } | ||
94 | this._agentsInventory.Remove(clientID); | ||
95 | } | ||
96 | } | ||
97 | |||
98 | public bool CreateNewInventoryFolder(ClientView remoteClient, LLUUID folderID) | ||
99 | { | ||
100 | return this.CreateNewInventoryFolder(remoteClient, folderID, 0); | ||
101 | } | ||
102 | |||
103 | public bool CreateNewInventoryFolder(ClientView remoteClient, LLUUID folderID, ushort type) | ||
104 | { | ||
105 | bool res = false; | ||
106 | if (folderID != LLUUID.Zero) //don't create a folder with a zero id | ||
107 | { | ||
108 | if (this._agentsInventory.ContainsKey(remoteClient.AgentID)) | ||
109 | { | ||
110 | res = this._agentsInventory[remoteClient.AgentID].CreateNewFolder(folderID, type); | ||
111 | } | ||
112 | } | ||
113 | return res; | ||
114 | } | ||
115 | |||
116 | public bool CreateNewInventoryFolder(ClientView remoteClient, LLUUID folderID, ushort type, string folderName, LLUUID parent) | ||
117 | { | ||
118 | bool res = false; | ||
119 | if (folderID != LLUUID.Zero) //don't create a folder with a zero id | ||
120 | { | ||
121 | if (this._agentsInventory.ContainsKey(remoteClient.AgentID)) | ||
122 | { | ||
123 | res = this._agentsInventory[remoteClient.AgentID].CreateNewFolder(folderID, type, folderName, parent); | ||
124 | } | ||
125 | } | ||
126 | return res; | ||
127 | } | ||
128 | |||
129 | public LLUUID AddNewInventoryItem(ClientView remoteClient, LLUUID folderID, AssetBase asset) | ||
130 | { | ||
131 | LLUUID newItem = null; | ||
132 | if (this._agentsInventory.ContainsKey(remoteClient.AgentID)) | ||
133 | { | ||
134 | newItem = this._agentsInventory[remoteClient.AgentID].AddToInventory(folderID, asset); | ||
135 | if (newItem != null) | ||
136 | { | ||
137 | InventoryItem Item = this._agentsInventory[remoteClient.AgentID].InventoryItems[newItem]; | ||
138 | this.SendItemUpdateCreate(remoteClient, Item); | ||
139 | } | ||
140 | } | ||
141 | |||
142 | return newItem; | ||
143 | } | ||
144 | public bool DeleteInventoryItem(ClientView remoteClient, LLUUID itemID) | ||
145 | { | ||
146 | bool res = false; | ||
147 | if (this._agentsInventory.ContainsKey(remoteClient.AgentID)) | ||
148 | { | ||
149 | res = this._agentsInventory[remoteClient.AgentID].DeleteFromInventory(itemID); | ||
150 | if (res) | ||
151 | { | ||
152 | RemoveInventoryItemPacket remove = new RemoveInventoryItemPacket(); | ||
153 | remove.AgentData.AgentID = remoteClient.AgentID; | ||
154 | remove.AgentData.SessionID = remoteClient.SessionID; | ||
155 | remove.InventoryData = new RemoveInventoryItemPacket.InventoryDataBlock[1]; | ||
156 | remove.InventoryData[0] = new RemoveInventoryItemPacket.InventoryDataBlock(); | ||
157 | remove.InventoryData[0].ItemID = itemID; | ||
158 | remoteClient.OutPacket(remove); | ||
159 | } | ||
160 | } | ||
161 | |||
162 | return res; | ||
163 | } | ||
164 | |||
165 | public bool UpdateInventoryItemAsset(ClientView remoteClient, LLUUID itemID, AssetBase asset) | ||
166 | { | ||
167 | if (this._agentsInventory.ContainsKey(remoteClient.AgentID)) | ||
168 | { | ||
169 | bool res = _agentsInventory[remoteClient.AgentID].UpdateItemAsset(itemID, asset); | ||
170 | if (res) | ||
171 | { | ||
172 | InventoryItem Item = this._agentsInventory[remoteClient.AgentID].InventoryItems[itemID]; | ||
173 | this.SendItemUpdateCreate(remoteClient, Item); | ||
174 | } | ||
175 | return res; | ||
176 | } | ||
177 | |||
178 | return false; | ||
179 | } | ||
180 | |||
181 | public bool UpdateInventoryItemDetails(ClientView remoteClient, LLUUID itemID, UpdateInventoryItemPacket.InventoryDataBlock packet) | ||
182 | { | ||
183 | if (this._agentsInventory.ContainsKey(remoteClient.AgentID)) | ||
184 | { | ||
185 | bool res = _agentsInventory[remoteClient.AgentID].UpdateItemDetails(itemID, packet); | ||
186 | if (res) | ||
187 | { | ||
188 | InventoryItem Item = this._agentsInventory[remoteClient.AgentID].InventoryItems[itemID]; | ||
189 | this.SendItemUpdateCreate(remoteClient, Item); | ||
190 | } | ||
191 | return res; | ||
192 | } | ||
193 | |||
194 | return false; | ||
195 | } | ||
196 | |||
197 | public void FetchInventoryDescendents(ClientView userInfo, FetchInventoryDescendentsPacket FetchDescend) | ||
198 | { | ||
199 | if (this._agentsInventory.ContainsKey(userInfo.AgentID)) | ||
200 | { | ||
201 | AgentInventory agentInventory = this._agentsInventory[userInfo.AgentID]; | ||
202 | if (FetchDescend.InventoryData.FetchItems) | ||
203 | { | ||
204 | if (agentInventory.InventoryFolders.ContainsKey(FetchDescend.InventoryData.FolderID)) | ||
205 | { | ||
206 | InventoryFolder Folder = agentInventory.InventoryFolders[FetchDescend.InventoryData.FolderID]; | ||
207 | InventoryDescendentsPacket Descend = new InventoryDescendentsPacket(); | ||
208 | Descend.AgentData.AgentID = userInfo.AgentID; | ||
209 | Descend.AgentData.OwnerID = Folder.OwnerID; | ||
210 | Descend.AgentData.FolderID = FetchDescend.InventoryData.FolderID; | ||
211 | Descend.AgentData.Descendents = Folder.Items.Count; | ||
212 | Descend.AgentData.Version = Folder.Items.Count; | ||
213 | |||
214 | |||
215 | Descend.ItemData = new InventoryDescendentsPacket.ItemDataBlock[Folder.Items.Count]; | ||
216 | for (int i = 0; i < Folder.Items.Count; i++) | ||
217 | { | ||
218 | |||
219 | InventoryItem Item = Folder.Items[i]; | ||
220 | Descend.ItemData[i] = new InventoryDescendentsPacket.ItemDataBlock(); | ||
221 | Descend.ItemData[i].ItemID = Item.ItemID; | ||
222 | Descend.ItemData[i].AssetID = Item.AssetID; | ||
223 | Descend.ItemData[i].CreatorID = Item.CreatorID; | ||
224 | Descend.ItemData[i].BaseMask = FULL_MASK_PERMISSIONS; | ||
225 | Descend.ItemData[i].CreationDate = 1000; | ||
226 | Descend.ItemData[i].Description = _enc.GetBytes(Item.Description + "\0"); | ||
227 | Descend.ItemData[i].EveryoneMask = FULL_MASK_PERMISSIONS; | ||
228 | Descend.ItemData[i].Flags = 1; | ||
229 | Descend.ItemData[i].FolderID = Item.FolderID; | ||
230 | Descend.ItemData[i].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); | ||
231 | Descend.ItemData[i].GroupMask = FULL_MASK_PERMISSIONS; | ||
232 | Descend.ItemData[i].InvType = Item.InvType; | ||
233 | Descend.ItemData[i].Name = _enc.GetBytes(Item.Name + "\0"); | ||
234 | Descend.ItemData[i].NextOwnerMask = FULL_MASK_PERMISSIONS; | ||
235 | Descend.ItemData[i].OwnerID = Item.OwnerID; | ||
236 | Descend.ItemData[i].OwnerMask = FULL_MASK_PERMISSIONS; | ||
237 | Descend.ItemData[i].SalePrice = 100; | ||
238 | Descend.ItemData[i].SaleType = 0; | ||
239 | Descend.ItemData[i].Type = Item.Type; | ||
240 | Descend.ItemData[i].CRC = Helpers.InventoryCRC(1000, 0, Descend.ItemData[i].InvType, Descend.ItemData[i].Type, Descend.ItemData[i].AssetID, Descend.ItemData[i].GroupID, 100, Descend.ItemData[i].OwnerID, Descend.ItemData[i].CreatorID, Descend.ItemData[i].ItemID, Descend.ItemData[i].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS); | ||
241 | } | ||
242 | |||
243 | userInfo.OutPacket(Descend); | ||
244 | |||
245 | } | ||
246 | } | ||
247 | else | ||
248 | { | ||
249 | Console.WriteLine("fetch subfolders"); | ||
250 | } | ||
251 | } | ||
252 | } | ||
253 | |||
254 | public void FetchInventory(ClientView userInfo, FetchInventoryPacket FetchItems) | ||
255 | { | ||
256 | if (this._agentsInventory.ContainsKey(userInfo.AgentID)) | ||
257 | { | ||
258 | AgentInventory agentInventory = this._agentsInventory[userInfo.AgentID]; | ||
259 | |||
260 | for (int i = 0; i < FetchItems.InventoryData.Length; i++) | ||
261 | { | ||
262 | if (agentInventory.InventoryItems.ContainsKey(FetchItems.InventoryData[i].ItemID)) | ||
263 | { | ||
264 | InventoryItem Item = agentInventory.InventoryItems[FetchItems.InventoryData[i].ItemID]; | ||
265 | FetchInventoryReplyPacket InventoryReply = new FetchInventoryReplyPacket(); | ||
266 | InventoryReply.AgentData.AgentID = userInfo.AgentID; | ||
267 | InventoryReply.InventoryData = new FetchInventoryReplyPacket.InventoryDataBlock[1]; | ||
268 | InventoryReply.InventoryData[0] = new FetchInventoryReplyPacket.InventoryDataBlock(); | ||
269 | InventoryReply.InventoryData[0].ItemID = Item.ItemID; | ||
270 | InventoryReply.InventoryData[0].AssetID = Item.AssetID; | ||
271 | InventoryReply.InventoryData[0].CreatorID = Item.CreatorID; | ||
272 | InventoryReply.InventoryData[0].BaseMask = FULL_MASK_PERMISSIONS; | ||
273 | InventoryReply.InventoryData[0].CreationDate = (int)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; | ||
274 | InventoryReply.InventoryData[0].Description = _enc.GetBytes(Item.Description + "\0"); | ||
275 | InventoryReply.InventoryData[0].EveryoneMask = FULL_MASK_PERMISSIONS; | ||
276 | InventoryReply.InventoryData[0].Flags = 0; | ||
277 | InventoryReply.InventoryData[0].FolderID = Item.FolderID; | ||
278 | InventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); | ||
279 | InventoryReply.InventoryData[0].GroupMask = FULL_MASK_PERMISSIONS; | ||
280 | InventoryReply.InventoryData[0].InvType = Item.InvType; | ||
281 | InventoryReply.InventoryData[0].Name = _enc.GetBytes(Item.Name + "\0"); | ||
282 | InventoryReply.InventoryData[0].NextOwnerMask = FULL_MASK_PERMISSIONS; | ||
283 | InventoryReply.InventoryData[0].OwnerID = Item.OwnerID; | ||
284 | InventoryReply.InventoryData[0].OwnerMask = FULL_MASK_PERMISSIONS; | ||
285 | InventoryReply.InventoryData[0].SalePrice = 100; | ||
286 | InventoryReply.InventoryData[0].SaleType = 0; | ||
287 | InventoryReply.InventoryData[0].Type = Item.Type; | ||
288 | InventoryReply.InventoryData[0].CRC = Helpers.InventoryCRC(1000, 0, InventoryReply.InventoryData[0].InvType, InventoryReply.InventoryData[0].Type, InventoryReply.InventoryData[0].AssetID, InventoryReply.InventoryData[0].GroupID, 100, InventoryReply.InventoryData[0].OwnerID, InventoryReply.InventoryData[0].CreatorID, InventoryReply.InventoryData[0].ItemID, InventoryReply.InventoryData[0].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS); | ||
289 | userInfo.OutPacket(InventoryReply); | ||
290 | } | ||
291 | } | ||
292 | } | ||
293 | } | ||
294 | |||
295 | private void SendItemUpdateCreate(ClientView remoteClient, InventoryItem Item) | ||
296 | { | ||
297 | |||
298 | UpdateCreateInventoryItemPacket InventoryReply = new UpdateCreateInventoryItemPacket(); | ||
299 | InventoryReply.AgentData.AgentID = remoteClient.AgentID; | ||
300 | InventoryReply.AgentData.SimApproved = true; | ||
301 | InventoryReply.InventoryData = new UpdateCreateInventoryItemPacket.InventoryDataBlock[1]; | ||
302 | InventoryReply.InventoryData[0] = new UpdateCreateInventoryItemPacket.InventoryDataBlock(); | ||
303 | InventoryReply.InventoryData[0].ItemID = Item.ItemID; | ||
304 | InventoryReply.InventoryData[0].AssetID = Item.AssetID; | ||
305 | InventoryReply.InventoryData[0].CreatorID = Item.CreatorID; | ||
306 | InventoryReply.InventoryData[0].BaseMask = FULL_MASK_PERMISSIONS; | ||
307 | InventoryReply.InventoryData[0].CreationDate = 1000; | ||
308 | InventoryReply.InventoryData[0].Description = _enc.GetBytes(Item.Description + "\0"); | ||
309 | InventoryReply.InventoryData[0].EveryoneMask = FULL_MASK_PERMISSIONS; | ||
310 | InventoryReply.InventoryData[0].Flags = 0; | ||
311 | InventoryReply.InventoryData[0].FolderID = Item.FolderID; | ||
312 | InventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); | ||
313 | InventoryReply.InventoryData[0].GroupMask = FULL_MASK_PERMISSIONS; | ||
314 | InventoryReply.InventoryData[0].InvType = Item.InvType; | ||
315 | InventoryReply.InventoryData[0].Name = _enc.GetBytes(Item.Name + "\0"); | ||
316 | InventoryReply.InventoryData[0].NextOwnerMask = FULL_MASK_PERMISSIONS; | ||
317 | InventoryReply.InventoryData[0].OwnerID = Item.OwnerID; | ||
318 | InventoryReply.InventoryData[0].OwnerMask = FULL_MASK_PERMISSIONS; | ||
319 | InventoryReply.InventoryData[0].SalePrice = 100; | ||
320 | InventoryReply.InventoryData[0].SaleType = 0; | ||
321 | InventoryReply.InventoryData[0].Type = Item.Type; | ||
322 | InventoryReply.InventoryData[0].CRC = Helpers.InventoryCRC(1000, 0, InventoryReply.InventoryData[0].InvType, InventoryReply.InventoryData[0].Type, InventoryReply.InventoryData[0].AssetID, InventoryReply.InventoryData[0].GroupID, 100, InventoryReply.InventoryData[0].OwnerID, InventoryReply.InventoryData[0].CreatorID, InventoryReply.InventoryData[0].ItemID, InventoryReply.InventoryData[0].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS); | ||
323 | |||
324 | remoteClient.OutPacket(InventoryReply); | ||
325 | } | ||
326 | } | ||
327 | |||
328 | |||
329 | |||
330 | public class UserServerRequest | ||
331 | { | ||
332 | public UserServerRequest() | ||
333 | { | ||
334 | |||
335 | } | ||
336 | } | ||
337 | } | ||
diff --git a/OpenSim/Region/ClientStack/ClientStackNetworkHandler.cs b/OpenSim/Region/ClientStack/ClientStackNetworkHandler.cs new file mode 100644 index 0000000..f4e537c --- /dev/null +++ b/OpenSim/Region/ClientStack/ClientStackNetworkHandler.cs | |||
@@ -0,0 +1,40 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Net.Sockets; | ||
29 | |||
30 | namespace OpenSim.Region.ClientStack | ||
31 | { | ||
32 | |||
33 | public interface ClientStackNetworkHandler | ||
34 | { | ||
35 | void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode);// EndPoint packetSender); | ||
36 | void RemoveClientCircuit(uint circuitcode); | ||
37 | void RegisterPacketServer(PacketServer server); | ||
38 | } | ||
39 | |||
40 | } | ||
diff --git a/OpenSim/Region/ClientStack/ClientView.API.cs b/OpenSim/Region/ClientStack/ClientView.API.cs new file mode 100644 index 0000000..225e906 --- /dev/null +++ b/OpenSim/Region/ClientStack/ClientView.API.cs | |||
@@ -0,0 +1,1122 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Net; | ||
31 | using System.Text; | ||
32 | using Axiom.Math; | ||
33 | using libsecondlife; | ||
34 | using libsecondlife.Packets; | ||
35 | using OpenSim.Framework.Console; | ||
36 | using OpenSim.Framework.Interfaces; | ||
37 | using OpenSim.Framework.Types; | ||
38 | |||
39 | namespace OpenSim.Region.ClientStack | ||
40 | { | ||
41 | partial class ClientView | ||
42 | { | ||
43 | public event ImprovedInstantMessage OnInstantMessage; | ||
44 | public event ChatFromViewer OnChatFromViewer; | ||
45 | public event RezObject OnRezObject; | ||
46 | public event GenericCall4 OnDeRezObject; | ||
47 | public event ModifyTerrain OnModifyTerrain; | ||
48 | public event GenericCall OnRegionHandShakeReply; | ||
49 | public event GenericCall OnRequestWearables; | ||
50 | public event SetAppearance OnSetAppearance; | ||
51 | public event GenericCall2 OnCompleteMovementToRegion; | ||
52 | public event UpdateAgent OnAgentUpdate; | ||
53 | public event StartAnim OnStartAnim; | ||
54 | public event GenericCall OnRequestAvatarsData; | ||
55 | public event LinkObjects OnLinkObjects; | ||
56 | public event UpdateVector OnGrapObject; | ||
57 | public event ObjectSelect OnDeGrapObject; | ||
58 | public event ObjectDuplicate OnObjectDuplicate; | ||
59 | public event MoveObject OnGrapUpdate; | ||
60 | public event GenericCall4 OnAddPrim; | ||
61 | public event UpdateShape OnUpdatePrimShape; | ||
62 | public event ObjectSelect OnObjectSelect; | ||
63 | public event GenericCall7 OnObjectDescription; | ||
64 | public event GenericCall7 OnObjectName; | ||
65 | public event UpdatePrimFlags OnUpdatePrimFlags; | ||
66 | public event UpdatePrimTexture OnUpdatePrimTexture; | ||
67 | public event UpdateVector OnUpdatePrimGroupPosition; | ||
68 | public event UpdateVector OnUpdatePrimSinglePosition; | ||
69 | public event UpdatePrimRotation OnUpdatePrimGroupRotation; | ||
70 | public event UpdatePrimSingleRotation OnUpdatePrimSingleRotation; | ||
71 | public event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation; | ||
72 | public event UpdateVector OnUpdatePrimScale; | ||
73 | public event StatusChange OnChildAgentStatus; | ||
74 | public event GenericCall2 OnStopMovement; | ||
75 | public event NewAvatar OnNewAvatar; | ||
76 | public event GenericCall6 OnRemoveAvatar; | ||
77 | public event RequestMapBlocks OnRequestMapBlocks; | ||
78 | public event TeleportLocationRequest OnTeleportLocationRequest; | ||
79 | |||
80 | public event UUIDNameRequest OnNameFromUUIDRequest; | ||
81 | |||
82 | public event ParcelPropertiesRequest OnParcelPropertiesRequest; | ||
83 | public event ParcelDivideRequest OnParcelDivideRequest; | ||
84 | public event ParcelJoinRequest OnParcelJoinRequest; | ||
85 | public event ParcelPropertiesUpdateRequest OnParcelPropertiesUpdateRequest; | ||
86 | |||
87 | public event EstateOwnerMessageRequest OnEstateOwnerMessage; | ||
88 | /// <summary> | ||
89 | /// | ||
90 | /// </summary> | ||
91 | public LLVector3 StartPos | ||
92 | { | ||
93 | get | ||
94 | { | ||
95 | return startpos; | ||
96 | } | ||
97 | set | ||
98 | { | ||
99 | startpos = value; | ||
100 | } | ||
101 | } | ||
102 | |||
103 | /// <summary> | ||
104 | /// | ||
105 | /// </summary> | ||
106 | public LLUUID AgentId | ||
107 | { | ||
108 | get | ||
109 | { | ||
110 | return this.AgentID; | ||
111 | } | ||
112 | } | ||
113 | |||
114 | /// <summary> | ||
115 | /// | ||
116 | /// </summary> | ||
117 | public string FirstName | ||
118 | { | ||
119 | get | ||
120 | { | ||
121 | return this.firstName; | ||
122 | } | ||
123 | |||
124 | } | ||
125 | |||
126 | /// <summary> | ||
127 | /// | ||
128 | /// </summary> | ||
129 | public string LastName | ||
130 | { | ||
131 | get | ||
132 | { | ||
133 | return this.lastName; | ||
134 | } | ||
135 | } | ||
136 | |||
137 | #region World/Avatar to Client | ||
138 | |||
139 | /// <summary> | ||
140 | /// | ||
141 | /// </summary> | ||
142 | /// <param name="regionInfo"></param> | ||
143 | public void SendRegionHandshake(RegionInfo regionInfo) | ||
144 | { | ||
145 | Encoding _enc = Encoding.ASCII; | ||
146 | RegionHandshakePacket handshake = new RegionHandshakePacket(); | ||
147 | |||
148 | handshake.RegionInfo.BillableFactor = regionInfo.estateSettings.billableFactor; | ||
149 | handshake.RegionInfo.IsEstateManager = false; | ||
150 | handshake.RegionInfo.TerrainHeightRange00 = regionInfo.estateSettings.terrainHeightRange0; | ||
151 | handshake.RegionInfo.TerrainHeightRange01 = regionInfo.estateSettings.terrainHeightRange1; | ||
152 | handshake.RegionInfo.TerrainHeightRange10 = regionInfo.estateSettings.terrainHeightRange2; | ||
153 | handshake.RegionInfo.TerrainHeightRange11 = regionInfo.estateSettings.terrainHeightRange3; | ||
154 | handshake.RegionInfo.TerrainStartHeight00 = regionInfo.estateSettings.terrainStartHeight0; | ||
155 | handshake.RegionInfo.TerrainStartHeight01 = regionInfo.estateSettings.terrainStartHeight1; | ||
156 | handshake.RegionInfo.TerrainStartHeight10 = regionInfo.estateSettings.terrainStartHeight2; | ||
157 | handshake.RegionInfo.TerrainStartHeight11 = regionInfo.estateSettings.terrainStartHeight3; | ||
158 | handshake.RegionInfo.SimAccess = (byte)regionInfo.estateSettings.simAccess; | ||
159 | handshake.RegionInfo.WaterHeight = regionInfo.estateSettings.waterHeight; | ||
160 | |||
161 | |||
162 | handshake.RegionInfo.RegionFlags = (uint)regionInfo.estateSettings.regionFlags; | ||
163 | |||
164 | handshake.RegionInfo.SimName = _enc.GetBytes(regionInfo.RegionName + "\0"); | ||
165 | handshake.RegionInfo.SimOwner = regionInfo.MasterAvatarAssignedUUID; | ||
166 | handshake.RegionInfo.TerrainBase0 = regionInfo.estateSettings.terrainBase0; | ||
167 | handshake.RegionInfo.TerrainBase1 = regionInfo.estateSettings.terrainBase1; | ||
168 | handshake.RegionInfo.TerrainBase2 = regionInfo.estateSettings.terrainBase2; | ||
169 | handshake.RegionInfo.TerrainBase3 = regionInfo.estateSettings.terrainBase3; | ||
170 | handshake.RegionInfo.TerrainDetail0 = regionInfo.estateSettings.terrainDetail0; | ||
171 | handshake.RegionInfo.TerrainDetail1 = regionInfo.estateSettings.terrainDetail1; | ||
172 | handshake.RegionInfo.TerrainDetail2 = regionInfo.estateSettings.terrainDetail2; | ||
173 | handshake.RegionInfo.TerrainDetail3 = regionInfo.estateSettings.terrainDetail3; | ||
174 | handshake.RegionInfo.CacheID = LLUUID.Random(); //I guess this is for the client to remember an old setting? | ||
175 | |||
176 | this.OutPacket(handshake); | ||
177 | } | ||
178 | |||
179 | /// <summary> | ||
180 | /// | ||
181 | /// </summary> | ||
182 | /// <param name="regInfo"></param> | ||
183 | public void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look) | ||
184 | { | ||
185 | AgentMovementCompletePacket mov = new AgentMovementCompletePacket(); | ||
186 | mov.AgentData.SessionID = this.SessionID; | ||
187 | mov.AgentData.AgentID = this.AgentID; | ||
188 | mov.Data.RegionHandle = regInfo.RegionHandle; | ||
189 | mov.Data.Timestamp = 1172750370; // TODO - dynamicalise this | ||
190 | |||
191 | if ((pos.X == 0) && (pos.Y == 0) && (pos.Z == 0)) | ||
192 | { | ||
193 | mov.Data.Position = this.startpos; | ||
194 | } | ||
195 | else | ||
196 | { | ||
197 | mov.Data.Position = pos; | ||
198 | } | ||
199 | mov.Data.LookAt = look; | ||
200 | |||
201 | OutPacket(mov); | ||
202 | } | ||
203 | |||
204 | /// <summary> | ||
205 | /// | ||
206 | /// </summary> | ||
207 | /// <param name="message"></param> | ||
208 | /// <param name="type"></param> | ||
209 | /// <param name="fromPos"></param> | ||
210 | /// <param name="fromName"></param> | ||
211 | /// <param name="fromAgentID"></param> | ||
212 | public void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) | ||
213 | { | ||
214 | SendChatMessage(Helpers.StringToField(message), type, fromPos, fromName, fromAgentID); | ||
215 | } | ||
216 | |||
217 | /// <summary> | ||
218 | /// | ||
219 | /// </summary> | ||
220 | /// <param name="message"></param> | ||
221 | /// <param name="type"></param> | ||
222 | /// <param name="fromPos"></param> | ||
223 | /// <param name="fromName"></param> | ||
224 | /// <param name="fromAgentID"></param> | ||
225 | public void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) | ||
226 | { | ||
227 | Encoding enc = Encoding.ASCII; | ||
228 | ChatFromSimulatorPacket reply = new ChatFromSimulatorPacket(); | ||
229 | reply.ChatData.Audible = 1; | ||
230 | reply.ChatData.Message = message; | ||
231 | reply.ChatData.ChatType = type; | ||
232 | reply.ChatData.SourceType = 1; | ||
233 | reply.ChatData.Position = fromPos; | ||
234 | reply.ChatData.FromName = enc.GetBytes(fromName + "\0"); | ||
235 | reply.ChatData.OwnerID = fromAgentID; | ||
236 | reply.ChatData.SourceID = fromAgentID; | ||
237 | |||
238 | this.OutPacket(reply); | ||
239 | } | ||
240 | |||
241 | /// <summary> | ||
242 | /// | ||
243 | /// </summary> | ||
244 | /// <remarks>TODO</remarks> | ||
245 | /// <param name="message"></param> | ||
246 | /// <param name="target"></param> | ||
247 | public void SendInstantMessage(string message, LLUUID target) | ||
248 | { | ||
249 | ImprovedInstantMessagePacket msg = new ImprovedInstantMessagePacket(); | ||
250 | msg.AgentData.AgentID = this.AgentID; | ||
251 | msg.AgentData.SessionID = this.SessionID; | ||
252 | |||
253 | msg.MessageBlock.Dialog = 0; | ||
254 | msg.MessageBlock.FromGroup = false; | ||
255 | msg.MessageBlock.ID = target.Combine(this.AgentID); | ||
256 | msg.MessageBlock.Offline = 0; | ||
257 | msg.MessageBlock.ParentEstateID = 0; | ||
258 | msg.MessageBlock.Position = new LLVector3(); | ||
259 | msg.MessageBlock.RegionID = new LLUUID(); | ||
260 | msg.MessageBlock.Timestamp = 0; | ||
261 | msg.MessageBlock.ToAgentID = target; | ||
262 | |||
263 | this.OutPacket(msg); | ||
264 | } | ||
265 | |||
266 | /// <summary> | ||
267 | /// Send the region heightmap to the client | ||
268 | /// </summary> | ||
269 | /// <param name="map">heightmap</param> | ||
270 | public virtual void SendLayerData(float[] map) | ||
271 | { | ||
272 | try | ||
273 | { | ||
274 | int[] patches = new int[4]; | ||
275 | |||
276 | for (int y = 0; y < 16; y++) | ||
277 | { | ||
278 | for (int x = 0; x < 16; x = x + 4) | ||
279 | { | ||
280 | patches[0] = x + 0 + y * 16; | ||
281 | patches[1] = x + 1 + y * 16; | ||
282 | patches[2] = x + 2 + y * 16; | ||
283 | patches[3] = x + 3 + y * 16; | ||
284 | |||
285 | Packet layerpack = TerrainManager.CreateLandPacket(map, patches); | ||
286 | OutPacket(layerpack); | ||
287 | } | ||
288 | } | ||
289 | } | ||
290 | catch (Exception e) | ||
291 | { | ||
292 | MainLog.Instance.Warn("ClientView API.cs: SendLayerData() - Failed with exception " + e.ToString()); | ||
293 | } | ||
294 | } | ||
295 | |||
296 | /// <summary> | ||
297 | /// Sends a specified patch to a client | ||
298 | /// </summary> | ||
299 | /// <param name="px">Patch coordinate (x) 0..16</param> | ||
300 | /// <param name="py">Patch coordinate (y) 0..16</param> | ||
301 | /// <param name="map">heightmap</param> | ||
302 | public void SendLayerData(int px, int py, float[] map) | ||
303 | { | ||
304 | try | ||
305 | { | ||
306 | int[] patches = new int[1]; | ||
307 | int patchx, patchy; | ||
308 | patchx = px / 16; | ||
309 | patchy = py / 16; | ||
310 | |||
311 | patches[0] = patchx + 0 + patchy * 16; | ||
312 | |||
313 | Packet layerpack = TerrainManager.CreateLandPacket(map, patches); | ||
314 | OutPacket(layerpack); | ||
315 | } | ||
316 | catch (Exception e) | ||
317 | { | ||
318 | MainLog.Instance.Warn("ClientView API .cs: SendLayerData() - Failed with exception " + e.ToString()); | ||
319 | } | ||
320 | } | ||
321 | |||
322 | /// <summary> | ||
323 | /// | ||
324 | /// </summary> | ||
325 | /// <param name="neighbourHandle"></param> | ||
326 | /// <param name="neighbourIP"></param> | ||
327 | /// <param name="neighbourPort"></param> | ||
328 | public void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourEndPoint ) | ||
329 | { | ||
330 | IPAddress neighbourIP = neighbourEndPoint.Address; | ||
331 | ushort neighbourPort = (ushort) neighbourEndPoint.Port; | ||
332 | |||
333 | EnableSimulatorPacket enablesimpacket = new EnableSimulatorPacket(); | ||
334 | enablesimpacket.SimulatorInfo = new EnableSimulatorPacket.SimulatorInfoBlock(); | ||
335 | enablesimpacket.SimulatorInfo.Handle = neighbourHandle; | ||
336 | |||
337 | byte[] byteIP = neighbourIP.GetAddressBytes(); | ||
338 | enablesimpacket.SimulatorInfo.IP = (uint)byteIP[3] << 24; | ||
339 | enablesimpacket.SimulatorInfo.IP += (uint)byteIP[2] << 16; | ||
340 | enablesimpacket.SimulatorInfo.IP += (uint)byteIP[1] << 8; | ||
341 | enablesimpacket.SimulatorInfo.IP += (uint)byteIP[0]; | ||
342 | enablesimpacket.SimulatorInfo.Port = neighbourPort; | ||
343 | OutPacket(enablesimpacket); | ||
344 | } | ||
345 | |||
346 | /// <summary> | ||
347 | /// | ||
348 | /// </summary> | ||
349 | /// <returns></returns> | ||
350 | public AgentCircuitData RequestClientInfo() | ||
351 | { | ||
352 | AgentCircuitData agentData = new AgentCircuitData(); | ||
353 | agentData.AgentID = this.AgentId; | ||
354 | agentData.SessionID = this.SessionID; | ||
355 | agentData.SecureSessionID = this.SecureSessionID; | ||
356 | agentData.circuitcode = this.CircuitCode; | ||
357 | agentData.child = false; | ||
358 | agentData.firstname = this.firstName; | ||
359 | agentData.lastname = this.lastName; | ||
360 | |||
361 | return agentData; | ||
362 | } | ||
363 | |||
364 | public void CrossRegion(ulong newRegionHandle, LLVector3 pos, LLVector3 lookAt, IPEndPoint externalIPEndPoint) | ||
365 | { | ||
366 | LLVector3 look = new LLVector3(lookAt.X * 10, lookAt.Y * 10, lookAt.Z * 10); | ||
367 | |||
368 | CrossedRegionPacket newSimPack = new CrossedRegionPacket(); | ||
369 | newSimPack.AgentData = new CrossedRegionPacket.AgentDataBlock(); | ||
370 | newSimPack.AgentData.AgentID = this.AgentID; | ||
371 | newSimPack.AgentData.SessionID = this.SessionID; | ||
372 | newSimPack.Info = new CrossedRegionPacket.InfoBlock(); | ||
373 | newSimPack.Info.Position = pos; | ||
374 | newSimPack.Info.LookAt = look; // new LLVector3(0.0f, 0.0f, 0.0f); // copied from Avatar.cs - SHOULD BE DYNAMIC!!!!!!!!!! | ||
375 | newSimPack.RegionData = new CrossedRegionPacket.RegionDataBlock(); | ||
376 | newSimPack.RegionData.RegionHandle = newRegionHandle; | ||
377 | byte[] byteIP = externalIPEndPoint.Address.GetAddressBytes(); | ||
378 | newSimPack.RegionData.SimIP = (uint)byteIP[3] << 24; | ||
379 | newSimPack.RegionData.SimIP += (uint)byteIP[2] << 16; | ||
380 | newSimPack.RegionData.SimIP += (uint)byteIP[1] << 8; | ||
381 | newSimPack.RegionData.SimIP += (uint)byteIP[0]; | ||
382 | newSimPack.RegionData.SimPort = (ushort)externalIPEndPoint.Port; | ||
383 | newSimPack.RegionData.SeedCapability = new byte[0]; | ||
384 | |||
385 | this.OutPacket(newSimPack); | ||
386 | //this.DowngradeClient(); | ||
387 | } | ||
388 | |||
389 | public void SendMapBlock(List<MapBlockData> mapBlocks) | ||
390 | { | ||
391 | Encoding _enc = Encoding.ASCII; | ||
392 | |||
393 | MapBlockReplyPacket mapReply = new MapBlockReplyPacket(); | ||
394 | mapReply.AgentData.AgentID = this.AgentID; | ||
395 | mapReply.Data = new MapBlockReplyPacket.DataBlock[mapBlocks.Count]; | ||
396 | mapReply.AgentData.Flags = 0; | ||
397 | |||
398 | for (int i = 0; i < mapBlocks.Count; i++) | ||
399 | { | ||
400 | mapReply.Data[i] = new MapBlockReplyPacket.DataBlock(); | ||
401 | mapReply.Data[i].MapImageID = mapBlocks[i].MapImageId; | ||
402 | mapReply.Data[i].X = mapBlocks[i].X; | ||
403 | mapReply.Data[i].Y = mapBlocks[i].Y; | ||
404 | mapReply.Data[i].WaterHeight = mapBlocks[i].WaterHeight; | ||
405 | mapReply.Data[i].Name = _enc.GetBytes(mapBlocks[i].Name); | ||
406 | mapReply.Data[i].RegionFlags = mapBlocks[i].RegionFlags; | ||
407 | mapReply.Data[i].Access = mapBlocks[i].Access; | ||
408 | mapReply.Data[i].Agents = mapBlocks[i].Agents; | ||
409 | } | ||
410 | this.OutPacket(mapReply); | ||
411 | } | ||
412 | |||
413 | public void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags) | ||
414 | { | ||
415 | TeleportLocalPacket tpLocal = new TeleportLocalPacket(); | ||
416 | tpLocal.Info.AgentID = this.AgentID; | ||
417 | tpLocal.Info.TeleportFlags = flags; | ||
418 | tpLocal.Info.LocationID = 2; | ||
419 | tpLocal.Info.LookAt = lookAt; | ||
420 | tpLocal.Info.Position = position; | ||
421 | OutPacket(tpLocal); | ||
422 | } | ||
423 | |||
424 | public void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint newRegionEndPoint, uint locationID, uint flags) | ||
425 | { | ||
426 | TeleportFinishPacket teleport = new TeleportFinishPacket(); | ||
427 | teleport.Info.AgentID = this.AgentID; | ||
428 | teleport.Info.RegionHandle = regionHandle; | ||
429 | teleport.Info.SimAccess = simAccess; | ||
430 | teleport.Info.SeedCapability = new byte[0]; | ||
431 | |||
432 | IPAddress oIP = newRegionEndPoint.Address; | ||
433 | byte[] byteIP = oIP.GetAddressBytes(); | ||
434 | uint ip = (uint)byteIP[3] << 24; | ||
435 | ip += (uint)byteIP[2] << 16; | ||
436 | ip += (uint)byteIP[1] << 8; | ||
437 | ip += (uint)byteIP[0]; | ||
438 | |||
439 | teleport.Info.SimIP = ip; | ||
440 | teleport.Info.SimPort = (ushort)newRegionEndPoint.Port; | ||
441 | teleport.Info.LocationID = 4; | ||
442 | teleport.Info.TeleportFlags = 1 << 4; | ||
443 | OutPacket(teleport); | ||
444 | } | ||
445 | |||
446 | /// <summary> | ||
447 | /// | ||
448 | /// </summary> | ||
449 | public void SendTeleportCancel() | ||
450 | { | ||
451 | TeleportCancelPacket tpCancel = new TeleportCancelPacket(); | ||
452 | tpCancel.Info.SessionID = this.SessionID; | ||
453 | tpCancel.Info.AgentID = this.AgentID; | ||
454 | |||
455 | OutPacket(tpCancel); | ||
456 | } | ||
457 | |||
458 | /// <summary> | ||
459 | /// | ||
460 | /// </summary> | ||
461 | public void SendTeleportLocationStart() | ||
462 | { | ||
463 | TeleportStartPacket tpStart = new TeleportStartPacket(); | ||
464 | tpStart.Info.TeleportFlags = 16; // Teleport via location | ||
465 | OutPacket(tpStart); | ||
466 | } | ||
467 | |||
468 | public void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance) | ||
469 | { | ||
470 | MoneyBalanceReplyPacket money = new MoneyBalanceReplyPacket(); | ||
471 | money.MoneyData.AgentID = this.AgentID; | ||
472 | money.MoneyData.TransactionID = transaction; | ||
473 | money.MoneyData.TransactionSuccess = success; | ||
474 | money.MoneyData.Description = description; | ||
475 | money.MoneyData.MoneyBalance = balance; | ||
476 | OutPacket(money); | ||
477 | } | ||
478 | |||
479 | public void SendStartPingCheck(byte seq) | ||
480 | { | ||
481 | StartPingCheckPacket pc = new StartPingCheckPacket(); | ||
482 | pc.PingID.PingID = seq; | ||
483 | OutPacket(pc); | ||
484 | } | ||
485 | |||
486 | public void SendKillObject(ulong regionHandle, uint avatarLocalID) | ||
487 | { | ||
488 | KillObjectPacket kill = new KillObjectPacket(); | ||
489 | kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; | ||
490 | kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock(); | ||
491 | kill.ObjectData[0].ID = avatarLocalID; | ||
492 | OutPacket(kill); | ||
493 | } | ||
494 | |||
495 | |||
496 | #region Appearance/ Wearables Methods | ||
497 | |||
498 | /// <summary> | ||
499 | /// | ||
500 | /// </summary> | ||
501 | /// <param name="wearables"></param> | ||
502 | public void SendWearables(AvatarWearable[] wearables) | ||
503 | { | ||
504 | AgentWearablesUpdatePacket aw = new AgentWearablesUpdatePacket(); | ||
505 | aw.AgentData.AgentID = this.AgentID; | ||
506 | aw.AgentData.SerialNum = 0; | ||
507 | aw.AgentData.SessionID = this.SessionID; | ||
508 | |||
509 | aw.WearableData = new AgentWearablesUpdatePacket.WearableDataBlock[13]; | ||
510 | AgentWearablesUpdatePacket.WearableDataBlock awb; | ||
511 | for (int i = 0; i < wearables.Length; i++) | ||
512 | { | ||
513 | awb = new AgentWearablesUpdatePacket.WearableDataBlock(); | ||
514 | awb.WearableType = (byte)i; | ||
515 | awb.AssetID = wearables[i].AssetID; | ||
516 | awb.ItemID = wearables[i].ItemID; | ||
517 | aw.WearableData[i] = awb; | ||
518 | } | ||
519 | |||
520 | this.OutPacket(aw); | ||
521 | } | ||
522 | |||
523 | /// <summary> | ||
524 | /// | ||
525 | /// </summary> | ||
526 | /// <param name="agentID"></param> | ||
527 | /// <param name="visualParams"></param> | ||
528 | /// <param name="textureEntry"></param> | ||
529 | public void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry) | ||
530 | { | ||
531 | AvatarAppearancePacket avp = new AvatarAppearancePacket(); | ||
532 | avp.VisualParam = new AvatarAppearancePacket.VisualParamBlock[218]; | ||
533 | avp.ObjectData.TextureEntry = textureEntry; | ||
534 | |||
535 | AvatarAppearancePacket.VisualParamBlock avblock = null; | ||
536 | for (int i = 0; i < visualParams.Length; i++) | ||
537 | { | ||
538 | avblock = new AvatarAppearancePacket.VisualParamBlock(); | ||
539 | avblock.ParamValue = visualParams[i]; | ||
540 | avp.VisualParam[i] = avblock; | ||
541 | } | ||
542 | |||
543 | avp.Sender.IsTrial = false; | ||
544 | avp.Sender.ID = agentID; | ||
545 | OutPacket(avp); | ||
546 | } | ||
547 | |||
548 | public void SendAnimation(LLUUID animID, int seq, LLUUID sourceAgentId) | ||
549 | { | ||
550 | AvatarAnimationPacket ani = new AvatarAnimationPacket(); | ||
551 | ani.AnimationSourceList = new AvatarAnimationPacket.AnimationSourceListBlock[1]; | ||
552 | ani.AnimationSourceList[0] = new AvatarAnimationPacket.AnimationSourceListBlock(); | ||
553 | ani.AnimationSourceList[0].ObjectID = sourceAgentId; | ||
554 | ani.Sender = new AvatarAnimationPacket.SenderBlock(); | ||
555 | ani.Sender.ID = sourceAgentId; | ||
556 | ani.AnimationList = new AvatarAnimationPacket.AnimationListBlock[1]; | ||
557 | ani.AnimationList[0] = new AvatarAnimationPacket.AnimationListBlock(); | ||
558 | ani.AnimationList[0].AnimID = animID; | ||
559 | ani.AnimationList[0].AnimSequenceID = seq; | ||
560 | this.OutPacket(ani); | ||
561 | } | ||
562 | |||
563 | #endregion | ||
564 | |||
565 | #region Avatar Packet/data sending Methods | ||
566 | |||
567 | /// <summary> | ||
568 | /// | ||
569 | /// </summary> | ||
570 | /// <param name="regionInfo"></param> | ||
571 | /// <param name="firstName"></param> | ||
572 | /// <param name="lastName"></param> | ||
573 | /// <param name="avatarID"></param> | ||
574 | /// <param name="avatarLocalID"></param> | ||
575 | /// <param name="Pos"></param> | ||
576 | public void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry) | ||
577 | { | ||
578 | Encoding _enc = Encoding.ASCII; | ||
579 | //send a objectupdate packet with information about the clients avatar | ||
580 | |||
581 | ObjectUpdatePacket objupdate = new ObjectUpdatePacket(); | ||
582 | objupdate.RegionData.RegionHandle = regionHandle; | ||
583 | objupdate.RegionData.TimeDilation = 64096; | ||
584 | objupdate.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; | ||
585 | objupdate.ObjectData[0] = this.CreateDefaultAvatarPacket(textureEntry); | ||
586 | //give this avatar object a local id and assign the user a name | ||
587 | |||
588 | objupdate.ObjectData[0].ID = avatarLocalID; | ||
589 | objupdate.ObjectData[0].FullID = avatarID; | ||
590 | objupdate.ObjectData[0].NameValue = _enc.GetBytes("FirstName STRING RW SV " + firstName + "\nLastName STRING RW SV " + lastName + " \0"); | ||
591 | LLVector3 pos2 = new LLVector3((float)Pos.X, (float)Pos.Y, (float)Pos.Z); | ||
592 | byte[] pb = pos2.GetBytes(); | ||
593 | Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 16, pb.Length); | ||
594 | |||
595 | OutPacket(objupdate); | ||
596 | |||
597 | } | ||
598 | |||
599 | /// <summary> | ||
600 | /// | ||
601 | /// </summary> | ||
602 | /// <param name="regionHandle"></param> | ||
603 | /// <param name="timeDilation"></param> | ||
604 | /// <param name="localID"></param> | ||
605 | /// <param name="position"></param> | ||
606 | /// <param name="velocity"></param> | ||
607 | public void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity) | ||
608 | { | ||
609 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock = this.CreateAvatarImprovedBlock(localID, position, velocity); | ||
610 | ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); | ||
611 | terse.RegionData.RegionHandle = regionHandle; | ||
612 | terse.RegionData.TimeDilation = timeDilation; | ||
613 | terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; | ||
614 | terse.ObjectData[0] = terseBlock; | ||
615 | |||
616 | this.OutPacket(terse); | ||
617 | } | ||
618 | |||
619 | #endregion | ||
620 | |||
621 | #region Primitive Packet/data Sending Methods | ||
622 | |||
623 | /// <summary> | ||
624 | /// | ||
625 | /// </summary> | ||
626 | /// <param name="localID"></param> | ||
627 | /// <param name="rotation"></param> | ||
628 | /// <param name="attachPoint"></param> | ||
629 | public void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint) | ||
630 | { | ||
631 | ObjectAttachPacket attach = new ObjectAttachPacket(); | ||
632 | attach.AgentData.AgentID = this.AgentID; | ||
633 | attach.AgentData.SessionID = this.SessionID; | ||
634 | attach.AgentData.AttachmentPoint = attachPoint; | ||
635 | attach.ObjectData = new ObjectAttachPacket.ObjectDataBlock[1]; | ||
636 | attach.ObjectData[0] = new ObjectAttachPacket.ObjectDataBlock(); | ||
637 | attach.ObjectData[0].ObjectLocalID = localID; | ||
638 | attach.ObjectData[0].Rotation = rotation; | ||
639 | |||
640 | this.OutPacket(attach); | ||
641 | } | ||
642 | |||
643 | /// <summary> | ||
644 | /// Sends a full ObjectUpdatePacket to a client to inform it of a new primitive | ||
645 | /// or big changes to a existing primitive. | ||
646 | /// </summary> | ||
647 | /// <param name="regionHandle"></param> | ||
648 | /// <param name="timeDilation"></param> | ||
649 | /// <param name="localID"></param> | ||
650 | /// <param name="primData"></param> | ||
651 | /// <param name="pos"></param> | ||
652 | /// <param name="rotation"></param> | ||
653 | /// <param name="textureID"></param> | ||
654 | public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLQuaternion rotation, LLUUID textureID, uint flags) | ||
655 | { | ||
656 | ObjectUpdatePacket outPacket = new ObjectUpdatePacket(); | ||
657 | outPacket.RegionData.RegionHandle = regionHandle; | ||
658 | outPacket.RegionData.TimeDilation = timeDilation; | ||
659 | outPacket.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; | ||
660 | outPacket.ObjectData[0] = this.CreatePrimUpdateBlock(primData, textureID, flags); | ||
661 | outPacket.ObjectData[0].ID = localID; | ||
662 | outPacket.ObjectData[0].FullID = primData.FullID; | ||
663 | byte[] pb = pos.GetBytes(); | ||
664 | Array.Copy(pb, 0, outPacket.ObjectData[0].ObjectData, 0, pb.Length); | ||
665 | byte[] rot = rotation.GetBytes(); | ||
666 | Array.Copy(rot, 0, outPacket.ObjectData[0].ObjectData, 48, rot.Length); | ||
667 | OutPacket(outPacket); | ||
668 | } | ||
669 | |||
670 | /// <summary> | ||
671 | /// Sends a full ObjectUpdatePacket to a client to inform it of a new primitive | ||
672 | /// or big changes to a existing primitive. | ||
673 | /// Uses default rotation | ||
674 | /// </summary> | ||
675 | /// <param name="primData"></param> | ||
676 | /// <param name="pos"></param> | ||
677 | public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLUUID textureID , uint flags) | ||
678 | { | ||
679 | ObjectUpdatePacket outPacket = new ObjectUpdatePacket(); | ||
680 | outPacket.RegionData.RegionHandle = regionHandle; | ||
681 | outPacket.RegionData.TimeDilation = timeDilation; | ||
682 | outPacket.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; | ||
683 | outPacket.ObjectData[0] = this.CreatePrimUpdateBlock(primData, textureID, flags); | ||
684 | outPacket.ObjectData[0].ID = localID; | ||
685 | outPacket.ObjectData[0].FullID = primData.FullID; | ||
686 | byte[] pb = pos.GetBytes(); | ||
687 | Array.Copy(pb, 0, outPacket.ObjectData[0].ObjectData, 0, pb.Length); | ||
688 | |||
689 | OutPacket(outPacket); | ||
690 | } | ||
691 | |||
692 | |||
693 | public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, LLQuaternion rotation, LLUUID textureID, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID) | ||
694 | { | ||
695 | ObjectUpdatePacket outPacket = new ObjectUpdatePacket(); | ||
696 | outPacket.RegionData.RegionHandle = regionHandle; | ||
697 | outPacket.RegionData.TimeDilation = timeDilation; | ||
698 | outPacket.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; | ||
699 | outPacket.ObjectData[0] = this.CreatePrimUpdateBlock(primShape, textureID, flags); | ||
700 | outPacket.ObjectData[0].ID = localID; | ||
701 | outPacket.ObjectData[0].FullID = objectID; | ||
702 | outPacket.ObjectData[0].OwnerID = ownerID; | ||
703 | outPacket.ObjectData[0].Text = enc.GetBytes(text); | ||
704 | outPacket.ObjectData[0].ParentID = parentID; | ||
705 | byte[] pb = pos.GetBytes(); | ||
706 | Array.Copy(pb, 0, outPacket.ObjectData[0].ObjectData, 0, pb.Length); | ||
707 | byte[] rot = rotation.GetBytes(); | ||
708 | Array.Copy(rot, 0, outPacket.ObjectData[0].ObjectData, 36, rot.Length); | ||
709 | OutPacket(outPacket); | ||
710 | } | ||
711 | |||
712 | public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, LLUUID textureID, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID) | ||
713 | { | ||
714 | ObjectUpdatePacket outPacket = new ObjectUpdatePacket(); | ||
715 | outPacket.RegionData.RegionHandle = regionHandle; | ||
716 | outPacket.RegionData.TimeDilation = timeDilation; | ||
717 | outPacket.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; | ||
718 | outPacket.ObjectData[0] = this.CreatePrimUpdateBlock(primShape, textureID, flags); | ||
719 | outPacket.ObjectData[0].ID = localID; | ||
720 | outPacket.ObjectData[0].FullID = objectID; | ||
721 | outPacket.ObjectData[0].OwnerID = ownerID; | ||
722 | outPacket.ObjectData[0].Text = enc.GetBytes(text); | ||
723 | outPacket.ObjectData[0].ParentID = parentID; | ||
724 | byte[] pb = pos.GetBytes(); | ||
725 | Array.Copy(pb, 0, outPacket.ObjectData[0].ObjectData, 0, pb.Length); | ||
726 | |||
727 | OutPacket(outPacket); | ||
728 | } | ||
729 | /// <summary> | ||
730 | /// | ||
731 | /// </summary> | ||
732 | /// <param name="regionHandle"></param> | ||
733 | /// <param name="timeDilation"></param> | ||
734 | /// <param name="localID"></param> | ||
735 | /// <param name="position"></param> | ||
736 | /// <param name="rotation"></param> | ||
737 | public void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation) | ||
738 | { | ||
739 | ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); | ||
740 | terse.RegionData.RegionHandle = regionHandle; | ||
741 | terse.RegionData.TimeDilation = timeDilation; | ||
742 | terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; | ||
743 | terse.ObjectData[0] = this.CreatePrimImprovedBlock(localID, position, rotation); | ||
744 | |||
745 | this.OutPacket(terse); | ||
746 | } | ||
747 | |||
748 | #endregion | ||
749 | |||
750 | #endregion | ||
751 | |||
752 | #region Helper Methods | ||
753 | |||
754 | protected ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateAvatarImprovedBlock(uint localID, LLVector3 pos, LLVector3 velocity) | ||
755 | { | ||
756 | byte[] bytes = new byte[60]; | ||
757 | int i = 0; | ||
758 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock dat = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock(); | ||
759 | |||
760 | dat.TextureEntry = new byte[0];// AvatarTemplate.TextureEntry; | ||
761 | |||
762 | uint ID = localID; | ||
763 | |||
764 | bytes[i++] = (byte)(ID % 256); | ||
765 | bytes[i++] = (byte)((ID >> 8) % 256); | ||
766 | bytes[i++] = (byte)((ID >> 16) % 256); | ||
767 | bytes[i++] = (byte)((ID >> 24) % 256); | ||
768 | bytes[i++] = 0; | ||
769 | bytes[i++] = 1; | ||
770 | i += 14; | ||
771 | bytes[i++] = 128; | ||
772 | bytes[i++] = 63; | ||
773 | |||
774 | byte[] pb = pos.GetBytes(); | ||
775 | Array.Copy(pb, 0, bytes, i, pb.Length); | ||
776 | i += 12; | ||
777 | ushort InternVelocityX; | ||
778 | ushort InternVelocityY; | ||
779 | ushort InternVelocityZ; | ||
780 | Vector3 internDirec = new Vector3(0, 0, 0); | ||
781 | |||
782 | internDirec = new Vector3(velocity.X, velocity.Y, velocity.Z); | ||
783 | |||
784 | internDirec = internDirec / 128.0f; | ||
785 | internDirec.x += 1; | ||
786 | internDirec.y += 1; | ||
787 | internDirec.z += 1; | ||
788 | |||
789 | InternVelocityX = (ushort)(32768 * internDirec.x); | ||
790 | InternVelocityY = (ushort)(32768 * internDirec.y); | ||
791 | InternVelocityZ = (ushort)(32768 * internDirec.z); | ||
792 | |||
793 | ushort ac = 32767; | ||
794 | bytes[i++] = (byte)(InternVelocityX % 256); | ||
795 | bytes[i++] = (byte)((InternVelocityX >> 8) % 256); | ||
796 | bytes[i++] = (byte)(InternVelocityY % 256); | ||
797 | bytes[i++] = (byte)((InternVelocityY >> 8) % 256); | ||
798 | bytes[i++] = (byte)(InternVelocityZ % 256); | ||
799 | bytes[i++] = (byte)((InternVelocityZ >> 8) % 256); | ||
800 | |||
801 | //accel | ||
802 | bytes[i++] = (byte)(ac % 256); | ||
803 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
804 | bytes[i++] = (byte)(ac % 256); | ||
805 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
806 | bytes[i++] = (byte)(ac % 256); | ||
807 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
808 | |||
809 | //rot | ||
810 | bytes[i++] = (byte)(ac % 256); | ||
811 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
812 | bytes[i++] = (byte)(ac % 256); | ||
813 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
814 | bytes[i++] = (byte)(ac % 256); | ||
815 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
816 | bytes[i++] = (byte)(ac % 256); | ||
817 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
818 | |||
819 | //rotation vel | ||
820 | bytes[i++] = (byte)(ac % 256); | ||
821 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
822 | bytes[i++] = (byte)(ac % 256); | ||
823 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
824 | bytes[i++] = (byte)(ac % 256); | ||
825 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
826 | |||
827 | dat.Data = bytes; | ||
828 | return (dat); | ||
829 | } | ||
830 | |||
831 | /// <summary> | ||
832 | /// | ||
833 | /// </summary> | ||
834 | /// <param name="localID"></param> | ||
835 | /// <param name="position"></param> | ||
836 | /// <param name="rotation"></param> | ||
837 | /// <returns></returns> | ||
838 | protected ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreatePrimImprovedBlock(uint localID, LLVector3 position, LLQuaternion rotation) | ||
839 | { | ||
840 | uint ID = localID; | ||
841 | byte[] bytes = new byte[60]; | ||
842 | |||
843 | int i = 0; | ||
844 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock dat = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock(); | ||
845 | dat.TextureEntry = new byte[0]; | ||
846 | bytes[i++] = (byte)(ID % 256); | ||
847 | bytes[i++] = (byte)((ID >> 8) % 256); | ||
848 | bytes[i++] = (byte)((ID >> 16) % 256); | ||
849 | bytes[i++] = (byte)((ID >> 24) % 256); | ||
850 | bytes[i++] = 0; | ||
851 | bytes[i++] = 0; | ||
852 | |||
853 | byte[] pb = position.GetBytes(); | ||
854 | Array.Copy(pb, 0, bytes, i, pb.Length); | ||
855 | i += 12; | ||
856 | ushort ac = 32767; | ||
857 | |||
858 | //vel | ||
859 | bytes[i++] = (byte)(ac % 256); | ||
860 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
861 | bytes[i++] = (byte)(ac % 256); | ||
862 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
863 | bytes[i++] = (byte)(ac % 256); | ||
864 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
865 | |||
866 | //accel | ||
867 | bytes[i++] = (byte)(ac % 256); | ||
868 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
869 | bytes[i++] = (byte)(ac % 256); | ||
870 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
871 | bytes[i++] = (byte)(ac % 256); | ||
872 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
873 | |||
874 | ushort rw, rx, ry, rz; | ||
875 | rw = (ushort)(32768 * (rotation.W + 1)); | ||
876 | rx = (ushort)(32768 * (rotation.X + 1)); | ||
877 | ry = (ushort)(32768 * (rotation.Y + 1)); | ||
878 | rz = (ushort)(32768 * (rotation.Z + 1)); | ||
879 | |||
880 | //rot | ||
881 | bytes[i++] = (byte)(rx % 256); | ||
882 | bytes[i++] = (byte)((rx >> 8) % 256); | ||
883 | bytes[i++] = (byte)(ry % 256); | ||
884 | bytes[i++] = (byte)((ry >> 8) % 256); | ||
885 | bytes[i++] = (byte)(rz % 256); | ||
886 | bytes[i++] = (byte)((rz >> 8) % 256); | ||
887 | bytes[i++] = (byte)(rw % 256); | ||
888 | bytes[i++] = (byte)((rw >> 8) % 256); | ||
889 | |||
890 | //rotation vel | ||
891 | bytes[i++] = (byte)(ac % 256); | ||
892 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
893 | bytes[i++] = (byte)(ac % 256); | ||
894 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
895 | bytes[i++] = (byte)(ac % 256); | ||
896 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
897 | |||
898 | dat.Data = bytes; | ||
899 | return dat; | ||
900 | } | ||
901 | |||
902 | |||
903 | /// <summary> | ||
904 | /// Create the ObjectDataBlock for a ObjectUpdatePacket (for a Primitive) | ||
905 | /// </summary> | ||
906 | /// <param name="primData"></param> | ||
907 | /// <returns></returns> | ||
908 | protected ObjectUpdatePacket.ObjectDataBlock CreatePrimUpdateBlock(PrimData primData, LLUUID textureID, uint flags) | ||
909 | { | ||
910 | ObjectUpdatePacket.ObjectDataBlock objupdate = new ObjectUpdatePacket.ObjectDataBlock(); | ||
911 | this.SetDefaultPrimPacketValues(objupdate); | ||
912 | objupdate.UpdateFlags = flags; | ||
913 | this.SetPrimPacketShapeData(objupdate, primData, textureID); | ||
914 | |||
915 | return objupdate; | ||
916 | } | ||
917 | |||
918 | /// <summary> | ||
919 | /// Create the ObjectDataBlock for a ObjectUpdatePacket (for a Primitive) | ||
920 | /// </summary> | ||
921 | /// <param name="primData"></param> | ||
922 | /// <returns></returns> | ||
923 | protected ObjectUpdatePacket.ObjectDataBlock CreatePrimUpdateBlock(PrimitiveBaseShape primShape, LLUUID textureID, uint flags) | ||
924 | { | ||
925 | ObjectUpdatePacket.ObjectDataBlock objupdate = new ObjectUpdatePacket.ObjectDataBlock(); | ||
926 | this.SetDefaultPrimPacketValues(objupdate); | ||
927 | objupdate.UpdateFlags = flags; | ||
928 | this.SetPrimPacketShapeData(objupdate, primShape, textureID); | ||
929 | |||
930 | return objupdate; | ||
931 | } | ||
932 | |||
933 | |||
934 | /// <summary> | ||
935 | /// Copy the data from a PrimData object to a ObjectUpdatePacket | ||
936 | /// </summary> | ||
937 | /// <param name="objectData"></param> | ||
938 | /// <param name="primData"></param> | ||
939 | protected void SetPrimPacketShapeData(ObjectUpdatePacket.ObjectDataBlock objectData, PrimData primData, LLUUID textureID) | ||
940 | { | ||
941 | LLObject.TextureEntry ntex = new LLObject.TextureEntry(textureID); | ||
942 | objectData.TextureEntry = ntex.ToBytes(); | ||
943 | objectData.OwnerID = primData.OwnerID; | ||
944 | objectData.ParentID = primData.ParentID; | ||
945 | objectData.PCode = primData.PCode; | ||
946 | objectData.PathBegin = primData.PathBegin; | ||
947 | objectData.PathEnd = primData.PathEnd; | ||
948 | objectData.PathScaleX = primData.PathScaleX; | ||
949 | objectData.PathScaleY = primData.PathScaleY; | ||
950 | objectData.PathShearX = primData.PathShearX; | ||
951 | objectData.PathShearY = primData.PathShearY; | ||
952 | objectData.PathSkew = primData.PathSkew; | ||
953 | objectData.ProfileBegin = primData.ProfileBegin; | ||
954 | objectData.ProfileEnd = primData.ProfileEnd; | ||
955 | objectData.Scale = primData.Scale; | ||
956 | objectData.PathCurve = primData.PathCurve; | ||
957 | objectData.ProfileCurve = primData.ProfileCurve; | ||
958 | objectData.ProfileHollow = primData.ProfileHollow; | ||
959 | objectData.PathRadiusOffset = primData.PathRadiusOffset; | ||
960 | objectData.PathRevolutions = primData.PathRevolutions; | ||
961 | objectData.PathTaperX = primData.PathTaperX; | ||
962 | objectData.PathTaperY = primData.PathTaperY; | ||
963 | objectData.PathTwist = primData.PathTwist; | ||
964 | objectData.PathTwistBegin = primData.PathTwistBegin; | ||
965 | } | ||
966 | |||
967 | protected void SetPrimPacketShapeData(ObjectUpdatePacket.ObjectDataBlock objectData, PrimitiveBaseShape primData, LLUUID textureID) | ||
968 | { | ||
969 | LLObject.TextureEntry ntex = new LLObject.TextureEntry(textureID); | ||
970 | objectData.TextureEntry = ntex.ToBytes(); | ||
971 | objectData.PCode = primData.PCode; | ||
972 | objectData.PathBegin = primData.PathBegin; | ||
973 | objectData.PathEnd = primData.PathEnd; | ||
974 | objectData.PathScaleX = primData.PathScaleX; | ||
975 | objectData.PathScaleY = primData.PathScaleY; | ||
976 | objectData.PathShearX = primData.PathShearX; | ||
977 | objectData.PathShearY = primData.PathShearY; | ||
978 | objectData.PathSkew = primData.PathSkew; | ||
979 | objectData.ProfileBegin = primData.ProfileBegin; | ||
980 | objectData.ProfileEnd = primData.ProfileEnd; | ||
981 | objectData.Scale = primData.Scale; | ||
982 | objectData.PathCurve = primData.PathCurve; | ||
983 | objectData.ProfileCurve = primData.ProfileCurve; | ||
984 | objectData.ProfileHollow = primData.ProfileHollow; | ||
985 | objectData.PathRadiusOffset = primData.PathRadiusOffset; | ||
986 | objectData.PathRevolutions = primData.PathRevolutions; | ||
987 | objectData.PathTaperX = primData.PathTaperX; | ||
988 | objectData.PathTaperY = primData.PathTaperY; | ||
989 | objectData.PathTwist = primData.PathTwist; | ||
990 | objectData.PathTwistBegin = primData.PathTwistBegin; | ||
991 | } | ||
992 | |||
993 | /// <summary> | ||
994 | /// Set some default values in a ObjectUpdatePacket | ||
995 | /// </summary> | ||
996 | /// <param name="objdata"></param> | ||
997 | protected void SetDefaultPrimPacketValues(ObjectUpdatePacket.ObjectDataBlock objdata) | ||
998 | { | ||
999 | objdata.PSBlock = new byte[0]; | ||
1000 | objdata.ExtraParams = new byte[1]; | ||
1001 | objdata.MediaURL = new byte[0]; | ||
1002 | objdata.NameValue = new byte[0]; | ||
1003 | objdata.Text = new byte[0]; | ||
1004 | objdata.TextColor = new byte[4]; | ||
1005 | objdata.JointAxisOrAnchor = new LLVector3(0, 0, 0); | ||
1006 | objdata.JointPivot = new LLVector3(0, 0, 0); | ||
1007 | objdata.Material = 3; | ||
1008 | objdata.TextureAnim = new byte[0]; | ||
1009 | objdata.Sound = LLUUID.Zero; | ||
1010 | objdata.State = 0; | ||
1011 | objdata.Data = new byte[0]; | ||
1012 | |||
1013 | objdata.ObjectData = new byte[60]; | ||
1014 | objdata.ObjectData[46] = 128; | ||
1015 | objdata.ObjectData[47] = 63; | ||
1016 | } | ||
1017 | |||
1018 | |||
1019 | /// <summary> | ||
1020 | /// | ||
1021 | /// </summary> | ||
1022 | /// <returns></returns> | ||
1023 | protected ObjectUpdatePacket.ObjectDataBlock CreateDefaultAvatarPacket(byte[] textureEntry) | ||
1024 | { | ||
1025 | ObjectUpdatePacket.ObjectDataBlock objdata = new ObjectUpdatePacket.ObjectDataBlock(); // new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock(data1, ref i); | ||
1026 | |||
1027 | SetDefaultAvatarPacketValues(ref objdata); | ||
1028 | objdata.UpdateFlags = 61 + (9 << 8) + (130 << 16) + (16 << 24); | ||
1029 | objdata.PathCurve = 16; | ||
1030 | objdata.ProfileCurve = 1; | ||
1031 | objdata.PathScaleX = 100; | ||
1032 | objdata.PathScaleY = 100; | ||
1033 | objdata.ParentID = 0; | ||
1034 | objdata.OwnerID = LLUUID.Zero; | ||
1035 | objdata.Scale = new LLVector3(1, 1, 1); | ||
1036 | objdata.PCode = 47; | ||
1037 | if (textureEntry != null) | ||
1038 | { | ||
1039 | objdata.TextureEntry = textureEntry; | ||
1040 | } | ||
1041 | Encoding enc = Encoding.ASCII; | ||
1042 | LLVector3 pos = new LLVector3(objdata.ObjectData, 16); | ||
1043 | pos.X = 100f; | ||
1044 | objdata.ID = 8880000; | ||
1045 | objdata.NameValue = enc.GetBytes("FirstName STRING RW SV Test \nLastName STRING RW SV User \0"); | ||
1046 | LLVector3 pos2 = new LLVector3(100f, 100f, 23f); | ||
1047 | //objdata.FullID=user.AgentID; | ||
1048 | byte[] pb = pos.GetBytes(); | ||
1049 | Array.Copy(pb, 0, objdata.ObjectData, 16, pb.Length); | ||
1050 | |||
1051 | return objdata; | ||
1052 | } | ||
1053 | |||
1054 | /// <summary> | ||
1055 | /// | ||
1056 | /// </summary> | ||
1057 | /// <param name="objdata"></param> | ||
1058 | protected void SetDefaultAvatarPacketValues(ref ObjectUpdatePacket.ObjectDataBlock objdata) | ||
1059 | { | ||
1060 | objdata.PSBlock = new byte[0]; | ||
1061 | objdata.ExtraParams = new byte[1]; | ||
1062 | objdata.MediaURL = new byte[0]; | ||
1063 | objdata.NameValue = new byte[0]; | ||
1064 | objdata.Text = new byte[0]; | ||
1065 | objdata.TextColor = new byte[4]; | ||
1066 | objdata.JointAxisOrAnchor = new LLVector3(0, 0, 0); | ||
1067 | objdata.JointPivot = new LLVector3(0, 0, 0); | ||
1068 | objdata.Material = 4; | ||
1069 | objdata.TextureAnim = new byte[0]; | ||
1070 | objdata.Sound = LLUUID.Zero; | ||
1071 | LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005")); | ||
1072 | objdata.TextureEntry = ntex.ToBytes(); | ||
1073 | objdata.State = 0; | ||
1074 | objdata.Data = new byte[0]; | ||
1075 | |||
1076 | objdata.ObjectData = new byte[76]; | ||
1077 | objdata.ObjectData[15] = 128; | ||
1078 | objdata.ObjectData[16] = 63; | ||
1079 | objdata.ObjectData[56] = 128; | ||
1080 | objdata.ObjectData[61] = 102; | ||
1081 | objdata.ObjectData[62] = 40; | ||
1082 | objdata.ObjectData[63] = 61; | ||
1083 | objdata.ObjectData[64] = 189; | ||
1084 | } | ||
1085 | |||
1086 | /// <summary> | ||
1087 | /// | ||
1088 | /// </summary> | ||
1089 | /// <param name="addPacket"></param> | ||
1090 | /// <returns></returns> | ||
1091 | protected PrimData CreatePrimFromObjectAdd(ObjectAddPacket addPacket) | ||
1092 | { | ||
1093 | PrimData PData = new PrimData(); | ||
1094 | PData.CreationDate = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; | ||
1095 | PData.PCode = addPacket.ObjectData.PCode; | ||
1096 | PData.PathBegin = addPacket.ObjectData.PathBegin; | ||
1097 | PData.PathEnd = addPacket.ObjectData.PathEnd; | ||
1098 | PData.PathScaleX = addPacket.ObjectData.PathScaleX; | ||
1099 | PData.PathScaleY = addPacket.ObjectData.PathScaleY; | ||
1100 | PData.PathShearX = addPacket.ObjectData.PathShearX; | ||
1101 | PData.PathShearY = addPacket.ObjectData.PathShearY; | ||
1102 | PData.PathSkew = addPacket.ObjectData.PathSkew; | ||
1103 | PData.ProfileBegin = addPacket.ObjectData.ProfileBegin; | ||
1104 | PData.ProfileEnd = addPacket.ObjectData.ProfileEnd; | ||
1105 | PData.Scale = addPacket.ObjectData.Scale; | ||
1106 | PData.PathCurve = addPacket.ObjectData.PathCurve; | ||
1107 | PData.ProfileCurve = addPacket.ObjectData.ProfileCurve; | ||
1108 | PData.ParentID = 0; | ||
1109 | PData.ProfileHollow = addPacket.ObjectData.ProfileHollow; | ||
1110 | PData.PathRadiusOffset = addPacket.ObjectData.PathRadiusOffset; | ||
1111 | PData.PathRevolutions = addPacket.ObjectData.PathRevolutions; | ||
1112 | PData.PathTaperX = addPacket.ObjectData.PathTaperX; | ||
1113 | PData.PathTaperY = addPacket.ObjectData.PathTaperY; | ||
1114 | PData.PathTwist = addPacket.ObjectData.PathTwist; | ||
1115 | PData.PathTwistBegin = addPacket.ObjectData.PathTwistBegin; | ||
1116 | |||
1117 | return PData; | ||
1118 | } | ||
1119 | #endregion | ||
1120 | |||
1121 | } | ||
1122 | } | ||
diff --git a/OpenSim/Region/ClientStack/ClientView.AgentAssetUpload.cs b/OpenSim/Region/ClientStack/ClientView.AgentAssetUpload.cs new file mode 100644 index 0000000..60cd33a --- /dev/null +++ b/OpenSim/Region/ClientStack/ClientView.AgentAssetUpload.cs | |||
@@ -0,0 +1,357 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using libsecondlife; | ||
31 | using libsecondlife.Packets; | ||
32 | using OpenSim.Assets; | ||
33 | using OpenSim.Framework.Interfaces; | ||
34 | using OpenSim.Framework.Types; | ||
35 | using OpenSim.Framework.Utilities; | ||
36 | using OpenSim.Region.Caches; | ||
37 | |||
38 | namespace OpenSim.Region.ClientStack | ||
39 | { | ||
40 | partial class ClientView | ||
41 | { | ||
42 | public class AgentAssetUpload | ||
43 | { | ||
44 | private Dictionary<LLUUID, AssetTransaction> transactions = new Dictionary<LLUUID, AssetTransaction>(); | ||
45 | private ClientView ourClient; | ||
46 | private AssetCache m_assetCache; | ||
47 | private InventoryCache m_inventoryCache; | ||
48 | |||
49 | public AgentAssetUpload(ClientView client, AssetCache assetCache, InventoryCache inventoryCache) | ||
50 | { | ||
51 | this.ourClient = client; | ||
52 | m_assetCache = assetCache; | ||
53 | m_inventoryCache = inventoryCache; | ||
54 | } | ||
55 | |||
56 | public void AddUpload(LLUUID transactionID, AssetBase asset) | ||
57 | { | ||
58 | AssetTransaction upload = new AssetTransaction(); | ||
59 | lock (this.transactions) | ||
60 | { | ||
61 | upload.Asset = asset; | ||
62 | upload.TransactionID = transactionID; | ||
63 | this.transactions.Add(transactionID, upload); | ||
64 | } | ||
65 | if (upload.Asset.Data.Length > 2) | ||
66 | { | ||
67 | //is complete | ||
68 | upload.UploadComplete = true; | ||
69 | AssetUploadCompletePacket response = new AssetUploadCompletePacket(); | ||
70 | response.AssetBlock.Type = asset.Type; | ||
71 | response.AssetBlock.Success = true; | ||
72 | response.AssetBlock.UUID = transactionID.Combine(this.ourClient.SecureSessionID); | ||
73 | this.ourClient.OutPacket(response); | ||
74 | m_assetCache.AddAsset(asset); | ||
75 | } | ||
76 | else | ||
77 | { | ||
78 | upload.UploadComplete = false; | ||
79 | upload.XferID = Util.GetNextXferID(); | ||
80 | RequestXferPacket xfer = new RequestXferPacket(); | ||
81 | xfer.XferID.ID = upload.XferID; | ||
82 | xfer.XferID.VFileType = upload.Asset.Type; | ||
83 | xfer.XferID.VFileID = transactionID.Combine(this.ourClient.SecureSessionID); | ||
84 | xfer.XferID.FilePath = 0; | ||
85 | xfer.XferID.Filename = new byte[0]; | ||
86 | this.ourClient.OutPacket(xfer); | ||
87 | } | ||
88 | |||
89 | } | ||
90 | |||
91 | public AssetBase GetUpload(LLUUID transactionID) | ||
92 | { | ||
93 | if (this.transactions.ContainsKey(transactionID)) | ||
94 | { | ||
95 | return this.transactions[transactionID].Asset; | ||
96 | } | ||
97 | |||
98 | return null; | ||
99 | } | ||
100 | |||
101 | public void HandleUploadPacket(AssetUploadRequestPacket pack, LLUUID assetID) | ||
102 | { | ||
103 | // Console.Write("asset upload request , type = " + pack.AssetBlock.Type.ToString()); | ||
104 | AssetBase asset = null; | ||
105 | if (pack.AssetBlock.Type == 0) | ||
106 | { | ||
107 | |||
108 | //first packet for transaction | ||
109 | asset = new AssetBase(); | ||
110 | asset.FullID = assetID; | ||
111 | asset.Type = pack.AssetBlock.Type; | ||
112 | asset.InvType = asset.Type; | ||
113 | asset.Name = "UploadedTexture" + Util.RandomClass.Next(1, 1000).ToString("000"); | ||
114 | asset.Data = pack.AssetBlock.AssetData; | ||
115 | |||
116 | |||
117 | } | ||
118 | else if (pack.AssetBlock.Type == 13 | pack.AssetBlock.Type == 5 | pack.AssetBlock.Type == 7) | ||
119 | { | ||
120 | |||
121 | asset = new AssetBase(); | ||
122 | asset.FullID = assetID; | ||
123 | // Console.WriteLine("skin asset id is " + assetID.ToStringHyphenated()); | ||
124 | asset.Type = pack.AssetBlock.Type; | ||
125 | asset.InvType = asset.Type; | ||
126 | asset.Name = "NewClothing" + Util.RandomClass.Next(1, 1000).ToString("000"); | ||
127 | asset.Data = pack.AssetBlock.AssetData; | ||
128 | |||
129 | |||
130 | } | ||
131 | |||
132 | if (asset != null) | ||
133 | { | ||
134 | this.AddUpload(pack.AssetBlock.TransactionID, asset); | ||
135 | } | ||
136 | else | ||
137 | { | ||
138 | |||
139 | //currently we don't support this asset type | ||
140 | //so lets just tell the client that the upload is complete | ||
141 | AssetUploadCompletePacket response = new AssetUploadCompletePacket(); | ||
142 | response.AssetBlock.Type = pack.AssetBlock.Type; | ||
143 | response.AssetBlock.Success = true; | ||
144 | response.AssetBlock.UUID = pack.AssetBlock.TransactionID.Combine(this.ourClient.SecureSessionID); | ||
145 | this.ourClient.OutPacket(response); | ||
146 | } | ||
147 | |||
148 | } | ||
149 | |||
150 | #region Xfer packet system for larger uploads | ||
151 | |||
152 | public void HandleXferPacket(SendXferPacketPacket xferPacket) | ||
153 | { | ||
154 | lock (this.transactions) | ||
155 | { | ||
156 | foreach (AssetTransaction trans in this.transactions.Values) | ||
157 | { | ||
158 | if (trans.XferID == xferPacket.XferID.ID) | ||
159 | { | ||
160 | if (trans.Asset.Data.Length > 1) | ||
161 | { | ||
162 | byte[] newArray = new byte[trans.Asset.Data.Length + xferPacket.DataPacket.Data.Length]; | ||
163 | Array.Copy(trans.Asset.Data, 0, newArray, 0, trans.Asset.Data.Length); | ||
164 | Array.Copy(xferPacket.DataPacket.Data, 0, newArray, trans.Asset.Data.Length, xferPacket.DataPacket.Data.Length); | ||
165 | trans.Asset.Data = newArray; | ||
166 | } | ||
167 | else | ||
168 | { | ||
169 | byte[] newArray = new byte[xferPacket.DataPacket.Data.Length - 4]; | ||
170 | Array.Copy(xferPacket.DataPacket.Data, 4, newArray, 0, xferPacket.DataPacket.Data.Length - 4); | ||
171 | trans.Asset.Data = newArray; | ||
172 | } | ||
173 | |||
174 | if ((xferPacket.XferID.Packet & 2147483648) != 0) | ||
175 | { | ||
176 | //end of transfer | ||
177 | trans.UploadComplete = true; | ||
178 | AssetUploadCompletePacket response = new AssetUploadCompletePacket(); | ||
179 | response.AssetBlock.Type = trans.Asset.Type; | ||
180 | response.AssetBlock.Success = true; | ||
181 | response.AssetBlock.UUID = trans.TransactionID.Combine(this.ourClient.SecureSessionID); | ||
182 | this.ourClient.OutPacket(response); | ||
183 | |||
184 | m_assetCache.AddAsset(trans.Asset); | ||
185 | //check if we should add it to inventory | ||
186 | if (trans.AddToInventory) | ||
187 | { | ||
188 | // m_assetCache.AddAsset(trans.Asset); | ||
189 | m_inventoryCache.AddNewInventoryItem(this.ourClient, trans.InventFolder, trans.Asset); | ||
190 | } | ||
191 | |||
192 | |||
193 | } | ||
194 | break; | ||
195 | } | ||
196 | |||
197 | } | ||
198 | } | ||
199 | |||
200 | ConfirmXferPacketPacket confirmXfer = new ConfirmXferPacketPacket(); | ||
201 | confirmXfer.XferID.ID = xferPacket.XferID.ID; | ||
202 | confirmXfer.XferID.Packet = xferPacket.XferID.Packet; | ||
203 | this.ourClient.OutPacket(confirmXfer); | ||
204 | } | ||
205 | |||
206 | #endregion | ||
207 | |||
208 | public AssetBase AddUploadToAssetCache(LLUUID transactionID) | ||
209 | { | ||
210 | AssetBase asset = null; | ||
211 | if (this.transactions.ContainsKey(transactionID)) | ||
212 | { | ||
213 | AssetTransaction trans = this.transactions[transactionID]; | ||
214 | if (trans.UploadComplete) | ||
215 | { | ||
216 | m_assetCache.AddAsset(trans.Asset); | ||
217 | asset = trans.Asset; | ||
218 | } | ||
219 | } | ||
220 | |||
221 | return asset; | ||
222 | } | ||
223 | |||
224 | public void CreateInventoryItem(CreateInventoryItemPacket packet) | ||
225 | { | ||
226 | if (this.transactions.ContainsKey(packet.InventoryBlock.TransactionID)) | ||
227 | { | ||
228 | AssetTransaction trans = this.transactions[packet.InventoryBlock.TransactionID]; | ||
229 | trans.Asset.Description = Util.FieldToString(packet.InventoryBlock.Description); | ||
230 | trans.Asset.Name = Util.FieldToString(packet.InventoryBlock.Name); | ||
231 | trans.Asset.Type = packet.InventoryBlock.Type; | ||
232 | trans.Asset.InvType = packet.InventoryBlock.InvType; | ||
233 | if (trans.UploadComplete) | ||
234 | { | ||
235 | //already complete so we can add it to the inventory | ||
236 | //m_assetCache.AddAsset(trans.Asset); | ||
237 | m_inventoryCache.AddNewInventoryItem(this.ourClient, packet.InventoryBlock.FolderID, trans.Asset); | ||
238 | } | ||
239 | else | ||
240 | { | ||
241 | trans.AddToInventory = true; | ||
242 | trans.InventFolder = packet.InventoryBlock.FolderID; | ||
243 | } | ||
244 | } | ||
245 | } | ||
246 | |||
247 | private class AssetTransaction | ||
248 | { | ||
249 | public uint XferID; | ||
250 | public AssetBase Asset; | ||
251 | public bool AddToInventory; | ||
252 | public LLUUID InventFolder = LLUUID.Zero; | ||
253 | public bool UploadComplete = false; | ||
254 | public LLUUID TransactionID = LLUUID.Zero; | ||
255 | |||
256 | public AssetTransaction() | ||
257 | { | ||
258 | |||
259 | } | ||
260 | } | ||
261 | |||
262 | //new class , not currently used. | ||
263 | public class AssetXferUploader | ||
264 | { | ||
265 | private IClientAPI ourClient; | ||
266 | |||
267 | public bool UploadComplete = false; | ||
268 | |||
269 | public bool AddToInventory; | ||
270 | public LLUUID InventFolder = LLUUID.Zero; | ||
271 | |||
272 | public uint XferID; | ||
273 | public AssetBase Asset; | ||
274 | public LLUUID TransactionID = LLUUID.Zero; | ||
275 | |||
276 | |||
277 | public AssetXferUploader(IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, byte[] data) | ||
278 | { | ||
279 | ourClient = remoteClient; | ||
280 | Asset = new AssetBase(); | ||
281 | Asset.FullID = assetID; | ||
282 | Asset.InvType = type; | ||
283 | Asset.Type = type; | ||
284 | Asset.Data = data; | ||
285 | Asset.Name = "blank"; | ||
286 | Asset.Description = "empty"; | ||
287 | TransactionID = transaction; | ||
288 | |||
289 | if (Asset.Data.Length > 2) | ||
290 | { | ||
291 | //data block should only have data in it, if there is no more data to be uploaded | ||
292 | this.SendCompleteMessage(); | ||
293 | } | ||
294 | else | ||
295 | { | ||
296 | this.ReqestStartXfer(); | ||
297 | } | ||
298 | } | ||
299 | |||
300 | protected void SendCompleteMessage() | ||
301 | { | ||
302 | UploadComplete = true; | ||
303 | AssetUploadCompletePacket response = new AssetUploadCompletePacket(); | ||
304 | response.AssetBlock.Type = Asset.Type; | ||
305 | response.AssetBlock.Success = true; | ||
306 | response.AssetBlock.UUID = Asset.FullID; | ||
307 | this.ourClient.OutPacket(response); | ||
308 | |||
309 | //TODO trigger event | ||
310 | } | ||
311 | |||
312 | protected void ReqestStartXfer() | ||
313 | { | ||
314 | UploadComplete = false; | ||
315 | XferID = Util.GetNextXferID(); | ||
316 | RequestXferPacket xfer = new RequestXferPacket(); | ||
317 | xfer.XferID.ID = XferID; | ||
318 | xfer.XferID.VFileType = Asset.Type; | ||
319 | xfer.XferID.VFileID = Asset.FullID; | ||
320 | xfer.XferID.FilePath = 0; | ||
321 | xfer.XferID.Filename = new byte[0]; | ||
322 | this.ourClient.OutPacket(xfer); | ||
323 | } | ||
324 | |||
325 | public void HandleXferPacket(uint xferID, uint packetID, byte[] data) | ||
326 | { | ||
327 | if (XferID == xferID) | ||
328 | { | ||
329 | if (Asset.Data.Length > 1) | ||
330 | { | ||
331 | byte[] newArray = new byte[Asset.Data.Length + data.Length]; | ||
332 | Array.Copy(Asset.Data, 0, newArray, 0, Asset.Data.Length); | ||
333 | Array.Copy(data, 0, newArray, Asset.Data.Length, data.Length); | ||
334 | Asset.Data = newArray; | ||
335 | } | ||
336 | else | ||
337 | { | ||
338 | byte[] newArray = new byte[data.Length - 4]; | ||
339 | Array.Copy(data, 4, newArray, 0, data.Length - 4); | ||
340 | Asset.Data = newArray; | ||
341 | } | ||
342 | |||
343 | ConfirmXferPacketPacket confirmXfer = new ConfirmXferPacketPacket(); | ||
344 | confirmXfer.XferID.ID = xferID; | ||
345 | confirmXfer.XferID.Packet = packetID; | ||
346 | this.ourClient.OutPacket(confirmXfer); | ||
347 | |||
348 | if ((packetID & 2147483648) != 0) | ||
349 | { | ||
350 | this.SendCompleteMessage(); | ||
351 | } | ||
352 | } | ||
353 | } | ||
354 | } | ||
355 | } | ||
356 | } | ||
357 | } | ||
diff --git a/OpenSim/Region/ClientStack/ClientView.PacketHandlers.cs b/OpenSim/Region/ClientStack/ClientView.PacketHandlers.cs new file mode 100644 index 0000000..e67807e --- /dev/null +++ b/OpenSim/Region/ClientStack/ClientView.PacketHandlers.cs | |||
@@ -0,0 +1,236 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using libsecondlife; | ||
29 | using libsecondlife.Packets; | ||
30 | using OpenSim.Framework.Console; | ||
31 | |||
32 | namespace OpenSim.Region.ClientStack | ||
33 | { | ||
34 | public partial class ClientView | ||
35 | { | ||
36 | protected virtual void RegisterLocalPacketHandlers() | ||
37 | { | ||
38 | this.AddLocalPacketHandler(PacketType.LogoutRequest, this.Logout); | ||
39 | this.AddLocalPacketHandler(PacketType.AgentCachedTexture, this.AgentTextureCached); | ||
40 | this.AddLocalPacketHandler(PacketType.MultipleObjectUpdate, this.MultipleObjUpdate); | ||
41 | } | ||
42 | |||
43 | protected virtual bool Logout(ClientView simClient, Packet packet) | ||
44 | { | ||
45 | MainLog.Instance.Verbose( "OpenSimClient.cs:ProcessInPacket() - Got a logout request"); | ||
46 | //send reply to let the client logout | ||
47 | LogoutReplyPacket logReply = new LogoutReplyPacket(); | ||
48 | logReply.AgentData.AgentID = this.AgentID; | ||
49 | logReply.AgentData.SessionID = this.SessionID; | ||
50 | logReply.InventoryData = new LogoutReplyPacket.InventoryDataBlock[1]; | ||
51 | logReply.InventoryData[0] = new LogoutReplyPacket.InventoryDataBlock(); | ||
52 | logReply.InventoryData[0].ItemID = LLUUID.Zero; | ||
53 | OutPacket(logReply); | ||
54 | // | ||
55 | this.KillClient(); | ||
56 | return true; | ||
57 | } | ||
58 | |||
59 | protected bool AgentTextureCached(ClientView simclient, Packet packet) | ||
60 | { | ||
61 | // Console.WriteLine(packet.ToString()); | ||
62 | AgentCachedTexturePacket chechedtex = (AgentCachedTexturePacket)packet; | ||
63 | AgentCachedTextureResponsePacket cachedresp = new AgentCachedTextureResponsePacket(); | ||
64 | cachedresp.AgentData.AgentID = this.AgentID; | ||
65 | cachedresp.AgentData.SessionID = this.SessionID; | ||
66 | cachedresp.AgentData.SerialNum = this.cachedtextureserial; | ||
67 | this.cachedtextureserial++; | ||
68 | cachedresp.WearableData = new AgentCachedTextureResponsePacket.WearableDataBlock[chechedtex.WearableData.Length]; | ||
69 | for (int i = 0; i < chechedtex.WearableData.Length; i++) | ||
70 | { | ||
71 | cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock(); | ||
72 | cachedresp.WearableData[i].TextureIndex = chechedtex.WearableData[i].TextureIndex; | ||
73 | cachedresp.WearableData[i].TextureID = LLUUID.Zero; | ||
74 | cachedresp.WearableData[i].HostName = new byte[0]; | ||
75 | } | ||
76 | this.OutPacket(cachedresp); | ||
77 | return true; | ||
78 | } | ||
79 | |||
80 | protected bool MultipleObjUpdate(ClientView simClient, Packet packet) | ||
81 | { | ||
82 | MultipleObjectUpdatePacket multipleupdate = (MultipleObjectUpdatePacket)packet; | ||
83 | //System.Console.WriteLine("new multi update packet " + multipleupdate.ToString()); | ||
84 | for (int i = 0; i < multipleupdate.ObjectData.Length; i++) | ||
85 | { | ||
86 | #region position | ||
87 | if (multipleupdate.ObjectData[i].Type == 9) //change position | ||
88 | { | ||
89 | if (OnUpdatePrimGroupPosition != null) | ||
90 | { | ||
91 | LLVector3 pos = new LLVector3(multipleupdate.ObjectData[i].Data, 0); | ||
92 | OnUpdatePrimGroupPosition(multipleupdate.ObjectData[i].ObjectLocalID, pos, this); | ||
93 | } | ||
94 | |||
95 | } | ||
96 | else if (multipleupdate.ObjectData[i].Type == 1) //single item of group change position | ||
97 | { | ||
98 | if (OnUpdatePrimSinglePosition != null) | ||
99 | { | ||
100 | libsecondlife.LLVector3 pos = new LLVector3(multipleupdate.ObjectData[i].Data, 0); | ||
101 | // System.Console.WriteLine("new movement position is " + pos.X + " , " + pos.Y + " , " + pos.Z); | ||
102 | OnUpdatePrimSinglePosition(multipleupdate.ObjectData[i].ObjectLocalID, pos, this); | ||
103 | } | ||
104 | } | ||
105 | #endregion position | ||
106 | #region rotation | ||
107 | else if (multipleupdate.ObjectData[i].Type == 2)// single item of group rotation from tab | ||
108 | { | ||
109 | if (OnUpdatePrimSingleRotation != null) | ||
110 | { | ||
111 | LLQuaternion rot = new LLQuaternion(multipleupdate.ObjectData[i].Data, 0, true); | ||
112 | // Console.WriteLine("new rotation is " + rot.X + " , " + rot.Y + " , " + rot.Z + " , " + rot.W); | ||
113 | OnUpdatePrimSingleRotation(multipleupdate.ObjectData[i].ObjectLocalID, rot, this); | ||
114 | } | ||
115 | } | ||
116 | else if (multipleupdate.ObjectData[i].Type == 3)// single item of group rotation from mouse | ||
117 | { | ||
118 | if (OnUpdatePrimSingleRotation != null) | ||
119 | { | ||
120 | libsecondlife.LLQuaternion rot = new LLQuaternion(multipleupdate.ObjectData[i].Data, 12, true); | ||
121 | // Console.WriteLine("new rotation is " + rot.X + " , " + rot.Y + " , " + rot.Z + " , " + rot.W); | ||
122 | OnUpdatePrimSingleRotation(multipleupdate.ObjectData[i].ObjectLocalID, rot, this); | ||
123 | } | ||
124 | } | ||
125 | else if (multipleupdate.ObjectData[i].Type == 10)//group rotation from object tab | ||
126 | { | ||
127 | if (OnUpdatePrimGroupRotation != null) | ||
128 | { | ||
129 | libsecondlife.LLQuaternion rot = new LLQuaternion(multipleupdate.ObjectData[i].Data, 0, true); | ||
130 | // Console.WriteLine("new rotation is " + rot.X + " , " + rot.Y + " , " + rot.Z + " , " + rot.W); | ||
131 | OnUpdatePrimGroupRotation(multipleupdate.ObjectData[i].ObjectLocalID, rot, this); | ||
132 | } | ||
133 | } | ||
134 | else if (multipleupdate.ObjectData[i].Type == 11)//group rotation from mouse | ||
135 | { | ||
136 | if (OnUpdatePrimGroupMouseRotation != null) | ||
137 | { | ||
138 | libsecondlife.LLVector3 pos = new LLVector3(multipleupdate.ObjectData[i].Data, 0); | ||
139 | libsecondlife.LLQuaternion rot = new LLQuaternion(multipleupdate.ObjectData[i].Data, 12, true); | ||
140 | //Console.WriteLine("new rotation position is " + pos.X + " , " + pos.Y + " , " + pos.Z); | ||
141 | // Console.WriteLine("new rotation is " + rot.X + " , " + rot.Y + " , " + rot.Z + " , " + rot.W); | ||
142 | OnUpdatePrimGroupMouseRotation(multipleupdate.ObjectData[i].ObjectLocalID, pos, rot, this); | ||
143 | } | ||
144 | } | ||
145 | #endregion | ||
146 | #region scale | ||
147 | else if (multipleupdate.ObjectData[i].Type == 13)//group scale from object tab | ||
148 | { | ||
149 | if (OnUpdatePrimScale != null) | ||
150 | { | ||
151 | LLVector3 scale = new LLVector3(multipleupdate.ObjectData[i].Data, 12); | ||
152 | //Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z); | ||
153 | OnUpdatePrimScale(multipleupdate.ObjectData[i].ObjectLocalID, scale, this); | ||
154 | } | ||
155 | } | ||
156 | else if (multipleupdate.ObjectData[i].Type == 29)//group scale from mouse | ||
157 | { | ||
158 | if (OnUpdatePrimScale != null) | ||
159 | { | ||
160 | libsecondlife.LLVector3 scale = new LLVector3(multipleupdate.ObjectData[i].Data, 0); | ||
161 | // Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z ); | ||
162 | // OnUpdatePrimScale(multipleupdate.ObjectData[i].ObjectLocalID, scale, this); | ||
163 | } | ||
164 | } | ||
165 | else if (multipleupdate.ObjectData[i].Type == 5)//single prim scale from object tab | ||
166 | { | ||
167 | if (OnUpdatePrimScale != null) | ||
168 | { | ||
169 | libsecondlife.LLVector3 scale = new LLVector3(multipleupdate.ObjectData[i].Data, 12); | ||
170 | // Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z); | ||
171 | OnUpdatePrimScale(multipleupdate.ObjectData[i].ObjectLocalID, scale, this); | ||
172 | } | ||
173 | } | ||
174 | else if (multipleupdate.ObjectData[i].Type == 21)//single prim scale from mouse | ||
175 | { | ||
176 | if (OnUpdatePrimScale != null) | ||
177 | { | ||
178 | libsecondlife.LLVector3 scale = new LLVector3(multipleupdate.ObjectData[i].Data, 12); | ||
179 | // Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z); | ||
180 | OnUpdatePrimScale(multipleupdate.ObjectData[i].ObjectLocalID, scale, this); | ||
181 | } | ||
182 | } | ||
183 | #endregion | ||
184 | } | ||
185 | return true; | ||
186 | } | ||
187 | |||
188 | public void RequestMapLayer() | ||
189 | { | ||
190 | //should be getting the map layer from the grid server | ||
191 | //send a layer covering the 800,800 - 1200,1200 area (should be covering the requested area) | ||
192 | MapLayerReplyPacket mapReply = new MapLayerReplyPacket(); | ||
193 | mapReply.AgentData.AgentID = this.AgentID; | ||
194 | mapReply.AgentData.Flags = 0; | ||
195 | mapReply.LayerData = new MapLayerReplyPacket.LayerDataBlock[1]; | ||
196 | mapReply.LayerData[0] = new MapLayerReplyPacket.LayerDataBlock(); | ||
197 | mapReply.LayerData[0].Bottom = 0; | ||
198 | mapReply.LayerData[0].Left = 0; | ||
199 | mapReply.LayerData[0].Top = 30000; | ||
200 | mapReply.LayerData[0].Right = 30000; | ||
201 | mapReply.LayerData[0].ImageID = new LLUUID("00000000-0000-0000-9999-000000000006"); | ||
202 | this.OutPacket(mapReply); | ||
203 | } | ||
204 | |||
205 | public void RequestMapBlocks(int minX, int minY, int maxX, int maxY) | ||
206 | { | ||
207 | /* | ||
208 | IList simMapProfiles = m_gridServer.RequestMapBlocks(minX, minY, maxX, maxY); | ||
209 | MapBlockReplyPacket mbReply = new MapBlockReplyPacket(); | ||
210 | mbReply.AgentData.AgentID = this.AgentID; | ||
211 | int len; | ||
212 | if (simMapProfiles == null) | ||
213 | len = 0; | ||
214 | else | ||
215 | len = simMapProfiles.Count; | ||
216 | |||
217 | mbReply.Data = new MapBlockReplyPacket.DataBlock[len]; | ||
218 | int iii; | ||
219 | for (iii = 0; iii < len; iii++) | ||
220 | { | ||
221 | Hashtable mp = (Hashtable)simMapProfiles[iii]; | ||
222 | mbReply.Data[iii] = new MapBlockReplyPacket.DataBlock(); | ||
223 | mbReply.Data[iii].Name = System.Text.Encoding.UTF8.GetBytes((string)mp["name"]); | ||
224 | mbReply.Data[iii].Access = System.Convert.ToByte(mp["access"]); | ||
225 | mbReply.Data[iii].Agents = System.Convert.ToByte(mp["agents"]); | ||
226 | mbReply.Data[iii].MapImageID = new LLUUID((string)mp["map-image-id"]); | ||
227 | mbReply.Data[iii].RegionFlags = System.Convert.ToUInt32(mp["region-flags"]); | ||
228 | mbReply.Data[iii].WaterHeight = System.Convert.ToByte(mp["water-height"]); | ||
229 | mbReply.Data[iii].X = System.Convert.ToUInt16(mp["x"]); | ||
230 | mbReply.Data[iii].Y = System.Convert.ToUInt16(mp["y"]); | ||
231 | } | ||
232 | this.OutPacket(mbReply); | ||
233 | */ | ||
234 | } | ||
235 | } | ||
236 | } | ||
diff --git a/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs b/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs new file mode 100644 index 0000000..3265898 --- /dev/null +++ b/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs | |||
@@ -0,0 +1,596 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using libsecondlife; | ||
32 | using libsecondlife.Packets; | ||
33 | using OpenSim.Framework.Inventory; | ||
34 | using OpenSim.Framework.Types; | ||
35 | using OpenSim.Framework.Utilities; | ||
36 | |||
37 | namespace OpenSim.Region.ClientStack | ||
38 | { | ||
39 | public partial class ClientView | ||
40 | { | ||
41 | protected override void ProcessInPacket(Packet Pack) | ||
42 | { | ||
43 | ack_pack(Pack); | ||
44 | if (debug) | ||
45 | { | ||
46 | if (Pack.Type != PacketType.AgentUpdate) | ||
47 | { | ||
48 | Console.WriteLine(CircuitCode + ":IN: " + Pack.Type.ToString()); | ||
49 | } | ||
50 | } | ||
51 | |||
52 | if (this.ProcessPacketMethod(Pack)) | ||
53 | { | ||
54 | //there is a handler registered that handled this packet type | ||
55 | return; | ||
56 | } | ||
57 | else | ||
58 | { | ||
59 | Encoding _enc = Encoding.ASCII; | ||
60 | |||
61 | switch (Pack.Type) | ||
62 | { | ||
63 | case PacketType.ViewerEffect: | ||
64 | ViewerEffectPacket viewer = (ViewerEffectPacket)Pack; | ||
65 | foreach (ClientView client in m_clientThreads.Values) | ||
66 | { | ||
67 | if (client.AgentID != this.AgentID) | ||
68 | { | ||
69 | viewer.AgentData.AgentID = client.AgentID; | ||
70 | viewer.AgentData.SessionID = client.SessionID; | ||
71 | client.OutPacket(viewer); | ||
72 | } | ||
73 | } | ||
74 | break; | ||
75 | |||
76 | #region World/Avatar | ||
77 | case PacketType.ChatFromViewer: | ||
78 | ChatFromViewerPacket inchatpack = (ChatFromViewerPacket)Pack; | ||
79 | if (Util.FieldToString(inchatpack.ChatData.Message) == "") | ||
80 | { | ||
81 | //empty message so don't bother with it | ||
82 | break; | ||
83 | } | ||
84 | string fromName = ""; //ClientAvatar.firstname + " " + ClientAvatar.lastname; | ||
85 | byte[] message = inchatpack.ChatData.Message; | ||
86 | byte type = inchatpack.ChatData.Type; | ||
87 | LLVector3 fromPos = new LLVector3(); // ClientAvatar.Pos; | ||
88 | LLUUID fromAgentID = AgentID; | ||
89 | if (OnChatFromViewer != null) | ||
90 | { | ||
91 | this.OnChatFromViewer(message, type, fromPos, fromName, fromAgentID); | ||
92 | } | ||
93 | break; | ||
94 | case PacketType.ImprovedInstantMessage: | ||
95 | ImprovedInstantMessagePacket msgpack = (ImprovedInstantMessagePacket)Pack; | ||
96 | |||
97 | string IMfromName = Util.FieldToString(msgpack.MessageBlock.FromAgentName); | ||
98 | string IMmessage = Util.FieldToString(msgpack.MessageBlock.Message); | ||
99 | |||
100 | if (OnInstantMessage != null) | ||
101 | { | ||
102 | this.OnInstantMessage(msgpack.AgentData.AgentID, msgpack.MessageBlock.ToAgentID, | ||
103 | msgpack.MessageBlock.Timestamp, IMfromName, IMmessage); | ||
104 | } | ||
105 | |||
106 | break; | ||
107 | |||
108 | case PacketType.RezObject: | ||
109 | RezObjectPacket rezPacket = (RezObjectPacket)Pack; | ||
110 | AgentInventory inven = this.m_inventoryCache.GetAgentsInventory(this.AgentID); | ||
111 | if (inven != null) | ||
112 | { | ||
113 | if (inven.InventoryItems.ContainsKey(rezPacket.InventoryData.ItemID)) | ||
114 | { | ||
115 | AssetBase asset = this.m_assetCache.GetAsset(inven.InventoryItems[rezPacket.InventoryData.ItemID].AssetID); | ||
116 | if (asset != null) | ||
117 | { | ||
118 | if (OnRezObject != null) | ||
119 | { | ||
120 | this.OnRezObject(asset, rezPacket.RezData.RayEnd); | ||
121 | this.m_inventoryCache.DeleteInventoryItem(this, rezPacket.InventoryData.ItemID); | ||
122 | } | ||
123 | } | ||
124 | } | ||
125 | } | ||
126 | break; | ||
127 | case PacketType.DeRezObject: | ||
128 | if (OnDeRezObject != null) | ||
129 | { | ||
130 | OnDeRezObject(Pack, this); | ||
131 | } | ||
132 | break; | ||
133 | case PacketType.ModifyLand: | ||
134 | ModifyLandPacket modify = (ModifyLandPacket)Pack; | ||
135 | if (modify.ParcelData.Length > 0) | ||
136 | { | ||
137 | if (OnModifyTerrain != null) | ||
138 | { | ||
139 | OnModifyTerrain(modify.ModifyBlock.Height, modify.ModifyBlock.Seconds, modify.ModifyBlock.BrushSize, | ||
140 | modify.ModifyBlock.Action, modify.ParcelData[0].North, modify.ParcelData[0].West); | ||
141 | } | ||
142 | } | ||
143 | break; | ||
144 | case PacketType.RegionHandshakeReply: | ||
145 | if (OnRegionHandShakeReply != null) | ||
146 | { | ||
147 | OnRegionHandShakeReply(this); | ||
148 | } | ||
149 | break; | ||
150 | case PacketType.AgentWearablesRequest: | ||
151 | if (OnRequestWearables != null) | ||
152 | { | ||
153 | OnRequestWearables(this); | ||
154 | } | ||
155 | if (OnRequestAvatarsData != null) | ||
156 | { | ||
157 | OnRequestAvatarsData(this); | ||
158 | } | ||
159 | break; | ||
160 | case PacketType.AgentSetAppearance: | ||
161 | AgentSetAppearancePacket appear = (AgentSetAppearancePacket)Pack; | ||
162 | if (OnSetAppearance != null) | ||
163 | { | ||
164 | OnSetAppearance(appear.ObjectData.TextureEntry, appear.VisualParam); | ||
165 | } | ||
166 | break; | ||
167 | case PacketType.CompleteAgentMovement: | ||
168 | if (OnCompleteMovementToRegion != null) | ||
169 | { | ||
170 | OnCompleteMovementToRegion(); | ||
171 | } | ||
172 | break; | ||
173 | case PacketType.AgentUpdate: | ||
174 | if (OnAgentUpdate != null) | ||
175 | { | ||
176 | AgentUpdatePacket agenUpdate = (AgentUpdatePacket)Pack; | ||
177 | OnAgentUpdate(this, agenUpdate.AgentData.ControlFlags, agenUpdate.AgentData.BodyRotation); | ||
178 | } | ||
179 | break; | ||
180 | case PacketType.AgentAnimation: | ||
181 | if (!m_child) | ||
182 | { | ||
183 | AgentAnimationPacket AgentAni = (AgentAnimationPacket)Pack; | ||
184 | for (int i = 0; i < AgentAni.AnimationList.Length; i++) | ||
185 | { | ||
186 | if (AgentAni.AnimationList[i].StartAnim) | ||
187 | { | ||
188 | if (OnStartAnim != null) | ||
189 | { | ||
190 | OnStartAnim(AgentAni.AnimationList[i].AnimID, 1); | ||
191 | } | ||
192 | } | ||
193 | } | ||
194 | } | ||
195 | break; | ||
196 | |||
197 | #endregion | ||
198 | |||
199 | #region Objects/Prims | ||
200 | case PacketType.ObjectLink: | ||
201 | // OpenSim.Framework.Console.MainLog.Instance.Verbose( Pack.ToString()); | ||
202 | ObjectLinkPacket link = (ObjectLinkPacket)Pack; | ||
203 | uint parentprimid = 0; | ||
204 | List<uint> childrenprims = new List<uint>(); | ||
205 | if (link.ObjectData.Length > 1) | ||
206 | { | ||
207 | parentprimid = link.ObjectData[0].ObjectLocalID; | ||
208 | |||
209 | for (int i = 1; i < link.ObjectData.Length; i++) | ||
210 | { | ||
211 | childrenprims.Add(link.ObjectData[i].ObjectLocalID); | ||
212 | } | ||
213 | } | ||
214 | if (OnLinkObjects != null) | ||
215 | { | ||
216 | OnLinkObjects(parentprimid, childrenprims); | ||
217 | } | ||
218 | break; | ||
219 | case PacketType.ObjectAdd: | ||
220 | if (OnAddPrim != null) | ||
221 | { | ||
222 | OnAddPrim(Pack, this); | ||
223 | } | ||
224 | break; | ||
225 | case PacketType.ObjectShape: | ||
226 | ObjectShapePacket shape = (ObjectShapePacket)Pack; | ||
227 | for (int i = 0; i < shape.ObjectData.Length; i++) | ||
228 | { | ||
229 | if (OnUpdatePrimShape != null) | ||
230 | { | ||
231 | OnUpdatePrimShape(shape.ObjectData[i].ObjectLocalID, shape.ObjectData[i]); | ||
232 | } | ||
233 | } | ||
234 | break; | ||
235 | case PacketType.ObjectDuplicate: | ||
236 | ObjectDuplicatePacket dupe = (ObjectDuplicatePacket)Pack; | ||
237 | for (int i = 0; i < dupe.ObjectData.Length; i++) | ||
238 | { | ||
239 | if (OnObjectDuplicate != null) | ||
240 | { | ||
241 | OnObjectDuplicate(dupe.ObjectData[i].ObjectLocalID, dupe.SharedData.Offset, dupe.SharedData.DuplicateFlags); | ||
242 | } | ||
243 | } | ||
244 | |||
245 | break; | ||
246 | |||
247 | case PacketType.ObjectSelect: | ||
248 | ObjectSelectPacket incomingselect = (ObjectSelectPacket)Pack; | ||
249 | for (int i = 0; i < incomingselect.ObjectData.Length; i++) | ||
250 | { | ||
251 | if (OnObjectSelect != null) | ||
252 | { | ||
253 | OnObjectSelect(incomingselect.ObjectData[i].ObjectLocalID, this); | ||
254 | } | ||
255 | } | ||
256 | break; | ||
257 | case PacketType.ObjectFlagUpdate: | ||
258 | ObjectFlagUpdatePacket flags = (ObjectFlagUpdatePacket)Pack; | ||
259 | if (OnUpdatePrimFlags != null) | ||
260 | { | ||
261 | OnUpdatePrimFlags(flags.AgentData.ObjectLocalID, Pack, this); | ||
262 | } | ||
263 | break; | ||
264 | case PacketType.ObjectImage: | ||
265 | ObjectImagePacket imagePack = (ObjectImagePacket)Pack; | ||
266 | for (int i = 0; i < imagePack.ObjectData.Length; i++) | ||
267 | { | ||
268 | if (OnUpdatePrimTexture != null) | ||
269 | { | ||
270 | OnUpdatePrimTexture(imagePack.ObjectData[i].ObjectLocalID, imagePack.ObjectData[i].TextureEntry, this); | ||
271 | } | ||
272 | } | ||
273 | break; | ||
274 | case PacketType.ObjectGrab: | ||
275 | ObjectGrabPacket grap = (ObjectGrabPacket)Pack; | ||
276 | if (OnGrapObject != null) | ||
277 | { | ||
278 | OnGrapObject(grap.ObjectData.LocalID, grap.ObjectData.GrabOffset, this); | ||
279 | } | ||
280 | break; | ||
281 | case PacketType.ObjectGrabUpdate: | ||
282 | ObjectGrabUpdatePacket grapUpdate = (ObjectGrabUpdatePacket)Pack; | ||
283 | if (OnGrapUpdate != null) | ||
284 | { | ||
285 | OnGrapUpdate(grapUpdate.ObjectData.ObjectID, grapUpdate.ObjectData.GrabOffsetInitial, grapUpdate.ObjectData.GrabPosition, this); | ||
286 | } | ||
287 | break; | ||
288 | case PacketType.ObjectDeGrab: | ||
289 | ObjectDeGrabPacket deGrap = (ObjectDeGrabPacket)Pack; | ||
290 | if (OnDeGrapObject != null) | ||
291 | { | ||
292 | OnDeGrapObject(deGrap.ObjectData.LocalID, this); | ||
293 | } | ||
294 | break; | ||
295 | case PacketType.ObjectDescription: | ||
296 | ObjectDescriptionPacket objDes = (ObjectDescriptionPacket)Pack; | ||
297 | for (int i = 0; i < objDes.ObjectData.Length; i++) | ||
298 | { | ||
299 | if (OnObjectDescription != null) | ||
300 | { | ||
301 | OnObjectDescription(objDes.ObjectData[i].LocalID, enc.GetString(objDes.ObjectData[i].Description)); | ||
302 | } | ||
303 | } | ||
304 | break; | ||
305 | case PacketType.ObjectName: | ||
306 | ObjectNamePacket objName = (ObjectNamePacket)Pack; | ||
307 | for (int i = 0; i < objName.ObjectData.Length; i++) | ||
308 | { | ||
309 | if (OnObjectName != null) | ||
310 | { | ||
311 | OnObjectName(objName.ObjectData[i].LocalID, enc.GetString(objName.ObjectData[i].Name)); | ||
312 | } | ||
313 | } | ||
314 | break; | ||
315 | case PacketType.ObjectPermissions: | ||
316 | //Console.WriteLine("permissions set " + Pack.ToString()); | ||
317 | break; | ||
318 | #endregion | ||
319 | |||
320 | #region Inventory/Asset/Other related packets | ||
321 | case PacketType.RequestImage: | ||
322 | RequestImagePacket imageRequest = (RequestImagePacket)Pack; | ||
323 | for (int i = 0; i < imageRequest.RequestImage.Length; i++) | ||
324 | { | ||
325 | m_assetCache.AddTextureRequest(this, imageRequest.RequestImage[i].Image); | ||
326 | } | ||
327 | break; | ||
328 | case PacketType.TransferRequest: | ||
329 | //Console.WriteLine("OpenSimClient.cs:ProcessInPacket() - Got transfer request"); | ||
330 | TransferRequestPacket transfer = (TransferRequestPacket)Pack; | ||
331 | m_assetCache.AddAssetRequest(this, transfer); | ||
332 | break; | ||
333 | case PacketType.AssetUploadRequest: | ||
334 | AssetUploadRequestPacket request = (AssetUploadRequestPacket)Pack; | ||
335 | this.UploadAssets.HandleUploadPacket(request, request.AssetBlock.TransactionID.Combine(this.SecureSessionID)); | ||
336 | break; | ||
337 | case PacketType.RequestXfer: | ||
338 | //Console.WriteLine(Pack.ToString()); | ||
339 | break; | ||
340 | case PacketType.SendXferPacket: | ||
341 | this.UploadAssets.HandleXferPacket((SendXferPacketPacket)Pack); | ||
342 | break; | ||
343 | case PacketType.CreateInventoryFolder: | ||
344 | CreateInventoryFolderPacket invFolder = (CreateInventoryFolderPacket)Pack; | ||
345 | m_inventoryCache.CreateNewInventoryFolder(this, invFolder.FolderData.FolderID, (ushort)invFolder.FolderData.Type, Util.FieldToString(invFolder.FolderData.Name), invFolder.FolderData.ParentID); | ||
346 | //Console.WriteLine(Pack.ToString()); | ||
347 | break; | ||
348 | case PacketType.CreateInventoryItem: | ||
349 | //Console.WriteLine(Pack.ToString()); | ||
350 | CreateInventoryItemPacket createItem = (CreateInventoryItemPacket)Pack; | ||
351 | if (createItem.InventoryBlock.TransactionID != LLUUID.Zero) | ||
352 | { | ||
353 | this.UploadAssets.CreateInventoryItem(createItem); | ||
354 | } | ||
355 | else | ||
356 | { | ||
357 | // Console.Write(Pack.ToString()); | ||
358 | this.CreateInventoryItem(createItem); | ||
359 | } | ||
360 | break; | ||
361 | case PacketType.FetchInventory: | ||
362 | //Console.WriteLine("fetch item packet"); | ||
363 | FetchInventoryPacket FetchInventory = (FetchInventoryPacket)Pack; | ||
364 | m_inventoryCache.FetchInventory(this, FetchInventory); | ||
365 | break; | ||
366 | case PacketType.FetchInventoryDescendents: | ||
367 | FetchInventoryDescendentsPacket Fetch = (FetchInventoryDescendentsPacket)Pack; | ||
368 | m_inventoryCache.FetchInventoryDescendents(this, Fetch); | ||
369 | break; | ||
370 | case PacketType.UpdateInventoryItem: | ||
371 | UpdateInventoryItemPacket update = (UpdateInventoryItemPacket)Pack; | ||
372 | //Console.WriteLine(Pack.ToString()); | ||
373 | for (int i = 0; i < update.InventoryData.Length; i++) | ||
374 | { | ||
375 | if (update.InventoryData[i].TransactionID != LLUUID.Zero) | ||
376 | { | ||
377 | AssetBase asset = m_assetCache.GetAsset(update.InventoryData[i].TransactionID.Combine(this.SecureSessionID)); | ||
378 | if (asset != null) | ||
379 | { | ||
380 | // Console.WriteLine("updating inventory item, found asset" + asset.FullID.ToStringHyphenated() + " already in cache"); | ||
381 | m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset); | ||
382 | } | ||
383 | else | ||
384 | { | ||
385 | asset = this.UploadAssets.AddUploadToAssetCache(update.InventoryData[i].TransactionID); | ||
386 | if (asset != null) | ||
387 | { | ||
388 | //Console.WriteLine("updating inventory item, adding asset" + asset.FullID.ToStringHyphenated() + " to cache"); | ||
389 | m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset); | ||
390 | } | ||
391 | else | ||
392 | { | ||
393 | //Console.WriteLine("trying to update inventory item, but asset is null"); | ||
394 | } | ||
395 | } | ||
396 | } | ||
397 | else | ||
398 | { | ||
399 | m_inventoryCache.UpdateInventoryItemDetails(this, update.InventoryData[i].ItemID, update.InventoryData[i]); ; | ||
400 | } | ||
401 | } | ||
402 | break; | ||
403 | case PacketType.RequestTaskInventory: | ||
404 | // Console.WriteLine(Pack.ToString()); | ||
405 | RequestTaskInventoryPacket requesttask = (RequestTaskInventoryPacket)Pack; | ||
406 | ReplyTaskInventoryPacket replytask = new ReplyTaskInventoryPacket(); | ||
407 | //bool foundent = false; | ||
408 | /* foreach (Entity ent in m_world.Entities.Values) | ||
409 | { | ||
410 | if (ent.localid == requesttask.InventoryData.LocalID) | ||
411 | { | ||
412 | replytask.InventoryData.TaskID = ent.uuid; | ||
413 | replytask.InventoryData.Serial = 0; | ||
414 | replytask.InventoryData.Filename = new byte[0]; | ||
415 | foundent = true; | ||
416 | } | ||
417 | } | ||
418 | if (foundent) | ||
419 | { | ||
420 | this.OutPacket(replytask); | ||
421 | }*/ | ||
422 | break; | ||
423 | case PacketType.UpdateTaskInventory: | ||
424 | // Console.WriteLine(Pack.ToString()); | ||
425 | UpdateTaskInventoryPacket updatetask = (UpdateTaskInventoryPacket)Pack; | ||
426 | AgentInventory myinventory = this.m_inventoryCache.GetAgentsInventory(this.AgentID); | ||
427 | /*if (myinventory != null) | ||
428 | { | ||
429 | if (updatetask.UpdateData.Key == 0) | ||
430 | { | ||
431 | if (myinventory.InventoryItems[updatetask.InventoryData.ItemID] != null) | ||
432 | { | ||
433 | if (myinventory.InventoryItems[updatetask.InventoryData.ItemID].Type == 7) | ||
434 | { | ||
435 | LLUUID noteaid = myinventory.InventoryItems[updatetask.InventoryData.ItemID].AssetID; | ||
436 | AssetBase assBase = this.m_assetCache.GetAsset(noteaid); | ||
437 | if (assBase != null) | ||
438 | { | ||
439 | foreach (Entity ent in m_world.Entities.Values) | ||
440 | { | ||
441 | if (ent.localid == updatetask.UpdateData.LocalID) | ||
442 | { | ||
443 | if (ent is OpenSim.world.Primitive) | ||
444 | { | ||
445 | this.m_world.AddScript(ent, Util.FieldToString(assBase.Data)); | ||
446 | } | ||
447 | } | ||
448 | } | ||
449 | } | ||
450 | } | ||
451 | } | ||
452 | } | ||
453 | }*/ | ||
454 | break; | ||
455 | case PacketType.MapLayerRequest: | ||
456 | this.RequestMapLayer(); | ||
457 | break; | ||
458 | case PacketType.MapBlockRequest: | ||
459 | MapBlockRequestPacket MapRequest = (MapBlockRequestPacket)Pack; | ||
460 | if (OnRequestMapBlocks != null) | ||
461 | { | ||
462 | OnRequestMapBlocks(this, MapRequest.PositionData.MinX, MapRequest.PositionData.MinY, MapRequest.PositionData.MaxX, MapRequest.PositionData.MaxY); | ||
463 | } | ||
464 | break; | ||
465 | case PacketType.TeleportLandmarkRequest: | ||
466 | TeleportLandmarkRequestPacket tpReq = (TeleportLandmarkRequestPacket)Pack; | ||
467 | |||
468 | TeleportStartPacket tpStart = new TeleportStartPacket(); | ||
469 | tpStart.Info.TeleportFlags = 8; // tp via lm | ||
470 | this.OutPacket(tpStart); | ||
471 | |||
472 | TeleportProgressPacket tpProgress = new TeleportProgressPacket(); | ||
473 | tpProgress.Info.Message = (new ASCIIEncoding()).GetBytes("sending_landmark"); | ||
474 | tpProgress.Info.TeleportFlags = 8; | ||
475 | tpProgress.AgentData.AgentID = tpReq.Info.AgentID; | ||
476 | this.OutPacket(tpProgress); | ||
477 | |||
478 | // Fetch landmark | ||
479 | LLUUID lmid = tpReq.Info.LandmarkID; | ||
480 | AssetBase lma = this.m_assetCache.GetAsset(lmid); | ||
481 | if (lma != null) | ||
482 | { | ||
483 | AssetLandmark lm = new AssetLandmark(lma); | ||
484 | |||
485 | if (lm.RegionID == m_world.RegionInfo.SimUUID) | ||
486 | { | ||
487 | TeleportLocalPacket tpLocal = new TeleportLocalPacket(); | ||
488 | |||
489 | tpLocal.Info.AgentID = tpReq.Info.AgentID; | ||
490 | tpLocal.Info.TeleportFlags = 8; // Teleport via landmark | ||
491 | tpLocal.Info.LocationID = 2; | ||
492 | tpLocal.Info.Position = lm.Position; | ||
493 | OutPacket(tpLocal); | ||
494 | } | ||
495 | else | ||
496 | { | ||
497 | TeleportCancelPacket tpCancel = new TeleportCancelPacket(); | ||
498 | tpCancel.Info.AgentID = tpReq.Info.AgentID; | ||
499 | tpCancel.Info.SessionID = tpReq.Info.SessionID; | ||
500 | OutPacket(tpCancel); | ||
501 | } | ||
502 | } | ||
503 | else | ||
504 | { | ||
505 | Console.WriteLine("Cancelling Teleport - fetch asset not yet implemented"); | ||
506 | |||
507 | TeleportCancelPacket tpCancel = new TeleportCancelPacket(); | ||
508 | tpCancel.Info.AgentID = tpReq.Info.AgentID; | ||
509 | tpCancel.Info.SessionID = tpReq.Info.SessionID; | ||
510 | OutPacket(tpCancel); | ||
511 | } | ||
512 | break; | ||
513 | case PacketType.TeleportLocationRequest: | ||
514 | TeleportLocationRequestPacket tpLocReq = (TeleportLocationRequestPacket)Pack; | ||
515 | // Console.WriteLine(tpLocReq.ToString()); | ||
516 | |||
517 | if (OnTeleportLocationRequest != null) | ||
518 | { | ||
519 | OnTeleportLocationRequest(this, tpLocReq.Info.RegionHandle, tpLocReq.Info.Position, tpLocReq.Info.LookAt, 16); | ||
520 | } | ||
521 | else | ||
522 | { | ||
523 | //no event handler so cancel request | ||
524 | TeleportCancelPacket tpCancel = new TeleportCancelPacket(); | ||
525 | tpCancel.Info.SessionID = tpLocReq.AgentData.SessionID; | ||
526 | tpCancel.Info.AgentID = tpLocReq.AgentData.AgentID; | ||
527 | OutPacket(tpCancel); | ||
528 | } | ||
529 | break; | ||
530 | #endregion | ||
531 | |||
532 | case PacketType.MoneyBalanceRequest: | ||
533 | this.SendMoneyBalance(LLUUID.Zero, true, new byte[0], 1000); | ||
534 | break; | ||
535 | case PacketType.UUIDNameRequest: | ||
536 | UUIDNameRequestPacket incoming = (UUIDNameRequestPacket)Pack; | ||
537 | foreach (UUIDNameRequestPacket.UUIDNameBlockBlock UUIDBlock in incoming.UUIDNameBlock) | ||
538 | { | ||
539 | OnNameFromUUIDRequest(UUIDBlock.ID, this); | ||
540 | } | ||
541 | break; | ||
542 | #region Parcel related packets | ||
543 | case PacketType.ParcelPropertiesRequest: | ||
544 | ParcelPropertiesRequestPacket propertiesRequest = (ParcelPropertiesRequestPacket)Pack; | ||
545 | if (OnParcelPropertiesRequest != null) | ||
546 | { | ||
547 | OnParcelPropertiesRequest((int)Math.Round(propertiesRequest.ParcelData.West), (int)Math.Round(propertiesRequest.ParcelData.South), (int)Math.Round(propertiesRequest.ParcelData.East), (int)Math.Round(propertiesRequest.ParcelData.North), propertiesRequest.ParcelData.SequenceID, propertiesRequest.ParcelData.SnapSelection, this); | ||
548 | } | ||
549 | break; | ||
550 | case PacketType.ParcelDivide: | ||
551 | ParcelDividePacket parcelDivide = (ParcelDividePacket)Pack; | ||
552 | if (OnParcelDivideRequest != null) | ||
553 | { | ||
554 | OnParcelDivideRequest((int)Math.Round(parcelDivide.ParcelData.West), (int)Math.Round(parcelDivide.ParcelData.South), (int)Math.Round(parcelDivide.ParcelData.East), (int)Math.Round(parcelDivide.ParcelData.North), this); | ||
555 | } | ||
556 | break; | ||
557 | case PacketType.ParcelJoin: | ||
558 | ParcelJoinPacket parcelJoin = (ParcelJoinPacket)Pack; | ||
559 | if (OnParcelJoinRequest != null) | ||
560 | { | ||
561 | OnParcelJoinRequest((int)Math.Round(parcelJoin.ParcelData.West), (int)Math.Round(parcelJoin.ParcelData.South), (int)Math.Round(parcelJoin.ParcelData.East), (int)Math.Round(parcelJoin.ParcelData.North), this); | ||
562 | } | ||
563 | break; | ||
564 | case PacketType.ParcelPropertiesUpdate: | ||
565 | ParcelPropertiesUpdatePacket updatePacket = (ParcelPropertiesUpdatePacket)Pack; | ||
566 | if (OnParcelPropertiesUpdateRequest != null) | ||
567 | { | ||
568 | OnParcelPropertiesUpdateRequest(updatePacket, this); | ||
569 | } | ||
570 | break; | ||
571 | #endregion | ||
572 | |||
573 | #region Estate Packets | ||
574 | case PacketType.EstateOwnerMessage: | ||
575 | EstateOwnerMessagePacket messagePacket = (EstateOwnerMessagePacket)Pack; | ||
576 | if (OnEstateOwnerMessage != null) | ||
577 | { | ||
578 | OnEstateOwnerMessage(messagePacket, this); | ||
579 | } | ||
580 | break; | ||
581 | #endregion | ||
582 | |||
583 | #region unimplemented handlers | ||
584 | case PacketType.AgentIsNowWearing: | ||
585 | // AgentIsNowWearingPacket wear = (AgentIsNowWearingPacket)Pack; | ||
586 | //Console.WriteLine(Pack.ToString()); | ||
587 | break; | ||
588 | case PacketType.ObjectScale: | ||
589 | //OpenSim.Framework.Console.MainLog.Instance.Verbose( Pack.ToString()); | ||
590 | break; | ||
591 | #endregion | ||
592 | } | ||
593 | } | ||
594 | } | ||
595 | } | ||
596 | } | ||
diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs new file mode 100644 index 0000000..0fe3884 --- /dev/null +++ b/OpenSim/Region/ClientStack/ClientView.cs | |||
@@ -0,0 +1,293 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Net; | ||
31 | using System.Text; | ||
32 | using System.Threading; | ||
33 | using System.Timers; | ||
34 | using libsecondlife; | ||
35 | using libsecondlife.Packets; | ||
36 | using OpenSim.Assets; | ||
37 | using OpenSim.Framework; | ||
38 | using OpenSim.Framework.Console; | ||
39 | using OpenSim.Framework.Interfaces; | ||
40 | using OpenSim.Framework.Inventory; | ||
41 | using OpenSim.Framework.Types; | ||
42 | using OpenSim.Framework.Utilities; | ||
43 | using OpenSim.Region.Caches; | ||
44 | using Timer=System.Timers.Timer; | ||
45 | |||
46 | namespace OpenSim.Region.ClientStack | ||
47 | { | ||
48 | public delegate bool PacketMethod(ClientView simClient, Packet packet); | ||
49 | |||
50 | /// <summary> | ||
51 | /// Handles new client connections | ||
52 | /// Constructor takes a single Packet and authenticates everything | ||
53 | /// </summary> | ||
54 | public partial class ClientView : ClientViewBase, IClientAPI | ||
55 | { | ||
56 | public static TerrainManager TerrainManager; | ||
57 | |||
58 | protected static Dictionary<PacketType, PacketMethod> PacketHandlers = new Dictionary<PacketType, PacketMethod>(); //Global/static handlers for all clients | ||
59 | protected Dictionary<PacketType, PacketMethod> m_packetHandlers = new Dictionary<PacketType, PacketMethod>(); //local handlers for this instance | ||
60 | |||
61 | public LLUUID AgentID; | ||
62 | public LLUUID SessionID; | ||
63 | public LLUUID SecureSessionID = LLUUID.Zero; | ||
64 | public string firstName; | ||
65 | public string lastName; | ||
66 | public bool m_child = false; | ||
67 | private UseCircuitCodePacket cirpack; | ||
68 | public Thread ClientThread; | ||
69 | public LLVector3 startpos; | ||
70 | |||
71 | private AgentAssetUpload UploadAssets; | ||
72 | private LLUUID newAssetFolder = LLUUID.Zero; | ||
73 | private bool debug = false; | ||
74 | protected IWorld m_world; | ||
75 | private Dictionary<uint, ClientView> m_clientThreads; | ||
76 | private AssetCache m_assetCache; | ||
77 | private InventoryCache m_inventoryCache; | ||
78 | private int cachedtextureserial = 0; | ||
79 | protected AuthenticateSessionsBase m_authenticateSessionsHandler; | ||
80 | private Encoding enc = Encoding.ASCII; | ||
81 | // Dead client detection vars | ||
82 | private Timer clientPingTimer; | ||
83 | private int packetsReceived = 0; | ||
84 | private int probesWithNoIngressPackets = 0; | ||
85 | private int lastPacketsReceived = 0; | ||
86 | |||
87 | public ClientView(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, Dictionary<uint, ClientView> clientThreads, IWorld world, AssetCache assetCache, PacketServer packServer, InventoryCache inventoryCache, AuthenticateSessionsBase authenSessions ) | ||
88 | { | ||
89 | m_world = world; | ||
90 | m_clientThreads = clientThreads; | ||
91 | m_assetCache = assetCache; | ||
92 | |||
93 | m_networkServer = packServer; | ||
94 | m_inventoryCache = inventoryCache; | ||
95 | m_authenticateSessionsHandler = authenSessions; | ||
96 | |||
97 | MainLog.Instance.Verbose( "OpenSimClient.cs - Started up new client thread to handle incoming request"); | ||
98 | cirpack = initialcirpack; | ||
99 | userEP = remoteEP; | ||
100 | |||
101 | this.startpos = m_authenticateSessionsHandler.GetPosition(initialcirpack.CircuitCode.Code); | ||
102 | |||
103 | PacketQueue = new BlockingQueue<QueItem>(); | ||
104 | |||
105 | this.UploadAssets = new AgentAssetUpload(this, m_assetCache, m_inventoryCache); | ||
106 | AckTimer = new Timer(500); | ||
107 | AckTimer.Elapsed += new ElapsedEventHandler(AckTimer_Elapsed); | ||
108 | AckTimer.Start(); | ||
109 | |||
110 | this.RegisterLocalPacketHandlers(); | ||
111 | |||
112 | ClientThread = new Thread(new ThreadStart(AuthUser)); | ||
113 | ClientThread.IsBackground = true; | ||
114 | ClientThread.Start(); | ||
115 | } | ||
116 | |||
117 | # region Client Methods | ||
118 | |||
119 | public void KillClient() | ||
120 | { | ||
121 | clientPingTimer.Stop(); | ||
122 | this.m_inventoryCache.ClientLeaving(this.AgentID, null); | ||
123 | m_world.RemoveClient(this.AgentId); | ||
124 | |||
125 | m_clientThreads.Remove(this.CircuitCode); | ||
126 | m_networkServer.RemoveClientCircuit(this.CircuitCode); | ||
127 | this.ClientThread.Abort(); | ||
128 | } | ||
129 | #endregion | ||
130 | |||
131 | # region Packet Handling | ||
132 | public static bool AddPacketHandler(PacketType packetType, PacketMethod handler) | ||
133 | { | ||
134 | bool result = false; | ||
135 | lock (PacketHandlers) | ||
136 | { | ||
137 | if (!PacketHandlers.ContainsKey(packetType)) | ||
138 | { | ||
139 | PacketHandlers.Add(packetType, handler); | ||
140 | result = true; | ||
141 | } | ||
142 | } | ||
143 | return result; | ||
144 | } | ||
145 | |||
146 | public bool AddLocalPacketHandler(PacketType packetType, PacketMethod handler) | ||
147 | { | ||
148 | bool result = false; | ||
149 | lock (m_packetHandlers) | ||
150 | { | ||
151 | if (!m_packetHandlers.ContainsKey(packetType)) | ||
152 | { | ||
153 | m_packetHandlers.Add(packetType, handler); | ||
154 | result = true; | ||
155 | } | ||
156 | } | ||
157 | return result; | ||
158 | } | ||
159 | |||
160 | protected virtual bool ProcessPacketMethod(Packet packet) | ||
161 | { | ||
162 | bool result = false; | ||
163 | bool found = false; | ||
164 | PacketMethod method; | ||
165 | if (m_packetHandlers.TryGetValue(packet.Type, out method)) | ||
166 | { | ||
167 | //there is a local handler for this packet type | ||
168 | result = method(this, packet); | ||
169 | } | ||
170 | else | ||
171 | { | ||
172 | //there is not a local handler so see if there is a Global handler | ||
173 | lock (PacketHandlers) | ||
174 | { | ||
175 | found = PacketHandlers.TryGetValue(packet.Type, out method); | ||
176 | } | ||
177 | if (found) | ||
178 | { | ||
179 | result = method(this, packet); | ||
180 | } | ||
181 | } | ||
182 | return result; | ||
183 | } | ||
184 | |||
185 | protected virtual void ClientLoop() | ||
186 | { | ||
187 | MainLog.Instance.Verbose( "OpenSimClient.cs:ClientLoop() - Entered loop"); | ||
188 | while (true) | ||
189 | { | ||
190 | QueItem nextPacket = PacketQueue.Dequeue(); | ||
191 | if (nextPacket.Incoming) | ||
192 | { | ||
193 | //is a incoming packet | ||
194 | if (nextPacket.Packet.Type != PacketType.AgentUpdate) { | ||
195 | packetsReceived++; | ||
196 | } | ||
197 | ProcessInPacket(nextPacket.Packet); | ||
198 | } | ||
199 | else | ||
200 | { | ||
201 | //is a out going packet | ||
202 | ProcessOutPacket(nextPacket.Packet); | ||
203 | } | ||
204 | } | ||
205 | } | ||
206 | # endregion | ||
207 | |||
208 | protected void CheckClientConnectivity(object sender, ElapsedEventArgs e) | ||
209 | { | ||
210 | if (packetsReceived == lastPacketsReceived) { | ||
211 | probesWithNoIngressPackets++; | ||
212 | if (probesWithNoIngressPackets > 30) { | ||
213 | this.KillClient(); | ||
214 | } else { | ||
215 | // this will normally trigger at least one packet (ping response) | ||
216 | SendStartPingCheck(0); | ||
217 | } | ||
218 | } else { | ||
219 | // Something received in the meantime - we can reset the counters | ||
220 | probesWithNoIngressPackets = 0; | ||
221 | lastPacketsReceived = packetsReceived; | ||
222 | } | ||
223 | } | ||
224 | |||
225 | # region Setup | ||
226 | |||
227 | protected virtual void InitNewClient() | ||
228 | { | ||
229 | clientPingTimer = new Timer(1000); | ||
230 | clientPingTimer.Elapsed += new ElapsedEventHandler(CheckClientConnectivity); | ||
231 | clientPingTimer.Enabled = true; | ||
232 | |||
233 | MainLog.Instance.Verbose( "OpenSimClient.cs:InitNewClient() - Adding viewer agent to world"); | ||
234 | this.m_world.AddNewClient(this, false); | ||
235 | } | ||
236 | |||
237 | protected virtual void AuthUser() | ||
238 | { | ||
239 | // AuthenticateResponse sessionInfo = m_gridServer.AuthenticateSession(cirpack.CircuitCode.SessionID, cirpack.CircuitCode.ID, cirpack.CircuitCode.Code); | ||
240 | AuthenticateResponse sessionInfo = this.m_authenticateSessionsHandler.AuthenticateSession(cirpack.CircuitCode.SessionID, cirpack.CircuitCode.ID, cirpack.CircuitCode.Code); | ||
241 | if (!sessionInfo.Authorised) | ||
242 | { | ||
243 | //session/circuit not authorised | ||
244 | MainLog.Instance.Notice("OpenSimClient.cs:AuthUser() - New user request denied to " + userEP.ToString()); | ||
245 | ClientThread.Abort(); | ||
246 | } | ||
247 | else | ||
248 | { | ||
249 | MainLog.Instance.Notice("OpenSimClient.cs:AuthUser() - Got authenticated connection from " + userEP.ToString()); | ||
250 | //session is authorised | ||
251 | this.AgentID = cirpack.CircuitCode.ID; | ||
252 | this.SessionID = cirpack.CircuitCode.SessionID; | ||
253 | this.CircuitCode = cirpack.CircuitCode.Code; | ||
254 | this.firstName = sessionInfo.LoginInfo.First; | ||
255 | this.lastName = sessionInfo.LoginInfo.Last; | ||
256 | |||
257 | if (sessionInfo.LoginInfo.SecureSession != LLUUID.Zero) | ||
258 | { | ||
259 | this.SecureSessionID = sessionInfo.LoginInfo.SecureSession; | ||
260 | } | ||
261 | InitNewClient(); | ||
262 | |||
263 | ClientLoop(); | ||
264 | } | ||
265 | } | ||
266 | # endregion | ||
267 | |||
268 | |||
269 | protected override void KillThread() | ||
270 | { | ||
271 | this.ClientThread.Abort(); | ||
272 | } | ||
273 | |||
274 | #region Inventory Creation | ||
275 | private void SetupInventory(AuthenticateResponse sessionInfo) | ||
276 | { | ||
277 | |||
278 | } | ||
279 | private AgentInventory CreateInventory(LLUUID baseFolder) | ||
280 | { | ||
281 | AgentInventory inventory = null; | ||
282 | |||
283 | return inventory; | ||
284 | } | ||
285 | |||
286 | private void CreateInventoryItem(CreateInventoryItemPacket packet) | ||
287 | { | ||
288 | |||
289 | } | ||
290 | #endregion | ||
291 | |||
292 | } | ||
293 | } | ||
diff --git a/OpenSim/Region/ClientStack/ClientViewBase.cs b/OpenSim/Region/ClientStack/ClientViewBase.cs new file mode 100644 index 0000000..048f4df --- /dev/null +++ b/OpenSim/Region/ClientStack/ClientViewBase.cs | |||
@@ -0,0 +1,326 @@ | |||
1 | |||
2 | /* | ||
3 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
4 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
5 | * | ||
6 | * Redistribution and use in source and binary forms, with or without | ||
7 | * modification, are permitted provided that the following conditions are met: | ||
8 | * * Redistributions of source code must retain the above copyright | ||
9 | * notice, this list of conditions and the following disclaimer. | ||
10 | * * Redistributions in binary form must reproduce the above copyright | ||
11 | * notice, this list of conditions and the following disclaimer in the | ||
12 | * documentation and/or other materials provided with the distribution. | ||
13 | * * Neither the name of the OpenSim Project nor the | ||
14 | * names of its contributors may be used to endorse or promote products | ||
15 | * derived from this software without specific prior written permission. | ||
16 | * | ||
17 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
18 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
19 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
20 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
21 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
22 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
23 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
24 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
25 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
26 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
27 | * | ||
28 | */ | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Net; | ||
32 | using System.Net.Sockets; | ||
33 | using System.Timers; | ||
34 | using libsecondlife; | ||
35 | using libsecondlife.Packets; | ||
36 | using OpenSim.Framework.Console; | ||
37 | using OpenSim.Framework.Utilities; | ||
38 | |||
39 | namespace OpenSim.Region.ClientStack | ||
40 | { | ||
41 | public class ClientViewBase | ||
42 | { | ||
43 | protected BlockingQueue<QueItem> PacketQueue; | ||
44 | protected Dictionary<uint, uint> PendingAcks = new Dictionary<uint, uint>(); | ||
45 | protected Dictionary<uint, Packet> NeedAck = new Dictionary<uint, Packet>(); | ||
46 | |||
47 | protected Timer AckTimer; | ||
48 | protected uint Sequence = 0; | ||
49 | protected object SequenceLock = new object(); | ||
50 | protected const int MAX_APPENDED_ACKS = 10; | ||
51 | protected const int RESEND_TIMEOUT = 4000; | ||
52 | protected const int MAX_SEQUENCE = 0xFFFFFF; | ||
53 | |||
54 | public uint CircuitCode; | ||
55 | public EndPoint userEP; | ||
56 | |||
57 | protected PacketServer m_networkServer; | ||
58 | |||
59 | public ClientViewBase() | ||
60 | { | ||
61 | |||
62 | } | ||
63 | |||
64 | protected virtual void ProcessInPacket(Packet Pack) | ||
65 | { | ||
66 | |||
67 | } | ||
68 | |||
69 | protected virtual void ProcessOutPacket(Packet Pack) | ||
70 | { | ||
71 | // Keep track of when this packet was sent out | ||
72 | Pack.TickCount = Environment.TickCount; | ||
73 | |||
74 | Console.WriteLine(CircuitCode + ":OUT: " + Pack.Type.ToString()); | ||
75 | |||
76 | if (!Pack.Header.Resent) | ||
77 | { | ||
78 | // Set the sequence number | ||
79 | lock (SequenceLock) | ||
80 | { | ||
81 | if (Sequence >= MAX_SEQUENCE) | ||
82 | Sequence = 1; | ||
83 | else | ||
84 | Sequence++; | ||
85 | Pack.Header.Sequence = Sequence; | ||
86 | } | ||
87 | |||
88 | if (Pack.Header.Reliable) //DIRTY HACK | ||
89 | { | ||
90 | lock (NeedAck) | ||
91 | { | ||
92 | if (!NeedAck.ContainsKey(Pack.Header.Sequence)) | ||
93 | { | ||
94 | try | ||
95 | { | ||
96 | NeedAck.Add(Pack.Header.Sequence, Pack); | ||
97 | } | ||
98 | catch (Exception e) // HACKY | ||
99 | { | ||
100 | e.ToString(); | ||
101 | // Ignore | ||
102 | // Seems to throw a exception here occasionally | ||
103 | // of 'duplicate key' despite being locked. | ||
104 | // !?!?!? | ||
105 | } | ||
106 | } | ||
107 | else | ||
108 | { | ||
109 | // Client.Log("Attempted to add a duplicate sequence number (" + | ||
110 | // packet.Header.Sequence + ") to the NeedAck dictionary for packet type " + | ||
111 | // packet.Type.ToString(), Helpers.LogLevel.Warning); | ||
112 | } | ||
113 | } | ||
114 | |||
115 | // Don't append ACKs to resent packets, in case that's what was causing the | ||
116 | // delivery to fail | ||
117 | if (!Pack.Header.Resent) | ||
118 | { | ||
119 | // Append any ACKs that need to be sent out to this packet | ||
120 | lock (PendingAcks) | ||
121 | { | ||
122 | if (PendingAcks.Count > 0 && PendingAcks.Count < MAX_APPENDED_ACKS && | ||
123 | Pack.Type != PacketType.PacketAck && | ||
124 | Pack.Type != PacketType.LogoutRequest) | ||
125 | { | ||
126 | Pack.Header.AckList = new uint[PendingAcks.Count]; | ||
127 | int i = 0; | ||
128 | |||
129 | foreach (uint ack in PendingAcks.Values) | ||
130 | { | ||
131 | Pack.Header.AckList[i] = ack; | ||
132 | i++; | ||
133 | } | ||
134 | |||
135 | PendingAcks.Clear(); | ||
136 | Pack.Header.AppendedAcks = true; | ||
137 | } | ||
138 | } | ||
139 | } | ||
140 | } | ||
141 | } | ||
142 | |||
143 | byte[] ZeroOutBuffer = new byte[4096]; | ||
144 | byte[] sendbuffer; | ||
145 | sendbuffer = Pack.ToBytes(); | ||
146 | |||
147 | try | ||
148 | { | ||
149 | if (Pack.Header.Zerocoded) | ||
150 | { | ||
151 | int packetsize = Helpers.ZeroEncode(sendbuffer, sendbuffer.Length, ZeroOutBuffer); | ||
152 | m_networkServer.SendPacketTo(ZeroOutBuffer, packetsize, SocketFlags.None, CircuitCode);//userEP); | ||
153 | } | ||
154 | else | ||
155 | { | ||
156 | m_networkServer.SendPacketTo(sendbuffer, sendbuffer.Length, SocketFlags.None, CircuitCode); //userEP); | ||
157 | } | ||
158 | } | ||
159 | catch (Exception) | ||
160 | { | ||
161 | MainLog.Instance.Warn("OpenSimClient.cs:ProcessOutPacket() - WARNING: Socket exception occurred on connection " + userEP.ToString() + " - killing thread"); | ||
162 | this.KillThread(); | ||
163 | } | ||
164 | |||
165 | } | ||
166 | |||
167 | public virtual void InPacket(Packet NewPack) | ||
168 | { | ||
169 | // Handle appended ACKs | ||
170 | if (NewPack.Header.AppendedAcks) | ||
171 | { | ||
172 | lock (NeedAck) | ||
173 | { | ||
174 | foreach (uint ack in NewPack.Header.AckList) | ||
175 | { | ||
176 | NeedAck.Remove(ack); | ||
177 | } | ||
178 | } | ||
179 | } | ||
180 | |||
181 | // Handle PacketAck packets | ||
182 | if (NewPack.Type == PacketType.PacketAck) | ||
183 | { | ||
184 | PacketAckPacket ackPacket = (PacketAckPacket)NewPack; | ||
185 | |||
186 | lock (NeedAck) | ||
187 | { | ||
188 | foreach (PacketAckPacket.PacketsBlock block in ackPacket.Packets) | ||
189 | { | ||
190 | NeedAck.Remove(block.ID); | ||
191 | } | ||
192 | } | ||
193 | } | ||
194 | else if ((NewPack.Type == PacketType.StartPingCheck)) | ||
195 | { | ||
196 | //reply to pingcheck | ||
197 | StartPingCheckPacket startPing = (StartPingCheckPacket)NewPack; | ||
198 | CompletePingCheckPacket endPing = new CompletePingCheckPacket(); | ||
199 | endPing.PingID.PingID = startPing.PingID.PingID; | ||
200 | OutPacket(endPing); | ||
201 | } | ||
202 | else | ||
203 | { | ||
204 | QueItem item = new QueItem(); | ||
205 | item.Packet = NewPack; | ||
206 | item.Incoming = true; | ||
207 | this.PacketQueue.Enqueue(item); | ||
208 | } | ||
209 | |||
210 | } | ||
211 | |||
212 | public virtual void OutPacket(Packet NewPack) | ||
213 | { | ||
214 | QueItem item = new QueItem(); | ||
215 | item.Packet = NewPack; | ||
216 | item.Incoming = false; | ||
217 | this.PacketQueue.Enqueue(item); | ||
218 | } | ||
219 | |||
220 | # region Low Level Packet Methods | ||
221 | |||
222 | protected void ack_pack(Packet Pack) | ||
223 | { | ||
224 | if (Pack.Header.Reliable) | ||
225 | { | ||
226 | PacketAckPacket ack_it = new PacketAckPacket(); | ||
227 | ack_it.Packets = new PacketAckPacket.PacketsBlock[1]; | ||
228 | ack_it.Packets[0] = new PacketAckPacket.PacketsBlock(); | ||
229 | ack_it.Packets[0].ID = Pack.Header.Sequence; | ||
230 | ack_it.Header.Reliable = false; | ||
231 | |||
232 | OutPacket(ack_it); | ||
233 | |||
234 | } | ||
235 | /* | ||
236 | if (Pack.Header.Reliable) | ||
237 | { | ||
238 | lock (PendingAcks) | ||
239 | { | ||
240 | uint sequence = (uint)Pack.Header.Sequence; | ||
241 | if (!PendingAcks.ContainsKey(sequence)) { PendingAcks[sequence] = sequence; } | ||
242 | } | ||
243 | }*/ | ||
244 | } | ||
245 | |||
246 | protected void ResendUnacked() | ||
247 | { | ||
248 | int now = Environment.TickCount; | ||
249 | |||
250 | lock (NeedAck) | ||
251 | { | ||
252 | foreach (Packet packet in NeedAck.Values) | ||
253 | { | ||
254 | if ((now - packet.TickCount > RESEND_TIMEOUT) && (!packet.Header.Resent)) | ||
255 | { | ||
256 | MainLog.Instance.Verbose( "Resending " + packet.Type.ToString() + " packet, " + | ||
257 | (now - packet.TickCount) + "ms have passed"); | ||
258 | |||
259 | packet.Header.Resent = true; | ||
260 | OutPacket(packet); | ||
261 | } | ||
262 | } | ||
263 | } | ||
264 | } | ||
265 | |||
266 | protected void SendAcks() | ||
267 | { | ||
268 | lock (PendingAcks) | ||
269 | { | ||
270 | if (PendingAcks.Count > 0) | ||
271 | { | ||
272 | if (PendingAcks.Count > 250) | ||
273 | { | ||
274 | // FIXME: Handle the odd case where we have too many pending ACKs queued up | ||
275 | MainLog.Instance.Verbose( "Too many ACKs queued up!"); | ||
276 | return; | ||
277 | } | ||
278 | |||
279 | //OpenSim.Framework.Console.MainLog.Instance.WriteLine("Sending PacketAck"); | ||
280 | |||
281 | |||
282 | int i = 0; | ||
283 | PacketAckPacket acks = new PacketAckPacket(); | ||
284 | acks.Packets = new PacketAckPacket.PacketsBlock[PendingAcks.Count]; | ||
285 | |||
286 | foreach (uint ack in PendingAcks.Values) | ||
287 | { | ||
288 | acks.Packets[i] = new PacketAckPacket.PacketsBlock(); | ||
289 | acks.Packets[i].ID = ack; | ||
290 | i++; | ||
291 | } | ||
292 | |||
293 | acks.Header.Reliable = false; | ||
294 | OutPacket(acks); | ||
295 | |||
296 | PendingAcks.Clear(); | ||
297 | } | ||
298 | } | ||
299 | } | ||
300 | |||
301 | protected void AckTimer_Elapsed(object sender, ElapsedEventArgs ea) | ||
302 | { | ||
303 | SendAcks(); | ||
304 | ResendUnacked(); | ||
305 | } | ||
306 | #endregion | ||
307 | |||
308 | protected virtual void KillThread() | ||
309 | { | ||
310 | |||
311 | } | ||
312 | |||
313 | #region Nested Classes | ||
314 | |||
315 | public class QueItem | ||
316 | { | ||
317 | public QueItem() | ||
318 | { | ||
319 | } | ||
320 | |||
321 | public Packet Packet; | ||
322 | public bool Incoming; | ||
323 | } | ||
324 | #endregion | ||
325 | } | ||
326 | } | ||
diff --git a/OpenSim/Region/ClientStack/PacketServer.cs b/OpenSim/Region/ClientStack/PacketServer.cs new file mode 100644 index 0000000..a88c682 --- /dev/null +++ b/OpenSim/Region/ClientStack/PacketServer.cs | |||
@@ -0,0 +1,184 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Collections.Generic; | ||
29 | using System.Net; | ||
30 | using System.Net.Sockets; | ||
31 | using libsecondlife.Packets; | ||
32 | using OpenSim.Assets; | ||
33 | using OpenSim.Framework; | ||
34 | using OpenSim.Framework.Interfaces; | ||
35 | using OpenSim.Region.Caches; | ||
36 | |||
37 | namespace OpenSim.Region.ClientStack | ||
38 | { | ||
39 | public class PacketServer | ||
40 | { | ||
41 | private ClientStackNetworkHandler _networkHandler; | ||
42 | private IWorld _localWorld; | ||
43 | public Dictionary<uint, ClientView> ClientThreads = new Dictionary<uint, ClientView>(); | ||
44 | private ClientManager m_clientManager = new ClientManager(); | ||
45 | public ClientManager ClientManager | ||
46 | { | ||
47 | get { return m_clientManager; } | ||
48 | } | ||
49 | |||
50 | public PacketServer(ClientStackNetworkHandler networkHandler) | ||
51 | { | ||
52 | _networkHandler = networkHandler; | ||
53 | _networkHandler.RegisterPacketServer(this); | ||
54 | } | ||
55 | |||
56 | public IWorld LocalWorld | ||
57 | { | ||
58 | set | ||
59 | { | ||
60 | this._localWorld = value; | ||
61 | } | ||
62 | } | ||
63 | |||
64 | /// <summary> | ||
65 | /// | ||
66 | /// </summary> | ||
67 | /// <param name="circuitCode"></param> | ||
68 | /// <param name="packet"></param> | ||
69 | public virtual void ClientInPacket(uint circuitCode, Packet packet) | ||
70 | { | ||
71 | if (this.ClientThreads.ContainsKey(circuitCode)) | ||
72 | { | ||
73 | ClientThreads[circuitCode].InPacket(packet); | ||
74 | } | ||
75 | } | ||
76 | |||
77 | /// <summary> | ||
78 | /// | ||
79 | /// </summary> | ||
80 | /// <param name="circuitCode"></param> | ||
81 | /// <returns></returns> | ||
82 | public virtual bool AddNewCircuitCodeClient(uint circuitCode) | ||
83 | { | ||
84 | return false; | ||
85 | } | ||
86 | |||
87 | /// <summary> | ||
88 | /// | ||
89 | /// </summary> | ||
90 | /// <param name="packet"></param> | ||
91 | public virtual void SendPacketToAllClients(Packet packet) | ||
92 | { | ||
93 | |||
94 | } | ||
95 | |||
96 | /// <summary> | ||
97 | /// | ||
98 | /// </summary> | ||
99 | /// <param name="packet"></param> | ||
100 | /// <param name="simClient"></param> | ||
101 | public virtual void SendPacketToAllExcept(Packet packet, ClientView simClient) | ||
102 | { | ||
103 | |||
104 | } | ||
105 | |||
106 | /// <summary> | ||
107 | /// | ||
108 | /// </summary> | ||
109 | /// <param name="packetType"></param> | ||
110 | /// <param name="handler"></param> | ||
111 | public virtual void AddClientPacketHandler(PacketType packetType, PacketMethod handler) | ||
112 | { | ||
113 | |||
114 | } | ||
115 | |||
116 | /// <summary> | ||
117 | /// | ||
118 | /// </summary> | ||
119 | public virtual void RegisterClientPacketHandlers() | ||
120 | { | ||
121 | |||
122 | } | ||
123 | |||
124 | /// <summary> | ||
125 | /// | ||
126 | /// </summary> | ||
127 | /// <param name="remoteEP"></param> | ||
128 | /// <param name="initialcirpack"></param> | ||
129 | /// <param name="clientThreads"></param> | ||
130 | /// <param name="world"></param> | ||
131 | /// <param name="assetCache"></param> | ||
132 | /// <param name="packServer"></param> | ||
133 | /// <param name="inventoryCache"></param> | ||
134 | /// <param name="authenSessions"></param> | ||
135 | /// <returns></returns> | ||
136 | protected virtual ClientView CreateNewClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, Dictionary<uint, ClientView> clientThreads, IWorld world, AssetCache assetCache, PacketServer packServer, InventoryCache inventoryCache, AuthenticateSessionsBase authenSessions) | ||
137 | { | ||
138 | return new ClientView(remoteEP, initialcirpack, clientThreads, world, assetCache, packServer, inventoryCache, authenSessions ); | ||
139 | } | ||
140 | |||
141 | /// <summary> | ||
142 | /// | ||
143 | /// </summary> | ||
144 | /// <param name="epSender"></param> | ||
145 | /// <param name="useCircuit"></param> | ||
146 | /// <param name="assetCache"></param> | ||
147 | /// <param name="inventoryCache"></param> | ||
148 | /// <param name="authenticateSessionsClass"></param> | ||
149 | /// <returns></returns> | ||
150 | public virtual bool AddNewClient(EndPoint epSender, UseCircuitCodePacket useCircuit, AssetCache assetCache, InventoryCache inventoryCache, AuthenticateSessionsBase authenticateSessionsClass) | ||
151 | { | ||
152 | ClientView newuser = | ||
153 | CreateNewClient(epSender, useCircuit, ClientThreads, _localWorld, assetCache, this, inventoryCache, | ||
154 | authenticateSessionsClass); | ||
155 | |||
156 | this.ClientThreads.Add(useCircuit.CircuitCode.Code, newuser); | ||
157 | this.m_clientManager.Add(useCircuit.CircuitCode.Code, (IClientAPI)newuser); | ||
158 | |||
159 | return true; | ||
160 | } | ||
161 | |||
162 | /// <summary> | ||
163 | /// | ||
164 | /// </summary> | ||
165 | /// <param name="buffer"></param> | ||
166 | /// <param name="size"></param> | ||
167 | /// <param name="flags"></param> | ||
168 | /// <param name="circuitcode"></param> | ||
169 | public virtual void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode) | ||
170 | { | ||
171 | this._networkHandler.SendPacketTo(buffer, size, flags, circuitcode); | ||
172 | } | ||
173 | |||
174 | /// <summary> | ||
175 | /// | ||
176 | /// </summary> | ||
177 | /// <param name="circuitcode"></param> | ||
178 | public virtual void RemoveClientCircuit(uint circuitcode) | ||
179 | { | ||
180 | this._networkHandler.RemoveClientCircuit(circuitcode); | ||
181 | this.m_clientManager.Remove(circuitcode); | ||
182 | } | ||
183 | } | ||
184 | } | ||
diff --git a/OpenSim/Region/ClientStack/RegionApplicationBase.cs b/OpenSim/Region/ClientStack/RegionApplicationBase.cs new file mode 100644 index 0000000..1e99c71 --- /dev/null +++ b/OpenSim/Region/ClientStack/RegionApplicationBase.cs | |||
@@ -0,0 +1,117 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Net; | ||
31 | using OpenSim.Assets; | ||
32 | using OpenSim.Framework; | ||
33 | using OpenSim.Framework.Console; | ||
34 | using OpenSim.Framework.Interfaces; | ||
35 | using OpenSim.Framework.Servers; | ||
36 | using OpenSim.Framework.Types; | ||
37 | using OpenSim.Physics.Manager; | ||
38 | using OpenSim.Region.Caches; | ||
39 | |||
40 | namespace OpenSim.Region.ClientStack | ||
41 | { | ||
42 | public class RegionApplicationBase | ||
43 | { | ||
44 | protected IGenericConfig localConfig; | ||
45 | protected PhysicsManager physManager; | ||
46 | protected AssetCache AssetCache; | ||
47 | protected InventoryCache InventoryCache; | ||
48 | protected Dictionary<EndPoint, uint> clientCircuits = new Dictionary<EndPoint, uint>(); | ||
49 | protected DateTime startuptime; | ||
50 | protected NetworkServersInfo serversData; | ||
51 | |||
52 | public string m_physicsEngine; | ||
53 | public bool m_sandbox = false; | ||
54 | public bool m_loginserver; | ||
55 | public bool user_accounts = false; | ||
56 | public bool gridLocalAsset = false; | ||
57 | protected bool configFileSetup = false; | ||
58 | public string m_config; | ||
59 | |||
60 | protected List<UDPServer> m_udpServer = new List<UDPServer>(); | ||
61 | protected List<RegionInfo> regionData = new List<RegionInfo>(); | ||
62 | protected List<IWorld> m_localWorld = new List<IWorld>(); | ||
63 | protected BaseHttpServer httpServer; | ||
64 | protected List<AuthenticateSessionsBase> AuthenticateSessionsHandler = new List<AuthenticateSessionsBase>(); | ||
65 | |||
66 | protected LogBase m_log; | ||
67 | |||
68 | public RegionApplicationBase() | ||
69 | { | ||
70 | |||
71 | } | ||
72 | |||
73 | public RegionApplicationBase(bool sandBoxMode, bool startLoginServer, string physicsEngine, bool useConfigFile, bool silent, string configFile) | ||
74 | { | ||
75 | this.configFileSetup = useConfigFile; | ||
76 | m_sandbox = sandBoxMode; | ||
77 | m_loginserver = startLoginServer; | ||
78 | m_physicsEngine = physicsEngine; | ||
79 | m_config = configFile; | ||
80 | } | ||
81 | |||
82 | /*protected World m_localWorld; | ||
83 | public World LocalWorld | ||
84 | { | ||
85 | get { return m_localWorld; } | ||
86 | }*/ | ||
87 | |||
88 | /// <summary> | ||
89 | /// Performs initialisation of the world, such as loading configuration from disk. | ||
90 | /// </summary> | ||
91 | public virtual void StartUp() | ||
92 | { | ||
93 | } | ||
94 | |||
95 | protected virtual void SetupLocalGridServers() | ||
96 | { | ||
97 | } | ||
98 | |||
99 | protected virtual void SetupRemoteGridServers() | ||
100 | { | ||
101 | |||
102 | } | ||
103 | |||
104 | protected virtual void SetupWorld() | ||
105 | { | ||
106 | } | ||
107 | |||
108 | protected virtual void SetupHttpListener() | ||
109 | { | ||
110 | } | ||
111 | |||
112 | protected virtual void ConnectToRemoteGridServer() | ||
113 | { | ||
114 | |||
115 | } | ||
116 | } | ||
117 | } | ||
diff --git a/OpenSim/Region/ClientStack/UDPServer.cs b/OpenSim/Region/ClientStack/UDPServer.cs new file mode 100644 index 0000000..6eea524 --- /dev/null +++ b/OpenSim/Region/ClientStack/UDPServer.cs | |||
@@ -0,0 +1,196 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Net; | ||
31 | using System.Net.Sockets; | ||
32 | using libsecondlife.Packets; | ||
33 | using OpenSim.Assets; | ||
34 | using OpenSim.Framework; | ||
35 | using OpenSim.Framework.Console; | ||
36 | using OpenSim.Framework.Interfaces; | ||
37 | using OpenSim.Region.Caches; | ||
38 | |||
39 | namespace OpenSim.Region.ClientStack | ||
40 | { | ||
41 | |||
42 | public class UDPServer : ClientStackNetworkHandler | ||
43 | { | ||
44 | protected Dictionary<EndPoint, uint> clientCircuits = new Dictionary<EndPoint, uint>(); | ||
45 | public Socket Server; | ||
46 | protected IPEndPoint ServerIncoming; | ||
47 | protected byte[] RecvBuffer = new byte[4096]; | ||
48 | protected byte[] ZeroBuffer = new byte[8192]; | ||
49 | protected IPEndPoint ipeSender; | ||
50 | protected EndPoint epSender; | ||
51 | protected AsyncCallback ReceivedData; | ||
52 | protected PacketServer _packetServer; | ||
53 | |||
54 | protected int listenPort; | ||
55 | protected IWorld m_localWorld; | ||
56 | protected AssetCache m_assetCache; | ||
57 | protected InventoryCache m_inventoryCache; | ||
58 | protected LogBase m_log; | ||
59 | protected AuthenticateSessionsBase m_authenticateSessionsClass; | ||
60 | |||
61 | public PacketServer PacketServer | ||
62 | { | ||
63 | get | ||
64 | { | ||
65 | return _packetServer; | ||
66 | } | ||
67 | set | ||
68 | { | ||
69 | _packetServer = value; | ||
70 | } | ||
71 | } | ||
72 | |||
73 | public IWorld LocalWorld | ||
74 | { | ||
75 | set | ||
76 | { | ||
77 | this.m_localWorld = value; | ||
78 | this._packetServer.LocalWorld = this.m_localWorld; | ||
79 | } | ||
80 | } | ||
81 | |||
82 | public UDPServer() | ||
83 | { | ||
84 | } | ||
85 | |||
86 | public UDPServer(int port, AssetCache assetCache, InventoryCache inventoryCache, LogBase console, AuthenticateSessionsBase authenticateClass) | ||
87 | { | ||
88 | listenPort = port; | ||
89 | this.m_assetCache = assetCache; | ||
90 | this.m_inventoryCache = inventoryCache; | ||
91 | this.m_log = console; | ||
92 | this.m_authenticateSessionsClass = authenticateClass; | ||
93 | this.CreatePacketServer(); | ||
94 | |||
95 | } | ||
96 | |||
97 | protected virtual void CreatePacketServer() | ||
98 | { | ||
99 | PacketServer packetServer = new PacketServer(this); | ||
100 | } | ||
101 | |||
102 | protected virtual void OnReceivedData(IAsyncResult result) | ||
103 | { | ||
104 | ipeSender = new IPEndPoint(IPAddress.Parse("0.0.0.0"), 0); | ||
105 | epSender = (EndPoint)ipeSender; | ||
106 | Packet packet = null; | ||
107 | int numBytes = Server.EndReceiveFrom(result, ref epSender); | ||
108 | int packetEnd = numBytes - 1; | ||
109 | |||
110 | packet = Packet.BuildPacket(RecvBuffer, ref packetEnd, ZeroBuffer); | ||
111 | |||
112 | // do we already have a circuit for this endpoint | ||
113 | if (this.clientCircuits.ContainsKey(epSender)) | ||
114 | { | ||
115 | //if so then send packet to the packetserver | ||
116 | this._packetServer.ClientInPacket(this.clientCircuits[epSender], packet); | ||
117 | } | ||
118 | else if (packet.Type == PacketType.UseCircuitCode) | ||
119 | { | ||
120 | // new client | ||
121 | this.AddNewClient(packet); | ||
122 | } | ||
123 | else | ||
124 | { // invalid client | ||
125 | m_log.Warn("UDPServer.cs:OnReceivedData() - WARNING: Got a packet from an invalid client - " + epSender.ToString()); | ||
126 | } | ||
127 | |||
128 | Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); | ||
129 | } | ||
130 | |||
131 | protected virtual void AddNewClient(Packet packet) | ||
132 | { | ||
133 | UseCircuitCodePacket useCircuit = (UseCircuitCodePacket)packet; | ||
134 | this.clientCircuits.Add(epSender, useCircuit.CircuitCode.Code); | ||
135 | |||
136 | this.PacketServer.AddNewClient(epSender, useCircuit, m_assetCache, m_inventoryCache, m_authenticateSessionsClass); | ||
137 | } | ||
138 | |||
139 | public void ServerListener() | ||
140 | { | ||
141 | m_log.Status("UDPServer.cs:ServerListener() - Opening UDP socket on " + listenPort); | ||
142 | |||
143 | ServerIncoming = new IPEndPoint(IPAddress.Parse("0.0.0.0"), listenPort); | ||
144 | Server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); | ||
145 | Server.Bind(ServerIncoming); | ||
146 | |||
147 | m_log.Verbose("UDPServer.cs:ServerListener() - UDP socket bound, getting ready to listen"); | ||
148 | |||
149 | ipeSender = new IPEndPoint(IPAddress.Parse("0.0.0.0"), 0); | ||
150 | epSender = (EndPoint)ipeSender; | ||
151 | ReceivedData = new AsyncCallback(this.OnReceivedData); | ||
152 | Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); | ||
153 | |||
154 | m_log.Verbose("UDPServer.cs:ServerListener() - Listening..."); | ||
155 | |||
156 | } | ||
157 | |||
158 | public virtual void RegisterPacketServer(PacketServer server) | ||
159 | { | ||
160 | this._packetServer = server; | ||
161 | } | ||
162 | |||
163 | public virtual void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode)//EndPoint packetSender) | ||
164 | { | ||
165 | // find the endpoint for this circuit | ||
166 | EndPoint sendto = null; | ||
167 | foreach (KeyValuePair<EndPoint, uint> p in this.clientCircuits) | ||
168 | { | ||
169 | if (p.Value == circuitcode) | ||
170 | { | ||
171 | sendto = p.Key; | ||
172 | break; | ||
173 | } | ||
174 | } | ||
175 | if (sendto != null) | ||
176 | { | ||
177 | //we found the endpoint so send the packet to it | ||
178 | this.Server.SendTo(buffer, size, flags, sendto); | ||
179 | } | ||
180 | } | ||
181 | |||
182 | public virtual void RemoveClientCircuit(uint circuitcode) | ||
183 | { | ||
184 | foreach (KeyValuePair<EndPoint, uint> p in this.clientCircuits) | ||
185 | { | ||
186 | if (p.Value == circuitcode) | ||
187 | { | ||
188 | this.clientCircuits.Remove(p.Key); | ||
189 | break; | ||
190 | } | ||
191 | } | ||
192 | } | ||
193 | |||
194 | |||
195 | } | ||
196 | } \ No newline at end of file | ||